Smoke from Apple Fire reaches Las Vegas and Phoenix, prompts air quality warning for Inland Empire – KTLA Los Angeles

A massive wildfire burning in the San Bernardino Mountains has sent plumes of smoke as far as Nevada and Arizona, prompting officials to extend an air quality warning for parts of the Inland Empire for the third day in a row Monday.

Winds blowing from the west in the area of the so-called Apple Fire will persist at least for the next several days, the South Coast Air Quality Management District said Sunday.

Since the start of the fire on Friday afternoon, most of the smoke has either remained well above the surface or has been transported to the northeast through the Morongo Valley and Yucca Valley, reads an advisory from SCAQMD.

Smoke could also affect the Coachella Valley, eastern Riverside County, Joshua Tree National Park and the elevated areas of the San Gorgonio Pass, the agency said.

SCAQMD urged residents who smell smoke or see ash from the wildfire to avoid vigorous physical activity and remain indoors with the windows and doors closed.

The SCAQMD website has an updated map indicating the air quality across Southern California. As of 11:25 a.m. Monday, officials described the air quality in Riverside and San Bernardino counties as unhealthy for sensitive groups.

A satellite image shows smoke being blown as far as Las Vegas and Phoenix.

The Apple Fire ignited around 5 p.m. Friday along a road in the Cherry Valley community and has since exploded to at least 41 square miles, forcing some 7,800 residents in Riverside and San Bernardino counties to evacuate.

The blaze was moving through dry brush toward the northeast, according to fire officials. While authorities have not reported any injuries, the blaze has destroyed at least three structures.

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Smoke from Apple Fire reaches Las Vegas and Phoenix, prompts air quality warning for Inland Empire - KTLA Los Angeles

Kanye West withdraws petition to get on NJ’s 2020 ballot – Las Vegas Sun

By Mike Catalini, Associated Press

Tuesday, Aug. 4, 2020 | 8:56 a.m.

TRENTON, N.J. Kanye West withdrew his petition to appear as a presidential candidate on New Jersey's ballot, according to an email chain between a judge and what appears to be the rapper's campaign email address.

In email correspondence obtained by The Associated Press, an unidentified person writing from a Kanye 2020 address tells Administrative Law Judge Gail Cookson that West is dropping his effort to appear on New Jersey's ballot.

At this time, Kanye 2020 has no further option than to regrettably withdraw from New Jersey and cease further efforts to place Mr. Wests name on the New Jersey ballot," the Kanye 2020 email said late Monday.

Cookson replied Tuesday, accepting the withdrawal.

I will consider this email as a request for a withdrawal of your petition to be placed in nomination for the President of the United States in the State of New Jersey," Cookson wrote.

Election law attorney Scott Salmon objected to West's petition last month, arguing that itfailed to pass legal musterbecause signatures were incomplete and in some cases appeared written in very similar handwriting.

Salmon, who is a registered Democrat but brought the complaint on his own behalf, reacted positively to the news that West had withdrawn.

I am glad that the Kanye campaign has realized that their petition was so deficient that it wasnt even worth defending," Salmon said in a phone interview. It sort of highlights the fact that it shouldn't have been submitted in the first place."

The New Jersey petition showed a number of signatures looked nearly identical, including lower-case is dotted with a small circle. Some signatures lacked complete addresses.

Questions about why West withdrew and whether the campaign disputed Salmon's objection were sent to the Kanye 2020 email address.

New Jersey is a reliably Democratic state in presidential elections, siding with the Democrat since 1988.

The status of West's presidential campaign and whether he is truly seeking the White House remains unclear.

Kim Kardashian West last month asked for empathy for her husband and said he is bipolar.

Last month in South Carolina, Kanye West delivered an unconventional campaign introduction speech during which he proposed a $1 million payout to mothers and decried Harriet Tubman for her work on the Underground Railroad.

The Kanye 2020 website invites visitors to sign a petition so he can appear on the South Carolina ballot and uses a shorthand name that West uses as his Twitter handle as a slogan: Ye for President.

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Kanye West withdraws petition to get on NJ's 2020 ballot - Las Vegas Sun

The AR/VR ecosystem Are we there yet? – VentureBeat

Digi-Capitals virtual and augmented reality forecast is for global revenue to grow from over $13 billion this year to more than $67 billion by 2024. Yet todays market is still evolving beyond its early stage of offering related point solutions to specific problems, to becoming a fully functioning ecosystem in its own right. Different parts of the market are moving at different rates, with many shifting pieces to the puzzle.

Lets look at where we are today with consumer AR/VR markets, not enterprise.

For platforms to be platforms, they need active users. Lots of them. Table stakes are tens of millions, and hundreds of millions are better but billions are the ultimate goal. For comparison, most of us are active users of the biggest consumer platform on the planet: mobile. According to Ericsson, mobile now has as many subscriptions as there are people on the planet.

Mobile AR can now claim to be a consumer platform, with Digi-Capital forecasting over 1 billion active installed base across messaging-based, OS-based, and web-based mobile AR platforms in 2020. For example, ByteDances TikTok use grew 130% in the first week of March for a weekly total over 3 billion hours due to both higher user numbers and average time per session. This was a significant factor in TikTok owner ByteDance (also owner of Chinese messaging platform Douyin) being reported by Reuters to have 130% revenue growth to $5.6 billion in Q1 2020. However, ByteDance is now dealing with different challenges across several fronts.

Looking to the long-term, Digi-Capital forecasts messaging-based mobile ARs active installed base to top 1.5 billion by 2024, OS based mobile AR over 1 billion by 2024, followed by web-based mobile AR (at a much higher growth rate). This could see all mobile AR platforms combined active installed base over 2.7 billion in 5 years time.(Note: total figures for active installed base types inherently involve double counting, exaggerating total figures due to users active on more than one platform. However, this enables direct comparison between different platform types and platforms.)

VR has different user dynamics, partly because of a lack of plurality, but mainly due to user attrition. One of the challenges for VR is a primary entertainment focus (games, video), which despite its immersion can be done more easily and cheaply on existing devices. Also the social side of VR hasnt scaled even Facebook announced it was starting again from scratch with a totally new social VR platform late last year. When describing ambitions for Facebook Horizon, CEO Mark Zuckerberg said Horizon is going to have this property where it just expands and gets better. Yet scale remains a question. While there is a dedicated core of active VR users, there arent enough casual users to scale VR as a platform yet.

If Apple launches smartphone-tethered smartglasses as an iPhone peripheral in late 2022, as Digi-Capital forecasts, well get a better idea of what consumer smartglasses Daily Active Users (DAU) could look like. But as weve said many times, only Tim Cook and his inner circle really know if and when Apples going to enter. Magic Leap pivoted away from the consumer market, with former CEO Rony Abovitz saying, While our leadership team, board, and investors still believe in the long-term potential of our IP, the near-term revenue opportunities are currently concentrated on the enterprise side. Its also early days for consumer smartglasses startups like nReal, despite CEO Chi Xu describing it as a cell phone companion taking a different approach to Google Glass, HoloLens and Magic Leap. Similarly, Snap Spectacles (not smartglasses) and Google Glass highlighted some of the consumer challenges for high tech goggles.

The most important economic lesson from mobile is Frequency Revenue ( means proportional to). In other words, high user frequency = money. For example, top 1% grossing mobile apps deliver 35 times the sessions per day of top 5% apps. And going back to active users, lifetime value of top 1% grossing apps is 20 times that of the top 5%. While its obvious, you need to hold on to users and give them something they want to do every day to make money. There are big differences between AR/VR and mobile, but this remains a crucial dynamic.

Mobile AR has shown what is possible for major AR enabled messaging platforms, with Facebook Messenger, Instagram, TikTok and Snapchat as standouts. While each has a different approach to user engagement, usage frequency for AR lenses/filters is high, with Snapchat reporting AR features used by three quarters of its users on a daily basis. Snap CEO Evan Spiegel said, Theres a lot of demand right now from businesses to think about different ways to try things on. People have been excited about the potential for this for a long time.

Mobile AR is a big part of why messaging platforms are so valuable, driving massive user generated content consumption against which to sell advertising. Its worth noting that a lot of this ad spend is going toward traditional ad units viewed around user generated mobile AR content (i.e., filters and lenses on messaging platforms), rather than just mobile AR ad units. This does not mean that sponsored mobile AR filters and lenses are not a significant part of the mix going forward. Pokmon Go has also delivered high usage frequency.

