NASA Computer Model Provides A New Portrait Of Carbon Dioxide

Provided by Patrick Lynch, NASAs Goddard Space Flight Center

An ultra-high-resolution NASA computer model has given scientists a stunning new look at how carbon dioxide in the atmosphere travels around the globe.

[ Watch the Video: A Year In The Life Of Earths CO2 ]

Plumes of carbon dioxide in the simulation swirl and shift as winds disperse the greenhouse gas away from its sources. The simulation also illustrates differences in carbon dioxide levels in the northern and southern hemispheres and distinct swings in global carbon dioxide concentrations as the growth cycle of plants and trees changes with the seasons.

Scientists have made ground-based measurements of carbon dioxide for decades and in July NASA launched the Orbiting Carbon Observatory-2 (OCO-2) satellite to make global, space-based carbon observations. But the simulation the product of a new computer model that is among the highest-resolution ever created is the first to show in such fine detail how carbon dioxide actually moves through the atmosphere.

While the presence of carbon dioxide has dramatic global consequences, its fascinating to see how local emission sources and weather systems produce gradients of its concentration on a very regional scale, said Bill Putman, lead scientist on the project from NASAs Goddard Space Flight Center in Greenbelt, Maryland. Simulations like this, combined with data from observations, will help improve our understanding of both human emissions of carbon dioxide and natural fluxes across the globe.

The carbon dioxide visualization was produced by a computer model called GEOS-5, created by scientists at NASA Goddards Global Modeling and Assimilation Office. In particular, the visualization is part of a simulation called a Nature Run. The Nature Run ingests real data on atmospheric conditions and the emission of greenhouse gases and both natural and man-made particulates. The model is then is left to run on its own and simulate the natural behavior of the Earths atmosphere. This Nature Run simulates May 2005 to June 2007.

While Goddard scientists have been tweaking a beta version of the Nature Run internally for several years, they are now releasing this updated, improved version to the scientific community for the first time. Scientists are presenting a first look at the Nature Run and the carbon dioxide visualization at the SC14 supercomputing conference this week in New Orleans.

Were very excited to share this revolutionary dataset with the modeling and data assimilation community, Putman said, and we hope the comprehensiveness of this product and its ground-breaking resolution will provide a platform for research and discovery throughout the Earth science community.

In the spring of 2014, for the first time in modern history, atmospheric carbon dioxide the key driver of global warming exceeded 400 parts per million across most of the northern hemisphere. Prior to the Industrial Revolution, carbon dioxide concentrations were about 270 parts per million. Concentrations of the greenhouse gas in the atmosphere continue to increase, driven primarily by the burning of fossil fuels.

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NASA Computer Model Provides A New Portrait Of Carbon Dioxide

NASA: stunning new look at how carbon dioxide travels in the atmosphere

GREENBELT, Md. (NASA) An ultra-high-resolution NASA computer model has given scientists a stunning new look at how carbon dioxide in the atmosphere travels around the globe.Plumes of carbon dioxide in the simulation swirl and shift as winds disperse the greenhouse gas away from its sources. The simulation also illustrates differences in carbon dioxide levels in the northern and southern hemispheres and distinct swings in global carbon dioxide concentrations as the growth cycle of plants and trees changes with the seasons.

Scientists have made ground-based measurements of carbon dioxide for decades and in July NASA launched the Orbiting Carbon Observatory-2 (OCO-2) satellite to make global, space-based carbon observations. But the simulation the product of a new computer model that is among the highest-resolution ever created is the first to show in such fine detail how carbon dioxide actually moves through the atmosphere.

While the presence of carbon dioxide has dramatic global consequences, its fascinating to see how local emission sources and weather systems produce gradients of its concentration on a very regional scale, said Bill Putman, lead scientist on the project from NASAs Goddard Space Flight Center in Greenbelt, Maryland. Simulations like this, combined with data from observations, will help improve our understanding of both human emissions of carbon dioxide and natural fluxes across the globe.

