Pep Le Pew – Wikipedia

Pep Le Pew is a character from the Warner Bros. Looney Tunes and Merrie Melodies series of cartoons, first introduced in 1945. Depicted as a French striped skunk, Pep is constantly in search of love and appreciation. However, his offensive skunk odor and his aggressive pursuit of romance typically cause other characters to run from him.[1]

Pep Le Pew storylines typically involve Pep in pursuit of a female black cat, whom Pep mistakes for a skunk ("la belle femme skunk fatale"). The cat, who was retroactively named Penelope Pussycat, often has a white stripe painted down her back, usually by accident (such as by squeezing under a fence with wet white paint). Penelope frantically races to get away from him because of his putrid odour, his overly aggressive manner or both, while Pep hops after her at a leisurely pace.

The setting is always a mise-en-scne echoing with fractured French. They include Paris in the springtime, the Sahara, the Matterhorn, or the little village of N'est-ce Pas in the French Alps. The exotic locales, such as Algiers, are drawn from the Pep Le Moko story. Settings associated in popular culture with romance, such as the Champs-lyses or the Eiffel Tower, are sometimes present.[2]

Pep describes Penelope as lucky to be the object of his affections, and uses a romantic paradigm to explain his failures to seduce her. For example, he describes a hammer blow to his head as a form of flirtation rather than rejection. Accordingly, he shows no sign of narcissistic injury or loss of confidence no matter how many times he is rebuffed.[2]

In a role-reversal, the Academy Award-winning[3] 1949 short For Scent-imental Reasons ended with an accidentally painted (and now terrified) Pep being pursued by a madly smitten Penelope (who has been dunked in dirty water, leaving her with a ratty appearance and a developing head cold, completely clogging up her nose). It turns out that Pep's new color is just right for her (plus the fact that the paint now covers his putrid scent). Penelope locks him up inside a perfume shop, hiding the key down her chest, and proceeds to chase the now imprisoned and effectively odorless Pep.

In another short, Little Beau Pep, Pep, attempting to find the most arousing cologne with which to impress Penelope, sprays a combination of perfumes and colognes upon himself. This resulted in something close to a love-potion, leading Penelope to fall madly in love with Pep in an explosion of hearts. Pep is revealed to be extremely frightened of overly-affectionate women ("But Madame!"), much to his dismay, as Penelope quickly captures him and smothers him in more love than even he could imagine.

And yet again, in Really Scent, Pep removes his odor by locking himself in a deodorant plant so Penelope (or known as "Fabrette", in this instance a black cat with an unfortunate birthmark) would like him (this is also the only episode that Pep is acutely aware of his own odor, having checked the word "Pew" in the dictionary). However, Penelope (who in this picture is actually trying to have a relationship with Pep because all the male cats of New Orleans take her to be a skunk and run like blazes, but is appalled by his odor) had decided to make her own odor match her appearance and had locked herself in a Limburger cheese factory. Now more forceful and demanding, Penelope quickly corners the terrified Pep, who, after smelling her new stench, wants nothing more than to escape the amorous female cat. Unfortunately, she will not take "no" for an answer and proceeds to chase Pep off into the distance, with no intention of letting him escape.[a]

Although Pep usually mistakes Penelope for a female skunk, in Past Perfumance, he realizes that she is a cat when her stripe washes off. Undeterred, he proceeds to cover his white stripe with black paint, taking the appearance of a cat before resuming the chase.

To emphasise Pep's cheerful dominance of the situation, Penelope is always mute (or more precisely, makes only natural cat sounds, albeit with a stereotypical "le" before each one) in these stories; only the self-deluded Pep speaks (several non-recurring human characters are given minimal dialogue, often nothing more than a repulsed "Le pew!").

Sometimes this formula is varied. In his initial cartoon, Odor-able Kitty, Pep (who was revealed to be an American skunk named Henry in this short) unwittingly pursues a male cat who has deliberately disguised himself as a skunk (complete with the scent of Limburger cheese) in order to scare off a bunch of characters who have mistreated him. Scent-imental Over You has Pep pursuing a female dog who has donned a skunk pelt (mistaking it for a fur coat). In the end, she removes her pelt, revealing that she is a dog. Pep then "reveals" himself as another dog and the two embrace. However, he then reveals to the audience that he is still a skunk. In Wild Over You, Pep attempts to seduce a wild cat that has escaped a zoo (during what is called "Le grande tour du Zoo" at a 1900 exhibition), and painted herself to look like a skunk to escape her keepers. This cartoon is notable for not only diverging from the Pep/female-black-cat dynamic, but also rather cheekily showing that Pep likes to be beaten up, considering the wild cat thrashes him numerous times. Really Scent is also a subversion with Penelope (here called "Fabrette") attracted to him from the beginning, removing the need for Pep to chase her as she goes to him. But Pep's scent still causes a problem for her as they try to build a relationship.

Chuck Jones, Pep's creator, wrote that Pep was based (loosely) on the personality of his Termite Terrace colleague, writer Tedd Pierce, a self-styled "ladies' man" who reportedly always assumed that his infatuations were reciprocated.[4] :119 Pep's voice, provided by Mel Blanc, was based on Charles Boyer's Pp le Moko from Algiers (1938), a remake of the 1937 French film Pp le Moko. Eddie Selzer, animation producerand Jones' bitterest foeat Warners then once profanely commented that no one would laugh at those cartoons.[4] :92 However, this did not keep Selzer from accepting an award for one of Pep's pictures several years later. There have been theories that Pep was based on Maurice Chevalier. However, in the short film, Chuck Jones: Memories of Childhood, Jones says Pep was actually based on himself, but that he was very shy with girls, and Pep obviously was not. A prototype Pep appears in 1947's Bugs Bunny Rides Again, but sounds similar to Porky Pig.

In the shorts, a kind of pseudo-French or Franglais is spoken and written primarily by adding "le" to English words (example: "le skunk de pew"), or by more creative mangling of French expressions with English ones, such as "Sacr Maroon!", "My sweet peanut of brittle", "Come to me, my little melon-baby collie!" or "Ah, my little darling, it is love at first sight, is it not, no?", and "It is love at sight first!" The writer responsible for these malapropisms was Michael Maltese.

Some dialogue from the Oscar-winning 1949 short For Scent-imental Reasons:

Blanc's voice for the character closely resembles the one he used for "Professor Le Blanc", the harried violin instructor on The Jack Benny Program.

Pep Le Pew's cartoons were dubbed in French; in the French version (Pp le putois), Pep speaks with a heavy Italian accent. His voice is a parody of Yves Montand.[b]

Chuck Jones first introduced the character (originally named Stinky) in the 1945 short Odor-able Kitty (see "Variations"), in which he was revealed to be a married American skunk named Henry who had been faking his French accent. For the remaining cartoons Jones directed, Pep retained his accent, nationality, and purported bachelor status throughout, and the object of his pursuit was nearly always female.

A possible[vague] second cameo appearance is at the end of Fair and Worm-er (Chuck Jones, 1946). This skunk doesn't speak, but looks identical (or is a close relation) and shares the same mode of travel and a slight variation of Pep's hopping music. His function here is to chase a string of characters who had all been chasing each other ( la "There Was an Old Lady Who Swallowed a Fly").

A skunk often identified as Pep appears in the Art Davis-directed cartoon Odor of the Day (1948); in this entry, the theme of romantic pursuit is missing as the skunk (in a non-speaking role, save for a shared "Gesundheit!" at the finish) vies with a male dog for lodging accommodations on a cold winter day. This is one of the two cartoons where the character, if this is indeed Pep, uses his scent-spray as a deliberate weapon: shot from his tail as if it were a machine gun. The other one is Touch and Go, where he frees himself from the jaws of a shark by releasing his odor into the shark's mouth.

Pep makes a more obvious cameo in Dog Pounded (1954), where he is attracted to Sylvester after the latter tried to get around a pack of guard dogs, in his latest attempt to capture and eat Tweety, by painting a white stripe down his back (in Pep's only appearance in a Freleng short).

Pep possibly makes a small appearance as a baby skunk in Mouse-Placed Kitten (1959), where he is reluctantly adopted by a mouse couple at the cartoon's end.

Pep was going to have a cameo in Who Framed Roger Rabbit, but was later dropped for reasons unknown.[1]

Pep made several cameo appearances on the 1990 series Tiny Toon Adventures as a professor at Acme Looniversity and the mentor to the female skunk character Fifi La Fume. He appeared briefly in "The Looney Beginning" and had a more extended cameo in "It's a Wonderful Tiny Toon Adventures Christmas Special". The segment "Out of Odor" from the episode "Viewer Mail Day" saw character Elmyra disguise herself as Pep in an attempt to lure Fifi into a trap, only to have Fifi begin aggressively wooing her.

Pep also made a cameo appearances in the Histeria! episode "When America Was Young" and in the Goodfeathers segment, "We're No Pigeons", on Animaniacs.

In the 1995 animated short Carrotblanca, a parody/homage of the classic film Casablanca, both Pep and Penelope appear: Pep (voiced by Greg Burson) as Captain Renault and Penelope (voiced by Tress MacNeille) as "Kitty Ketty" (modeled after Ingrid Bergman's performance as Ilsa). Unlike the character's other appearances in cartoons, Penelope (as Kitty) has extensive speaking parts in Carrotblanca.

In The Sylvester & Tweety Mysteries, in the episode, "Platinum Wheel of Fortune", when Sylvester gets a white stripe on his back, a skunk immediately falls in love with him. This is not Pep, but a similar character identified as "Pitu Le Pew" (voiced by Jeff Bennett). However, he does say, "What can I say, Pep Le Pew is my third cousin. It runs in the family". Pep would later appear in the episode "Is Paris Stinking" (once again voiced by Greg Burson), where he pursues Sylvester who is unintentionally dressed in drag. Pep would appear once more in Tweety's High-Flying Adventure, falling in love with both Sylvester and Penelope (Sylvester had gotten a white stripe on his back from Penelope as they fought over Tweety), actually showing a preference for Sylvester.

Pep was, at one point, integral to the storyline for the movie Looney Tunes: Back in Action (voiced by Bruce Lanoil). Originally, once Bugs Bunny, Daffy Duck, DJ, and Kate arrived in Paris, Pep was to give them a mission briefing inside a gift shop. Perhaps because of the group receiving their equipment in Area 52, Pep's scene was cut, and in the final film, he plays only a bit part, dressed like a police officer, who tries to help DJ (played by Brendan Fraser) after Kate (played by Jenna Elfman) is kidnapped. However, some unused animation of him and Penelope appears during the end credits, thus giving viewers a rare glimpse at his cut scene, and his cut scene appears in the movie's print adaptations. Pep also appears in Space Jam (voiced by Maurice LaMarche), where his voice has curiously been changed into an approximation of Maurice Chevalier, as opposed to more traditional vocalization.

In Loonatics Unleashed, a human based on Pep Le Pew called Pierre Le Pew (voiced by Maurice LaMarche) has appeared as one of the villains of the second season of the show. Additionally, Pep and Penelope Pussycat appear as cameos in a display of Otto the Odd in the episode "The Hunter." In the episode "The World is My Circus," Lexi Bunny complains that "this Pep Le Pew look is definitely not me" after being mutated into a skunk-like creature.

A 2009 Valentine's Day-themed AT&T commercial brings Pep (voiced by Jeff Bennett) and Penelope's relationship up to date, depicting Penelope not as repulsed by Pep, but madly in love with him. The commercial begins with Penelope deliberately painting a white stripe on her own back; when her cell phone rings and displays Pep's picture, Penelope's lovestruck beating heart bulges beneath her chest in a classic cartoon image.

A baby version of Pep Le Pew appeared in Baby Looney Tunes. In the episode "New Cat in Town," everyone thought that he was a cat. Sylvester was the only one who knew the truth. When Daffy was playing with a laptop, Sylvester removed the battery because he was afraid that everybody would avoid him. We also see a grown up version of him on the laptop. In another episode, titled "Stop and Smell Up the Flowers", Pep Le Pew is shown to be good friends with a baby Gossamer, and seemed slightly older than his previous appearance.

Pep Le Pew has appeared in The Looney Tunes Show episode "Members Only" voiced by Ren Auberjonois in Season One and by Jeff Bergman in Season Two. He was present at the arranged marriage of Bugs Bunny and Lola Bunny. Of course Lola eventually fell in love with Pep Le Pew. He also made a short cameo appearance with Penelope Pussycat in the Merrie Melodies segment "Cock of the Walk" sung by Foghorn Leghorn. He appeared in his own music video "Skunk Funk" in the 16th episode "That's My Baby". He also appeared again in another Merrie Melodies segment "You Like/I Like" sung by Mac and Tosh. His first appearance in the second season was in the second episode, entitled, "You've Got Hate Mail", reading a hate-filled email accidentally sent by Daffy Duck. He also had a short appearance in the Christmas special "A Christmas Carol" where he takes part in the song "Christmas Rules." In "Gribbler's Quest," Pep Le Pew is shown to be in the same group therapy with Daffy Duck, Marvin the Martian, and Yosemite Sam.

Pep Le Pew made a cameo in a MetLife commercial in 2012 titled, "Everyone". In it, he was shown hopping along in the forest and when he sees his love interest Penelope Pussycat uptop the back of Battle Cat, he immediately hops after her.

