A.I. Artificial Intelligence – Wikipedia, the free …

A.I. Artificial Intelligence, also known as A.I., is a 2001 American science fiction drama film written, directed, and produced by Steven Spielberg, and based on Brian Aldiss's short story Super-Toys Last All Summer Long. The film stars Haley Joel Osment, Jude Law, Frances O'Connor, Brendan Gleeson, and William Hurt. Set sometime in the future, A.I. tells the story of David, a childlike android uniquely programmed with the ability to love.

Development of A.I. originally began with director Stanley Kubrick in the early 1970s. Kubrick hired a series of writers up until the mid-1990s, including Brian Aldiss, Bob Shaw, Ian Watson, and Sara Maitland. The film languished in development hell for years, partly because Kubrick felt computer-generated imagery was not advanced enough to create the David character, whom he believed no child actor would believably portray. In 1995, Kubrick handed A.I. to Spielberg, but the film did not gain momentum until Kubrick's death in 1999. Spielberg remained close to Watson's film treatment for the screenplay. The film was greeted with generally favorable reviews from critics and grossed approximately $235 million. A small credit appears after the end credits, which reads "For Stanley Kubrick."

In the late 21st century, global warming has flooded coastlines, and a drastic reduction of the human population has occurred. There is a new class of robots called Mecha, advanced humanoids capable of emulating thoughts and emotions. David (Osment), a prototype model created by Cybertronics of New Jersey, is designed to resemble a human child and to display love for its human owners. They test their creation with one of their employees, Henry Swinton (Robards), and his wife Monica (O'Connor). The Swintons' son, Martin (Thomas), was placed in suspended animation until a cure can be found for his rare disease which is caused by the Sinclair virus. Although Monica is initially frightened of David, she eventually warms to him and activates his imprinting protocol, which irreversibly causes David to project love for her, the same as any child would love a parent. He is also befriended by Teddy (Angel), a robotic teddy bear, who takes it upon himself to care for David's well-being.

A cure is found for Martin and he is brought home; a sibling rivalry ensues between Martin and David. To get him into trouble, Martin convinces David to go to Monica in the middle of the night and cut off a lock of her hair, but the parents wake up and are very upset. At a pool party, one of Martin's friends activates David's self-protection programming by poking him with a knife. David clings to Martin and they both fall into the pool, where the heavy David sinks to the bottom while still clinging to Martin. Martin is saved from drowning, but Henry in particular is shocked by David's actions, becoming concerned that David's capacity for love has also given him the ability to hate. Henry persuades Monica to return David to Cybertronics, where David will be destroyed. However, Monica cannot bring herself to do this, and instead abandons David in the forest (with Teddy) to hide as an unregistered Mecha. David is captured for an anti-Mecha Flesh Fair, an event where obsolete and unlicensed Mecha are destroyed in front of cheering crowds. David is nearly killed, but the crowd is swayed by his realistic nature and he escapes, along with Gigolo Joe (Law), a male prostitute Mecha on the run after being framed for murder.

The two set out to find the Blue Fairy, whom David remembers from the story The Adventures of Pinocchio. He is convinced that the Blue Fairy will transform him into a human boy, allowing Monica to love him and take him home. Joe and David make their way to Rouge City. Information from a holographic answer engine called "Dr. Know" (Williams) eventually leads them to the top of Rockefeller Center in partially flooded Manhattan. David meets his human creator, Professor Allen Hobby (Hurt), who excitedly tells David that finding him was a test, which has demonstrated the reality of his love and desire. It also becomes clear that many copies of David, along with female versions, are already being manufactured. David sadly realizes he is not unique. A disheartened David attempts to commit suicide by falling from a ledge into the ocean, but Joe rescues him with the amphibicopter. David tells Joe he saw the Blue Fairy underwater, and wants to go down to her. At that moment, Joe is captured by the authorities with the use of an electromagnet, but sets the amphibicopter on submerge. David and Teddy take it to the fairy, which turns out to be a statue from a submerged attraction at Coney Island. Teddy and David become trapped when the Wonder Wheel falls on their vehicle. Believing the Blue Fairy to be real, David asks to be turned into a real boy, repeating his wish without end, until the ocean freezes in another ice age and his internal power source drains away.