The carbon dioxide visualization was produced by a computer model called GEOS-5, created by scientists at NASA Goddards Global Modeling and Assimilation Office. In particular, the visualization is part of a simulation called a Nature Run. The Nature Run ingests real data on atmospheric conditions and the emission of greenhouse gases and both natural and man-made particulates. The model is then is left to run on its own and simulate the natural behavior of the Earths atmosphere. This Nature Run simulates May 2005 to June 2007.

While Goddard scientists have been tweaking a beta version of the Nature Run internally for several years, they are now releasing this updated, improved version to the scientific community for the first time. Scientists are presenting a first look at the Nature Run and the carbon dioxide visualization at the SC14 supercomputing conference this week in New Orleans.

Were very excited to share this revolutionary dataset with the modeling and data assimilation community, Putman said, and we hope the comprehensiveness of this product and its ground-breaking resolution will provide a platform for research and discovery throughout the Earth science community.

In the spring of 2014, for the first time in modern history, atmospheric carbon dioxide the key driver of global warming exceeded 400 parts per million across most of the northern hemisphere. Prior to the Industrial Revolution, carbon dioxide concentrations were about 270 parts per million. Concentrations of the greenhouse gas in the atmosphere continue to increase, driven primarily by the burning of fossil fuels.

Despite carbon dioxides significance, much remains unknown about the pathways it takes from emission source to the atmosphere or carbon reservoirs such as oceans and forests. Combined with satellite observations such as those from NASAs recently launched OCO-2, computer models will help scientists better understand the processes that drive carbon dioxide concentrations.

The Nature Run also simulates winds, clouds, water vapor and airborne particles such as dust, black carbon, sea salt and emissions from industry and volcanoes.

The resolution of the model is approximately 64 times greater than that of typical global climate models. Most other models used for long-term, high-resolution climate simulations resolve climate variables such as temperatures, pressures, and winds on a horizontal grid consisting of boxes about 50 kilometers (31 miles) wide. The Nature Run resolves these features on a horizontal grid consisting of boxes only 7 kilometers (4.3 miles) wide.

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NASA: stunning new look at how carbon dioxide travels in the atmosphere

NASA video shows carbon dioxide traveling the globe

Mention carbon dioxide and most people imagine an invisible force that is contributing to everything from sea level rise to melting glaciers.

Now, a team from NASA has unveiled an ultra-high resolution computer model that shows plumes and swirls of the greenhouse gas - in vivid reds, oranges and yellows - as its disperses around the globe, blown by the winds. It also illustrates the striking difference in carbon dioxide levels between the northern and southern hemispheres as well as seasonal swings in concentrations as the growth cycle of plants and trees changes with the seasons.

The oranges, reds and purples represent higher concentrations of carbon dioxide over the more industrialized northern hemisphere. The grays over countries like Russia and Indonesia represent carbon monoxide produced by burning forest fires.

Scientists are hoping the modeling - a visualization of a year's worth of carbon dioxide, similar to time lapse photography - will provide greater insight into how carbon dioxide behaves in the atmosphere and as well as what the climate will look like in the future.

"While the presence of carbon dioxide has dramatic global consequences, it's fascinating to see how local emission sources and weather systems produce gradients of its concentration on a very regional scale," said Bill Putman, lead scientist on the project from NASA's Goddard Space Flight Center in Greenbelt, Maryland. "Simulations like this, combined with data from observations, will help improve our understanding of both human emissions of carbon dioxide and natural fluxes across the globe."

Ground-based measurements of carbon dioxide for decades but this is the first time its movements have been modeled in such detail. The result are being presented Tuesday at a supercomputing conference in New Orleans.

The visualization in the model is part of a simulation called a "Nature Run," which ingests real data on atmospheric conditions and the emission of greenhouse gases and both natural and man-made particulates. The model is then is left to run on its own and simulate the natural behavior of the Earth's atmosphere. The Nature Run also simulates winds, clouds, water vapor and airborne particles such as dust, black carbon, sea salt and emissions from industry and volcanoes.

"We're very excited to share this revolutionary dataset with the modeling and data assimilation community," Putman said, "and we hope the comprehensiveness of this product and its ground-breaking resolution will provide a platform for research and discovery throughout the Earth science community."