Pep Le Pew has appeared in Looney Tunes: Rabbits Run voiced by Jeff Bergman. In this film, he is the head of a major perfumery who Lola wants to create a signature scent for.

Pep Le Pew appeared in the video games, Bugs Bunny Crazy Castle 3, Looney Tunes: Acme Arsenal, The Bugs Bunny Birthday Blowout, Looney Tunes: Back in Action, Bugs Bunny Rabbit Rampage, and Bugs Bunny: Crazy Castle 4.

In October 2010, it was reported that Mike Myers would voice Pep Le Pew in a feature-length live action film based on the character, although no information about this project has surfaced since.[5] In July 2016, it was revealed at San Diego Comic-Con that Max Landis was penning a Pep Le Pew feature film for Warner Bros.[6]

Pep Le Pew was referenced in the song Beeswax by popular American rock band Nirvana.[7]

(Directed by Chuck Jones unless otherwise indicated)

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Pep Le Pew - Wikipedia

Space flight simulation game – Wikipedia

A space flight simulation game is a genre of flight simulator video games that lets players experience space flight to varying degrees of realism. Many games feature space combat, and some games feature commerce and trading in addition to combat.

Some games in the genre aim to recreate a realistic portrayal of space flight, involving the calculation of orbits within a more complete physics simulation than pseudo space flight simulators. Others focus on gameplay rather than simulating space flight in all its facets. The realism of the latter games is limited to what the game designer deems to be appropriate for the gameplay, instead of focusing on the realism of moving the spacecraft in space. Some "flight models" use a physics system based on Newtonian physics, but these are usually limited to maneuvering the craft in its direct environment, and do not take into consideration the orbital calculations that would make such a game a simulator. Many of the pseudo simulators feature faster than light travel.

Examples of true simulators which aim at piloting a space craft in a manner that conforms with the laws of nature include Orbiter, Kerbal Space Program and Microsoft Space Simulator. Examples of more fantastical video games that bend the rules of physics in favor of streamlining and entertainment, include Wing Commander, Star Wars: X-Wing and Freelancer.

The modern space flight game genre emerged at the point when home computers became sufficiently powerful to draw basic wireframe graphics in real-time.[1] The game Elite is widely considered to be the breakthrough game of the genre,[1][2][3] and as having successfully melded the "space trading" and flight sim genres.[4] Elite was highly influential upon later games of its type, although it did have some precursors. Games similar to Elite are sometimes called "Elite-clones".[5][6][7][8]

Space flight games and simulators, at one time popular, had for much of the new millennium been considered a "dead" genre.[9][10][11][12][13] However, open-source and enthusiast communities managed to produce some working, modern titles (e.g. Orbiter Spaceflight Simulator); and 2011's commercially released Kerbal Space Program was notably well-received, even by the aerospace community.[14] Some more recent games, most notably Star Citizen, Elite: Dangerous, and No Mans Sky, have brought new attention to the space trading and combat game subgenre.

Realistic space simulators seek to represent a vessel's behaviour under the influence of the laws of physics.As such, the player normally concentrates on following checklists or planning tasks. Piloting is generally limited to dockings, landings or orbital maneuvers. The reward for the player is on mastering real or realistic spacecraft, celestial mechanics and astronautics.

Classical games with this approach include Space Shuttle: A Journey into Space (1982), Rendezvous: A Space Shuttle Simulation (1982),[4] The Halley Project (1985), Shuttle (1992) and Microsoft Space Simulator (1994).

If the definition is expanded to include decision making and planning, then Buzz Aldrin's Race Into Space (1992) is also notable for historical accuracy and detail. On this game the player takes the role of Administrator of NASA or Head of the Soviet Space Program with the ultimate goal of being the first side to conduct a successful manned moon landing.

Most recently Orbiter and Space Shuttle Mission 2007 provide more elaborate simulations, with realistic 3D virtual cockpits and external views.

Kerbal Space Program[15] can be considered a space simulator, even though it portrays an imaginary universe with tweaked physics, masses and distances to enhance gameplay. Nevertheless, the physics and rocket design principles are much more realistic than in the space combat or trading subgenres.

The game Lunar Flight (2012) simulates flying around the lunar surface in a craft resembling the Apollo Lunar Module.

Most games in the space combat[16] genre feature futuristic scenarios involving space flight and extra planetary combat. Such games generally place the player into the controls of a small starfighter or smaller starship in a military force of similar and larger spaceships and do not take into account the physics of space flight, usually often citing some technological advancement to explain the lack thereof. The prominent Wing Commander, X-Wing and Freespace series all use this approach. Exceptions include the first Independence War and the Star Trek: Bridge Commander series, which model craft at a larger scale and/or in a more strategic fashion. It should be noted that I-War also features Newtonian style physics for the behaviour of the spacecraft, but not orbital mechanics.

Space combat games tend to be mission-based, as opposed to the more open-ended nature of space trading and combat games.

The general formula for the space trading and combat game,[17][18][19][20] which has changed little since its genesis, is for the player to begin in a relatively small, outdated ship with little money or status and for the player to work his or her way up, gaining in status and power through trading, exploration, combat or a mix of different methods.[21][22][1] The ship the player controls is generally larger than that in pure space combat simulator. Notable examples of the genre include Elite, Wing Commander: Privateer, and Freelancer.

In some instances, plot plays only a limited role and only a loose narrative framework tends to be provided. In certain titles of the X series, for instance, players may ignore the plot for as long as they wish and are even given the option to disable the plot completely and instead play in sandbox mode.[21] Many games of this genre place a strong emphasis on factional conflict, leading to many small mission-driven subplots that unravel the tensions of the galaxy.

Games of this type often allow the player to choose among multiple roles to play and multiple paths to victory. This aspect of the genre is very popular, but some people have complained that, in some titles, the leeway given to the player too often is only superficial, and that, in reality, the roles offered to players are very similar, and open-ended play too frequently restricted by scripted sequences.[21] As an example, Freelancer has been criticised for being too rigid in its narrative structure,[22][23] being in one case compared negatively with Grand Theft Auto,[23] another series praised for its open-ended play.[24]

All space trading and combat games feature the core gameplay elements of directly controlling the flight of some sort of space vessel, generally armed, and of navigating from one area to another for a variety of reasons. As technology has improved it has been possible to implement a number of extensions to gameplay, such as dynamic economies and cooperative online play. Overall, however, the core gameplay mechanics of the genre have changed little over the years.

Some recent games, such as 2003's EVE Online, have expanded the scope of the experience by including thousands of simultaneous online players in what is sometimes referred to as a "living universe"[21][25][26]a dream some have held since the genre's early beginnings.[27] Star Citizen, a title currently in open, crowd-funded development by Chris Roberts and others involved in Freelancer and Wing Commander, aims to bridge the gap between the EVE-like living universe game and the fast action of other games in the genre.[28]

An additional sub-class of space trading games eliminate combat entirely, focusing instead entirely on trading and economic manipulation in order to achieve success.[citation needed]

Most modern space flight games on the personal computer allow a player to utilise a combination of the WASD keys of the keyboard and mouse as a means of controlling the game (games such as Microsoft's Freelancer use this control system exclusively[23]). By far the most popular control system among genre enthusiasts, however, is the joystick.[12] Most fans prefer to use this input method whenever possible,[23] but expense and practicality mean that many are forced to use the keyboard and mouse combination (or gamepad if such is the case). The lack of uptake among the majority of modern gamers has also made joysticks a sort of an anachronism, though some new controller designs[12] and simplification of controls offer the promise that space sims may be playable in their full capacity on gaming consoles at some time in the future.[12] In fact, X3: Reunion, sometimes considered one of the more cumbersome and difficult series to master within the trading and combat genre,[29][30] was initially planned for the Xbox but later cancelled.[31]Another example of space simulators is an arcade space flight simulation action game called Star Conflict, where the players can fight in both PvE and PvP modes.

Realistic simulators feature spacecraft systems and instrument simulation, using a combination of extensive keyboard shortcuts and mouse clicks on virtual instrument panels. Most of the maneuvers and operations consist of setting certain systems into the desired configuration, or in setting autopilots. Real time hands on piloting can happen, depending on the simulated spacecraft. For example, it is common to use a joystick analog control to land a space shuttle (or any other spaceplane) or the LEM (or similar landers). Dockings can be performed more precisely using the numerical keypad.Overall, the simulations have more complex control systems than game, with the limit being the physical reproduction of the actual simulated spacecraft (see Simulation cockpit).

Early attempts at 3D space simulation date back as far as 1974's Spasim, an online multi-player space simulator in which players attempt to destroy each other's ships.

The earliest known space trader dates to 1974's Star Trader, a game where the entire interface was text-only and included a star map with multiple ports buying and selling 6 commodities. It was written in BASIC.

Elite has made a lasting impression on developers, worldwide, extending even into different genres. In interviews, senior producers of CCP Games cited Elite as one of the inspirations for their acclaimed MMORPG, EVE Online.[3][33][34] rlfur Beck, CCP's co-founder, credits Elite as the game that impacted him most on the Commodore 64.[3] Developers of Jumpgate Evolution, Battlecruiser 3000AD, Infinity: The Quest for Earth, Hard Truck: Apocalyptic Wars and Flatspace likewise all claim Elite as a source of inspiration.[2][35][36][37][38]

Elite was named one of the sixteen most influential games in history at Telespiele, a German technology and games trade show,[39] and is being exhibited at such places as the London Science Museum in the "Game On" exhibition organized and toured by the Barbican Art Gallery.[40] Elite was also named #12 on IGN's 2000 "Top 25 PC Games of All Time" list,[41] the #3 most influential video game ever by the Times Online in 2007,[42] and "best game ever" for the BBC Micro by Beebug Magazine in 1984.[43] Elite's sequel, Frontier: Elite II, was named #77 on PC Zone's "101 Best PC Games Ever" list in 2007.[44] Similar praise has been bestowed elsewhere in the media from time to time.[45][46][47][48][49]

Elite is one of the most popularly requested games to be remade,[30] and some argue that it is still the best example of the genre to date, with more recent titlesincluding its sequelnot rising up to its level.[22][1] It has been credited as opening the door for future online persistent worlds, such as Second Life and World of Warcraft,[42] and as being the first truly open-ended game.[24][50] It is to this day one of the most ambitious games ever made, residing in only 22 kilobytes of memory and on a single floppy disk.[25] The latest incarnation of the franchise, titled Elite: Dangerous, was released on 16 December 2014, following a successful Kickstarter campaign.

Though not as well known as Elite, Trade Wars is noteworthy as the first multiplayer space trader. A BBS door, Trade Wars was released in 1984[51] as an entirely different branch of the space trader tree, having been inspired by Hunt the Wumpus, the board game Risk, and the original space trader, Star Trader. As a pure space trader, Trade Wars lacked any space flight simulator elements, instead featuring abstract open world trading and combat set in an outer space populated by both human and NPC opponents.[citation needed] In 2009, it was named the #10 best PC game by PC World Magazine.[52]

Elite was not the first game to take flight game mechanics into outer space. Other notable earlier examples include Star Raiders (1979), Space Shuttle: A Journey into Space (1982), Rendezvous: A Space Shuttle Simulation (1982),[4] and Star Trek: Strategic Operations Simulator (1982),[53] which featured five different controls to learn, six different enemies, and 40 different simulation levels of play, making it one of the most elaborate vector games ever released.[54] Other early examples include Nasir Gebelli's 1982 Apple II computer games Horizon V which featured an early radar mechanic and Zenith which allowed the player ship to rotate,[55][56] and Ginga Hyoryu Vifam, which allowed first-person open space exploration with a radar displaying the destination and player/enemy positions as well as an early physics engine where approaching a planet's gravitational field pulls the player towards it.[57] Following Elite were games such as The Halley Project (1985), Echelon (1987) and Microsoft Space Simulator (1994). Star Luster, released for the NES console and arcades in 1985, featured a cockpit view, a radar displaying enemy and base locations, the ability to warp anywhere, and a date system keeping track of the current date.[58][59][60]

Some tabletop and board games, such as Traveller or Merchant of Venus, also feature themes of space combat and trade. Traveller influenced the development of Elite (the main character in Traveller is named "Jamison"; the main character in Elite is named "Jameson") and Jumpgate Evolution.[2][61]

The Wing Commander (19902007) series from Origin Systems, Inc. was a marked departure from the standard formula up to that point, bringing space combat to a level approaching the Star Wars films. Set beginning in the year 2654, and characterized by designer Chris Roberts as "World War II in space", it features a multinational cast of pilots from the "Terran Confederation" flying missions against the predatory, aggressive Kilrathi, a feline warrior race (heavily inspired by the Kzinti of Larry Niven's Known Space universe).[citation needed] Wing Commander (1990) was a best seller and caused the development of competing space combat games, such as LucasArts' X-Wing.[62] Wing Commander eventually became a media franchise consisting of space combat simulation video games, an animated television series, a feature film, a collectible card game, a series of novels, and action figures.