Two thousand years later, humans are extinct and Manhattan is buried under several hundred feet of glacial ice. The now highly advanced Mecha have evolved into an intelligent, silicon-based and alien-looking form with the ability to perform some type of time manipulation and telekinesis. On their project to studying humans believing it was the key to understanding the meaning of existence they find David and Teddy and discover they are original Mecha who knew living humans, making the pair very special and unique. David is revived and walks to the frozen Blue Fairy statue, which cracks and collapses as he touches it. Having received and comprehended his memories, the advanced Mecha use these to reconstruct the Swinton home and explain to David via an interactive image of the Blue Fairy (Streep) that it is impossible to make him human. However, at David's insistence, they recreate Monica from DNA in the lock of her hair which Teddy had saved for unknown reasons. One of the futuristic Mecha tells David that the clone can only live for a single day, and the process cannot be repeated. But David keeps insisting, so they fast forward the time to the next morning, and David spends the happiest day of his life with Monica and Teddy. Monica tells David that she loves him, and has always loved him, as she drifts to sleep for the last time. David lies down next to her, closes his eyes and goes "to that place where dreams are born". Teddy enters the room, climbs onto the bed, and watches as David and Monica lie peacefully together.

Kubrick began development on an adaptation of Super-Toys Last All Summer Long in the early 1970s, hiring the short story's author, Brian Aldiss to write a film treatment. In 1985, Kubrick brought longtime friend Steven Spielberg on board to produce the film,[5] along with Jan Harlan. Warner Bros. agreed to co-finance A.I. and cover distribution duties.[6] The film labored in development hell, and Aldiss was fired by Kubrick over creative differences in 1989.[7]Bob Shaw served as writer very briefly, leaving after six weeks because of Kubrick's demanding work schedule, and Ian Watson was hired as the new writer in March 1990. Aldiss later remarked, "Not only did the bastard fire me, he hired my enemy [Watson] instead." Kubrick handed Watson The Adventures of Pinocchio for inspiration, calling A.I. "a picaresque robot version of Pinocchio".[6][8]

Three weeks later Watson gave Kubrick his first story treatment, and concluded his work on A.I. in May 1991 with another treatment, at 90 pages. Gigolo Joe was originally conceived as a GI Mecha, but Watson suggested changing him to a male prostitute. Kubrick joked, "I guess we lost the kiddie market."[6] In the meantime, Kubrick dropped A.I. to work on a film adaptation of Wartime Lies, feeling computer animation was not advanced enough to create the David character. However, after the release of Spielberg's Jurassic Park (with its innovative use of computer-generated imagery), it was announced in November 1993 that production would begin in 1994.[9]Dennis Muren and Ned Gorman, who worked on Jurassic Park, became visual effects supervisors,[7] but Kubrick was displeased with their previsualization, and with the expense of hiring Industrial Light & Magic.[10]

Stanley [Kubrick] showed Steven [Spielberg] 650 drawings which he had, and the script and the story, everything. Stanley said, "Look, why don't you direct it and I'll produce it." Steven was almost in shock.

In early 1994, the film was in pre-production with Christopher "Fangorn" Baker as concept artist, and Sara Maitland assisting on the story, which gave it "a feminist fairy-tale focus".[6] Maitland said that Kubrick never referred to the film as A.I., but as Pinocchio.[10]Chris Cunningham became the new visual effects supervisor. Some of his unproduced work for A.I. can be seen on the DVD, The Work of Director Chris Cunningham.[12] Aside from considering computer animation, Kubrick also had Joseph Mazzello do a screen test for the lead role.[10] Cunningham helped assemble a series of "little robot-type humans" for the David character. "We tried to construct a little boy with a movable rubber face to see whether we could make it look appealing," producer Jan Harlan reflected. "But it was a total failure, it looked awful." Hans Moravec was brought in as a technical consultant.[10] Meanwhile, Kubrick and Harlan thought A.I. would be closer to Steven Spielberg's sensibilities as director.[13][14] Kubrick handed the position to Spielberg in 1995, but Spielberg chose to direct other projects, and convinced Kubrick to remain as director.[11][15] The film was put on hold due to Kubrick's commitment to Eyes Wide Shut (1999).[16] After the filmmaker's death in March 1999, Harlan and Christiane Kubrick approached Spielberg to take over the director's position.[17][18] By November 1999, Spielberg was writing the screenplay based on Watson's 90-page story treatment. It was his first solo screenplay credit since Close Encounters of the Third Kind (1977).[19] Spielberg remained close to Watson's treatment, but removed various sex scenes with Gigolo Joe, which Kubrick had in mind.[citation needed] Pre-production was briefly halted during February 2000, because Spielberg pondered directing other projects, which were Harry Potter and the Philosopher's Stone, Minority Report and Memoirs of a Geisha.[16][20] When he decided to fast track A.I., Spielberg brought Chris Baker back as concept artist.[15]

