Europe’s virtual reality sector has grown to nearly 487 companies – VentureBeat

Europes virtual reality economy continues to expand at a remarkable pace despite some overall skepticism about the technology, according to the second European Virtual Reality landscape released by The Venture Reality Fund and Belgiums LucidWeb.

The report identified 487 virtual reality companies operating in Europe, up from the 300 uncovered in the first report, released in February.

The companies are spread across the continent, but some hubs have started to emerge. The study identified 46 VR companies in the U.K., and 29 in France. With 19, Sweden jumped ahead of Germany, which had 15.

The VR industry continues to grow, and next to the United Kingdom and France, Sweden has now caught up in terms of the number of high-performing startups across the VR industry, said Leen Segers, cofounder and CEO at LucidWeb.

Silicon Valley-based venture firm The Venture Reality Fund has long measured investments in the augmented reality and VR markets. But earlier this year, it teamed up with LucidWeb to begin producing the semi-annual report.

The study includes VR companies that are making infrastructure, tools, platforms, and apps. The study noted that investment was on the rise in enterprise-related VR technologies but remained cooler for areas like healthcare and education.

Other notable findings:

Gaming remains the most crowded and competitive category.

User Input, which focuses on interactions in VR by brain, body, eyes, and feet, seems to be one of the fastest growing. This included a$23 million round raised byU.K.-based company Ultrahaptics.

Companies making 3D tools raised the most money. But then, this category includedU.K.-based Improbable, which raised a $500 million round inMay.

The report added a new category: advertising.

Sad, but inevitable, we suppose.

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Europe's virtual reality sector has grown to nearly 487 companies - VentureBeat

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