Many VR headsets get used by consumers less than once a day, with a significant proportion every few days, weekly, or even monthly. Our User Strategy teams product/market fit reviews for startups have consistently shown this dynamic even when users love their VR apps. The words evenings, weekends and holidays come up frequently, particular for under-34 Snapchat demographic users. Not great for frequency.

Again with smartglasses it is too early to tell, but app developers might need a mental model closer to mobile than enterprise to get frequency to work. Lightweight, short duration apps that are opened tens to hundreds of times a day could keep smartglasses on peoples faces when theyre ready for prime time. No pressure there, then.

We think about use cases for new technology platforms in terms of valuable versus critical. Valuable use cases might be cool and technically hard to do, but either dont fundamentally transform user experience or arent important to users. Critical use cases enable lots of users to do something they really care about, and that couldnt be done in any other way. Critical is interesting, but valuable? Not so much.

One critical use case has emerged for mobile AR AR filters/lenses in mobile messaging apps. Snap said in June that 170 million Snapchatters engage with AR daily nearly 30 times every day, so its easy to see how mobile AR has become part of the core user loop for a significant proportion of messaging users. Pokmon Go is also notable, but might be considered an outlier due to its singular scale in the mobile AR games space.

VR is cool, technically hard to do, and can take you to other worlds. But critical? VRs entertainment focus effectively makes it a subset of the games market for consumers, as evidenced by the majority of top VR apps on Steam, Facebook/Oculus and Sony app stores (as well as enterprise use cases promoted by HTC and others). Beyond games, a critical consumer use case hasnt emerged for VR since Facebook acquired Oculus 6 years ago. For comparison, Uber launched three years after the iPhone.

As smartglasses are largely enterprise-focused today, again its early for critical consumer use cases. The first could evolve from mobile AR, but they are more likely to come from native smartglasses use cases that only work for that form-factor.

(Source: Digi-Capital AR/VR Analytics Platform)

Mobile consumers spend an average of 90% of their phone time in apps (versus 10% for web), tend to use just 10 mobile apps regularly, and spend over three quarters of that time in their top three apps. A majority of users download zero apps per month too. This means critical use cases are not enough. They need to be features of critical apps we use all the time already, or something so insanely great that we might actually download it.

This dynamic has proven to be mobile ARs secret weapon, with messaging as the critical app for mobile AR. The huge success of Pokmon Go came from a specific set of circumstances that are hard to replicate, and Live View in Google Maps remains a promising AR functionality. Houzz CEO Adi Tatarko has discussed how its mobile AR features drive an extraordinary 11-times sales uplift for ecommerce as a feature of an already successful app, saying that were very proud as a technology company that we can always be in front of the best technologies and apply them very deeply into our own industry. So mobile incumbents might have a disproportionate impact on mobile ARs ecosystem compared to startup insurgents.

The challenges for critical VR use cases apply to critical VR apps too. Its hard to describe a VR app you couldnt live without, even if you love Facebooks Beat Saber. Its too early to tell with smartglasses again, but their critical use cases might need to be more than ports from breakout mobile AR successes.

Many people in the augmented reality industry are excited about AR Cloud, a persistent 3D real-world data layer for shared AR apps. Apple, Google, Niantic and others are positioning for the future of the technology, and it could become a key enabler for the ecosystem for both mobile AR and smartglasses. Yet critical use cases and monetization remain open questions, and even Niantic CEO John Hanke has been quoted as saying that, AR in and of itself is not a magic bullet for a hitthere are some real drawbacks to it. Google and Uber are proof that platform economics can take time to hit their stride, so the excitement may yet be warranted. High Fidelity CEO Philip Rosedale explored blockchain early on as a generalized digital asset registry, but the company pivoted away from its original social VR platform before that approach caught on.

For the Consumer AR/VR Ecosystem to succeed, massive installed bases for underlying hardware and software platforms are required. While this does not guarantee users downloading or using AR/VR apps, without them theres little chance of success.

As above, mobile AR has solved this problem due in no small part to high mobile messaging app usage. So while mobile AR has many challenges to solve to go broader than messaging and games, installed base appears to be a done deal. VR might only top 10 million installed base by 2023, so again looks like a subset of the games market for consumers (as well as some enterprise users). Smartglasses could produce tens of millions installed base by 2024 (again if and when Apple enters), and result in a combined AR/VR headset installed base over 50 million in 5 years (or around 2% of mobile AR).

Todays critical hardware is the smartphone. Its the first, most frequent, and last thing most of us look at every day. So mobile AR has critical hardware already. And if were right about Apple adding rear-facing depth sensors to the iPhone this year, functionality could get better for a broader set of users. Fast Company recently reported a source with knowledge as confirming our thinking, so well all know whether or not this happens later in the year.

VR hardware is valuable, but its usage patterns dont make it look critical yet. So despite the relative success of Facebooks Oculus Quest and Sonys PSVR, VR seems to have found a deep niche audience without going mass-market.

Smartglasses need an Apple quality device (whether made by Apple or somebody else) to be critical. They could start out as mobile peripherals, but a device capable of replacing your phone might be whats needed to truly scale. However there are major technical issues to solve first, so this could take a few years.

The ecosystems future could depend more on internal corporate investment than startups raising cash from venture capitalists. For example, Apple, Facebook, ByteDance, and Snaps internal augmented reality investments over recent years might prove greater than the largest augmented and virtual reality investment by VCs. So while attention has focused on monster rounds for Magic Leap and others, a recent decline in VC virtual and augmented reality investment back to pre-Facebook/Oculus levels (as reported in VentureBeat) means that the corporate world could prove more important for fueling market growth.

Mobile ARs consumer leaders are primarily major messaging platform holders like Facebook, ByteDance, and Snap, as well as OS based mobile AR holders Apple and Google. Niantic is also a mobile AR market leader, but has yet to evolve at scale beyond hit game Pokmon Go. Consumer VR has the usual suspects of Facebook, Sony, HTC, and Valve, but their leadership is limited by VR market scale so far. Apple stands out as a potential consumer smartglasses hero, but the company hasnt talked about product, let alone launched anything yet.

Mobile AR is AR/VRs fully functioning ecosystem today, albeit in a specific vertical built on mobile messaging platforms (again, Pokmon Go looks more like an outlier so far). It will be fascinating to see how messaging incumbents build out from their beachheads, and how effectively they layer ecommerce on top of todays largely ad-driven business model.

VR appears challenged at the ecosystem level at this stage of the market, with no clear catalyst on the horizon despite steady growth. And while the consumer smartglasses market doesnt really exist yet, Cook and friends could change everything if and when they decide its time for one more thing. Its not like they havent done it before.

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The AR/VR ecosystem Are we there yet? - VentureBeat

Spixii Joins Duck Creek Technologies Partner Ecosystem, Offering Award-Winning Claim Solution to Deliver on Customer Expectations at the Moment of…

LONDON (PRWEB) August 04, 2020

Spixii, a leading insurtech, announced today that it has integrated its award-winning conversational process platform with the Duck Creek Platform from Duck Creek Technologies, a leading provider of core system solutions for the property/casualty insurance industry. Available today, the Spixii Claims solution is available on Duck Creeks Content Exchange, enabling insurer customers to submit loss information in a personal, immediate, and 24/7/365 available channel while insurers can scale their claims processes with further automation.

While one-to-one conversations create trust between customers and businesses, they are difficult to scale, and people end up queuing with call centres, saturating quickly. Web live chats also saturate after a few conversations held simultaneously, and the conversations held are analogue and lacking performance in terms of speed, consistency, and execution of queries.

With the Spixii conversational process platform, insurers can:Scale expert insurance conversations by automating them using Spixii Intelligent ChatbotsIntegrate their processes with the Duck Creek Suite via the Spixii Connectivity HubEnable continuous improvement with Spixii Advanced Analytics and Business Insights

Chatbots are only useful if they complete the transactions users wish to perform. This is why by integrating with Duck Creek Claims through an Anywhere Enabled Integration, the Spixii Claims solution offers a strong and unique proposition, responding to high customer expectations by servicing their needs online in real time while giving agility and a strong foundation for customer-centric digital processes for insurers.

Bart Patrick, EMEA MD, Duck Creek, said, Straight-through processing is the new standard for simple claims, as customers are increasingly happy without a human touch. The Spixii Claims solution interacts directly with Duck Creek Claims workflows, creating operational efficiencies while increasing customer satisfaction and service. We are glad to welcome Spixii to the Duck Creek Partner Ecosystem.