Game designer Chris Crawford said in an interview that Wing Commander "raised the bar for the whole industry", as the game was five times more expensive to create than most of its contemporaries. Because the game was highly successful, other publishers had to match its production value in order to compete. This forced a large portion of the video game industry to become more conservative, as big-budget games need to be an assured hit for it to be profitable in any way. Crawford opined that Wing Commander in particular affected the marketing and economics of computer games and reestablished the "action game" as the most lucrative type of computer game.[63]

The seeming decline of the space flight simulators and games in the late 1990s also coincided with the rise of the RTS, FPS and RPG game genres, with such examples as Warcraft, Doom and Diablo.[12] The very things that made these games classics, such as their open-endedness, complex control systems and attention to detail, have been cited as reasons for their decline.[12][13] It was believed that no major new space sim series would be produced as long as the genre relied on complex control systems such as the keyboard and joystick.[12] There were outliers, however, such as the X series (19992016)[12] and Eve Online.

Crowdfunding has been a good source for space sims in recent years, however. In November 2012 Star Citizen set a new record, managing to raise more than $114 million as of May 2016,[64] and is still under development. Elite: Dangerous was also successfully crowdfunded on Kickstarter in November and December 2012. The game was completed and released in 2014, and expansions are being released in stages, or "seasons". Born Ready Games also closed a successful Kickstarter campaign at the end of 2012, having raised nearly $180,000 to assist with the completion of Strike Suit Zero.[65] The game was completed and released in January 2013. Lastly, the non-linear roguelike-like space shooter Everspace garnered almost $250,000 dollars on Kickstarter, and is currently in Early Access.[66]

No Man's Sky (2016) is another self-published, open-ended space sim (though this one was not crowdfunded). According to the developers, through procedural generation the game is able to produce more than 18 quintillion (7016180000000000000181015 or 18,000,000,000,000,000) planets for players to explore.[67] However, several critics found that the nature of the game can become repetitive and monotonous, with the survival gameplay elements being lackluster and tedious. As summarized by Jake Swearingen in New York, "You can procedurally generate 18.6 quintillion unique planets, but you can't procedurally generate 18.6 quintillion unique things to do."[68] Further, there was considerable disappointment upon its release among players, as players did not feel it lived up to its perceived hype.[69] Players felt that promotional materials were misleading, and the game was not like what was promised during development.[69] In November 2016, the game's developer released the Foundation Update, which added some of the missing features players had initially hoped for.[70] A second update featuring working multiplayer may be forthcoming.[71]

Star Citizen, Elite: Dangerous and No Man's Sky are three ambitious games that many players hoped would fulfill the long-held dream of an open, persistent universe that they can explore, share, and fight each other in.[72] All three succeed and fail at fulfilling this promise in different ways. In a Polygon opinion article, Charlie Hall compared the three games, praising Elite: Dangerous for its look and feel, as well as its combat, but criticizing it for not allowing players to step outside of their ships. He praises Star Citizen's combat module, Arena Commander, but says the persistent universe module is currently unfinished and unstable. He praises No Man's Sky for the letting the player explore and walk on a planet's surface while encountering alien life forms, but says it is least like the others, having poor combat and a smaller scope overall. (The game does not yet have working multiplayer, for instance.[71]) He concludes by writing that players disappointed with any one of the three should be satisfied to try all of them, since each fills its own niche and brings something new and unique to the table.[72]

PC Gamer writer Luke Winkie also compared Star Citizen to No Man's Sky, describing Star Citizen as "the other super ambitious, controversial space sim on the horizon", and indicating that fans of the genre, disappointed in No Man's Sky, were turning to the as-yet-unfinished Star Citizen, while sometimes expressing concerns should the latter fail to deliver.[73] Dan Whitehead of Eurogamer gave the initial release of Elite: Dangerous a score of 8/10 and considered it to be "probably the most immersive and compelling recreation of deep space ever seen in gaming", while finding some of the gameplay repetitive.[74] Other sandbox space sims include the Evochron series (20052015), and the as-of-yet unfinished Infinity.[75]

On March 10, 2013, the space flight simulator Kerbal Space Program reached the top 5 best selling games after its release on Steam.[76]

The open source community has also been active, with projects such as FS2 Open and Vega Strike serving as platforms for non-professional efforts.[13] Unofficial remakes of Elite[citation needed] and Privateer[77] are being developed using the Vega Strike engine, and the latter has reached the stage where it is offered as a working title to the public. In 2013 a hobbyist space flight simulator project was realized under usage of the open source Pioneer software.[78]

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Space flight simulation game - Wikipedia

A Brief History of Robotics – YouTube

Why dont we have robots taking care of our every need by now? A little history of the field of robotics might help you understand how hard it is to get machines to perform tasks, and how far weve come in just a few decades.

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Sources:http://ed-thelen.org/comp-hist/robots...http://www.ifr.org/history/http://loebner.net/Prizef/TuringArtic...http://www.bbc.com/news/technology-18...http://www.businessinsider.com/ibms-w...http://www.medscape.com/viewarticle/4...http://depts.washington.edu/givemed/m...http://www.businessinsider.com/milita...http://www.defenseindustrydaily.com/R...http://www.army.mil/article/48456/rob...https://books.google.com/books?id=uY-...http://www.nytimes.com/2012/06/26/tec...http://www.economist.com/blogs/babbag...http://www.biomedcentral.com/1471-248...http://www.gizmag.com/airdog-auto-fol...

http://www.theroboticschallenge.org/c...

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A Brief History of Robotics - YouTube

Nineteen Eighty-Four – Wikipedia

Nineteen Eighty-Four, often published as 1984, is a dystopian novel published in 1949 by English author George Orwell.[2][3] The novel is set in the year 1984 when most of the world population have become victims of perpetual war, omnipresent government surveillance and propaganda.

In the novel, Great Britain ("Airstrip One") has become a province of a superstate named Oceania. Oceania is ruled by the "Party", who employ the "Thought Police" to persecute individualism and independent thinking.[4] The Party's leader is Big Brother, who enjoys an intense cult of personality but may not even exist. The protagonist of the novel, Winston Smith, is a rank-and-file Party member. Smith is an outwardly diligent and skillful worker, but he secretly hates the Party and dreams of rebellion against Big Brother. Smith rebels by entering a forbidden relationship with fellow employee Julia.

As literary political fiction and dystopian science-fiction, Nineteen Eighty-Four is a classic novel in content, plot, and style. Many of its terms and concepts, such as Big Brother, doublethink, thoughtcrime, Newspeak, Room 101, telescreen, 2 + 2 = 5, and memory hole, have entered into common usage since its publication in 1949. Nineteen Eighty-Four popularised the adjective Orwellian, which describes official deception, secret surveillance, brazenly misleading terminology, and manipulation of recorded history by a totalitarian or authoritarian state. In 2005, the novel was chosen by Time magazine as one of the 100 best English-language novels from 1923 to 2005.[5] It was awarded a place on both lists of Modern Library 100 Best Novels, reaching number 13 on the editor's list, and 6 on the readers' list.[6] In 2003, the novel was listed at number 8 on the BBC's survey The Big Read.[7]

Orwell "encapsulate[d] the thesis at the heart of his unforgiving novel" in 1944, the implications of dividing the world up into zones of influence, which had been conjured by the Tehran Conference. Three years later, he wrote most of it on the Scottish island of Jura from 1947 to 1948 despite being seriously ill with tuberculosis.[8][9] On 4 December 1948, he sent the final manuscript to the publisher Secker and Warburg, and Nineteen Eighty-Four was published on 8 June 1949.[10][11] By 1989, it had been translated into 65 languages, more than any other novel in English until then.[12] The title of the novel, its themes, the Newspeak language and the author's surname are often invoked against control and intrusion by the state, and the adjective Orwellian describes a totalitarian dystopia that is characterised by government control and subjugation of the people.

Orwell's invented language, Newspeak, satirises hypocrisy and evasion by the state: the Ministry of Love (Miniluv) oversees torture and brainwashing, the Ministry of Plenty (Miniplenty) oversees shortage and rationing, the Ministry of Peace (Minipax) oversees war and atrocity and the Ministry of Truth (Minitrue) oversees propaganda and historical revisionism.

The Last Man in Europe was an early title for the novel, but in a letter dated 22 October 1948 to his publisher Fredric Warburg, eight months before publication, Orwell wrote about hesitating between that title and Nineteen Eighty-Four.[13] Warburg suggested choosing the main title to be the latter, a more commercial one.[14]

In his 1978 novel 1985, English author Anthony Burgess suggests that Orwell, disillusioned by the onset of the Cold War (194591), intended to call the book 1948. The introduction to the Penguin Books Modern Classics edition of Nineteen Eighty-Four reports that Orwell originally set the novel in 1980 but that he later shifted the date to 1982 and then to 1984. The introduction to the Houghton Mifflin Harcourt edition of Animal Farm and 1984 (2003) reports that the title 1984 was chosen simply as an inversion of the year 1948, the year in which it was being completed, and that the date was meant to give an immediacy and urgency to the menace of totalitarian rule.[15]

Throughout its publication history, Nineteen Eighty-Four has been either banned or legally challenged, as subversive or ideologically corrupting, like the dystopian novels Brave New World (1932) by Aldous Huxley, We (1924) by Yevgeny Zamyatin, Darkness at Noon (1940) by Arthur Koestler, Kallocain (1940) by Karin Boye and Fahrenheit 451 (1953) by Ray Bradbury.[16] Some writers consider the Russian dystopian novel We by Zamyatin to have influenced Nineteen Eighty-Four,[17][18] and that the novel bears significant similarities in its plot and characters to Darkness at Noon, written years before by Koestler, who was a personal friend of Orwell.[19]

The novel is in the public domain in Canada,[20] South Africa,[21] Argentina,[22] Australia,[23] and Oman.[24] It will be in the public domain in the United Kingdom, the EU,[25] and Brazil in 2021[26] (70 years after the author's death), and in the United States in 2044.[27]

Nineteen Eighty-Four is set in Oceania, one of three inter-continental superstates that divided the world after a global war.

Smith's memories and his reading of the proscribed book, The Theory and Practice of Oligarchical Collectivism by Emmanuel Goldstein, reveal that after the Second World War, the United Kingdom became involved in a war fought in Europe, western Russia, and North America during the early 1950s. Nuclear weapons were used during the war, leading to the destruction of Colchester. London would also suffer widespread aerial raids, leading Winston's family to take refuge in a London Underground station. Britain fell to civil war, with street fighting in London, before the English Socialist Party, abbreviated as Ingsoc, emerged victorious and formed a totalitarian government in Britain. The British Commonwealth was absorbed by the United States to become Oceania. Eventually Ingsoc emerged to form a totalitarian government in the country.

Simultaneously, the Soviet Union conquered continental Europe and established the second superstate of Eurasia. The third superstate of Eastasia would emerge in the Far East after several decades of fighting. The three superstates wage perpetual war for the remaining unconquered lands of the world in "a rough quadrilateral with its corners at Tangier, Brazzaville, Darwin, and Hong Kong" through constantly shifting alliances. Although each of the three states are said to have sufficient natural resources, the war continues in order to maintain ideological control over the people.

However, due to the fact that Winston barely remembers these events and due to the Party's manipulation of history, the continuity and accuracy of these events are unclear. Winston himself notes that the Party has claimed credit for inventing helicopters, airplanes and trains, while Julia theorizes that the perpetual bombing of London is merely a false-flag operation designed to convince the populace that a war is occurring. If the official account was accurate, Smith's strengthening memories and the story of his family's dissolution suggest that the atomic bombings occurred first, followed by civil war featuring "confused street fighting in London itself" and the societal postwar reorganisation, which the Party retrospectively calls "the Revolution".

Most of the plot takes place in London, the "chief city of Airstrip One", the Oceanic province that "had once been called England or Britain".[28][29] Posters of the Party leader, Big Brother, bearing the caption "BIG BROTHER IS WATCHING YOU", dominate the city (Winston states it can be found on nearly every house), while the ubiquitous telescreen (transceiving television set) monitors the private and public lives of the party members. Military parades, propaganda films, and public executions are said to be commonplace.

The class hierarchy of Oceania has three levels:

As the government, the Party controls the population with four ministries:

The protagonist Winston Smith, a member of the Outer Party, works in the Records Department of the Ministry of Truth as an editor, revising historical records, to make the past conform to the ever-changing party line and deleting references to unpersons, people who have been "vaporised", i.e., not only killed by the state but denied existence even in history or memory.

The story of Winston Smith begins on 4 April 1984: "It was a bright cold day in April, and the clocks were striking thirteen." Yet he is uncertain of the true date, given the regime's continual rewriting and manipulation of history.[30]

In the year 1984, civilization has been damaged by war, civil conflict, and revolution. Airstrip One (formerly Britain) is a province of Oceania, one of the three totalitarian super-states that rule the world. It is ruled by the "Party" under the ideology of "Ingsoc" and the mysterious leader Big Brother, who has an intense cult of personality. The Party stamps out anyone who does not fully conform to their regime using the Thought Police and constant surveillance through devices such as Telescreens (two-way televisions).

Winston Smith is a member of the middle class Outer Party. He works at the Ministry of Truth, where he rewrites historical records to conform to the state's ever-changing version of history. Those who fall out of favour with the Party become "unpersons", disappearing with all evidence of their existence removed. Winston revises past editions of The Times, while the original documents are destroyed by fire in a "memory hole". He secretly opposes the Party's rule and dreams of rebellion. He realizes that he is already a "thoughtcriminal" and likely to be caught one day.