This year, atmospheric carbon dioxide - the key driver of global warming - exceeded 400 parts per million across most of the northern hemisphere. Prior to the Industrial Revolution, carbon dioxide concentrations were about 270 parts per million. Greenhouse gas concentrations are expected to continue rising in the decades ahead, driven mostly by the burning fossil fuels like oil and coal.

Global leaders are set to meet next month in Peru to begin crafting an agreement requiring governments to cuts their greenhouse gas emissions starting in 2020, in order to keep temperatures from rising 2 degrees Celsius over pre-industrial times.

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NASA video shows carbon dioxide traveling the globe

NASA Announces Early Stage Innovations Space Tech Research Grants

NASA has selected 11 university-led proposals for the study of innovative, early stage technologies that address high priority needs of America's space program.

The selected proposals address unique, disruptive, or transformational technologies, including: advanced thermal protection materials modeling, computational materials, in situ utilization of asteroid materials, mobile robotic surface probe concepts for planetary exploration, and kinetic penetrators for icy planetary moons. Selection criteria required technology research that will provide dramatic improvements over existing capabilities for future science and human exploration missions.

"Research in these critical technology areas will enable science and exploration of our home planet, future deep space missions and our journey to Mars," said Michael Gazarik, associate administrator for NASA's Space Technology Mission Directorate in Washington. "New space technology enables exploration while providing real world economic benefits to the American people right here on Earth, right now."

Universities selected for NASA's Early Stage Innovation grants, and the titles of their proposals, are:

The awards from NASA's Space Technology Research Grants Program are worth as much as $500,000 each, with technology research and development efforts taking place over two to three years.

Aligned with NASA's Space Technology Roadmaps, and priorities identified by the National Research Council, the agencys technology research areas lend themselves to the early stage innovative approaches U.S. universities can offer for solving tough space technology challenges.

NASA's Early Stage Innovations efforts are an element of the agency's Space Technology Research Grants Program. This program is designed to accelerate the development of technologies originating in academia that support the future science and exploration needs of NASA, other government agencies, and the commercial space sector.

For more information about NASA's Space Technology Research Grants Program, visit:

http://go.usa.gov/X9eP

This solicitation is part of NASA's Space Technology Mission Directorate, which is responsible for innovating, developing, testing and flying hardware for use on future NASA missions. During the next 18 months, the directorate will make significant new investments to address several high-priority challenges for achieving safe and affordable deep space exploration. For more information about the directorate, visit:

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NASA Announces Early Stage Innovations Space Tech Research Grants

Breaking bread with nanotechnology | Michelle Sammon | TEDxUtica – Video


Breaking bread with nanotechnology | Michelle Sammon | TEDxUtica
This talk was given at a local TEDx event, produced independently of the TED Conferences. Utica, NY is a city in transition. Built on family owned businesses like local restaurants and bakeries...

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Breaking bread with nanotechnology | Michelle Sammon | TEDxUtica - Video

University of Houston researcher honored for work in nanomaterials

PUBLIC RELEASE DATE:

18-Nov-2014

Contact: Jeannie Kever jekever@uh.edu 713-743-0778 University of Houston @UH_News

Debora Rodrigues, assistant professor of civil and environmental engineering at the University of Houston, has received the Emerging Investigator award from the Sustainable Nanotechnology Organization (SNO).

Rodrigues has worked with nanomaterials since arriving at UH in 2010, using the technology to develop new methods for water purification and treatment. In addition to her research, she was recognized for her work with students and her outreach to other educators.

This was the first year for the award. Vicki Grassian, editor-in-chief of the journal Environmental Science, said Rodrigues was selected for her pioneering and outstanding contributions to the field of sustainable nanotechnology, including nanotoxicology and applications of nanotechnology in water remediation.

The award was announced at the conclusion of a SNO conference in Boston earlier this month.

Rodrigues said she wasn't expecting the honor, but it wasn't her first. She received a National Science Foundation (NSF) CAREER Award in 2011. That award, worth up to $450,000 over a five-year period, is given to promising junior faculty to help launch successful research and educational careers.

By then, Rodrigues was serving as co-principal investigator on another NSF grant, this one was aimed at offering middle and high school teachers an opportunity to spend their summers assisting in nanotechnology-related research projects conducted by faculty in UH's Cullen College of Engineering. This project received the U.S. President's Community Service Award in 2013. She also has mentored high school students to encourage them to enter engineering or other science fields.