Renaud Million, CEO, Spixii, said: The ability to deliver at the moment of truth is what precisely defines the promise of insurance companies. This ability can be difficult to maintain outside office hours, during surges, or under adverse external circumstances. By integrating the Spixii Claims solution with Duck Creek Claims, customers can rely on an immediate, 24/7/265 available, personal, and impactful service. Allowing insurers to process valid claims as soon as possible while making the claims processes more robust with automation, the benefits go beyond amazing user experiences by improving core business performance and making the moment of truth an opportunity to retain customers and grow.

The Duck Creek Partner Ecosystem includes systems integrators, consulting/advisory, and solution partners that offer a breadth and depth of complementary value-add solutions and services to extend the power of the Duck Creek Platform to insurance carrier customers, enabling them to more quickly and efficiently meet their business challenges.

For more information about Duck Creeks Partner Ecosystem, please visit https://www.duckcreek.com/partner.

For more information about Spixiis partners, please visit https://www.spixii.com/partners.

To access the technical guide on how to enable the Spixii Claims solution in Duck Creek OnDemand, please visit https://www.duckcreek.com/content-exchange/spixii_integration.

About Duck Creek TechnologiesDuck Creek Technologies is a leading provider of core system solutions to the P&C and General insurance industry. By accessing Duck Creek OnDemand, the companys enterprise Software-as-a-Service solution, insurance carriers are able to navigate uncertainty and capture market opportunities faster than their competitors. Duck Creeks functionally-rich solutions are available on a standalone basis or as a full suite, and all are available via Duck Creek OnDemand. For more information, visit https://www.duckcreek.com.

About SpixiiSpixii translates customer-facing processes into automated conversations using the Spixii conversational process platform. Recognised amongst the Cool Vendors in Insurance by Gartner in 2018 and certified ISO 27 001 for information security, Spixii enables leading insurance companies to be more resilient and performant with end-to-end automation while providing their customers with superior experience and keeping the personal touch with well-designed conversations. For more information, please visit https://www.spixii.com.

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DIY phishing kits dissected: Organizations urged to tackle the underground ecosystem that democratized cybercrime – The Daily Swig

Off-the-shelf tools give attackers everything they need to build authentic-looking phishing campaigns

Organizations must understand the tools used by cyber-scammers if theyre to tackle the growing phishing threat, according to a white paper that examines the DIY kits that are driving the phenomenon.

Written by threat intelligence firm ZeroFOX, The Anatomy of a Phishing Kit explores the phishing kit business model and ecosystem, which make the process so easy that even the least capable of scammers is able to pull off a phishing campaign.

Small-time cybercriminals need not manage their own infrastructure or design their own scams, thanks to the growing prevalence of readymade phishing kits.

These off-the-shelf tools give attackers everything they need to build an authentic-looking website and lure victims into entering sensitive personal information via emails or social media posts purporting to come from trusted sources.

To install the kit, wannabe cybercriminals set up a dropper email inbox, and sometimes a Telegram channel, ZeroFOX researchers said.

They then configure the kit to send results to droppers; buy infrastructure via web hosts, domains, or compromised websites; and unzip a file containing the kit onto a target machine.

Operators then spam the phishing kit URL, usually via SMS, email, or social media.

The research focuses on sophisticated vendors that emulate the licensing model used by legitimate Software-as-a-Service (SaaS) vendors, rather than unlicensed or cracked kits.

These premium vendors typically provide technical support via social media or slick tutorial videos hosted on the dark web or anonymous chat applications.

RELATED Healthcare email hack exposes 78,000 cardiovascular patients data

Via administrator dashboards, users can access detailed logs of visits to their malicious sites and the sensitive information disclosed, as well as training guides and other tools.

If their phishing sites are identified as malicious and taken down, attackers can quickly set up new domains to minimize downtime.

Easy-to-configure letters emails that spoof legitimate organizations are also available from vendors, as well as from phishing communities found on social media, chat apps, or invite-only forums.

Phishing kits are helping to fuel a rise in email and social media scams

In response to growing demand, the number of phishing kits advertised on underground cybercrime marketplaces doubled, while prices jumped from $122 to $304, between 2018 and 2019, according to Group-IB research dissected by The Daily Swig.

And Akamai reported in April that phishing kits were being repurposed to target a newly dispersed workforce during the Covid-19 pandemic.

The greater availability and market of the kits definitely contributes to the overall increase in phishing activity, Zack Allen, director of threat operations at ZeroFOX, tells The Daily Swig.

With browser-based exploits having been almost eliminated by the latest browser security features, the money in malicious websites specifically is almost exclusively in phishing now.

The ZeroFOX Alpha Team found that the price of phishing kits invariably paid in cryptocurrency appeared to be roughly pegged to the popularity of the targeted sectors.

The most widely imitated sectors according to the latest phishing figures(PDF) from the Anti-Phishing Working Group SaaS/webmail (accounting for 33.5% of campaigns), financial institutions (19.4%), and payment platforms (13.3%) were also targeted by the most expensive licensed kits.

It is clear that financial institutions offer lucrative opportunities for attackers to profit due to the nature of financial transactions and inherent trust built between financial consumers and the institutions themselves, said the ZeroFOX researchers.

Read more of the latest cybersecurity research news

SaaS/webmail kits, meanwhile, could be used by spammers to do additional pivots through email in order to obtain access to accounts owned by the victim.

Kits that spoofed social media companies (only accounting for 8.3% of campaigns) and cloud storage vendors (3.9%) were priced for the cash-strapped cybercrook and often circulated for free.

Organizations must ramp up their counter-phishing efforts in the face of proliferating, increasingly well-equipped enemies, suggests Zack Allen.

In some ways, its a lot harder to catch phishing pages due to the use of kits, he explains.

The latest innovations include geo-fencing victims to a particular region of the world, as well as only allowing mobile users to view the site. This is typically a result of an actor who can configure and code these kits for their own use, but since its now consumer-focused, much less-sophisticated operators can use these features.

Organizations should defend against an ecosystem rather than just a link in an email, advises the white paper.

Analyzing the kits, the developers behind the kits as well as the TTPs of the operators can provide a cybersecurity team a holistic view of who and what they are combating, the report states.

READ MORE Ledger data breach impacts one million users, hardware wallet funds are safe

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DIY phishing kits dissected: Organizations urged to tackle the underground ecosystem that democratized cybercrime - The Daily Swig

Addressing the potential impact of coronavirus disease (COVID-19) on The Wearable Technology Ecosystem Market: Quantitative Analysis from 2018 to 2030…

The report on the The Wearable Technology Ecosystem market provides a birds eye view of the current proceeding within the The Wearable Technology Ecosystem market. Further, the report also takes into account the impact of the novel COVID-19 pandemic on the The Wearable Technology Ecosystem market and offers a clear assessment of the projected market fluctuations during the forecast period. The different factors that are likely to impact the overall dynamics of the The Wearable Technology Ecosystem market over the forecast period (2020-2026) including the current trends, growth opportunities, restraining factors, and more are discussed in detail in the market study.

The Wearable Technology Ecosystem Market report provides in-depth review of the Expansion Drivers, Potential Challenges, Distinctive Trends, and Opportunities for market participants equip readers to totally comprehend the landscape of the The Wearable Technology Ecosystem market. Major prime key manufactures enclosed within the report alongside Market Share, Stock Determinations and Figures, Contact information, Sales, Capacity, Production, Price, Cost, Revenue and Business Profiles are (270 Vision, 3L Labs, 4DForce, 4iii Innovations, 9Solutions, Abbot Laboratories, Acer, AcousticSheep, Active Mind Technology, Adidas, AGPtek, AliveCor, Alphabet, Amazon, Amber Alert GPS, Ambit Networks, AMD (Advanced Micro Devices), AngelSense, Anthem Insurance Companies, Aplus, Appirio, Apple). The main objective of the The Wearable Technology Ecosystem industry report is to Supply Key Insights on Competition Positioning, Current Trends, Market Potential, Growth Rates, and Alternative Relevant Statistics.

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Later, the report gives detailed analysis about the major factors fuelling the expansion of The Wearable Technology Ecosystem Market in the coming years. Some of the major factors driving the growth of The Wearable Technology Ecosystem Market are-

The Wearable Technology Ecosystem Market Regional Analysis Includes:

Moving forward, the researched report gives details about the strategies applied by companies as well as new entrants to expand its presence in the market.On the basis on the end users/applications,this report focuses on the status and outlook for major applications/end users, sales volume, The Wearable Technology Ecosystem market share and growth rate of The Wearable Technology Ecosystem foreach application, including-

On the basis of product,this report displays the sales volume, revenue (Million USD), product price, The Wearable Technology Ecosystem market share and growth rate ofeach type, primarily split into-

The market study report also fragments the market on basis regions and sub regions. Furthermore, discusses the contribution of major regions that are likely to influence the market in the coming years.