While in a proletarian neighbourhood, he meets Mr. Charrington, the owner of an antiques shop, and buys a diary. He uses an alcove to hide it from the Telescreen in his room, and writes thoughts criticising the Party and Big Brother. In the journal, he records his sexual frustration over a young woman maintaining the novel-writing machines at the ministry named Julia, whom Winston is attracted to but suspects is an informant. He also suspects that his superior, an Inner Party official named O'Brien, is a secret agent for an enigmatic underground resistance movement known as the Brotherhood, a group formed by Big Brother's reviled political rival Emmanuel Goldstein.

The next day, Julia secretly hands Winston a note confessing her love for him, which simply reads, "I love you." Winston and Julia begin a torrid affair, an act of the rebellion as the Party insists that sex may only be used for reproduction. Winston realizes that she shares his loathing of the Party. They first meet in the country, and later in a rented room above Mr. Charrington's shop. During his affair with Julia, Winston remembers the disappearance of his family during the civil war of the 1950s and his terse relationship with his ex-wife Katharine. Winston also interacts with his colleague Syme, who is writing a dictionary for a revised version of the English language called Newspeak. After Syme admits that the true purpose of Newspeak is to reduce the capacity of human thought, Winston speculates that Syme will disappear. Not long after, Syme disappears and no one acknowledges his absence.

Weeks later, Winston is approached by O'Brien, who offers Winston a chance to join the Brotherhood. They arrange a meeting at O'Brien's luxurious flat where both Winston and Julia swear allegiance to the Brotherhood. He sends Winston a copy of The Theory and Practice of Oligarchical Collectivism by Emmanuel Goldstein. Winston and Julia read parts of the book, which explains more about how the Party maintains power, the true meanings of its slogans and the concept of perpetual war. It argues that the Party can be overthrown if "proles" (proletarians) rise up against it.

Mr. Charrington is revealed to be an agent of the Thought Police. Winston and Julia are captured in the shop and imprisoned in the Ministry of Love. O'Brien reveals that he is actually loyal to the Party, and was simply part of a special sting operation to catch "thoughtcriminals". Over many months, Winston is tortured and forced to "cure" himself of his "insanity" by changing his own perception to fit the Party line, even if it requires believing that "2 + 2 = 5". O'Brien openly admits that the Party "is not interested in the good of others; it is interested solely in power." He says that once Winston is brainwashed into loyalty, he will be released back into society for a period of time, before they execute him. Winston points out that the Party has not managed to make him betray Julia.

O'Brien then takes Winston to Room 101 for the final stage of re-education. The room contains each prisoner's worst fear, in Winston's case rats. As a wire cage holding hungry rats is fitted onto his face, Winston shouts "Do it to Julia!", thus betraying her. After being released, Winston meets Julia in a park. She says that she was also tortured, and both reveal betraying the other. Later, Winston sits alone in a caf as Oceania celebrates a supposed victory over Eurasian armies in Africa, and realizes that "He loved Big Brother."

Whether these characters are real or fabrications of Party propaganda is something that neither Winston nor the reader are permitted to know:

Ingsoc (English Socialism) is the predominant ideology and pseudophilosophy of Oceania, and Newspeak is the official language of official documents.

In London, the capital city of Airstrip One, Oceania's four government ministries are in pyramids (300 m high), the faades of which display the Party's three slogans. The ministries' names are the opposite (doublethink) of their true functions: "The Ministry of Peace concerns itself with war, the Ministry of Truth with lies, the Ministry of Love with torture and the Ministry of Plenty with starvation." (Part II, Chapter IX The Theory and Practice of Oligarchical Collectivism)

The Ministry of Peace supports Oceania's perpetual war against either of the two other superstates:

The primary aim of modern warfare (in accordance with the principles of doublethink, this aim is simultaneously recognized and not recognized by the directing brains of the Inner Party) is to use up the products of the machine without raising the general standard of living. Ever since the end of the nineteenth century, the problem of what to do with the surplus of consumption goods has been latent in industrial society. At present, when few human beings even have enough to eat, this problem is obviously not urgent, and it might not have become so, even if no artificial processes of destruction had been at work.

The Ministry of Plenty rations and controls food, goods, and domestic production; every fiscal quarter, it publishes false claims of having raised the standard of living, when it has, in fact, reduced rations, availability, and production. The Ministry of Truth substantiates the Ministry of Plenty's claims by revising historical records to report numbers supporting the current, "increased rations".

The Ministry of Truth controls information: news, entertainment, education, and the arts. Winston Smith works in the Minitrue RecDep (Records Department), "rectifying" historical records to concord with Big Brother's current pronouncements so that everything the Party says is true.

The Ministry of Love identifies, monitors, arrests, and converts real and imagined dissidents. In Winston's experience, the dissident is beaten and tortured, and, when near-broken, he is sent to Room 101 to face "the worst thing in the world"until love for Big Brother and the Party replaces dissension.

The keyword here is blackwhite. Like so many Newspeak words, this word has two mutually contradictory meanings. Applied to an opponent, it means the habit of impudently claiming that black is white, in contradiction of the plain facts. Applied to a Party member, it means a loyal willingness to say that black is white when Party discipline demands this. But it means also the ability to believe that black is white, and more, to know that black is white, and to forget that one has ever believed the contrary. This demands a continuous alteration of the past, made possible by the system of thought which really embraces all the rest, and which is known in Newspeak as doublethink. Doublethink is basically the power of holding two contradictory beliefs in one's mind simultaneously, and accepting both of them.

Three perpetually warring totalitarian super-states control the world:[33]

The perpetual war is fought for control of the "disputed area" lying "between the frontiers of the super-states", which forms "a rough parallelogram with its corners at Tangier, Brazzaville, Darwin and Hong Kong",[33] and Northern Africa, the Middle East, India and Indonesia are where the superstates capture and use slave labour. Fighting also takes place between Eurasia and Eastasia in Manchuria, Mongolia and Central Asia, and all three powers battle one another over various Atlantic and Pacific islands.

Goldstein's book, The Theory and Practice of Oligarchical Collectivism, explains that the superstates' ideologies are alike and that the public's ignorance of this fact is imperative so that they might continue believing in the detestability of the opposing ideologies. The only references to the exterior world for the Oceanian citizenry (the Outer Party and the Proles) are Ministry of Truth maps and propaganda to ensure their belief in "the war".

Winston Smith's memory and Emmanuel Goldstein's book communicate some of the history that precipitated the Revolution. Eurasia was formed when the Soviet Union conquered Continental Europe, creating a single state stretching from Portugal to the Bering Strait. Eurasia does not include the British Isles because the United States annexed them along with the rest of the British Empire and Latin America, thus establishing Oceania and gaining control over a quarter of the planet. Eastasia, the last superstate established, emerged only after "a decade of confused fighting". It includes the Asian lands conquered by China and Japan. Although Eastasia is prevented from matching Eurasia's size, its larger populace compensates for that handicap.

The annexation of Britain occurred about the same time as the atomic war that provoked civil war, but who fought whom in the war is left unclear. Nuclear weapons fell on Britain; an atomic bombing of Colchester is referenced in the text. Exactly how Ingsoc and its rival systems (Neo-Bolshevism and Death Worship) gained power in their respective countries is also unclear.

While the precise chronology cannot be traced, most of the global societal reorganization occurred between 1945 and the early 1960s. Winston and Julia once meet in the ruins of a church that was destroyed in a nuclear attack "thirty years" earlier, which suggests 1954 as the year of the atomic war that destabilised society and allowed the Party to seize power. It is stated in the novel that the "fourth quarter of 1983" was "also the sixth quarter of the Ninth Three-Year Plan", which implies that the first quarter of the first three-year plan began in July 1958. By then, the Party was apparently in control of Oceania.

In 1984, there is a perpetual war between Oceania, Eurasia and Eastasia, the superstates that emerged from the global atomic war. The Theory and Practice of Oligarchical Collectivism, by Emmanuel Goldstein, explains that each state is so strong it cannot be defeated, even with the combined forces of two superstates, despite changing alliances. To hide such contradictions, history is rewritten to explain that the (new) alliance always was so; the populaces are accustomed to doublethink and accept it. The war is not fought in Oceanian, Eurasian or Eastasian territory but in the Arctic wastes and in a disputed zone comprising the sea and land from Tangiers (Northern Africa) to Darwin (Australia). At the start, Oceania and Eastasia are allies fighting Eurasia in northern Africa and the Malabar Coast.

That alliance ends and Oceania, allied with Eurasia, fights Eastasia, a change occurring on Hate Week, dedicated to creating patriotic fervour for the Party's perpetual war. The public are blind to the change; in mid-sentence, an orator changes the name of the enemy from "Eurasia" to "Eastasia" without pause. When the public are enraged at noticing that the wrong flags and posters are displayed, they tear them down; the Party later claims to have captured Africa.

Goldstein's book explains that the purpose of the unwinnable, perpetual war is to consume human labour and commodities so that the economy of a superstate cannot support economic equality, with a high standard of life for every citizen. By using up most of the produced objects like boots and rations, the proles are kept poor and uneducated and will neither realise what the government is doing nor rebel. Goldstein also details an Oceanian strategy of attacking enemy cities with atomic rockets before invasion but dismisses it as unfeasible and contrary to the war's purpose; despite the atomic bombing of cities in the 1950s, the superstates stopped it for fear that would imbalance the powers. The military technology in the novel differs little from that of World War II, but strategic bomber aeroplanes are replaced with rocket bombs, helicopters were heavily used as weapons of war (they did not figure in World War II in any form but prototypes) and surface combat units have been all but replaced by immense and unsinkable Floating Fortresses, island-like contraptions concentrating the firepower of a whole naval task force in a single, semi-mobile platform (in the novel, one is said to have been anchored between Iceland and the Faroe Islands, suggesting a preference for sea lane interdiction and denial).

The society of Airstrip One and, according to "The Book", almost the whole world, lives in poverty: hunger, disease and filth are the norms. Ruined cities and towns are common: the consequence of the civil war, the atomic wars and the purportedly enemy (but possibly false flag) rockets. Social decay and wrecked buildings surround Winston; aside from the ministerial pyramids, little of London was rebuilt. Members of the Outer Party consume synthetic foodstuffs and poor-quality "luxuries" such as oily gin and loosely-packed cigarettes, distributed under the "Victory" brand. (That is a parody of the low-quality Indian-made "Victory" cigarettes, widely smoked in Britain and by British soldiers during World War II. They were smoked because it was easier to import them from India than it was to import American cigarettes from across the Atlantic because of the War of the Atlantic.)

Winston describes something as simple as the repair of a broken pane of glass as requiring committee approval that can take several years and so most of those living in one of the blocks usually do the repairs themselves (Winston himself is called in by Mrs. Parsons to repair her blocked sink). All Outer Party residences include telescreens that serve both as outlets for propaganda and to monitor the Party members; they can be turned down, but they cannot be turned off.

In contrast to their subordinates, the Inner Party upper class of Oceanian society reside in clean and comfortable flats in their own quarter of the city, with pantries well-stocked with foodstuffs such as wine, coffee and sugar, all denied to the general populace.[34] Winston is astonished that the lifts in O'Brien's building work, the telescreens can be switched off and O'Brien has an Asian manservant, Martin. All members of the Inner Party are attended to by slaves captured in the disputed zone, and "The Book" suggests that many have their own motorcars or even helicopters. Nonetheless, "The Book" makes clear that even the conditions enjoyed by the Inner Party are only "relatively" comfortable, and standards would be regarded as austere by those of the prerevolutionary lite.[35]

The proles live in poverty and are kept sedated with alcohol, pornography and a national lottery whose winnings are never actually paid out; that is obscured by propaganda and the lack of communication within Oceania. At the same time, the proles are freer and less intimidated than the middle-class Outer Party: they are subject to certain levels of monitoring but are not expected to be particularly patriotic. They lack telescreens in their own homes and often jeer at the telescreens that they see. "The Book" indicates that is because the middle class, not the lower class, traditionally starts revolutions. The model demands tight control of the middle class, with ambitious Outer-Party members neutralised via promotion to the Inner Party or "reintegration" by the Ministry of Love, and proles can be allowed intellectual freedom because they lack intellect. Winston nonetheless believes that "the future belonged to the proles".[36]

The standard of living of the populace is low overall. Consumer goods are scarce, and all those available through official channels are of low quality; for instance, despite the Party regularly reporting increased boot production, more than half of the Oceanian populace goes barefoot. The Party claims that poverty is a necessary sacrifice for the war effort, and "The Book" confirms that to be partially correct since the purpose of perpetual war consumes surplus industrial production. Outer Party members and proles occasionally gain access to better items in the market, which deals in goods that were pilfered from the residences of the Inner Party.[citation needed]

Nineteen Eighty-Four expands upon the subjects summarised in Orwell's essay "Notes on Nationalism"[37] about the lack of vocabulary needed to explain the unrecognised phenomena behind certain political forces. In Nineteen Eighty-Four, the Party's artificial, minimalist language 'Newspeak' addresses the matter.

O'Brien concludes: "The object of persecution is persecution. The object of torture is torture. The object of power is power."

In the book, Inner Party member O'Brien describes the Party's vision of the future:

There will be no curiosity, no enjoyment of the process of life. All competing pleasures will be destroyed. But alwaysdo not forget this, Winstonalways there will be the intoxication of power, constantly increasing and constantly growing subtler. Always, at every moment, there will be the thrill of victory, the sensation of trampling on an enemy who is helpless. If you want a picture of the future, imagine a boot stamping on a human faceforever.