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A.I. Artificial Intelligence - Wikipedia, the free ...

Big Data is the new Artificial Intelligence

This is the first of a couple columns about a growing trend in Artificial Intelligence (AI) and how it is likely to be integrated in our culture. Computerworld ran an interesting overview article on the subject yesterday that got me thinking not only about where this technology is going but how it is likely to affect us not just as a people. but as individuals. How is AI likely to affect me? The answer is scary.

Today we consider the general case and tomorrow the very specific.

The failure of Artificial Intelligence. Back in the 1980s there was a popular field called Artificial Intelligence, the major idea of which was to figure out how experts do what they do, reduce those tasks to a set of rules, then program computers with those rules, effectively replacing the experts. The goal was to teach computers to diagnose disease, translate languages, to even figure out what we wanted but didnt know ourselves.

It didnt work.

Artificial Intelligence or AI, as it was called, absorbed hundreds of millions of Silicon Valley VC dollars before being declared a failure. Though it wasnt clear at the time, the problem with AI was we just didnt have enough computer processing power at the right price to accomplish those ambitious goals. But thanks to Map Reduce and the cloud we have more than enough computing power to do AI today.

The human speed bump. Its ironic that a key idea behind AI was to give language to computers yet much of Googles success has been from effectively taking language away from computers -- human language that is. The XML and SQL data standards that underly almost all web content are not used at Google where they realized that making human-readable data structures made no sense when it was computers -- and not humans -- that would be doing the communicating. Its through the elimination of human readability, then, that much progress has been made in machine learning.

You see in todays version of Artificial Intelligence we dont need to teach our computers to perform human tasks: they teach themselves.

Google Translate, for example, can be used online for free by anyone to translate text back and forth between more than 70 languages. This statistical translator uses billions of word sequences mapped in two or more languages. This in English means that in French. There are no parts of speech, no subjects or verbs, no grammar at all. The system just figures it out. And that means theres no need for theory. It works, but we cant say exactly why because the whole process is data driven. Over time Google Translate will get better and better, translating based on what are called correlative algorithms -- rules that never leave the machine and are too complex for humans to even understand.

Google Brain. At Google they have something called Google Vision that currently has 16000 microprocessors equivalent to about a tenth of our brains visual cortex. It specializes in computer vision and was trained exactly the same way as Google Translate, through massive numbers of examples -- in this case still images (BILLIONS of still images) taken from YouTube videos. Google Vision looked at images for 72 straight hours and essentially taught itself to see twice as well as any other computer on Earth. Give it an image and it will find another one like it. Tell it that the image is a cat and it will be able to recognize cats. Remember this took three days. How long does it take a newborn baby to recognize cats?

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Big Data is the new Artificial Intelligence

Upcoming Best Bet: Reggae at Clematis by Night

OPENING FRIDAY

Can artificial intelligence

and emotions mix?

Yesterday, Dr. Will Caster was only human. Today, in Transcendence, its another story. Johnny Depp stars as Dr. Will Caster, an artificial-intelligence researcher who is developing a thinking machine that will combine all the worlds knowledge and the full range of human emotions, a process he calls transcendence. Unfortunately for Caster, he has become famous and controversial. Protesters cause him to become swept up in his own experiment. Will he survive? Movie is rated PG-13; running time two hours.

