Fat Fritz 2: The Best of Both Worlds – Chessbase News

It has been an extraordinary year for everyone, but no less so in computer chess. You would be forgiven for thinking we had seen the last major revolution in the field, thanks to AlphaZero and all the works it inspired and spawned. The neural network technology they created was staggering and incredible, and while it is still being explored and worked on, a new development has come to the chess world thanks to chesss Japanese sibling, Shogi.

Although the AlphaZero neural network is extremely powerful overall, and consequently Leela and Fat Fritz, it is held back by the need to use a GPU (graphics processor) to read it, slowing it down by over a thousand times compared to traditional speed demons such as Stockfish and Komodo. That it could still compete with them on equal terms in spite of this handicap speaks volumes on just how powerful those neural networks are.

Still, this came at a price too. The nature of its search, averaging the various outcomes, good or bad, led to a strongly exploitative style, but could fail in technical endgames or positions where surgical precision was needed. The dream of combining a large and powerful neural network with the speed and accuracy of Stockfishs search seemed just that: a dream.

Enter NNUE.

As chess players we naturally think of AlphaZero as a chess engine development first and foremost, whilst acknowledgingGo was its originator. It is easy to forget that the AlphaZero paper described its applications to three strategy games, not two, the third being the Japanese chess game known as Shogi.

Unsurprisingly, the shogi world was no less shaken up by the AlphaZero paper, but instead of just trying to reproduce it, a Japanese programmer, Yu Nasu, developed and published agroundbreaking paperfora different neural network architecture known as NNUE, inspired by DeepMinds success, whichran at full strength exclusively ona computer processor with no need for avideo card.

Just asAlphaZero and the first edition of Fat Fritz, NNUEalso builds it own chess knowledge by learning from chess positions and evaluations. NNUE completely revolutionized Shogi programs, leading to leaps of well over 100 Elo!It was their developers who shared their work with the chess world by adapting their open source Shogi NNUE code to the open source programStockfish. Based on the success of Stockfish 12, the first chess engine to implement NNUE, numerous other engine authors have also added NNUE into their work, such as the recently released "Dragon" by the Komodo team.

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Fat Fritz 2 is trained and developed using this NNUE technology, runninginside the open source Stockfish binary, butwith a completely new and different neural network that differs significantly from Stockfish's on a couple of key points:

After all, if an elite neural network could be trained from just Stockfish evaluations, imagine what it could do with the sophisticated knowledge of Fat Fritz!To this end, some four billion positions were generated on thousands of hours of the most powerful graphics cards to train it.

So what was the result of this larger neural network with deeper chess knowledge?Ina large test at 1 minuteplus 1 second, Fat Fritz 2 scored +42 Elo over Stockfish 12.Click to download the PGN games.

Score of Fat Fritz 2 vs Stockfish 12:

286 wins / 99 losses /1167 draws

Elo difference: 42.1 +/- 8.5, LOS: 100.0 %, DrawRatio: 75.2 %1552 of 1552 games finished.

Note: the reason for the odd number of games is that the suite used has 776 positions, which with reversed colours leads to 1552games.

Also, there is reason to believe that its endgame play is superior overall, though even if true, exceptions will no doubt be found. Here are a few examples:

This has often been a very tough one for engines, even when enjoying all the tablebases available. Using a modest sixcores to emulate laptop users or those with less than premium desktops, here are the results of Stockfish 12 and Fat Fritz 2:

Analysis by Stockfish 12

While taking 37 seconds might not seem like a big deal, most people will not spend that long with an engine on a position unless they already suspect there might be something to uncover.

Analysis by Fat Fritz 2

Five seconds! True, this is but a single position, yet there is a reason Shirov's move remains in modern test sets to this day.

Another curiosity actually comes from an article published a few months ago by GM Karsten Mueller. He had asked for the analysis of a development version of Fat Fritz 2, and in itone of his moves had been refuted badly... much to his delight. The reason for his pleasure was that it showed new engines might become even more valuable tools in complex endgames.

Here Fat Fritz 2gave a winningline starting with 52...e7.

This same position was then shown to Stockfish 12, which had access to 30 threads, 7-piece tablebases, and after nine billion nodes it declared 52.d6 was winning and its choice.

There doesn't seem to be much doubt with such a high evaluation, does there?

Was this a case of more than one move doing the job? 52.d6 was then shown to Fat Fritz 2, but it declared this move and line a draw! According to it,there was a blunder just five plies into Stockfish's 50-ply mainline.

Instead of 56.h3? as shown above, Fat Fritz 2's 56.Nb4! saves the game. Granted, none of this is absolute proof, but this sort of thing has been common enough to stand out.

Regardless, it is clear Fat Fritz 2 is an enormous step forward, and will offer fantastic analysis and pleasure to all who use it. Anyone who felt left out, due to the previous need to use a powerful video card to reap the benefits of a world-class neural network, can now rejoice asthis is no longer required.

Order Fat Fritz 2 in the ChessBase Shop now(best by download, to get it immediately)

No such work is the result of one person, whether directly or indirectly, and this is no less true of Fat Fritz 2.

Deepest thanks and gratitude go to my friend Daniel Uranga, a brilliant Argentinian programmer who helped realize and test every mad idea I came up with, and there were many. His help was invaluable and his skill has now been deservedly recognized by Amazon who recently hired him and brought him to the UK.

Also, warmest thanks to my friend Dietrich Kappe who is an endless source of useful scripts and ideas, and who helped take the project to the next level. His friendship and generosity cannot be overstated.

Finally, where would any of this be without the fabulous Stockfish team and their legion of contributors, as well as Yu Nasu for his groundbreaking NNUE work, and Tanuki (nodchip) for his translation of the Shogi code for use in chess.

Originally posted here:

Fat Fritz 2: The Best of Both Worlds - Chessbase News

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