Her twin passions of education and research came together this spring when a team of UH entrepreneurship students developed a business plan based on a technology Rodrigues created - a nanocomposite coating used for water purification, capable of removing heavy metals, radioactive materials and micro-organisms - and took it to competitions around the country, winning several before forming a startup business.

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University of Houston researcher honored for work in nanomaterials

Osceola research center to develop smart sensors, tech tools for advanced medicine

KISSIMMEE, Fla. (WOFL FOX 35 ORLANDO) - Osceola County is building a new research and development hub, which will take cutting edge technologies to amazing new levels. The $75Florida Advanced Manufacturing Research Center near Kissimmee will develop advanced smart sensors and photonics devices.

"It could enable a whole new world of photonics technologies," says Dan Holladay, who is leading the effort.

Holladay says those smart sensors will become the backbone for the "Internet of Things" -- some 50 billion gadgets and appliances, all communicating with each other to make our lives more convenient.

Holladay adds, "Over the last nine months or year, the Internet of Things has really gone viral and this is really a huge enabler of the advanced Internet of Things."

The center will also work to create smart sensors for manufacturing, the energy sector, aerospace, defense and healthcare companies.

"Nano and semi-conductor based technologies, which is what we are working on, are going to change healthcare in the future," he says.

Holladay says companies from around the world will work together at his R&D hub to develop microelectronics to detect and treat cancers and other diseases.

He points out, "You could be able to sample blood and be able to really detect diseases now. You could tell whether or not treatments are working properly. You could test DNA in matters of minutes and a few hundred dollars."

Holladay hopes these nano technologies will be ready to use for advanced medical care within three to five years.

"Especially if you get a manufacturing development facility locked into place where you can really accelerate the commercialization of these technologies."

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Osceola research center to develop smart sensors, tech tools for advanced medicine

Thomas Gaborski named 2014 Young Innovator by international Biomedical Engineering Society

PUBLIC RELEASE DATE:

17-Nov-2014

Contact: Michelle Cometa macuns@rit.edu 585-475-4954 Rochester Institute of Technology @ritnews

Thomas Gaborski's research may be in ultra-thin nano-membranes, but it's going to be titanic in advancing tissue engineering.

Gaborski, assistant professor of biomedical engineering at Rochester Institute of Technology, and his research team are developing ways to use ultra-thin nano-membranes and adipose stem cells to create the vascular network necessary in engineering tissue, skin and organs.

For these organs to be viable, there is a need for not only the organ structure but also the inner network of micro-vessels and capillaries. Gaborski is helping develop that complex structure, using transparent and permeable membrane "scaffolds" to support cell and tissue growth, essential to tissue engineering.

Using adipose-derived stem cells that come from fat tissue, acquired from adults rather than embryos, Gaborski has been able to create functional microenvironments that help support and differentiate stem cells into the specialized cells that make up the human body. Creating engineered tissues from stem cells can help to address the critical shortage of donor organs. It also may alleviate some aspects of organ rejection by an individual's immune system because of the likelihood that an individual's own stem cells could generate needed tissue.

For his work with thin membranes and cell culture on membranes, Gaborski received the 2014 Young Innovator Award in Cellular and Molecular Bioengineering given by the Biomedical Engineering Society this fall. The award is given to profile the best research being carried out by talented assistant professors working in the growing bioengineering field. He presented results of his work in porous membranes and the ability to control cell functions at the society's annual meeting, Oct. 22-25 in San Antonio, Texas.

The goal of tissue engineering is to repair or replace tissues and organs damaged as a result of injury or disease. This requires the precise use of many types of cells, support scaffolds and biochemical factors to create replacement tissue. It is important to design these structures with the proper mechanical and physiological requirements, said Gaborski, a faculty member in RIT's Kate Gleason College of Engineering.

Today, researchers can develop two-dimensional tissues such as artificial skin that is thin enough to receive needed oxygen and nutrients. However, most organs are three-dimensional, he explained.