WEST PALM BEACH

Clematis by Night

On Thursday, hear reggae fusion by Army Gideon, energetic musicians with a repertoire of live music and songs of freedom. Members are: lead singer Anbesa Tafari, lead guitarist Richard Lion Boswell, bassist Sheldon Satchell, drummer Dane Spice Hutton, keyboardist Kevin Cabbage Brown and trumpeter Chico Chin. Their sound has its foundation in reggae music but also transcends genres such as blues, rock and funk.Free. Centennial Square in the 100 block of Clematis Street. 561-822-1515; http://www.clematisbynight.net.

WEST PALM BEACH

Art After Dark

Culture at a discount

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Upcoming Best Bet: Reggae at Clematis by Night

Marissa Mayer: Aviate key to Yahoo's mobile ad biz

Yahoo CEO Marissa Mayer at TechCrunch Disrupt 2013 in San Francisco. Daniel Terdiman/CNET

Right from the start of her tenure in July 2012, Yahoo CEO Marissa Mayer has said repeatedly that she wants Yahoo to be synonymous with mobile computing. If she's successful in achieving her ambition, a small, little-known artificial intelligence company called Aviate figures to play a pivotal role.

Akin to the service Google Now, Aviate takes advantage of a user's context -- like frequently used apps or the time of day -- to surface useful apps and information on an Android homescreen the moment it becomes most useful. Yahoo announced the rumored $80 million acquisition in January during her keynote at the Consumer Electronics Show in Las Vegas, and it already merited a special call-out during the company's latest earnings call.

"Aviate is a central part of our mobile search," Mayer said during a video conference call on Tuesday to discuss first quarter earnings.

But a good user experience isn't the only thing Mayer is after. She -- and more importantly, investors -- are concerned with bolstering mobile advertising opportunities, an area Yahoo has fallen sharply behind on. Last quarter, she said the company's mobile advertising revenue is "not material." By contrast, Facebook makes about 53 percent of its advertising revenue on mobile.

Yahoo's Mark Daiss, co-founder of artificial intelligence service Aviate Yahoo

Yahoo has put a lot of investment recently in native ads, or the type of ad that fits in more with editorial content than one that's clearly cordoned off. In February, Yahoo launched Gemini, a marketplace geared toward advertisers interesting in native ads. Aviate, Mayer said, will be where the company can experiment with those ads.

"What formats work well when we look at contextual search?" Mayers said. Native ads, "work well with Aviate. There's a lot of experimentation."

"We think there's a great opportunity there to be really industry leading," she continued. "That's what our acquisition of Aviate was really about."

When asked by CNET in April, Sameet Sinha, a senior analyst at research firm B. Riley and Co. (which owns a small holding in Yahoo), speculated on the opportunity. "If something can tie together your life, there is significant opportunity there to monetize each step: In the morning, stop at this place to get coffee, then this gas station," he said.

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Marissa Mayer: Aviate key to Yahoo's mobile ad biz

Comets I seals playoff berth

Wednesday, April 16, 2014

Comets I is assured of a playoff stint in the Major division of the 2014 Saipan Little League Baseball, following a 7-6 win over the IP&E Rockies last Saturday at the Miguel Tan Ge Basa Pangelinan Ballfield.

Comets I improved to a 10-3 record with one game left in the regular season of the 15-team field, joining the Falcons (11-2), IT&E (12-2), and the Braves (11-2) in the playoffs. The Rockies fell to a 6-7 slate and are battling five other teamsLaolao Bay (7-5), JPO Enforcers (8-4), Little Legals (8-5), McDonalds (6-7), and the Hustlers (7-8)for the four remaining playoff tickets. Standings are not yet official and were made after last Sundays matches.

Francisco Frederick got two straight strikeouts and also played a crucial role in the third out at the bottom of the sixth inning to help Comets I nose out IP&E.

The bottom of the sixth inning began with Comets I starting pitcher Jessie Taitano walking leadoff batter Elijah Lizama, who went on to advance to second and third off passed balls. Taitano was then relieved by Frederick, who struck out the Rockies next two batters before walking fourth batter Laterel Deleon Guerrero. Keoni Lizama was next at bat for the Rockies and was booted out on a 1-3 putout play, saving Comets Is one-run win.

IP&E threatened Comets I, 6-7, when Dai Podziewski scored off an error at centerfield at the bottom of the fifth inning and Comets I went 1-2-3 on a double play at the top of the last inning.