Part III, Chapter III, Nineteen Eighty-Four

A major theme of Nineteen Eighty-Four is censorship, especially in the Ministry of Truth, where photographs are modified and public archives rewritten to rid them of "unpersons" (persons who are erased from history by the Party). On the telescreens, figures for all types of production are grossly exaggerated or simply invented to indicate an ever-growing economy, when the reality is the opposite. One small example of the endless censorship is Winston being charged with the task of eliminating a reference to an unperson in a newspaper article. He proceeds to write an article about Comrade Ogilvy, a made-up party member who displayed great heroism by leaping into the sea from a helicopter so that the dispatches he was carrying would not fall into enemy hands.

The inhabitants of Oceania, particularly the Outer Party members, have no real privacy. Many of them live in apartments equipped with two-way telescreens so that they may be watched or listened to at any time. Similar telescreens are found at workstations and in public places, along with hidden microphones. Written correspondence is routinely opened and read by the government before it is delivered. The Thought Police employ undercover agents, who pose as normal citizens and report any person with subversive tendencies. Children are encouraged to report suspicious persons to the government, and some denounce their parents. Citizens are controlled, and the smallest sign of rebellion, even something so small as a facial expression, can result in immediate arrest and imprisonment. Thus, citizens, particularly party members, are compelled to obedience.

"The Principles of Newspeak" is an academic essay appended to the novel. It describes the development of Newspeak, the Party's minimalist artificial language meant to ideologically align thought and action with the principles of Ingsoc by making "all other modes of thought impossible". (A linguistic theory about how language may direct thought is the SapirWhorf hypothesis.)

Whether or not the Newspeak appendix implies a hopeful end to Nineteen Eighty-Four remains a critical debate, as it is in Standard English and refers to Newspeak, Ingsoc, the Party etc., in the past tense: "Relative to our own, the Newspeak vocabulary was tiny, and new ways of reducing it were constantly being devised" p.422). Some critics (Atwood,[38] Benstead,[39] Milner,[40] Pynchon[41]) claim that for the essay's author, both Newspeak and the totalitarian government are in the past.

Nineteen Eighty-Four uses themes from life in the Soviet Union and wartime life in Great Britain as sources for many of its motifs. Some time at an unspecified date after the first American publication of the book, producer Sidney Sheldon wrote to Orwell interested in adapting the novel to the Broadway stage. Orwell sold the American stage rights to Sheldon, explaining that his basic goal with Nineteen Eighty-Four was imagining the consequences of Stalinist government ruling British society:

[Nineteen Eighty-Four] was based chiefly on communism, because that is the dominant form of totalitarianism, but I was trying chiefly to imagine what communism would be like if it were firmly rooted in the English speaking countries, and was no longer a mere extension of the Russian Foreign Office.[42]

The statement "2 + 2 = 5", used to torment Winston Smith during his interrogation, was a communist party slogan from the second five-year plan, which encouraged fulfillment of the five-year plan in four years. The slogan was seen in electric lights on Moscow house-fronts, billboards and elsewhere.[43]

The switch of Oceania's allegiance from Eastasia to Eurasia and the subsequent rewriting of history ("Oceania was at war with Eastasia: Oceania had always been at war with Eastasia. A large part of the political literature of five years was now completely obsolete"; ch 9) is evocative of the Soviet Union's changing relations with Nazi Germany. The two nations were open and frequently vehement critics of each other until the signing of the 1939 Treaty of Non-Aggression. Thereafter, and continuing until the Nazi invasion of the Soviet Union in 1941, no criticism of Germany was allowed in the Soviet press, and all references to prior party lines stoppedincluding in the majority of non-Russian communist parties who tended to follow the Russian line. Orwell had criticised the Communist Party of Great Britain for supporting the Treaty in his essays for Betrayal of the Left (1941). "The Hitler-Stalin pact of August 1939 reversed the Soviet Union's stated foreign policy. It was too much for many of the fellow-travellers like Gollancz [Orwell's sometime publisher] who had put their faith in a strategy of construction Popular Front governments and the peace bloc between Russia, Britain and France."[44]

The description of Emmanuel Goldstein, with a "small, goatee beard", evokes the image of Leon Trotsky. The film of Goldstein during the Two Minutes Hate is described as showing him being transformed into a bleating sheep. This image was used in a propaganda film during the Kino-eye period of Soviet film, which showed Trotsky transforming into a goat.[45] Goldstein's book is similar to Trotsky's highly critical analysis of the USSR, The Revolution Betrayed, published in 1936.

The omnipresent images of Big Brother, a man described as having a moustache, bears resemblance to the cult of personality built up around Joseph Stalin.

The news in Oceania emphasised production figures, just as it did in the Soviet Union, where record-setting in factories (by "Heroes of Socialist Labor") was especially glorified. The best known of these was Alexey Stakhanov, who purportedly set a record for coal mining in 1935.

The tortures of the Ministry of Love evoke the procedures used by the NKVD in their interrogations,[46] including the use of rubber truncheons, being forbidden to put your hands in your pockets, remaining in brightly lit rooms for days, torture through the use of provoked rodents, and the victim being shown a mirror after their physical collapse.

The random bombing of Airstrip One is based on the Buzz bombs and the V-2 rocket, which struck England at random in 19441945.

The Thought Police is based on the NKVD, which arrested people for random "anti-soviet" remarks.[47] The Thought Crime motif is drawn from Kempeitai, the Japanese wartime secret police, who arrested people for "unpatriotic" thoughts.

The confessions of the "Thought Criminals" Rutherford, Aaronson and Jones are based on the show trials of the 1930s, which included fabricated confessions by prominent Bolsheviks Nikolai Bukharin, Grigory Zinoviev and Lev Kamenev to the effect that they were being paid by the Nazi government to undermine the Soviet regime under Leon Trotsky's direction.

The song "Under the Spreading Chestnut Tree" ("Under the spreading chestnut tree, I sold you, and you sold me") was based on an old English song called "Go no more a-rushing" ("Under the spreading chestnut tree, Where I knelt upon my knee, We were as happy as could be, 'Neath the spreading chestnut tree."). The song was published as early as 1891. The song was a popular camp song in the 1920s, sung with corresponding movements (like touching your chest when you sing "chest", and touching your head when you sing "nut"). Glenn Miller recorded the song in 1939.[48]

The "Hates" (Two Minutes Hate and Hate Week) were inspired by the constant rallies sponsored by party organs throughout the Stalinist period. These were often short pep-talks given to workers before their shifts began (Two Minutes Hate), but could also last for days, as in the annual celebrations of the anniversary of the October revolution (Hate Week).

Orwell fictionalized "newspeak", "doublethink", and "Ministry of Truth" as evinced by both the Soviet press and that of Nazi Germany.[49] In particular, he adapted Soviet ideological discourse constructed to ensure that public statements could not be questioned.[50]

Winston Smith's job, "revising history" (and the "unperson" motif) are based on the Stalinist habit of airbrushing images of 'fallen' people from group photographs and removing references to them in books and newspapers.[52] In one well-known example, the Soviet encyclopaedia had an article about Lavrentiy Beria. When he fell in 1953, and was subsequently executed, institutes that had the encyclopaedia were sent an article about the Bering Strait, with instructions to paste it over the article about Beria.[53]

Big Brother's "Orders of the Day" were inspired by Stalin's regular wartime orders, called by the same name. A small collection of the more political of these have been published (together with his wartime speeches) in English as "On the Great Patriotic War of the Soviet Union" By Joseph Stalin.[54][55] Like Big Brother's Orders of the day, Stalin's frequently lauded heroic individuals,[56] like Comrade Ogilvy, the fictitious hero Winston Smith invented to 'rectify' (fabricate) a Big Brother Order of the day.

The Ingsoc slogan "Our new, happy life", repeated from telescreens, evokes Stalin's 1935 statement, which became a CPSU slogan, "Life has become better, Comrades; life has become more cheerful."[47]

In 1940 Argentine writer Jorge Luis Borges published Tln, Uqbar, Orbis Tertius which described the invention by a "benevolent secret society" of a world that would seek to remake human language and reality along human-invented lines. The story concludes with an appendix describing the success of the project. Borges' story addresses similar themes of epistemology, language and history to 1984.[57]

During World War II, Orwell believed that British democracy as it existed before 1939 would not survive the war. The question being "Would it end via Fascist coup d'tat from above or via Socialist revolution from below"?[citation needed] Later, he admitted that events proved him wrong: "What really matters is that I fell into the trap of assuming that 'the war and the revolution are inseparable'."[58]

Nineteen Eighty-Four (1949) and Animal Farm (1945) share themes of the betrayed revolution, the person's subordination to the collective, rigorously enforced class distinctions (Inner Party, Outer Party, Proles), the cult of personality, concentration camps, Thought Police, compulsory regimented daily exercise, and youth leagues. Oceania resulted from the US annexation of the British Empire to counter the Asian peril to Australia and New Zealand. It is a naval power whose militarism venerates the sailors of the floating fortresses, from which battle is given to recapturing India, the "Jewel in the Crown" of the British Empire. Much of Oceanic society is based upon the USSR under Joseph StalinBig Brother. The televised Two Minutes Hate is ritual demonisation of the enemies of the State, especially Emmanuel Goldstein (viz Leon Trotsky). Altered photographs and newspaper articles create unpersons deleted from the national historical record, including even founding members of the regime (Jones, Aaronson and Rutherford) in the 1960s purges (viz the Soviet Purges of the 1930s, in which leaders of the Bolshevik Revolution were similarly treated). A similar thing also happened during the French Revolution in which many of the original leaders of the Revolution were later put to death, for example Danton who was put to death by Robespierre, and then later Robespierre himself met the same fate.

In his 1946 essay "Why I Write", Orwell explains that the serious works he wrote since the Spanish Civil War (193639) were "written, directly or indirectly, against totalitarianism and for democratic socialism".[3][59] Nineteen Eighty-Four is a cautionary tale about revolution betrayed by totalitarian defenders previously proposed in Homage to Catalonia (1938) and Animal Farm (1945), while Coming Up for Air (1939) celebrates the personal and political freedoms lost in Nineteen Eighty-Four (1949). Biographer Michael Shelden notes Orwell's Edwardian childhood at Henley-on-Thames as the golden country; being bullied at St Cyprian's School as his empathy with victims; his life in the Indian Imperial Police in Burma and the techniques of violence and censorship in the BBC as capricious authority.[60]

Other influences include Darkness at Noon (1940) and The Yogi and the Commissar (1945) by Arthur Koestler; The Iron Heel (1908) by Jack London; 1920: Dips into the Near Future[61] by John A. Hobson; Brave New World (1932) by Aldous Huxley; We (1921) by Yevgeny Zamyatin which he reviewed in 1946;[62] and The Managerial Revolution (1940) by James Burnham predicting perpetual war among three totalitarian superstates. Orwell told Jacintha Buddicom that he would write a novel stylistically like A Modern Utopia (1905) by H. G. Wells.[citation needed]

Extrapolating from World War II, the novel's pastiche parallels the politics and rhetoric at war's endthe changed alliances at the "Cold War's" (194591) beginning; the Ministry of Truth derives from the BBC's overseas service, controlled by the Ministry of Information; Room 101 derives from a conference room at BBC Broadcasting House;[63] the Senate House of the University of London, containing the Ministry of Information is the architectural inspiration for the Minitrue; the post-war decrepitude derives from the socio-political life of the UK and the US, i.e., the impoverished Britain of 1948 losing its Empire despite newspaper-reported imperial triumph; and war ally but peace-time foe, Soviet Russia became Eurasia.

The term "English Socialism" has precedents in his wartime writings; in the essay "The Lion and the Unicorn: Socialism and the English Genius" (1941), he said that "the war and the revolution are inseparable...the fact that we are at war has turned Socialism from a textbook word into a realisable policy" because Britain's superannuated social class system hindered the war effort and only a socialist economy would defeat Adolf Hitler. Given the middle class's grasping this, they too would abide socialist revolution and that only reactionary Britons would oppose it, thus limiting the force revolutionaries would need to take power. An English Socialism would come about which "will never lose touch with the tradition of compromise and the belief in a law that is above the State. It will shoot traitors, but it will give them a solemn trial beforehand and occasionally it will acquit them. It will crush any open revolt promptly and cruelly, but it will interfere very little with the spoken and written word."[64]

In the world of Nineteen Eighty-Four, "English Socialism"(or "Ingsoc" in Newspeak) is a totalitarian ideology unlike the English revolution he foresaw. Comparison of the wartime essay "The Lion and the Unicorn" with Nineteen Eighty-Four shows that he perceived a Big Brother regime as a perversion of his cherished socialist ideals and English Socialism. Thus Oceania is a corruption of the British Empire he believed would evolve "into a federation of Socialist states, like a looser and freer version of the Union of Soviet Republics".[65][verification needed]

When it was first published, Nineteen Eighty-Four received critical acclaim. V. S. Pritchett, reviewing the novel for the New Statesman stated: "I do not think I have ever read a novel more frightening and depressing; and yet, such are the originality, the suspense, the speed of writing and withering indignation that it is impossible to put the book down."[66] P. H. Newby, reviewing Nineteen Eighty-Four for The Listener magazine, described it as "the most arresting political novel written by an Englishman since Rex Warner's The Aerodrome."[67] Nineteen Eighty-Four was also praised by Bertrand Russell, E. M. Forster and Harold Nicolson.[67] On the other hand, Edward Shanks, reviewing Nineteen Eighty-Four for The Sunday Times, was dismissive; Shanks claimed Nineteen Eighty-Four "breaks all records for gloomy vaticination".[67] C. S. Lewis was also critical of the novel, claiming that the relationship of Julia and Winston, and especially the Party's view on sex, lacked credibility, and that the setting was "odious rather than tragic".[68]

Nineteen Eighty-Four has been adapted for the cinema, radio, television and theatre at least twice each, as well as for other art media, such as ballet and opera.