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For More Information Kindly Contact: ResearchMozMr. Rohit Bhisey,90 State Street,Albany NY,United States 12207Tel: +1-518-621-2074USA-Canada Toll Free: 866-997-4948Email: [emailprotected]Media Release @ https://www.researchmoz.us/pressreleaseFollow me on Blogger: https://trendingrelease.blogspot.com/

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Addressing the potential impact of coronavirus disease (COVID-19) on The Wearable Technology Ecosystem Market: Quantitative Analysis from 2018 to 2030...

India Gaming Summit 2020: How Dream11 plans to build the esports ecosystem from the bottoms up – The Financial Express

Since its launch in 2008, Dream11 has posted a growth on the back of its official partnership with Indian Premier League (IPL), National Basketball Association (NBA), Pro Kabaddi League (PKL), among other sports leagues. In the last five years the platform has witnessed a rise in users from three lakh users to 8.2 crore , and capitalising on this, Dream11 plans to invest in the esports ecosystem over next two years. From coaching to sports analytics, we are going to invest heavily in grassroot sports development for the next two years. Our aim is to help build the esports ecosystem by providing capital to these initiatives and knowledge in digital to help them expand aggressively. Through this, well build the ecosystem from bottoms up, Harsh Jain, co-founder, Dream11, said in a fireside chat with Vinit Karnik, business head, ESP Global at the inaugural edition of India Gaming Summit held virtually.

Talking about Dream11s streaming platform FanCode, Jain highlighted that nearly 95% of the nations viewership goes towards cricket (mainly IPL and BCCI held matches), this has created a huge gap in the broadcast for the other sports viewers. FanCode, Jain claims, offers personalised sports content to fulfill every sports viewers appetite. We launched FanCode as an incubation to solve streaming for both content and commerce. Fancode is an aggregator platform that would welcome any other person to reach content to our 8.2 crore users in a personalised way. We are trying to solve different sports fans problems in India hence, where Dream11 solves fan engagement via fantasy sports, FanCode solves personalised content and commerce problems for fans, he added.

Harsh Jain also touched upon how the platform has witnessed a 5x rise in female audiences and female gamers, propelling FanCode to include women sports content. Its interesting how the number of women playing on our platform is growing at a faster pace than the number of men playing on our platform. Capitalising on this, we have started covering a lot more women sports content which has subsequently worked in our benefit as we have seen a massive uptake in our viewership, he stated.

Read Also:India Gaming Summit 2020: How personalised experiences will further drive the growth of gaming industry

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India Gaming Summit 2020: How Dream11 plans to build the esports ecosystem from the bottoms up - The Financial Express

Huawei Ecosystem has gone beyond the heights with 1.6 M Global Developers – – Technology Times Pakistan

Huawei shared the latest progress on both Huawei Mobile Services Ecosystem and AppGallery at the 19th China Internet Conference.

Huawei Mobile Services Ecosystem is growing rapidly, reaching 700 million global Huawei device users, with a year-on-year growth of 32%. The number of registered Huawei developers worldwide has reached 1.6 million, up 76% year-on-year, with more than 81,000 innovative applications integrated with HMS Core open capabilities.

For over 30 years, Huawei has worked closely with partners to bring better digital connectivity to people and communities around the world. It believes that in the world increasingly driven by digital technologies, no one should be left behind. Huawei seeks to encourage global innovative developers to work with Huawei Mobile Services to bring better and smarter experience to consumers. Huawei has previously announced a USD 1 billion Shining Star Program to incentivise global developers. More than 10,000 innovative apps have since benefited from it.

Looking at Pakistan, Huawei has been hard at work to make the HUAWEI AppGallery experience better with the addition of top local apps such as Easypaisa, SC Mobile Pakistan, HBL Mobile, Meezan Mobile Banking, Askari Bank, My Zong, My Telenor, Foodpanda, Daraz Online Shopping App and many more.

AppGallery, Huaweis official app distribution platform, covers more than 170 countries and regions. With this coverage, we hope to share local digital innovation with the world. We want every innovative app developed by global partners to reach all 700 million Huawei device users. said Zhang Pingan, President of Consumer Cloud Service, Huawei Consumer Business Group. Concurrently, globalized HMS Apps such as HUAWEI Video, HUAWEI Music and HUAWEI Reader have brought high-quality services and content to consumers in more countries and regions.

Huawei also brings users a smarter and more convenient digital life experience with more innovative services, such as Quick Apps, a new type of installation-free apps, providing users with a tap-to-use experience and much less memory space. As well as Ability, powered by Huawei AI technology, includes Content Ability, Card Ability and App Ability, enables high-quality services to be efficiently distributed to users across the world.

To help global partners and developers with innovation, Huawei opens Chipset-Device-Cloud capabilities through HMS Core, giving developers the access to Huaweis Machine Learning Kit, HiAI, AR Engine, etc. HMS Core 5.0, now available globally, will further open Huaweis software and hardware capabilities to elevate users experiences worldwide. On top of that, Huawei offers a one-stop, full-spectrum app development support in over 67 areas through AppGallery Connect, helping developers innovate and carry out efficient operations.

Presently, Huawei Mobile Services has established six regional centers worldwide. Huawei offers localized services globally through DIGIX Lab, HUAWEI Developers, Huawei Developer Day, and many other opportunities. In a fully connected world, Huawei seeks to encourage innovation in both technology and app development among global developers.

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Huawei Ecosystem has gone beyond the heights with 1.6 M Global Developers - - Technology Times Pakistan

Building ecosystems is hard. Auditing them is worse. – Stacey on IoT

I write a lot about the importance of building connected products with an eye toward also building out an ecosystem, because a connected device is really only as valuable as the other things it can work with. Were very early in this phase, but these ecosystems are currently emerging in the enterprise world in the form of platforms provided by incumbents such as Honeywell, Emerson, Siemens, and more.

So, in my Everything is Connected event held this past Tuesday, I wanted to understand how companies were building out such ecosystems and what challenges they face. I asked executives from Honeywell, Intel, Zededa, and DevicePilot to offer their advice on building out ecosystems that work, including how to bring startups into the fold.

The first thing to do in establishing an ecosystem is to figure out a compelling business case, then to try and find one or more partners.

Each participant had different experiences when it came to choosing a business case. Ginger Smith, director of strategic partnerships at Honeywell Connected Enterprise, talked about how Honeywell and SAPs recent partnership around smart buildings was based on a meeting between the two companies respective CEOs at Davos.

Irene Petrick, senior director of Industrial Innovation in the Internet of Things Group at Intel, suggested that companies find their business case with the business line managers who have a specific need. Petrick also recommended picking partners who have graduated beyond slideware and have specific use cases already deployed and to be prepared to customize, since theres never a solution thats ready right off the shelf.

Regardless of how the partnerships get started, to work they need people who are committed to solving a problem across all levels of an organization. Petrick said people who can move freely between the tech and business teams to help define problems and communicate the technical limitations available are crucial. She called these individuals bridgers.

And according to Pilgrim Beart, CEO of DevicePilot, many companies that have built connected products or are in the process of building one might be surprised to discover that they are already part of an ecosystem. An IoT product is not simply a product. Its an ecosystem in its own right, he said. A lot of people have to collaborate to bring any one IoT solution into the market.

The good news is that companies may be further along than they think in terms of understanding how to build these ecosystems. So what about creating relationships between traditional companies and startups?

Smith said that her group at Honeywell is working with two startups at the moment, and in general is looking for companies that are building a product that either isnt competitive and can slot into the Honeywell roadmap and help it get to market faster, or one that customers are asking for that Honeywell doesnt have. She admitted that many startups will likely find working with a larger company trying. Petrick was more blunt, noting that Intel is probably not as an effective a partner for startups because it is so big and has so many competing interests.

Differently sized companies are not the only challenge to building an ecosystem partnerships face. The point of establishing an ecosystem is to create a web of companies to offer services and products that provide more value together than apart. But figuring out how to charge customers for that value and then apportion that value among the partners is tough.

Delivering value and harvesting that value is not yet appreciated in the IoT space, said Beart, who thinks it will simply take time. People are constantly trying to work out how to pass value down the chain, what to keep to themselves, and how to structure a business model.