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Thomas Gaborski named 2014 Young Innovator by international Biomedical Engineering Society

Wisconsin Alumni Association honors Horicon native, now Silicon Valley leader, with Distinguished Alumni Award

MADISON, Wis. The Wisconsin Alumni Association (WAA) has honored Michael Splinter, chair of the board and former CEO of Applied Materials, with a Distinguished Alumni Award. Splinter is a graduate of the College of Engineering at the University of Wisconsin-Madison.

Mike has been involved in making more computer chips than almost anyone in the world, said Ian Robertson, dean of the College of Engineering.

Splinters career has grown from leading startups to serving as chief executive officer of global economic giant Applied Materials, a nano-manufacturing company that develops equipment, software, and services for semiconductor chips.

The Distinguished Alumni Award is the highest honor bestowed by WAA. Since 1936, WAA has presented the awards to the most prestigious graduates of UW-Madison to recognize their professional achievements, contributions to society and support of the university.

Mike exhibits extraordinary leadership, not only throughout his career and as a recognized leader in energy efficiencies and solutions to reduce fossil-fuel use, but he is also a great friend and passionate alumnus with deep commitment to the university and to fellow Badgers, said Paula Bonner, president of the Wisconsin Alumni Association.

As a student hailing from Horicon, Wis., Splinter studied electrical engineering at UW-Madison, where he found one of the first integrated-circuit fabrication labs in the country, and a ringside seat to the computer revolution.

After graduating with a bachelors degree in 1972 and a masters degree in 1974, Splinter moved to Silicon Valley, where his career included posts at Rockwell Internationals electronics research center and 20 years at Intel.

In 2003, he was named CEO of Applied Materials, where he earned recognition as a leader in energy efficiencies and solutions to reduce fossil fuel use.

I grew up in a very small town, and without the education I received at Wisconsin, my life would have been completely different, Splinter told On Wisconsin Magazine. I want to see young people have the same opportunities Ive had.

Splinter continues to give back to his alma mater through service on the board of directors of the Wisconsin Foundation and Alumni Association. Hes also advised boards in the College of Engineering.

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Wisconsin Alumni Association honors Horicon native, now Silicon Valley leader, with Distinguished Alumni Award

Golf Documentary in the Works

Director/producer Erik Anders Lang has announced the start of production of a new movie, "Be the Ball: A Golf Documentary," which looks at the history of the sport while conducting an experiment on the use of mind-control techniques on a select group of players. Lang proposes that mental fitness is more important than skill or physical conditioning in golf, and that honing mental acuity can take players "into the zone" to achieve demonstrable results in amateurs and pros alike.

The film will feature interviews with players like Bernhard Langer, Nick Price and Rory McIlroy; instructors and coaches including "Zen Golf" author Dr. Joseph Parent, Tom House (MLB pitching coach), and Tigers Woods' former coach Sean Foley; spiritual thinkers Ram Dass and Deepak Chopra, and dozens of celebrities known for their passion for the game, including Bill Murray, Kenny G, Kelly Slater and executive producer Cary Woods. Lang is supplementing his own financing of the film with a Kickstarter campaign.

Ever since Scots began whacking a ball across fences with sticks in the Middle Ages, golf has beguiled yet confounded millions and become an intellectual pursuit more akin to chess than a show of physical prowess. Like few other pursuits, golf has spanned the cultural gap between East and West, and is thought by some as the most Eastern of "Western" sports. Golf is both a challenging game and sport at once, yet more popular in terms of customer spending in North America than football, baseball, basketball and hockey combined.

Lang came to filmmaking from photography. Considered by David LaChapelle as his protg, he moved into making music videos for Moby, Public Enemy and Escondido, as well as commercial films for Louis Vuitton, Hollister, Honda, Red Bull, Sony, Serato and TED. He hopes his latest film is illustrative and instructive, one that both entertains and educates with an overview of the game.

After establishing his thesis with background, interviews and commentary, Lang will convene a group retreat - a master class of pros, celebrities and amateurs - at a golf resort and put his theory of the mind-body connection to the test. There, teachers Dr. John Demartini; Tim Kramer; PGA Master Professional Scott Cranfield; Julie Elion; and Mahadeva Ishaya, the Scottish monk turned golf pro, will focus on the mental aspects of training, utilize scientific techniques like biofeedback and physiological telemetry, and methods ranging from meditation to Zen archery.