The effect of Nineteen Eighty-Four on the English language is extensive; the concepts of Big Brother, Room 101, the Thought Police, thoughtcrime, unperson, memory hole (oblivion), doublethink (simultaneously holding and believing contradictory beliefs) and Newspeak (ideological language) have become common phrases for denoting totalitarian authority. Doublespeak and groupthink are both deliberate elaborations of doublethink, and the adjective "Orwellian" means similar to Orwell's writings, especially Nineteen Eighty-Four. The practice of ending words with "-speak" (such as mediaspeak) is drawn from the novel.[69] Orwell is perpetually associated with 1984; in July 1984, an asteroid was discovered by Antonn Mrkos and named after Orwell.

References to the themes, concepts and plot of Nineteen Eighty-Four have appeared frequently in other works, especially in popular music and video entertainment. An example is the worldwide hit reality television show Big Brother, in which a group of people live together in a large house, isolated from the outside world but continuously watched by television cameras.

The book touches on the invasion of privacy and ubiquitous surveillance. From mid-2013 it was publicized that the NSA has been secretly monitoring and storing global internet traffic, including the bulk data collection of email and phone call data. Sales of Nineteen Eighty-Four increased by up to seven times within the first week of the 2013 mass surveillance leaks.[78][79][80] The book again topped the Amazon.com sales charts in 2017 after a controversy involving Kellyanne Conway using the phrase "alternative facts" to explain discrepancies with the media.[81][82][83][84]

The book also shows mass media as a catalyst for the intensification of destructive emotions and violence. Since the 20th century, news and other forms of media have been publicizing violence more often.[85][86] In 2013, the Almeida Theatre and Headlong staged a successful new adaptation (by Robert Icke and Duncan Macmillan), which twice toured the UK and played an extended run in London's West End. The play opened on Broadway in 2017.

In the decades since the publication of Nineteen Eighty-Four, there have been numerous comparisons to Aldous Huxley's novel Brave New World, which had been published 17 years earlier, in 1932.[87][88][89][90] They are both predictions of societies dominated by a central government and are both based on extensions of the trends of their times. However, members of the ruling class of Nineteen Eighty-Four use brutal force, torture and mind control to keep individuals in line, while rulers in Brave New World keep the citizens in line by addictive drugs and pleasurable distractions.

In October 1949, after reading Nineteen Eighty-Four, Huxley sent a letter to Orwell and wrote that it would be more efficient for rulers to stay in power by the softer touch by allowing citizens to self-seek pleasure to control them rather than brute force and to allow a false sense of freedom:

Within the next generation I believe that the world's rulers will discover that infant conditioning and narco-hypnosis are more efficient, as instruments of government, than clubs and prisons, and that the lust for power can be just as completely satisfied by suggesting people into loving their servitude as by flogging and kicking them into obedience.[91]

Elements of both novels can be seen in modern-day societies, with Huxley's vision being more dominant in the West and Orwell's vision more prevalent with dictators in ex-communist countries, as is pointed out in essays that compare the two novels, including Huxley's own Brave New World Revisited.[92][93][94][84]

Comparisons with other dystopian novels like The Handmaid's Tale, Virtual Light, The Private Eye and Children of Men have also been drawn.[95][96]

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Oceania Masters Athletics Oceania Masters Athletics

2018 World 100K Champs Croatia Report 2018 World 100K Champs Croatia Results

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Arriving to Compete Presentation A summary of the presentation made at the OMA Championships in Dunedin is provided as it may be very useful for athletes travelling overseas to compete.

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WMA CHAMPIONSHIPS SURVEY Now available on WMA website for you to have your say. All Oceania Region people are encouraged to complete and to read the views of others.

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SUNDAY OCTOBER 21 TORONTO CANADA Update June 2018 WMA Marathon Championship 2018 This event will be held with the Scotiabank Toronto Waterfront Marathon Sunday October 21 2018. Gold, Silver and Bronze medals will be awarded to the first three male and first three female finishers in each age group from M35 and W35. To []

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OMA CHAMPIONSHIP RECORDS Following the championships in Dunedin January 2018 the records have been up dated by Council member George White. Please refer to the Archive section of this website. Any queries please contact George gwhite@adam.com.au

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Oceania Masters Athletics Oceania Masters Athletics

Voluntaryism In Action: Fairy Tale Park In Oregon Gets A …

For years, Galen McBee Airport Park has been deteriorating in McMinnville, Oregon. That was until a group of local volunteers decided to restore the whimsical forested trails, and takecare of one of the most unique public spaces in the Willamette Valley.

According to Oregon Live, Dean Klaus, a Sunrise Rotary Club member, read an articledetailing the lack of funding the park had suffered leading to maintenanceissues. McMinnville parks and recreation director Jay Pearson had said that the city hit an economic slump in 2008 and ever since its been hard to keep up with the maintenance of its sprawling park system.I read it [the article] and I thought, Man, what a sad story to put on a travel page,he told the News-Register. And then I thought any time theres a problem, its an opportunity.

So instead of begging the government to take action or raise taxes, Klaus gathered volunteers to help maintain the park. Klaus talked to fellow rotary club members, who agreed to adopt the park, and then spent the better part of a year cleaning it up. Volunteers gathered to re-surface trails, clean out culverts, replace signs, and patch up and re-paint the iconic mushroom house. They also got in touch with Galen McBee himself, McMinnvilles first parks director and airport manager, who served from 1968 to 1997, reported Oregon Live.

I thought the park was named after a dead guy, Sunrise Rotary president Denise Murphy said, gathered with Klaus and McBee at the park last week. Im not dead yet! McBee, who is now 79 said laughing. While walking along the newly-refurbished trails, McBee walked the group through the history of the park.

It all started in World War II, [McBee] said, when the U.S. government offered to build a municipal airport in McMinnville. The resulting airfield butted up against a separate plot of land, which once had been logged and, for a time at least, had been used to store dynamite. Over the years, a roughly 21-acre plot of woods grew up there, and in the 1970s, inspectors with the Federal Aviation Administration told airport officials to remove a patch of the trees that were growing too tall, too close to the runway.But that land was still private property, and the owner wasnt interested in selling just a slice of it, McBee said. Instead, the man sold the city the entire plot of land, and after crews cut down the offending trees, city officials decided to turn the rest of it into a public park. Oregon Live

City officials opened the park in 1977 and surprised McBee by naming it after him. I felt honored, McBee said. But in the years that followed, McMinnvilles population climbed, and the citys parks department added 13 additional public parks without hiring more employees to manage them, McBee said. That lead to a deterioration of the nine fountains and the mushroom house.

As the city of McMinnville continues to grow, the 41-year-old park by the airport feels like its right out of ourdistant past. But the group of local volunteers who dedicated their time and energy to resurrecting Galen McBee Airport Park see a value in keeping it around. We have the obligation to fulfill history, Murphy said. There are a lot of people who benefit from a little bit of work that we do.

Voluntaryism in action just shows how much people can achieve when they come together for a common goal. Thanks to the efforts of volunteers, the Galen McBee Airport Park will soon be restored to its original glory without force, violence, or coercion or theft money (taxation).

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Entheogens and the Future of Religion: Robert Forte …

...the book represents a call for a revival of scientific and religious inquiry into entheogens as a means of cultivating spiritual awareness. (The Scientific and Medical Network, July 2012)

Offers a thoughtful, sane examination of a topic of great social, psychological, and religious significance. (Roger Walsh, M.D., Ph.D., professor of psychiatry at the University of California)

Essential reading for everyone concerned with spiritual, psychological, and social well-being. A fascinating and significant collection. (Frances Vaughan, Ph.D., author of Shadows of the Sacred and The Inward Arc)

Collectively, these essays constitute the best single inquiry into the religious significance of chemically occasioned mystical experiences that has yet appeared. (Huston Smith, Ph.D., author of The Worlds Religions)

This book provides a balanced, thoroughly researched, and clear account about a topic that has fascinated people for centuries--even millennia--and will be with us, one way or another, for a long time to come. (Harvey Cox, Ph.D., professor of divinity at Harvard University and author of The Future of Faith)

This book of essays plows new ground in the relationship between entheogens and religion. It is well worth reading. Any path that can bring the human family closer together should be investigated. (Rev. Dr. Kenneth B. Smith, president of the Chicago Theology Seminary)

An important book for anyone who cares about the future of the human race. The sensible use of entheogens is one of most promising paths to deep spiritual insight for many people, and this book shows how that could be done--if we care enough. (Charles T. Tart, Ph.D., professor emeritus of psychology, University of California)

We have long needed this well-articulated, thoughtful, and rational basis for understanding the power of psychedelic biomechanicals to stimulate visionary experience. These essays make a strong case for the use of these substances in future religious practice. (Frank Barron, Ph.D., Sc.D., author of No Rootless Flower: An Ecology of Creativity)

If you want more than emotional and subjective outpourings about entheogens, and if you think like I do that unless we expand our awareness we will not have a happy future, then this is a book to read. (Rabbi Zalman M. Schachter-Shalomi, author of From Age-ing to Sage-ing)

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The Silencing: How the Left is Killing Free Speech …

"A searing and courageous indictment of the growing intolerance of the American leftwritten with passion and eloquence by one of the nation's most principled and fair-minded liberals. An important book on a subject many are simply too afraid to touch."Charles Krauthammer, Pulitzer Prizewinning syndicated columnist and author of the #1 New York Times bestseller Things That Matter

"Kirsten Powers convincingly calls out her fellow liberals for being astonishingly illiberal. A great read."Brit Hume, Fox News senior political analyst

"Kirsten Powers explodes and skewers 'The Silencing'the demonizing and repression of different views, especially conservative views. Here is a liberal calling out other supposedly liberal people who claim to believe in free speech but tell all who disagree with them to shut up. Hallelujahyou are lucky to have this book in your hands!"Juan Williams, Fox News political analyst and New York Times bestselling author of Muzzled

"I salute my friend Kirsten Powers for boldly and eloquently breaking the spiral of silence on silencing."Eric Metaxas, New York Times bestselling author of Miracles and Bonhoeffer

"Tolerance and free expression are founding values of our republic and yet they're under attack from the extreme wings of the American political spectrum. Shining a harsh light on the 'illiberal left,' Kirsten Powers exposes a grim campaign to silence speech. This is an important book."Ron Fournier, senior political columnist and editorial director of National Journal

"In this examination of the multiplying attacks on freedom of speech, Kirsten Powers casts a cool eye on the damages done to politics, academia, and civic discourse by the aggressive assertion of a perverse new entitlement. It is the postulated right to pass through life without being disturbed, annoyed, offended, or discomposed by the expression of anyone else's thoughts."George F. Will, Pulitzer Prizewinning syndicated columnist and author of the New York Times bestseller A Nice Little Place on the North Side

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Posthuman: Sanctuary on Steam

Only when she turns slowly to face you do you notice that her head is much too large, grotesquely misshapen. Your hand tightens on the pipe.

You need to decide what to do ... and the others are watching."

Posthuman: Sanctuary is a digital game set in the world of the successful Posthuman and Posthuman Saga board games. In Posthuman: Sanctuary you are a survivor in a near-future Europe that has collapsed under the weight of its own political errors, in the chilling wake of a bloody class war fueled by genetic modifications and radical technology. If you can only reach the sanctuary of the Fortress, you may learn more - and ensure your own survival. But to forge across a crumbled land where resources are spare and mutants roam the ruined mansions and markets alike, youll need a team behind you.

Carefully balancing risk and reward, you and your team quest into the unknown, gradually unveiling a map of terrain and encounters that you shape to your liking every time you play. In classic turn-based encounters, aggressors who have lost their humanity to mutations - or lost their good sense to the terror - will challenge you to make the most of your group's skills and to use your best judgment about their safety.

And you're in danger, too - some wounds might cause you to take on mutations of your own. If you mutate, your followers may begin to fear and distrust you, but the world of Posthuman: Sanctuary just might offer you paths and powers that just arent available to mere humans.

The game draws on elements from tabletop games and blends them into a unique single-player RPG with a strong narrative focus. It's about surviving the end of the world - and keeping your humanity. Posthuman: Sanctuary is part rogue-lite, with combat, team management and exploration elements, and part interactive fiction, where the choices you make will weigh on your chances and shape your experience.

With branching narrative encounters and a rich network of weather, health, location and other conditions affecting them, Posthuman: Sanctuary exists to be discovered and rediscovered. And just when you think you know it all, more mysteries rustle in the shadows at the world's edges.