Petrick believes IoT also needs more infrastructure. She mentioned auditing ecosystem partnerships as an example of a challenge that doesnt yet have a solution. So I have a rev share agreement in a partnership, but I have to know whos selling what, and to whom, and some of the auditing mechanisms arent really well-established or clear yet. She noted that we tend to audit things that are easy to count, but in the IoT, those may not be the right metrics, especially when it comes to sharing data.

For more on the challenges and other advice around data sharing and even the contracts necessary for building out an enterprise ecosystem, please check out thevideos of the sessions.

Related

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Building ecosystems is hard. Auditing them is worse. - Stacey on IoT

Opinion | How to make online payments bustle with competition – Livemint

Last week, several newspapers reported that the National Payments Corporation of India (NPCI) was reviving a proposal that it had first mooted a year agoto impose transaction limits on the Unified Payments Interface, or UPI, ecosystem. Once fully implemented, no single UPI payment entity will be allowed to process more than a third of the total transactions on the payment network.

At present, though there are dozens of apps you can use to make UPI payments, the ecosystem is dominated by just three players. Of these, two account for as much as 77% of the entire market. Given that there were nearly 1.5 billion UPI transactions in July alone, the NPCI is justifiably concerned about the systemic risk of letting two playersor worse, just onecontrol the entire UPI ecosystem.

This fear, I believe, is well founded. Everyone knows that digital platforms are susceptible to winner-takes-all effects. In sector after sector, companies with the first-mover advantage have consolidated their early lead into absolute market dominance. In search, social media and e-commerce, the companies that dominate the market today started out small but went on to build moats around their platforms till it became virtually impossible for anyone to mount a challenge to their dominance. And while all these sectors are important, none of them is as systemically significant as payments. The NPCI would be wise to take precautions in order to prevent Indias UPI ecosystem from being dominated by a few.

That said, I believe that instead of imposing restrictions as crude as an absolute limit on the total the number of transactions that an individual player can carry out, there are other more elegant measures that the NPCI should consider in order to make the market more naturally competitive.

In the first place, the NPCI should even out the playing field to make it easy for players without significant financial resources to also participate. The UPI market is, at present, rife with discounts and cashbacks, as UPI players look to buy customer loyalty through whatever means they have at their disposal. While this is great for the consumer, it requires deep pockets to be able to sustain these financial subsidies over an extended period of time. If UPI players are allowed to take this to the next level and enter exclusive arrangements with merchants who end up locking themselves into one platform or another, certain products and services might in the future only be available through a single UPI app. Unless such practices are regulated, the market will end up being dominated by companies that have the financial resources to be able to stick it out till the bitter end.

Of similar concern is the data advantage that UPI players will inevitably be able to build. As transaction volumes rise month on month, the UPI applications through which this flood of financial data is funnelled will become more and more valuable. UPI platforms will start to leverage their unique position to derive unprecedented market insights from the data that passes through their systems.

In its report, the Non-Personal Data Committee highlighted the value inherent in aggregate data like this. It would be wise to ensure that no one player gains exclusive control over this data. One possible way of achieving this, which has been alluded to in the committees report, would be to create a marketplace for data where UPI players can offer the datasets that they alone are in a unique position to generate.

But, by far the most effective mechanism to ensure greater competition is to let more participants enter the ecosystem. The UPI ecosystem is, by design, radically substitutable. Any UPI app can be used to transfer money from any bank account to any other.

Unlike every other payment system in existence on the planet, there is absolutely no friction in switching from one UPI service provider to another. That being the case, I cant understand why the NPCI has been dragging its feet in allowing other big players to enter the ecosystem.

The immediate effect of letting other powerful players operate in this ecosystem will be that these new players will serve as an effective antidote to the evident risk that the two companies that currently dominate the market would run away with their early advantage.

Apart from acting as a brake on the ambition of such entrenched players, this move would also encourage greater diversity in the ecosystem, allowing for the establishment of niche payment platforms designed to cater to the unique needs of specific market segments. For instance, I can see how players with special expertise in the legal and healthcare sectors could develop UPI applications designed especially for cases as specific as the payment of court fees or recurring medical bills. There could be many other niche applications as well.

Finally, it is critically important to ensure that UPI spreads into the rural hinterland. As impressive as the current numbers are, UPI transactions are almost entirely taking place in urban parts of the country. If it is to reach its full potential, NPCI will have to go out of its way to encourage UPI platforms that show a commitment to expanding in the rural market.

It is only when all these measures to boost competition fail and expand the systems reach that the NPCI should impose curbs on the total volume of transactions.

Rahul Matthan is a partner at Trilegal and also has a podcast by the name Ex Machina. His Twitter handle is @matthan

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Opinion | How to make online payments bustle with competition - Livemint

AB 3030 fails to recognize marine protections that exists in California – CALmatters

In summary

Unless AB 3030 is changed to protect existing fishing access and to recognize sustainable management of West Coast fisheries, sport and commercial fishers must oppose it.

Marc Gorelnik chairs the Pacific Fishery Management Council, marc@gorelniklaw.com.

Mike Conroy is executive director of the Pacific Coast Federation of Fishermens Associations, mike@ifrfish.org.

We Californians are rightfully protective of our environment. Unfortunately, our ecological ethic is not widely applied around the globe.

In much of the worlds oceans, meaningful protections are absent. There are a variety of reasons: corrupt governments, lack of management and enforcement resources, and the simple lack of appreciation of the mutual benefits of a healthy, abundant ecosystem.

Keep tabs on the latest California policy and politics news

Against this background, the international environmental community has joined forces to ensure our planets biodiversity by proposing to protect 30% of the worlds oceans, land and inland waters by the year 2030. Assembly Bill 3030, a bill introduced by Assemblymember Ash Kalra, a San Jose Democrat, would similarly declare Californias goal to protect at least 30% of Californias waters and lands by 2030.

The goal is laudable, but the bills language is not. Unless the bill is fixed to protect existing fishing access absent a need to protect biodiversity from specific harm and to recognize the sustainable management of West Coast fisheries, sport and commercial fishers must regretfully oppose AB 3030.

Why have sport and commercial fishers up and down Californias coast opposed AB 3030? The bill strays from the international initiative from which it was spawned. The bill fails to recognize that the meaningful marine biodiversity protections sought elsewhere in the world already exist here in California.

Whether an area is protected depends solely on the nature and extent of the restrictions applied there, not a label that may or may not be correctly applied. In California, existing fishing management measures already protect marine biodiversity and its role in the larger marine ecosystem.

Virtually all of the ocean waters off California are already protected by overlapping federal and state laws and regulations designed to protect the health of living marine resources. Significant threats remain to our oceans, such as offshore energy and mineral extraction, climate change, ocean acidification, plastics, inland pollution reaching the ocean, and water policies in our rivers that diminish stocks of salmon and steelhead. However, no evidence supports the notion that sustainable fishing in the ocean waters of California creates a risk to Californias marine biodiversity. If a threat from fishing were to arise, tools are already in place to address it.

AB 3030 ignores the presence of these existing, comprehensive biodiversity protections. Supporters claim that only 16% of ocean waters are protected because they focus solely on areas designated by the California Fish and Game Commission. These no take areas are the most extreme form of protection, but not the only form of biodiversity protection recognized by the International Union for the Conservation of Nature.

Twenty years ago, there were a host of overfished marine species in California and little attention was paid to protecting habitat. That is no longer the case. Vast areas of the ocean have been and remain closed to fishing in order to minimize impacts and allow stocks to recover. As stocks rebuilt to healthy levels, fishing access was carefully and slowly restored.

Much of the ocean bottom is protected as Essential Fish Habitat. All fishing activities must comply with the Endangered Species Act to protect listed species. Numerous National Marine Sanctuaries have been established along our coast. The tight management of fishing activities in the Golden State are now a model of biodiversity protection for the world.

Californias fishers rely on a healthy and abundant ecosystem. That is why fishers have consistently supported strong laws to protect living natural resources and preserve their abundance for generations to come. Gratuitously decreasing fishing access in Californias waters will do nothing to cure environmental malpractice happening elsewhere around the globe. Therefore, AB 3030 in its current form must be fixed or defeated.

As a nonprofit newsroom, we rely on the generosity of Californians like you to cover the issues that matter. If you value our reporting, support our journalism with a donation.

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AB 3030 fails to recognize marine protections that exists in California - CALmatters

COVID-19 Impacts: Global Automotive Intelligent Door System Market will Accelerate at a CAGR of almost 12% through 2020-2024|Growing Demand for…

LONDON--(BUSINESS WIRE)--Technavio has been monitoring the global automotive intelligent door system market size and it is poised to grow by 1,869.20 thousand units during 2020-2024, progressing at a CAGR of almost 12% during the forecast period. The report offers an up-to-date analysis regarding the current market scenario, latest trends and drivers, and the overall market environment.