Subjects will play no more than an hour of golf at a time per day. A control group receiving conventional golf instruction will establish a baseline for the experiment. Then, the players will return home, resume their competitive play and the film will document their results. Lang expects to complete the film in time for the 2016 Rio de Janeiro Olympics, where golf returns to medal competition for the first time in more than a century.

"People have tackled elements of the mind-body connection in sport - and in golf in particular," Lang explains. "But nobody has yet undertaken a comprehensive overview, analysis, training and tracking of a multi-platform experience - a player's surrender to the vast potential of the mind's control over that little white ball - as 'Be the Ball' will do."

He continues, "There are many different ways of accessing the zone; spirituality is one of several ways to get there. We are combining that with a number of mind-based stress reduction models to make it achievable for both pros and amateurs."

Lang promises his film will ignite a global sports-spirituality movement. "There is no Holy Grail in golf," he concludes. "But many little cups of wisdom, serenity and focus that, used together, offer real potential to make a fundamental change in a player's success and satisfaction at every skill level. Our film promises to show players and fans the best of them."

"Be the Ball's" Kickstarter program will offer a variety of premiums for golfers, mystics and fans alike contributing to the fundraising campaign: autographed items, memorabilia, golf lessons, DVDs and other unique items. Premiums range from "good karma for one round" all the way up to taking part in the experiment on set with Lang.

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Golf Documentary in the Works

How To Capture Video Game Footage On PS4, Xbox One, PC And Mac

Ever do something amazing in a game and wish you could share the clip with the world (or at least Facebook)? Well, thanks to a plethora of built-in tools and software designed to record gameplay, it's easier than ever before. Read on for Kotaku's (mostly) definitive guide to capturing gameplay video on your consoles, PC, or even a Mac!

We often get asked how to capture and share clips either for YouTube or for our Highlight Reel feature. During the last console generation, players had to use external devices to capture gameplay video. Now the latest round of consoles (well, two of them) have built-in video capture and streaming functions, but even those can cause some hassles if you want to upload your video to YouTube instead of OneDrive or Facebook.

Since I'll be covering a variety of products and applications, this post will focus on the basics of each. I'll get more detailed with the consoles since those will be the most commonly used. Let's get started!

Whether you're shopping for a video capture device, trying to get video from one program to work with another, or any number of other situations, these terms might come up. This is just a super-basic explanation for each in case you get lost during this article.

To capture video from a console through a third-party device, you'll have to turn off your console's HDCP setting (thanks, Hollywood). Theoretically, your video apps like Netflix might not work while HDCP is turned off, but I've been able to use Netflix with HDCP off, so...

_()_/

When capturing video, you want to keep in mind what your goal is going to be. If you just want to share unexpected moments, you need some kind of buffer recording feature, otherwise you'll have dozens of hours of video to go through every time you want to find a 30-second clip. However, if you want to make fragvideos of all your countless headshots, you don't want to stop playing to click record every minute or two, so you need to be recording constantly. That means you need to be aware of how much each hour of video is taking up, and have enough hard drive space to store it all.

When using a video capture device to capture console footage, the device needs to be powered to pass the video through to your TV. If you don't want to constantly have to switch cables around or have your computer on, you can use an HDMI splitter between your console and the capture device to avoid that problem. This will split the HDMI signal so that one can go directly to your TV and the other to your capture device. It's a handy setup that will help you avoid some minor nuisances while playing. I'd suggest it to anyone who has some extra cash for a splitter.

The focus of this guide is on capturing short clips and getting them onto the internet to be seen by others. That is also the first step toward getting all the footage for bigger, more complicated projects, but that's a topic for a separate article. While this post won't explain exactly how to use every device or program, that should be easy enough to figure out. The goal here is to help point you in the right direction for whatever you might be trying to do, and to hopefully help you avoid some common mistakes.

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How To Capture Video Game Footage On PS4, Xbox One, PC And Mac

How to use Google Drive on Android, iOS

Google Drive for both Android and iOS has matured quite a bit since its release. Here's some advice on getting started with the app.

