The Microvision pico-projector video game gun controller we profiled last month might actually see the light of day—and soon. Who's ready for some murky, awkward angle FPS fun?
I mean, I kid Microvision about the fact that you'd need a cylindrical room with nothing on the walls and no light to use this controller properly, really, but nevertheless—my angst aside—there seems to be enough demand in place that their CEO is going to market this thing sooner rather than later.
CEO Alexander Tokman said manufacturer samples are slated to be sent out later this year, with cellphone, video game and other markets creating real, live products sometime in 2011. Because random, screaming kids playing Gears of War 2 on the side of the subway during the morning rush would be totally cool with me... [Projector Info]
The X65F uses "force sensing" tech, just like military planes today. In layman's terms, that means no moving parts.
Apply subtle pressure to the 'stick, and your plane banks and turns on a dime.
Twist the controller for precise rudder control, writes ars technica, and then before you know it the joystick is performing almost like an extension of your hand.
Dual engine control for games that support it, or lock them together for games that don't.
Saitek claims that with the X65F there are 608 possible commands a player can issue without ever taking their hands off the controls.
And while the X65F won't cost you millions, it certainly isn't cheap at $400. This is not including the optional "Saitek Pro Flight Instrument Panels" that you can bolt on the back for a crazy amount of realism. [


D. J. Grothe, the new President of the James Randi Educational Foundation, was interviewed by the folks at 