Technavio suggests three forecast scenarios (optimistic, probable, and pessimistic) considering the impact of COVID-19. Please Request Latest Free Sample Report on COVID-19 Impact

The market is fragmented, and the degree of fragmentation will accelerate during the forecast period. Aisin Seiki Co. Ltd., Brose Fahrzeugteile SE & Co. KG, Continental AG, Huf Hlsbeck & Frst GmbH & Co. KG, Johnson Electric Holdings Ltd., Kiekert AG, Magna International Inc., Mitsui Kinzoku ACT Corp., Schaltbau Holding AG, and WITTE Automotive GmbH are some of the major market participants. To make the most of the opportunities, market vendors should focus more on the growth prospects in the fast-growing segments, while maintaining their positions in the slow-growing segments.

The growing demand for differentiated in-car experiences has been instrumental in driving the growth of the market. However, the imposition of higher tax on luxury vehicles might hamper market growth.

Automotive Intelligent Door System Market 2020-2024 : Segmentation

Automotive intelligent door system market is segmented as below:

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Automotive Intelligent Door System Market 2020-2024 : Scope

Technavio presents a detailed picture of the market by the way of study, synthesis, and summation of data from multiple sources. Our automotive intelligent door system market report covers the following areas:

This study identifies as the development of smart doors one of the prime reasons driving the automotive intelligent door system market growth during the next few years.

Automotive Intelligent Door System Market 2020-2024 : Vendor Analysis

We provide a detailed analysis of around 25 vendors operating in the automotive intelligent door system market , including some of the vendors such as Aisin Seiki Co. Ltd., Brose Fahrzeugteile SE & Co. KG, Continental AG, Huf Hlsbeck & Frst GmbH & Co. KG, Johnson Electric Holdings Ltd., Kiekert AG, Magna International Inc., Mitsui Kinzoku ACT Corp., Schaltbau Holding AG, and WITTE Automotive GmbH. Backed with competitive intelligence and benchmarking, our research reports on the automotive intelligent door system market are designed to provide entry support, customer profile and M&As as well as go-to-market strategy support.

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Table Of Contents :

Executive Summary

Market Landscape

Market Sizing

Five Forces Analysis

Market Segmentation by Technology

Customer Landscape

Geographic Landscape

Market Drivers

Market Challenges

Market Trends

Vendor Landscape

Vendor Analysis

Appendix

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Technavio is a leading global technology research and advisory company. Their research and analysis focuses on emerging market trends and provides actionable insights to help businesses identify market opportunities and develop effective strategies to optimize their market positions. With over 500 specialized analysts, Technavios report library consists of more than 17,000 reports and counting, covering 800 technologies, spanning across 50 countries. Their client base consists of enterprises of all sizes, including more than 100 Fortune 500 companies. This growing client base relies on Technavios comprehensive coverage, extensive research, and actionable market insights to identify opportunities in existing and potential markets and assess their competitive positions within changing market scenarios.

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COVID-19 Impacts: Global Automotive Intelligent Door System Market will Accelerate at a CAGR of almost 12% through 2020-2024|Growing Demand for...

VoLTE (Voice over LTE) Ecosystem Industry Market Professional Survey 2020 by Manufacturers, Share, Growth, Trends, Types and Applications, Forecast to…

Latest published market study on Global VoLTE (Voice over LTE) Ecosystem Industry Market with + data Tables, Pie Chart, high level qualitative chapters & Graphs is available now to provide complete assessment of the VoLTE (Voice over LTE) Ecosystem Industry Market highlighting evolving trends, Measures taken up by players, current-to-future scenario analysis and growth factors validated with Viewpoints extracted via Industry experts and Consultants. The study breaksVoLTE (Voice over LTE) Ecosystem Industry market by revenue and volume (wherever applicable) and price history to estimates size and trend analysis and identifying gaps and opportunities.

The report on VoLTE (Voice over LTE) Ecosystem Industry market covers the key trends of the industry which impact its growth with reference to the competitive arena and key regions. The study highlights the challenges this industry vertical will face along with the growth opportunities which would support the business development in existing & untapped markets. Besides this, the report also includes few case studies including those which take into account the corona virus pandemic, with an intention to offer a clear picture of this business sphere to all stakeholders.

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Podcast: CLUECON SPECIAL FEATURE OrecX not only delivers top shelf stereo recording, but delivers a huge ecosystem of add on technology that may…

Bruce Kaskey COO at OrecX delves into the world of voice and screen recording with Don Witt of The Channel Daily News, a TR publication. Bruce discusses why one should select OrecX for Voice and Screen Recording.

OrecX is a strong supporter of the channel as well as their analytics partners.

Bruce and OrecX have also been attending the ClueCON Conference from the beginning.

The founders of OrecX areopen sourcerecording pioneers, launching the Oreka GPL in 2005 (used today by millions in over 190 countries).

OrecXs mission is simple: Organize the worlds spoken word with a modern and open audio capture platform that meets the widest variety of use cases and promotes interaction with third partysolutionssuch as speech analytics and customer experience management solutions.

OrecXscustomersand partners benefit from the Strategic, Technical, Economic and Collaborative benefits of the OrecX audio capture platform. Users can perform long term strategic planning with confidence, extend the platforms value without any arbitrary restrictions on system data, and build a rich complimentary ecosystem of speech analytics, AI, customer experience platform and transcription partners.

For more information, go to: https://www.orecx.com/

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Podcast: CLUECON SPECIAL FEATURE OrecX not only delivers top shelf stereo recording, but delivers a huge ecosystem of add on technology that may...

Singapore Launches SGGA To Create A Sustainable And Inclusive Ecosystem for Gaming and Esports. – IGN Southeast Asia

Earlier today the Singapore Games Association (SGGA) was launched with support from Enterprise Singapore (ESG), Infocomm Media Development Authority (IMDA), and the Singapore Tourism Board (STB). The association aims to develop and sustain a gaming and esports system locally.

With hopes of putting Singapore on the world map when it comes to gaming and esports, the SGGAs foundation is to build a local gaming and esports industry. It is estimated that the video games segment in Singapore will reach US$130m in 2020 and US$138m by 2024, according to research by Statista.

Initial efforts of the SGGA were previously headed by the former Singapore Games Guild (SGG), which focused more on supporting Singapore based game devs. Now, with more support and collaborations with different entities, we can see the SGGA support not only gaming but also esports as well.

Among the initiatives that have been proposed by the SGGA include Singapore Esports. It aims to provide a holistic development for the esports scene besides positioning Singapore as the number one sport for international esports tournaments and events.

An upcoming event under SGGA that is coming this month is Gamescom Asia. Despite the pandemic, we can expect the event to still kick-off online. SGGA is gearing up to collaborate with the organizers of the event to showcase made-in-Singapore games.

For those who are interested in joining the SGGA to boost Singapores gaming and esports industry, SGGA will be launching its paid membership program in Q3 2020. Among benefits for those who participate include special rates and access to SGGA initiatives, including local and

overseas event participation, focus groups, networking opportunities, resources, training courses, and benefits through SGGAs partner network. This program is open to all companies registered in Singapore as well as Singapore-based individuals and freelancers.

Currently, the SGGA is also looking for people who are interested in contributing to the gaming and esports industry of Singapore as well as volunteers of different merits. You can find out more about the SGGA on their official website.

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Singapore Launches SGGA To Create A Sustainable And Inclusive Ecosystem for Gaming and Esports. - IGN Southeast Asia

‘Mono’ virus turns on cancer-related genes. Here’s how. – Live Science

A type of herpes virus, one that causes mono, can in rare cases raise the risk of developing certain types of cancer. And now researchers know how: The Epstein-Barr virus (EBV) can directly latch onto bundles of genetic material in infected cells, and switch "on" nearby genes that turn healthy cells cancerous, according to a new study in human cells.

Not all people who become infected with EBV go on to develop cancer; but in rare instances, the virus can raise people's risk of developing nasopharyngeal cancer, Burkitt's lymphoma and certain stomach cancers, according to the American Cancer Society. While more than 90% of people catch the virus worldwide, only about 1.5% of cancer cases are linked to the infection, according to a 2019 report in the journal Annual Review of Pathology. Other viruses that drive cancer growth, such as hepatitis B and human papillomavirus (HPV), do so by worming their way into the genomes of their infected host but EBV takes a different approach, researchers just found.