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Posthuman: Sanctuary on Steam

How the NSA is tracking people right now

Documents received by The Washington Post indicate the National Security Agency is collecting billions of records a day to track the location of mobile phone users around the world. This bulk collection, performed under the NSAs international surveillance authority, taps into the telephony links of major telecommunications providers including some here in the United States.The NSA collects this location and travel habit data in order to do target development -- to find unknown associates oftargets it already knows about.To accomplish this the NSA compiles a vast database of devices and their locations. Most of those collected, by definition, are suspected of no wrongdoing. Officials say they do not purposely collect U.S. phone locations in bulk, but a large number are swept up incidentally.Using these vast location databases, the NSA applies sophisticated analytics techniques to identify what it calls co-travelers unknown associates who might be traveling with, or meeting up with a known target.HERE IS HOW IT WORKS NSA collects 5 billion records a day on cellphones

SOURCE: The National Security Agency, OpenSignal and MIT Media Lab . GRAPHIC: The Washington Post.

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What does NSA stand for? – Abbreviations.com

NSA

National Security Agency

Academic & Science Electronics -- and more...

Not Seasonally Adjusted

Community News & Media

No Strings Attached

Miscellaneous Funnies -- and more...

No Such Agency

Miscellaneous Funnies

National Speakers Association

Miscellaneous Toastmasters

Naval Support Activity

Governmental Military -- and more...

National Stroke Association

Community Non-Profit Organizations

National Spiritual Assembly

Community Religion

National Safety Associates

Business Companies & Firms

Network Supported Accounts

Miscellaneous Unclassified

Network Security Appliance

Computing Hardware -- and more...

Never Say Anything

Miscellaneous Funnies

Non-Service Affecting

Computing Telecom

National Sheep Association

Medical Veterinary

Nursing Students Association

Academic & Science Universities -- and more...

National Stone Association

Business Professional Organizations

Negative Security Assurance

Miscellaneous Funnies

National Security Agent

Miscellaneous Unclassified

National Skateboard Association

Business Professional Organizations

Napier Students Association

Academic & Science Universities

No Such Animal

Computing Texting -- and more...

National Socialist Alliance

Governmental Politics

Neutron Star Atmosphere

Academic & Science Astronomy

Nichiren Shoshu of America

Business Companies & Firms

National Scholars Academy

Academic & Science Universities

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Medicine Synonyms, Medicine Antonyms | Thesaurus.com

c.1200, "medical treatment, cure, remedy," also used figuratively, of spiritual remedies, from Old French medecine (Modern French mdicine) "medicine, art of healing, cure, treatment, potion," from Latin medicina "the healing art, medicine; a remedy," also used figuratively, perhaps originally ars medicina "the medical art," from fem. of medicinus (adj.) "of a doctor," from medicus "a physician" (see medical); though OED finds evidence for this is wanting. Meaning "a medicinal potion or plaster" in English is mid-14c.

To take (one's) medicine "submit to something disagreeable" is first recorded 1865. North American Indian medicine-man "shaman" is first attested 1801, from American Indian adoption of the word medicine in sense of "magical influence." The U.S.-Canadian boundary they called Medicine Line (first attested 1910), because it conferred a kind of magic protection: punishment for crimes committed on one side of it could be avoided by crossing over to the other. Medicine show "traveling show meant to attract a crowd so patent medicine can be sold to them" is American English, 1938. Medicine ball "stuffed leather ball used for exercise" is from 1889.

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Childfree – Travel Companion

Crazy Baby Takes Roatan

As youve heard, were childfree, but were traveling with our own Crazy Baby this year. Long story-short, Amys nephew and niece (who we love and find to be awesome and hilarious) found this creepy doll in the basement of their new vacation home. We decided to take it on our trip to Roatan.

Thus far, weve discovered a) Crazy Baby likes mojitos and b) Crazy Baby does not like iguanas.

Crazy Baby TravelsAhhhh, beautiful!

Crazy Baby TravelsMaking Friends While Getting a Tan

Crazy Baby TravelsMr. Iguana I do think that is close enough!(Crazy Baby talks like a Southern Belle)

Crazy Baby TravelsM-O-J-I-T-O-!-!-!

Crazy Baby TravelsHide and seek!

Crazy Baby TravelsGazing wistfully at the water. Alas, Crazy Baby cant swim. And hates sharks.

Thats all for now but stay tuned for future installments of Crazy Babys adventures!

What adventure would you like to see Crazy Baby try?

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Childfree - Travel Companion

Almaz – Wikipedia

The Almaz (Russian: , "Diamond") program was a highly secret Soviet military space station program, begun in the early 1960s.

Three crewed military reconnaissance stations were launched between 1973 and 1976: Salyut 2, Salyut 3 and Salyut 5. To cover the military nature of the program the three launched Almaz stations were designated as civilian Salyut space stations.Salyut 2 failed shortly after achieving orbit, but Salyut 3 and Salyut 5 both conducted successful manned testing. Following Salyut 5, the Soviet Ministry of Defence judged in 1978 that the time consumed by station maintenance outweighed the benefits relative to automatic reconnaissance satellites.

The space stations cores were known internally as OPS (Russian: , GRAU index 11F71 and 11F71B), from "Orbital Piloted Station" (Russian: ).[1] As part of the Almaz program, the Soviets developed several spacecraft for support rolesthe VA spacecraft, the Functional Cargo Block and the TKS spacecraftwhich they planned to use in several combinations.[2][3] The heritage of the Almaz program continues, with the ISS module Zarya being one example.

Vladimir Chelomei at the OKB-52 design bureau promoted Almaz as a response to the US Air Force's Manned Orbiting Laboratory (MOL) project. MOL had been widely publicized in the US press in the early 1960s, which provided Chelomei plenty of material to use to lobby for a Soviet response.

The Almaz space station programme involved three major hardware components:

The OPS would have a maximum diameter of 4.15 metres (13.6ft), a mass of roughly 20 tonnes (20 long tons; 22 short tons), and an internal habitable volume of 47.5 cubic metres (1,680cuft).[1]

Much like its MOL/Gemini counterpart, the initial Almaz APOS space station design called for the launch of an Almaz-OPS space station and a VA return capsule containing its initial three man crew, mated together as OPS/VA atop Chelomei's UR-500 Proton rocket.[3] As with MOL/Gemini, once in orbit the crew would access the lab through a hatch in the heat shield at the bottom of the VA capsule.After an extended stay of 30 to 60 days of military observation and photography the crew would return to Earth by way of a VA return vehicle.[4][5]

Unlike the American MOL design, the Soviets designed the Almaz to be recrewed and resupplied. For this, they created the TKS resupply craft (11F72), which consisted of an FGB and a VA return craft to carry the crew, also launched together on a Proton rocket. At the station, one docking port would be available to receive the TKS craft once the previous crew had left the station in their VA capsule.[2]

While the MOL was cancelled in 1969, the Almaz program was integrated into the Salyut programme and resulted in three flown space stations, two of which were crewed successfully. As "man-rating" the VA spacecraft and the Proton rocket took longer, the first phase called for the launch of three Almaz stations without the VA spacecraft, with the crew instead launched separately by Soyuz rocket in a modified Soyuz spacecraft. Plans called for the first three Almaz stations to be visited by three two-month-long expeditions each. This was realized fully by two missions and partially by one; however, the initial intention of launching Almaz APOS and the TKS spacecraft together with its crew in VA spacecraft would never materialize during the program, and neither would the TKS craft play its intended role as resupply craft. The Almaz APOS design, without VA spacecraft, would evolve into the Almaz OPS station cores of the Salyut programme.[4][6]

In addition to reconnaissance equipment, Almaz was equipped with a unique 23mm Rikhter (factory index 261P or 225P) rapid-fire cannon mounted on the forward belly of the station. This revolver cannon was modified from the tail-gun of the Tu-22 bomber and was capable of a theoretical rate of fire of 1800-2000 (up to 2600) rounds per minute. Each 168gram (ammo 23-OFZ-D-R ) or 173gram (ammo 23-OFZ-G-R) projectile flew at a speed of 850m/s relative to the station. The cannon was tested at the end of the mission by firing 20 rounds, when the station was operating in unmanned mode. To aim the cannon, which was on a fixed mounting, the entire station would be turned to face the threat.[7] The Almaz series are the only known armed, crewed military spacecraft ever flown.

Salyut 3/OPS-2 conducted a successful remote test firing with the station unmanned due to concerns over excessive vibration and noise.

OPS-4 was to have featured two rockets instead of the aircraft cannon, but this system has not been shown publicly and may have never been fully manufactured despite it being used experimentally.

Three Almaz OPS space stations were flown from 1973 to 1976 in the Salyut programme: Salyut 2 (OPS-1), Salyut 3 (OPS-2) and Salyut 5 (OPS-3).Five crewed Soyuz expeditions were flown to the Almaz space stations Salyut 3 and Salyut 5, with three reaching their stations and only two of the missions being considered fully successful at that time the three crews that had reached their stations had manned Almaz stations for a total of 81 days when the program was ended.[6][8]

Besides the three flown space stations OPS-1 to OPS-3, seven more spaceframes of Almaz space stations had been built when the program was cancelled: OPS-4, Almaz-205, Almaz-206, Almaz-T, Almaz-T2 (Kosmos 1870), Almaz-1 and Almaz-2 with Almaz-T2 and Almaz-1 having successfully flown as repurposed unmanned radar-carrying reconnaissance satellites (see below). The partially outfitted hulls of Almaz-205 and Almaz-206 are today in the property of Excalibur Almaz, a company that plans to launch these as manned space stations (see below).[9]

The first Almaz station (OPS-1 or Almaz 101.1) was launched on April 3, 1973. For purposes of military secrecy, it was publicly designated Salyut 2 upon reaching orbit. A crew was prepared to fly to the station but an accident days after the launch left OPS-1 disabled and depressurized.[10]

OPS-2 (or Almaz 101.2), announced as Salyut 3, was launched on June 25, 1974. The crew of the Soyuz 14 spacecraft spent 15 days aboard the station in July 1974. A second expedition was launched toward OPS-2 in August 1974, but failed to reach the station. The station successfully remotely test-fired an onboard aircraft cannon at a target satellite while the station was unmanned. Salyut-3 was deorbited in January 1975.[8]

OPS-3 (or Almaz 103), announced after launch as Salyut 5, entered orbit on June 22, 1976. It was visited by two crews in mid-1976 and late 1977. Salyut 5 was deorbited on 8 August 1977, and broke up as it reentered the Earth's atmosphere.[11]

The next Almaz station, OPS-4, was to be the first station launched with a three panel Mech-A Synthetic Aperture Radar and a manned reusable Return Vehicle VA, however the VA was replaced by a second TKS docking port. This station's Shchit-1 23mm defense cannon was also to be replaced with an advanced Shchit-2 space-to-space cannon. The Shchit-2 was reported to be a two projectile system, although no photographs of it have ever been published and it does not appear that this system was ever installed on the station. OPS-4 was grounded when the Almaz manned program was cancelled.

Following cancellation of the program, the Almaz station was reconfigured as an unmanned heavy radar-carrying reconnaissance satellite. Three such satellites were launched, two of which functioned successfully in orbit.[12]

Almaz-T - The first Almaz-T blasted off from Baikonur on October 29, 1986. It did not reach orbit due to the failure of the first and second stages of the Proton launcher to separate. The safety system then destroyed the vehicle.

Kosmos 1870 - On July 25, 1987, Almaz-T2, the second Almaz-T spacecraft, successfully reached orbit with an inclination 71.92 degrees toward the Equator and it was officially identified as Kosmos-1870. The spacecraft functioned for two years, providing radar imagery with a resolution down to 25 meters, until it was deorbited on July 30, 1989.

It was the first commercial radar satellite, according to Art Dula (chairman of Excalibur Almaz), who worked in a company marketing the radar images gathered by the satellite.[13]

Almaz-1 - The third Almaz-T spacecraft was launched on March 31, 1991 under the name Almaz-1. After the launch a failure of the communications antenna designed to downlink the imagery via the Luch relay satellite was noted. Also one of the solar panels failed to deploy completely, leaving the main radar panel of the spacecraft partially blocked. After 18 months of successful work the Almaz-1 was deorbited on October 17, 1992 over the Pacific Ocean.[clarification needed]

Almaz-2 (Almaz-1V) - Not flown. It had a new radar that would have provided a resolution of 5 to 7 meters. In addition, an optical-electronic payload on the station would have been capable of producing imagery with a resolution of 2.5 4 meters.

The heritage of the Almaz space station program continues until today, and can even be found today in the International Space Station.

The DOS space station core modules were based on the Almaz-OPS hull design, which was mated by Sergei Korolev's organization OKB-1 with their own Soyuz-derived subsystems. OKB-1 was at that time in competition with the designer of the Almaz, Vladimir Chelomei's organization OKB-52, and was thereby able to short-cut the development time for the first space station and beat OKB-52, which had started design work much earlier.[14]

DOS space station cores derived since 1971 from the Almaz-OPS hull design include:

The modules based on the DOS design are not the only heritage of the Almaz program still in use: The habitat, propulsion and service module of the TKS spacecraft, the so-called Functional Cargo Block (FGB), went on to become the core of many Soviet and Russian space station modules.[2] The FGB-based Kvant-1 module of the Mir space station was the first space station module of its kind, and the Zarya Functional Cargo Block, which is as of 2018[update] still in use on the International Space Station.