Comets I was without a run in the last three innings, but its five-run top of the first gave the team cushion. Taitano blasted a two-run double in the first inning, while Sebastian Saures and Niffton Rasiong hit RBI singles, and the other run came off a miscue at third base.

A one-run homer from Tyrese Camacho, Podziewskis RBI single, and Brandon Delos Reyes run off an error at first base kept IP&E in the game, 4-5, and the latter remained in contention in the next four innings before Frederick stepped up on defense and saved the day for Comets I.

Enforcers 8, Red Sox 6 The JPO Enforcers boosted their playoff chances after slipping past the Red Sox in the third and final game last Saturday.

The Enforcers won the exchanged in the first four innings and shut out the Red Sox in the last two for the close win. Peter Litulimar contributed two RBIs and two runs in the four innings, hitting a single and triple in the second and fourth inning, respectively. The Enforcers got two more earned runs.

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Comets I seals playoff berth

Inside the Comets: Comets Graphic Designer Eric Kowiatek

April 14, 2014 - American Hockey League (AHL) Utica Comets If you've been to a Comets game in The AUD then you know where the in-game videoboard "magic" is created. You may not be aware of it, but the room with the glass windows opposite the team's merchandise store is where it all happens.

Teamwork, a term used frequently when attempting to explain success, regardless the process and its level of complexity, is alive and well at Comets home games. Stationed in the press box well before the game or pre-game skate takes place, is Gina Nassivera - Comets Director of Game Presentation. Throughout the night, seamlessly and with anonymity, Nassivera centers a majority of all that is seen and heard on the video boards, and by script ensures all sponsorships and fan interaction goes off as planned.

Creating "magic" to satisfied fans by Nassivera comes by carefully designing a pleasing package. Having spent the past three seasons as game operations and event manager for the Rockford IceHogs, Nassivera came to Utica knowing what hockey fans want beyond how the team would skate. With her headset on, the Washington County (NY) native calls the shots to the "magic" room, located on The AUD's concourse.

Similar to the "war room" in Toronto, where NHL officials staff on game day, to answer requests from on and off-ice officials, the newly built and equipped "magic" room is where the fan experience are born. North Utica native Eric Kowiatek, 27, is the equivalent of an assistnat coach/coordinator for Nassivera on gameday. Taking commands, verbally as well as following the script, brings to life animation combined with video to the video boards as well as the halo video part of the scoreboard.

At a Comets-Albany game, around 5:30pm, 15-minutes prior to doors opening to season ticket holders, Kowiatek is already in position for his night's work. By day, the Comets' graphic designer, Kowiatek goes largely unnoticed to the hockey public roaming the concourse due to his back to them. Sitting to the left of Kowiatek is the evening's technical director Doug Moreau of Sauquoit. Moreau will be working the switcher; the board where he takes shots from the three cameras covering the game and brings them up on-line to the video boards.

From an outsider's perspective there is an unusual relaxed atmosphere. There are seven screens attached to the wall in front of Kowiatek. He also has a laptop computer at the ready to his right. The main screen in front of Kowiatek is pre-loaded with the various graphics, many of which he designed since signing on with the team this past summer. Throughout the night, on command, these pre-loaded graphics are what he will pull from and bring to life on the video boards. Kiss cam, dance cam, all what have become fan favorites and expected rituals for Comets fans halfway through the inaugural season in The AUD come from here.

Throughout the game even though the binder holding the evening's script is being followed, additions are added on the fly. At about 6pm, a Comets staffer enters Kowiatek's domain with a card, a hand written request to be added to the birthday announcements (graphic already created). Without hesitation, Kowiatek effortlessly moves to his lap top and pulls up the birthday graphic and seconds later the addition is complete.

"I'm in communication with Gina on the headset, and we also are in contact with Tom (Comets Public Address Announcer Tom Coyne)," says Kowiatek, while lining up in proper order the evening's announcements.

While going about combining his in-game ingredients of fan fun for the game, fans stop to see how this person, similar to the great and powerful Wizard of Oz works his "magic". One of the green guys, who sits by the visiting penalty box taunting opponents, makes an appearance unbeknownst to Kowiatek, and does his shtick before moving on.