Rather than intertwining with host DNA, EBV DNA binds to the surface of the host DNA in a way that makes the molecule change shape, and that turns on cancer-related genes nearby, study author Patrick Tan, executive director of the Genome Institute of Singapore and a professor at the Duke-NUS Medical School, told Live Science in an email. The research, published July 27 in the journal Nature Genetics, pinpoints where on the host genome the viral DNA grabs hold.

Related: 7 odd things that raise your risk of cancer (and 1 that doesn't)

Understanding this process could allow scientists to develop drugs and gene therapies to undo the virus's harmful modifications, Rona Scott, an associate professor of microbiology and immunology at Louisiana State University Health Shreveport, who was not involved in the study, told Live Science in an email.

In addition, "identifying footprints [or telltale marks] of EBV infection in cancer may help us determine if EBV, which infects over 95% of adults worldwide, contributes to other cancers not yet associated with this virus," she said.

While some of the details remain fuzzy, "the link between EBV and certain types of cancer has been known for many years," Tan said. For example, the virus has been linked to about 8% to 10% of stomach cancers, which collectively stand as the third leading cause of cancer death globally, according to a statement from Duke-NUS Medical School.

Past research explained one way EBV fuels cancer: The virus triggers chemical reactions that stick molecular tags known as methyl groups onto genes, switching them "on" or "off," according to a 2007 report in the journal Cancer Science. One theory was that these so-called epigenetic modifications, meaning modifications "on top of" the genome, disabled genes that would normally suppress tumor growth.

But Tan wondered whether EBV was also changing the 3D structure of the host genome in ways that up the risk of cancer.

Cells package DNA in organized bundles called "chromatin," with some genes tucked inside the bundle, unreachable by cellular machinery that translates those genes into protein. Chromatin's structure therefore determines which genes can be turned on or off, and at what time. While this is a helpful control mechanism in healthy cells, certain changes to the chromatin's structure can spur cancer development, according to a 2016 report in the journal Science Tan and his colleagues thought EBV might warp host chromatin in this way.

To find out, the team examined healthy stomach cells and cancerous stomach cells grown in culture, as well as cells sampled from patients with EBV-related stomach cancers, to compare the structure of their genetic material.

Related: The 12 deadliest viruses on Earth

They found that EBV DNA, also packaged into chromatin bundles, bound directly to specific spots within the chromatin of infected stomach cells. Namely, the viral DNA latched onto regions of the host genome known as genetic enhancers, which help to activate specific genes. Although switched off in the healthy cells sampled, these enhancers turned on in response to EBV infection and boosted the activation of cancer-related genes, specifically ones that stimulate cell growth and proliferation, the authors found. When dysregulated, these genes can spur tumor growth.

"We were definitely very surprised by the results," as we did not expect the viral genome to directly participate in rewiring the host cell, and controlling which proteins it builds, Tan said.

Even when the authors removed EBV from infected cells, the structural changes the virus made to host DNA stayed put. The finding supports prior evidence that EBV may contribute to cancer in a "hit-and-run" manner, meaning that even if you eliminate the virus itself, the cell's DNA remains altered and continues to drive tumor growth, Scott said.

But that theory must be confirmed in future studies, Tan added. The team also aims to study if genes that are modified by this process can serve as new drug targets to treat EBV-related cancers, he said.

Perhaps other factors, such as the innate defenses the cells use against viruses, determine which genes EBV can manipulate and in which people, though that must also be confirmed, Scott added.

In many EBV infections, the virus carries out its life cycle tucked away in immune cells called B cells and epithelial cells, which line surfaces of the body, "without much consequence" to the infected person's health, Scott noted. However, in the instances when the virus does contribute to cancer, undermining its ability to reshape the host DNA may be a critical route of treatment, she said.

Originally published on Live Science.

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'Mono' virus turns on cancer-related genes. Here's how. - Live Science

Human Challenge Trial Neither Essential Nor Ethically Justified at This Time, Says US Expert Anthony Fauci – Yahoo India News

Human challenge trials (HCT) to test Covid-19 vaccines are not necessary at this time as randomised controlled trials are quite feasible owing to the high incidence of the infectious disease, said Dr Anthony Fauci, director of the National Institute of Allergy and Infectious Diseases (NIAID) in the US.

HCTs involve intentionally injecting a human trial participant with an infectious disease organism. Faucis comments come in the backdrop of the Oxford Universitys plans to consider using HCT to speed up the vaccine trials.

The recently published results of their Phase I trial showed that the vaccine did not lead to major adverse reactions and also produced neutralising antibodies in some measure.

Fauci said that an expert consultation was carried out on this issue in the US and it was concluded that such studies were not necessary at this time. The full impact of SARS-CoV-2 infection is not yet fully understood and we dont have highly effective therapies that are available to cure individuals who are infected in the challenge studies. These factors have led us to conclude that human challenge trials are not essential nor are they ethically justified at the present time, Fauci said.

The veteran infectious disease expert who is leading the fight against Covid-19 pandemic in the United States spoke on the issue at a special online symposium organised by the Indian Council of Medical Research (ICMR) on Science and Ethics of vaccine.

Fauci said that the continuing high incidence of the infectious disease, though concerning from a public health standpoint, has made randomised control trials feasible.

The World Health Organization (WHO) has said that this organism may be close wild-type and pathogenic, adapted and/or attenuated from wild-type with less or no pathogenicity, or genetically modified on some manner.

Phase-III clinical trials of the Oxford vaccine candidate had begun late May, and besides testing it on 10,000 people in the United Kingdom, the Universitys team has also tied up with organisations in Brazil and South Africa for Phase-IIII trials.

Dr Adrial Hill, director of the Jenner Institute and professor of human genetics at the University of Oxford made a case for using HCTs in a complementary role and raised a question on the reluctance to use it at ICMRs symposium.

They (HCTs) are not sufficient unto themselves; they need the safety data before you can license it. Given that there are 19 infectious diseases where people in modern era in recent years have been infecting others safely, and the track of all those diseases we see, there have been no issues. Then why are we so reluctant to do this in Covid-19? Hill said.

The most controversial is if we can treat these people, is there a pre-emptive therapy. Now you have Remdemsivir; you have Interferon-Beta, convalescent plasma. I would recommend people consider both approaches in parallel. The second one is massively quicker and less expensive than the first and will add information to your vaccine, Hill added.

Historically, HCTs have been used for small pox, cholera, influenza and typhoid. However, critics have argued that unlike Covid-19, many of these diseases had an alternative therapy available to save people from dying.

Earlier in his brief talk, Fauci said that NIAID, National Institute of Health, ICMR and Department of Biotechnology have partnered for more than 30 years on the Indo-US vaccine action plan (VAP).

Three weeks ago the VAP convened an expert advisory committee to review Covid-19 vaccine research and development in India. Eleven vaccines were reviewed by a panel of experts who provided recommendations for how these candidates might be further developed and assessed. We look forward to continue this involvement and supporting these vaccines R&D efforts, Fauci said.

Hill, too, highlighted that India is among nine countries where the Oxford University has engaged with vaccine manufacturers. The University has tied up with Pune-based Serum Institute of India to produce millions of doses of its prospective vaccine. However, the Indian government clarified on Thursday that it has not entered into agreements with any vaccine manufacturers yet.

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Human Challenge Trial Neither Essential Nor Ethically Justified at This Time, Says US Expert Anthony Fauci - Yahoo India News

WAI Architecture Think Tank launches critical education platform modeled on Caribbean loudreading – The Architect’s Newspaper

As architects and educators, we have seen how the pandemic put many things on hold. Graduating students who planned to jumpstart their careers saw their employment opportunities vanish. Younger students were similarly deprived of summer internships. All were left processing a strange spring semester, the second half of which was necessarily conducted online. The experience forced many questions to the surface: What is the value of an architecture education? Is the classroom or studio the most conducive space for learning? If not, what is?

We do not pretend to know all these answers. What we do know, however, is that we live in a world perpetually in crisis. The pandemic is not unique in this sense, even if its proscriptions are. The public health mandate to socially distance ourselves from others mirrors the alienation endemic to capitalist society, which separates workers from the products of their labor and draws up a barrier between thinking intellect and toiling bodies. In the case of architecture, the field has become detached from the wider world, giving practitioners a false sense of autonomy.