The private spaceflight company Excalibur Almaz has bought the two partially completed Almaz-205 and Almaz-206 space station hulls from the Russian NPO Mashinostroyeniya (the former OKB-52) with the stated intention to outfit and launch them.[15][16][17][18][19]The Almaz-205 module is similar to the OPS-2 of the Salyut 3 station, while the Almaz-206 is closer to the OPS-3 of the Salyut 5 station.[20]

In addition, Excalibur Almaz acquired four VA return capsule hulls (derived from the TKS/VA spacecraft) and plans to outfit and launch them as well: one is planned to be used in support of space tourism while the other three capsules are reserved for scientific and commercial payloads. The needed development of propulsion systems for the VA capsule was reportedly delegated to an unnamed European organization as early as 2009.[17]

Excalibur Almaz has as of January2012[update] postponed its first launch to 2015 to be able to include more lucrative deep space capabilities like asteroid mining.[21]

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Almaz - Wikipedia

Astronomy News & Current Events | Sky & Telescope

The Milky Way's two largest companion galaxies may have once been a threesome but new data from the Gaia satellite leaves the satellites' history an open question.

TESS finds its first exoplanet a super-Earth around bright nearby star Pi Mensae and astronomers watched an asteroid hide a galaxy to get the details on the asteroid's size, shape, and orbit.

An unexpected pattern in the Milky Way's disk of stars points to a recent whack from another galaxy.

After a 10-day lockdown to cooperate with a criminal investigation, Sunspot Solar Observatory is back to looking at the Sun.

A recent analysis of data from NASA's Dawn spacecraft reveals the role of cryovolcanism past and likely present on the giant asteroid Ceres.

Thirty years ago, Gene Roddenberry, of Star Trek fame, and three astronomers made the case that the orange-hued star 40 Eridani A ought to host Vulcan, Mr. Spock's home. Now, a robotic survey has discovered a planet around that very star.

Starbirth and stardeath light up a nearby galaxy while faraway galaxies twist and bend in these new images from NASA's Hubble and Chandra space observatories.

Last weekend the 10th edition of what has become a major stargazing event drew thousands of visitors to Mount Desert Island in Maine.

A new finding suggests that LIGOs neutron-star merger was a typical gamma-ray burst after all.

A new technique gives astronomers a closer look at what makes some stellar carnage so incredibly luminous.

Revised data changed expectations for a star pair that was supposed to merge in 2022.

Cassini's legacy sheds more light on the strange mystery of Saturn's northern polar hexagon.

Juno observations reveal that Jupiters magnetic field has a wacky plume.

How did supermassive black holes form? Two studies discovered dozens of middling-mass black holes in dwarf galaxies to fuel an ongoing debate.

Scientists predicted the shape of the solar corona as it would be seen during the August 21, 2017, total solar eclipse. Observations confirmed that they got the broad strokes right.

As told in this month's astronomy podcast, Venus is disappearing in the west after sunset. So September offers you a final chance to see four bright planets at once.

Astronomers have a precise new mass measurement for Beta Pictoris b, a young gas giant still in the throes of formation 63 light-years from Earth.

NASA's Osiris-REX asteroid sample return mission spies target Bennu for the first time. Now the spacecraft is setting up for its close approach in December.

The famed Arecibo Observatory has faced down several funding challenges in recent years, and a hurricane to boot, but now a new project is making the radio dish more relevant to astronomy than ever.

After more than a decade of tantalizing but inconclusive hints, new research shows convincingly that patches of water ice lie exposed on the floors of many permanently shadowed lunar craters.

The Opportunity rover fell silent in June after nearly 15 years of work on the Red Planet. Now the dust storm that prevented its batteries from charging is clearing.

In astronomy news this week: A stunning just-released photo of last year's eclipse, 15,000 galaxies revealed in Hubble's new ultraviolet view of the deep sky, and watching star formation in action in the spiral galaxy M74.

New observations provide solid evidence of heavy metals in a gas giant exoplanets atmosphere.

A team of scientists has captured evidence that PDS 70b, the first directly imaged instance of early planet formation, is actively accreting material, and theyve measured the rate at which its growing.

Astronomers have discovered auroras around a set of brown dwarfs including one that wanders the galaxy by itself indicating surprisingly strong magnetic fields in these failed stars.

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Astronomy News & Current Events | Sky & Telescope

Micronations: The Lonely Planet Guide to Home-Made Nations …

Who We AreAt Lonely Planet, we see our job as inspiring and enabling travellers to connect with the world for their own benefit and for the benefit of the world at large.

What We Do* We offer travellers the world's richest travel advice, informed by the collective wisdom of over 350 Lonely Planet authors living in 37 countries and fluent in 70 languages.* We are relentless in finding the special, the unique and the different for travellers wherever they are.* When we update our guidebooks, we check every listing, in person, every time. * We always offer the trusted filter for those who are curious, open minded and independent.* We challenge our growing community of travellers; leading debate and discussion about travel and the world.* We tell it like it is without fear or favor in service of the travellers; not clouded by any other motive.

What We BelieveWe believe that travel leads to a deeper cultural understanding and compassion and therefore a better world.

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Micronations: The Lonely Planet Guide to Home-Made Nations ...

Amazon.com: Competency-Based Human Resource Management …

Thorough, honest, solid, and especially useful if YOU are the one called upon to explain all this to everybody else! * Training * This comprehensive, applied handbook will be of significant interest to HR professionals, professors, and students alike. * Choice * HR helps organization get the best out of its workforce. This book presents a new method for managing that talent. * HR Magazine * Explains how fitting employee talents to the work is more effective method. This comprehensive guidebook shows how to do it. * Soundview Executive Book Summary * A well-researched book with practical application appropriate for a teaching text as well as a professional resource. A well-balanced presentation of theory and practice that acknowledges challenges as well as opportunities. Very readable-a must for the busy HR professional. -- Edith M. Donohue, Ph.D., SPHR, consultant; coauthor of Life After Layoff A book inexorably linked to post-millennium business success! Best-in-class companies must look beyond profit and head count to drive the world economy and social change. Dubois and Rothwell's brilliant and pragmatic concept of competency-based HR systems is one of the foundations of this contemporary approach! -- Regina M. Sacha, Vice President, Human Resources, FedEx Custom Critical I challenge any HR or training professional to use these methodologies in his or her organization. It will mean a whole new way of partnering with the other functional areas. -- Kimberly R. Woollard, Vice President, Human Resources, MacDill Federal Credit Union A must read for any manager responsible for change in his or her organization. I have implemented these concepts with my managers and have seen direct results with their strategic thinking and problem resolution skills. -- Jacquelyn Nunez, Vice President, Group Operations, The Union Labor Life Insurance Co.

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Psoriasis | DermNet New Zealand

Author: Hon A/Prof Amanda Oakley, Dermatologist, Hamilton, New Zealand, 1997. Revised and updated, August 2014.

Psoriasis is a chronic inflammatory skin condition characterised by clearly defined, red and scaly plaques (thickened skin). It is classified into several subtypes.

Psoriasis affects 24% of males and females. It can start at any age including childhood, with peaks of onset at 1525 years and 5060 years. It tends to persist lifelong, fluctuating in extent and severity. It is particularly common in Caucasians, but may affect people of any race. About one third of patients with psoriasis have family members with psoriasis.

Psoriasis is multifactorial. It is classified as an immune-mediated inflammatory disease (IMID).

Genetic factors are important. An individual's genetic profile influences their type of psoriasis and its response to treatment.

Genome-wide association studies report that HLA-Cw6 is associated with early onset psoriasis and guttate psoriasis. This major histocompatibility complex is not associated with arthritis, nail dystrophy or late onset psoriasis.

Theories about the causes of psoriasis need to explain why the skin is red, inflamed and thickened. It is clear that immune factors and inflammatory cytokines (messenger proteins) such is IL1 and TNF are responsible for the clinical features of psoriasis. Current theories are exploring the TH17 pathway and release of the cytokine IL17A.

Psoriasis usually presents with symmetrically distributed, red, scaly plaques with well-defined edges. The scale is typically silvery white, except in skin folds where the plaques often appear shiny and they may have a moist peeling surface. The most common sites are scalp, elbows and knees, but any part of the skin can be involved. The plaques are usually very persistent without treatment.

Itch is mostly mild but may be severe in some patients, leading to scratching and lichenification (thickened leathery skin with increased skin markings). Painful skin cracks or fissures may occur.

When psoriatic plaques clear up, they may leave brown or pale marks that can be expected to fade over several months.

Certain features of psoriasis can be categorised to help determine appropriate investigations and treatment pathways. Overlap may occur.

Typical patterns of psoriasis.

Post-streptococcal acute guttate psoriasis

Small plaque psoriasis

Chronic plaque psoriasis

Unstable plaque psoriasis

Flexural psoriasis

Scalp psoriasis

Sebopsoriasis

Palmoplantar psoriasis

Nail psoriasis

Erythrodermic psoriasis (rare)

Generalised pustulosis and localised palmoplantar pustulosis are no longer classified within the psoriasis spectrum.

Patients with psoriasis are more likely than other people to have other health conditions listed here.

Psoriasis is diagnosed by its clinical features. If necessary, diagnosis is supported by typical skin biopsy findings.

Medical assessment entails a careful history, examination, questioning about effect of psoriasis on daily life, and evaluation of comorbid factors.

Validated tools used to evaluate psoriasis include:

The severity of psoriasis is classified as mild in 60% of patients, moderate in 30% and severe in 10%.

Evaluation of comorbidities may include:

Patients with psoriasis should ensure they are well informed about their skin condition and its treatment. There are benefits from not smoking, avoiding excessive alcohol and maintaining optimal weight.

Mild psoriasis is generally treated with topical agents alone. Which treatment is selected may depend on body site, extent and severity of the psoriasis.

Most psoriasis centres offer phototherapy with ultraviolet (UV) radiation, often in combination with topical or systemic agents. Types of phototherapy include

Moderate to severe psoriasis warrants treatment with a systemic agent and/or phototherapy. The most common treatments are:

Other medicines occasionally used for psoriasis include:

Systemic corticosteroids are best avoided due to risk of severe withdrawal flare of psoriasis and adverse effects.

Biologics or targeted therapies are reserved for conventional treatment-resistant severe psoriasis, mainly because of expense, as side effects compare favourably with other systemic agents. These include:

Many other monoclonal antibodies are under investigation in the treatment of psoriasis.

Did you find this page useful? We want to continue to deliver accurate dermatological information to health professionals and their patients for free. Funding goes towards creating articles for DermNet, supporting researchers, and improving dermatological knowledge around the world.

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Psoriasis | DermNet New Zealand

Where is the International Space Station? / International …

Where is the International Space Station?

The International Space Station with ESAs Columbus laboratory flies 400 km high at speeds that defy gravity literally. At 28 800 km/h it only takes 90 minutes for the weightless laboratory to make a complete circuit of Earth. Astronauts working and living on the Station experience 16 sunrises and sunsets each day.

The tracker above, developed by ESA, shows where the Space Station is right now and its path 90 minutes ago and 90 minutes ahead. Due to Earth's rotation the Station seems to travel from west to east over our planet. Below the map of Earth you can see where the Station is flying directly above. You can see the International Space Station with your own eyes from here by looking up at the right time.

Below is a live view of Earth taken by a camera on the International Space Station, a view similar to that astronauts get from above. Without Earths atmosphere to protect us, people and equipment endure the full barrage of cosmic rays and solar radiation. The images are part of the NASA HDEV experiment that is looking at how fast these harmful rays degrade the image through camera and equipment damage. Sometimes the image is black because the Space Station does not have continuous radio contact with ground control. In that case, check back later.

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This Week in Tech: Sept 15-21

Have you ever seen a bright red lion statue reading out poems generated by a machine learning algorithm? We hadn’t, either — until this week. Perhaps researchers from Yale University can wrap it in their newly-developed “robotic skin” to allow it to pounce on unsuspecting passers-by. Have absolutely no idea what we’re talking about? Read on to get the picture.

Flying Cars May Work Best When Tethered To Power Lines. To make flying cars more practical, one company suggests tethering them to the ground and making them run along a network of power lines.

Germany Just Rolled Out the World’s First Hydrogen-Powered Trains. The world’s first hydrogen-powered trains are now in operation in Lower Saxony, Germany. They could help lower diesel emissions.

Elon Musk Tweeted Some Very Cool New Renders of the Big Falcon Rocket. SpaceX CEO Elon Musk tweeted two new BFR renders, giving people a preview of the rocket it expects to ferry passengers to the Moon and Mars.

Military Pilots Can Control Three Jets at Once via a Neural Implant. DARPA just unveiled a research project that lets people control multiple jet planes at once with just their thoughts. For now, though, it requires invasive surgery.

This “Robotic Skin” Can Turn Pretty Much Anything Into a Robot. Yale researchers have created a robotic skin made out of sheets of elastic embedded with sensors and actuators that can give inanimate objects the ability to move.

Here’s Why Google Built an AI-Powered Lion Statue That Spits out Poems. A bright red statue of a lion in Trafalgar Square was programmed to generate poems. It used a machine learning algorithm trained on tens of millions of words of 19th century poetry.

More This Week in Tech: This Week in Tech: September 8-14

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This Week in Tech: Sept 15-21