Timing is everything for the Comets game presentation to have a successful evening. A partnership between Kowiatek and Moreau on this Friday game is clear. Two hand-held cameras are on ice level, one on the blue seats level. "There are media time outs, we have to be ready for intermissions, goals being scored, and during the national anthem(s)," Kowiatek said.

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Inside the Comets: Comets Graphic Designer Eric Kowiatek

Johnson: Comets baseball likes where its heading

SENECA Reed-Custer and Seneca seemed like teams heading in different directions when they played to a 11-2 Comets victory Friday to open the Interstate Eight Conference baseball season.

Maybe its a lesson in how wildly prep baseball results can fluctuate, especially in early April. The Comets, whod won four straight games that week by a combined margin of 40-6, turned around Saturday and got swept in a doubleheader by Normal University. Seneca, which had lost its fourth straight Friday by a combined margin of 50-12, turned around and swept Serena in a doubleheader the next day.

To coach Kirk Houchin, it was obvious what had been lacking for the Irish after Fridays game. They had averaged seven runs a game in their wins and just more than three runs a game in their losses.

We gotta put some hits together, Houchin said. Some of the guys who were producing early now arent. Theyre pressing, and other guys are starting to get hot. We gotta get those guys that were hot earlier, a week or two ago, going.

Just cant put it all together at one time. You know, [when] weve had some good hitting, pitching is lacking. And then when we have good pitching, were not scoring runs. Im hoping here in the next couple weeks, well put it all together and score some runs. Runs erase a lot of mistakes. Unfortunately, right now were not scoring the runs. Were making the mistakes, and its really magnified.

It wasnt that Reed-Custer had played great baseball or been a great offensive team all season heading into Fridays game. Coach Jerry Cougill and outfielder Josh Bull both said that Fridays 11-run, 10-hit performance was probably the Comets best of the young season.

On Friday, Cougill was hopeful the Comets were trending in the right direction.

Obviously we got a lot of things that we can work on, but I was encouraged offensively tonight, Cougill said. We have played pretty good defense. We have a much more challenging part of our schedule ahead of us, so well see. Well see how we are in a couple of weeks.

Maybe the lesson here is that we should wait a few weeks to make any real evaluations of either of these teams, or of any and all prep baseball teams. Houchin is hoping his Irish will look like a very different team. Cougill is hoping the Comets will not.

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Johnson: Comets baseball likes where its heading

'Nomadic retirees' travel world

Carefree travel has long been the province of backpackers, 20-somethings and other free spirits without mortgages, jobs and other worldly concerns.

But if retired couple Lynne and Tim Martin have their way, there will be a new model for the wave of aging baby boomers nearing retirement: Hit the road, travel around the world, and live like locals in cities and villages for extended periods of time, with no permanent home.

Lynne, 73, and Tim, 68, began their adventure in 2010, when they realized they shared a deep desire to travel and yearned for something a bit different for retirement. So soon after they sold their California home and set out to live abroad, one country at a time.

Lynne calls it the home free movement, a term she lays claim to coining when she named the blog she created, Home Free Adventures, to keep family and friends in the loop.

Lynnes new memoir "Home Sweet Anywhere: How We Sold Our House, Created a New Life, and Saw The World," released Tuesday, recounts the couples journey from details of how they downsized most of their belongings and pared down expenses to vivid encounters of living in diverse regions of the world. The book, organized chronologically, is sprinkled with stories, tips and advice, aimed to inspire.

"Home Sweet Anywhere" book

Over the past four years, the Martins have lived in nine countries. Its a dream they feel that is within reach for others with proper planning.

The Martins, who like to call themselves nomadic retirees or senior gypsies, currently are based in a colorful neighborhood on Staten Island, which is much cheaper than Manhattan, while they promote the book. Its like its own little country, she said, with many people from Haiti and other Caribbean islands. We discovered a beautiful promenade along the river. Its gorgeous, with trees and flowers about to bloom. It looks like Paris.

"Travel is good medicine. Because it challenges the brain with new and different experiences and environments, it is an important behavior that promotes brain health and builds brain resilience across the lifespan."