But few, if any, can completely insulate themselves from the effects of crises. We must, then, respond by equipping ourselves with the knowledge and tools to build alternatives to the present order of things. (We might unmake architecture in the process.) To this end, we recently launched the Loudreaders Trade School as a new, free, and accessible platform for education. The name alludes to the practice of 19th- and 20th-century Cuban (and eventually Puerto Rican) tobacco workers who, bored with rolling cigars all day, hired the literate among their ranks to read to them on the job. As the practice of loud-reading grew, the lectores (loudreaders) became traveling performers with larger and larger audiences. They succeeded in creating networks of solidarity all around the Caribbean, as well as a massive shared and open-access oral library to workers who were denied any other form of formal education.

A growing, accessible library is central to our Loudreaders program. The texts it holds were compiled from contributing international authors, designers, artists, and thinkers who gather online to loud-read critical discourses to audiences. The books, essays, and articles shared by the loudreaders range from histories of race and the exploitation of oppressed groups to strategies of solidarity and other models of anti-capitalist resistance in architecture, urbanism, and culture. Together, they form a critical infrastructure for understanding the world today.

Here, we highlight 12 of these texts that we believe can help readers foster an emancipatory imagination. Well need it for the turbulent times ahead.

Critique of Black Reason (2013)by Achille Mbembe

By delving into the work of Frantz Fanon and other critical thinkers, Mbembe renders the intersection where capitalism, exploitation, and race meet. Not much escapes Mbembes grasp, as he traces the creation of the concept of Blackness and the transatlantic slave trade to our current neoliberal moment, one characterized by the climatological crisis, the postimperial military complex, contemporary technologies of mass communication, and the commodification of death.

Necropolitics(2011)by Achille Mbembe and Gore Capitalism (2018)by Sayak Valencia

Capitalisms architecture is anchored in the foundations of death. Achille Mbembe and Sayak Valencia expose the relations between hyperviolence and law, militarization and the commodification of death, geopolitical borders, and the postcolonies, norm and exception, the state of war and states of security and freedom.

Caliban and The Witch (1998) by Silvia Federici and Learning From the Virus(2020) by Paul B. Preciado

For Silvia Federici and Paul B. Preciado, the body is the center around which capitalism, class, exploitation, and politics turn. Federici rethinks the origins and development of capitalism and a long history of models of resistance from a feminist viewpoint, while Preciado proposes to look at links between community and immunity, health and class, and subjecthood and sovereignty.

Potential History: Unlearning Imperialism (2019) by Ariella Azoulay and The Tertiary (2018)by Raquel Salas Rivera

By creating a potential history, Azoulay questions the imperialist construction of time, space, and politics through objects and experiences of struggles around the world, from the original peoples in the Americas, to the Congo under King Leopold II. Salas Rivera reexamines theories of value in Marxist economics and suggests that just as labor is usually the third thing that gives value, there are also other tertiaries between colonialism and Puerto Rico, queer and transness, the binary of colony and empire.

El Lector: A History of the Cigar Factory Reader (2010) by Araceli Tinajero and Mutual Aid: A Factor in Evolution (1902) by Pytor Kropotkin

In El Lector, Araceli Tinajero describes the evolution of the loudreaders and role of iconic figures like the Puerto Rican feminist and anarcho-syndicalist Luisa Capetillo in the Tobacco Factories across the Caribbean and U.S. as they were able to establish networks of subversive solidarity that promoted emancipatory practices. Among the texts read by Capetillo and others in the tobacco factories, Kropotkins Mutual Aid served as a model for solidarity, collective organization, and emancipatory empowerment.

In Praise of Laziness (1993) by Mladen Stilinovi and Laziness as the Real Truth of Mankind (1921) by Kazimir Malevich

Against the commodification of human life, Mladen Stilinovi and Kazimir Malevich plead for idleness as the ultimate goal of worldly existence. As Stilinovi recalls, Malevich criticized capitalism, because it enabled only a small number of capitalists to be lazy, but also state socialism, which lionized work and disparaged laziness. The lockdown of the past few months rendered architectural labor as non-essential, while making laziness all the more appealing, even necessary, something Stilinovi repeatedly notes in his work: There is no art without laziness. Work is a Disease. Work is a shame.

In Defense of the Poor Image (2009) by Hito Steyerl

In one of the most compelling manifestos about the post-internet era (the art and cultural phenomenon of the mid 2000s), Hito Steyerl reveals the value, intelligence, and subversive power of low-res images. Challenging the capitalist framework that focuses on authorship and high resolution, In Defense of the Poor Image is an ode to low-quality, mass-recycled, authorless pictures. In the kingdom of the internet, the poor image reigns supreme.

Cruz Garcia & Nathalie Frankowski are the founders of WAI Architecture Think Tank. The pair launched the Loudreaders Trade School in June 2020.

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WAI Architecture Think Tank launches critical education platform modeled on Caribbean loudreading - The Architect's Newspaper

Litecoin, Stellar’s Lumen, and Tron’s TRX – Daily Analysis August 4th, 2020 – FX Empire

For the day ahead

Stellars Lumen would need to avoid a fall through the $0.10545 pivot to support a run at the first major resistance level at $0.10891.

Support from the broader market would be needed, however, for Stellars Lumen to break back through to $0.1080 levels.

Barring a broad-based crypto rally, the first major resistance level would likely limit any upside.

Failure to avoid a fall through the $0.10545 pivot would bring the first major support level at $0.10176 into play.

Barring another extended crypto sell-off, however, Stellars Lumen should steer of sub-$0.10 levels and the second major support level at $0.09830.

First Major Support Level: $0.10176

First Major Resistance Level: $0.10891

23.6% FIB Retracement Level: $0.09960

38% FIB Retracement Level: $0.14336518

62% FIB Retracement Level: $0.2050

Trons TRX rallied by 4.72% on Monday. Partially reversing a 7.24% slide from Sunday, Trons TRX ended the day at $0.019895.

Tracking the broader market, Trons TRX dipped to an early morning intraday low $0.018847 before making a move.

Steering clear of the first major support level at $0.01746, Trons TRX rallied to a late afternoon intraday high $0.020083.

Falling short of the first major resistance level at $0.02090, Trons TRX fell back to sub-$0.020 levels before finding support.

Late in the day, Trons TRX recovered to $0.01989 levels to deliver the upside on the day.

At the time of writing, Trons TRX was up by 1.53% to $0.02020. A bullish start to the day saw Trons TRX rise from an early morning low $0.019914 to a high $0.02020.

Trons TRX left the major support and resistance levels untested early on.

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Litecoin, Stellar's Lumen, and Tron's TRX - Daily Analysis August 4th, 2020 - FX Empire

Litecoin (LTC) Down $0.53 in Last 4 Hours, Started Today Up 3.14%; in an Uptrend Over Past 14 Days – CFDTrading

Litecoin 4 Hour Price Update

Updated August 04, 2020 07:18 PM GMT (03:18 PM EST)

57.3 (USD) was the opening price of the four-hour candle for Litecoin, resulting in the last 4 hour candle being one in which price moved down 0.92% ($0.53) from the last 4 hour candle. Out of the 5 instruments in the Top Cryptos asset class, Litecoin ended up ranking 3rd for the four-hour candle in terms of price change relative to the last 4 hour candle.

Litecoin entered today at $58.53, up 3.14% ($1.78) from the day prior. This move happened on lower volume, as yesterdays volume was down 50.43% from the day before and down 55.31% from the same day the week before. Relative to other instruments in the Top Cryptos asset class, Litecoin ranked 4th since the day prior in terms of percentage price change. Here is a daily price chart of Litecoin.

The clearest trend exists on the 14 day timeframe, which shows price moving up over that time. For additional context, note that price has gone up 9 out of the past 14 days.

For laughs, fights, or genuinely useful information, lets see what the most popular tweets pertaining to Litecoin for the past day were:

Just under $2.6 bln of #Litecoin was sent from #LTC addresses in the past week (27 Jul 2 Aug).Thats the equivalent of buying 619,991,295 fart cushions at $4.17 each on Amazon.

Litecoin has a market cap of $3.8bn.What does Litecoin do again? RUNE has a market cap of $83m. Its about to battle-test bleeding edge blockchain tech which could draw huge rivers of liquidity and correlated value accrual.Arbitrary examples are my forte, thanks for asking.

@panini_pamela @LTCtruth People Who Do Things Right On The Switch Over Will Not Need A Job Ever Again!Biggest Transfer Of Wealth On The Way! The Biggest Thing About Corona Is To Get People To Wake Up And Realize No Ceiling Level For What You Can Earn In The New World Coming! I Smell Opportunities!

Continued here:

Litecoin (LTC) Down $0.53 in Last 4 Hours, Started Today Up 3.14%; in an Uptrend Over Past 14 Days - CFDTrading