Jason Cipriani/CNET

Editors' Note: This article was originally published April 24, 2012, and has been updated to reflect the numerous updates, changes and additions to Google Drive since then.

Since its launch in early 2012, the Google Drive app has seen many changes. When it originally launched it replaced the Google Docs app, didn't allow you to actually edit documents on iOS, but allowed for creating and editing Google Docs files within the Android app. Now it better serves as a hub for accessing the various types of files you store within Google Drive.

Screenshot by Jason Cipriani/CNET

The main screen of Google Drive provides a few options for navigating your files. You will have quick access to files in your Drive, any documents that have been shared with you, any files or folders you have starred, recently opened or edited as well as any files you have downloaded for offline access.

When you first launch the app, you'll find a list of your folders and files stored in Google Drive. The default thumbnail view (pictured on the left above) can be changed to a list view (middle) by tapping on the list icon in the top menu bar.

Naturally, tapping on an item will open it. Tapping on the "i" icon, however, will open the details screen (pictured right) for the respective file or folder. On this screen you can view who has access, when changes were made, who made them and other important details. Additionally, you will find options for sharing, moving, deleting, renaming, starring (for quick access) and for files the option to download it to your device for offline access.

Screenshot by Jason Cipriani/CNET

The Google Drive app for Android was recently updated with the Material Design language, complete with a floating "New" button and fun animations. Tapping on the circular, red button will bring up a prompt. The options for creating a new document include uploading a file from your device, scanning a document, creating a folder and lastly, creating a Docs, Sheets or Slides document. The iOS app is sure to receive the same design treatment, but in the mean time you can tap on the "+" in the upper-right hand corner to create a new document.

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How to use Google Drive on Android, iOS

Microsoft unveils Office 365 Video for secure enterprise video sharing and streaming

Microsoft is giving Office 365 users an early glimpse of what it hopes will become the future of enterprise video sharing. Office 365 Video harnesses the power of SharePoint and Azure Media Services to create a tool that gives businesses a one-stop-shop for uploading, sharing, delivering and streaming videos.

A number of possible scenarios are set out by Mark Kashman, a senior product manager in the Office 365 group. From providing employees with access to training videos to delivering CEO messages, this is a flexible tool that has been designed with security and simplicity in mind. Office 365 Video is not expected to launch until early next year, but a sneak peak is available right now.

For anyone who has signed up for Office 365 First Release, the rollout starts now, but general release is still a few months away. It gives organizations a single location to store videos, and there is a strong focus on security at all stages of delivery. Videos can be uploaded in a number of popular formats, and they'll be automatically converted into streamable formats. Office 365 Video aims to provide the best possible experience for anyone watching streaming video, no matter what device they are using, and to this end, multiple versions of the same video are create at different quality levels -- although only the initial upload counts against storage usage.

Office 365 Video adapts video playback according to network conditions and the devices involved. The aim is to provide the highest quality video possible, and checks are performed every couple of seconds to see if quality should be dropped slightly to deliver better performance. Uploaded videos are fed into Office Graph and are discoverable in Delve, with the Delve cards automatically pulling in pertinent information about videos. A page is created for every video that's uploaded, and this features the option to share via Yammer for collaborative work.

This is all part of Microsoft's NextGen Portals for SharePoint which will make it easier than ever to pull in information from a variety of sources, and make it available to a range of devices. As this is an enterprise tool, there are suitable security tools in place to ensure that videos are only accessible to authorized users.

Check out the video below where Microsoft shows how Office 365 video combines the power of SharePoint Online and Azure Media Services:

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Microsoft unveils Office 365 Video for secure enterprise video sharing and streaming

Heather Sugarman, CRNP Lehigh Valley Health Network Family Medicine – Video


Heather Sugarman, CRNP Lehigh Valley Health Network Family Medicine
Heather Sugarman, CRNP, is a certified registered nurse practitioner in family medicine with Lehigh Valley Health Network. Being in the community for as long as I have been, I have created...

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Heather Sugarman, CRNP Lehigh Valley Health Network Family Medicine - Video