The couple said their experiences resonate, and not just with older adults. A lot of mail comes from people in their 30s, even in their 40s, who traveled as students, said Lynne, in response to her blog posts and a Wall Street Journal article she wrote in 2012. They will tell us they thought their traveling years were all over, so they are thrilled.

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'Nomadic retirees' travel world

'Nomadic Retirees' Sell Home to Travel the World

Carefree travel has long been the province of backpackers, 20-somethings and other free spirits without mortgages, jobs and other worldly concerns.

But if retired couple Lynne and Tim Martin have their way, there will be a new model for the wave of aging baby boomers nearing retirement: Hit the road, travel around the world, and live like locals in cities and villages for extended periods of time, with no permanent home.

Lynne, 73, and Tim, 68, began their adventure in 2010, when they realized they shared a deep desire to travel and yearned for something a bit different for retirement. So soon after they sold their California home and set out to live abroad, one country at a time.

Lynne calls it the home free movement, a term she lays claim to coining when she named the blog she created, Home Free Adventures, to keep family and friends in the loop.

Lynnes new memoir "Home Sweet Anywhere: How We Sold Our House, Created a New Life, and Saw The World," released Tuesday, recounts the couples journey from details of how they downsized most of their belongings and pared down expenses to vivid encounters of living in diverse regions of the world. The book, organized chronologically, is sprinkled with stories, tips and advice, aimed to inspire.

"Home Sweet Anywhere" book

Over the past four years, the Martins have lived in nine countries. Its a dream they feel that is within reach for others with proper planning.

The Martins, who like to call themselves nomadic retirees or senior gypsies, currently are based in a colorful neighborhood on Staten Island, which is much cheaper than Manhattan, while they promote the book. Its like its own little country, she said, with many people from Haiti and other Caribbean islands. We discovered a beautiful promenade along the river. Its gorgeous, with trees and flowers about to bloom. It looks like Paris.

"Travel is good medicine. Because it challenges the brain with new and different experiences and environments, it is an important behavior that promotes brain health and builds brain resilience across the lifespan."

The couple said their experiences resonate, and not just with older adults. A lot of mail comes from people in their 30s, even in their 40s, who traveled as students, said Lynne, in response to her blog posts and a Wall Street Journal article she wrote in 2012. They will tell us they thought their traveling years were all over, so they are thrilled.

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'Nomadic Retirees' Sell Home to Travel the World

Casa Dorada Los Cabos Nominated as Mexico and Central Americas Leading Beach Resort at World Travel Awards 2014

Casa Dorada Los Cabos Nominated as Mexico and Central Americas Leading Beach Resort at World Travel Awards 2014

Its easy and quick. If you enjoyed your vacation with them, simply go to: http://www.worldtravelawards.com/vote and cast your vote for them in the Leading Beach Resort Category.

The Mexico & Central America region will see new winners this year across three new award categories. These will include Awards for Leading Beach Resort, Leading Hotel Suite, Leading New Hotel and Leading Travel Personality.

World Travel Awards (WTA), in its 21st year, is considered the Oscars of the Travel Industry. In the Central & South American awards, travel, tourism and hospitality companies from 13 countries, including Mexico, will compete for the prestigious top accolades culminating in a glittering Gala Presentation Ceremony in Quito, Ecuador on the 9th of August. The honorable recipients of a WTA have undergone rigorous independent examination, proven their excellence and have raised industry standards.

Casa Dorada can include this World Travel Award 2014 nomination among its many accolades. The Resort has previously been nominated as a World Travel Awards finalist for Mexico & Central Americas Leading Luxury Resort in 2010 and Leading Spa Resort in 2013. It was also ranked #5 as top Family Hotel and #10 among Mexicos Top Resorts at Travel + Leisures Worlds Best Awards 2011.

About Casa Dorada With an incomparable location on Medano Beach--the best swimmable beach of Cabo, Casa Dorada is just steps away from world-class shopping, dining, entertainment, and the marina. As a member of Preferred Hotels & Resorts, a collection of the worlds finest independent luxury hotels, Casa Dorada Los Cabos brings the upscale service and family-friendly features to the Cabo San Lucas oceanfront. The Resort grants visitors a more convenient, yet equally spectacular, alternative to the more remote hotel zone of the Tourist Corridor. Boasting unobstructed vistas of Lands End and the famous Arch, Casa Dorada is just 30 minutes away from Los Cabos International Airport. All of the 185 spacious one-, two- and three-bedroom suites and penthouses, open up to Los Cabos most dazzling ocean view, while the luminous and contemporary interiors ensure your comfort and satisfaction.

