Posthumanism week 3 Lorna Simmonds

Is what you make worth what it destroys?

To investigate how our creative impetus may affect the world

A problem of Globalisation?

Tony frys Design in the borderlands

Problem = monstrous project of total economic colonization, globalization creates a single global shared view and eradicated all the local ones so need to compromise opinions. Seek knowledge from other cultures and see what other think, make us more sustainable

Marshall mcluhan

Technology shapes ourselves in the world, extends ability and processes it in some way. They work us over, they leave no part of us untouched or unaffected. Any understanding of social and cultural change is impossible without a knowledge of media and technology

Electricity and circuits are an extension of the nervous system.

Mining a longer text how do media (technology) shape the body or the world?

Clothing our extended skin

How the media shapes the body or human experience influences in fashion from the media, effects the way we dress. Alters temperature, clothing can be used as a heat controlling mechanism as an extension of the skin. Began to dress for the eyes in Europe instead of for traditional clothing. Offensive text

Washing machine process of making things more efficient and quicker makes it less common to hand wash, hand wash may be more therapeutic and rewarding, sense of achievement. Mechanizing it removes the experience and turn it more into a work process.

Clock limits and restricts what theyre doing, without a clock we would have no measure of time. Time is a part of globalization. Time is valuable, time is commodified, its about how quick you can do things rather than what you do with it. Paid with time. Time is a construct of human perception.

Clothes clothes change the way we interact with the world. Can be physically constricted. Offensive and sexist and racist, talks about backwards people in tribes, women dressing to be looked at but now dressed to be looked at and touched.

Ontological design design a reality

-design is something more inescapable and profound that is generally recognised by designers it designs the world, it designs into existence and also designs out of existence certain features

-designing is fundamental to being human we design in ways that prefigure our actions, we are designed by our designing and by that which we have designed.

We design our world and our world designs us

Design practice directs the trajectory of the future; it designs away certain possibilities of the present.

Design is never complete because i never ceases to have consequences.

Is what you make worth what it destroys?

Tonkinwises Design away

How does he suggest design (practice) affects the world?

Dont agree with the text, we need to design to make a living, dont really have time to think about its effects when we need to survive. Trying to get people to not design. Says that design effects everything, creating a new object destroys other things such as materials and ecology.

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