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Casa Dorada Los Cabos Nominated as Mexico and Central Americas Leading Beach Resort at World Travel Awards 2014

Google invents smart contact lens with built-in camera: Superhuman Terminator-like vision here we come

Google has invented a new smart contact lens with an integrated camera. The camera would be very small and sit near the edge of the contact lens so that it doesnt obscure your vision. By virtue of being part of the contact lens, the camera would naturally follow your gaze, allowing for a huge range of awesome applications, from the basis of a bionic eye system for blind and visually impaired people, through to early warning systems (the camera spots a hazard before your brain does), facial recognition, and superhuman powers (telescopic and infrared/night vision). In related news, Google Glass is publicly available today in the US for one day only (still priced at $1500).

This new smart contact lens would have a tiny CMOS camera sensor just below your pupil, control circuit, and some method of receiving power wirelessly (more on that later). Because an imaging sensor, by definition, has to absorb light, it wouldnt be transparent but it could probably be color matched to your iris, so that your eyes dont look too freaky.

A diagram of Googles smart contact lens with integrated camera [Image credit: Patent Bolt]

Beyond the medical- and consumer-oriented applications, you can also imagine the possibilities if police were equipped with contact lenses that could spot criminal faces in a crowd, or a bulge under a jacket that could be a concealed weapon. Oh, and the most exciting/deadly application of them all: Soldiers with smart contact lenses that alert them to incoming fire, provide infrared vision that can see through smoke, real-time range finding for more accurate sniping

A contact lens display in a rabbits eye (way back in 2011)

This invention, from the Google X skunkworks lab, comes in the form of a patent that was filed in 2012 and was recently published by the US PTO. Earlier this year, Google announced that it was working ona smart contact lens for diabetics that provides a real-time glucose level reading from your tears. As far as we can tell, theres no timeline for real-world trials of either variety of contact lens but we can tell you that the technology to create such devices is very nearly here. Way back in 2011, a smart contact lens with an LED display was trialed in the lab.

Moving forward, there are some concerns about power delivery (theres no space for a battery, of course, so it has to be beamed in wirelessly), and whether its wise to have a wireless device implanted in a rather sensitive organ, but I dont think these will be game-breaking problems.For now, were talking about fairly chunky contact lenses that are best suited to laboratory testing but it shouldnt be more than a few years until real, comfortable smart contact lenses come to market.

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Google invents smart contact lens with built-in camera: Superhuman Terminator-like vision here we come

Supermicro Real Time Computing and Visualization Solutions for Broadcast Media and …

Highlights include Extreme Performance 4U 8x GPU SuperServer for NVIDIA Iray VCA, 4U 4-Way 6TB SuperServer and High Bandwidth 12Gb/s SAS3 SuperStorage Solutions

LAS VEGAS - Super Micro Computer, Inc. (NASDAQ: SMCI), a global leader in high-performance, high-efficiency server, storage technology and green computing brings its latest extreme computing and storage solutions to the National Association of Broadcasters (NAB) Show this week in Las Vegas, Nevada. In the spotlight will be Supermicro's latest Visual Computing Appliance, the NVIDIA Iray VCA, an 4U 8x GPU SuperServer (SYS-4027GR-TR) that delivers unprecedented rendering speed and performance using eight of NVIDIA's most powerful GPUs for extremely interactive photo-realistic pre-visualization of computer models and final frame rendering of the highest fidelity. For large memory-intensive editing projects, Supermicro's new multi-processor (MP) 4U 4-Way SuperServer (SYS-4048B-TRFT) takes full advantage of quad Intel Xeon E7-8800/4800 v2 (155 watt TDP) processors and supports up to 6TB in 96x DIMM slots, up to 48x 2.5" hot-swap HDD/SSDs, 12Gb/s SAS3, 11x PCI-E 3.0 slots and dual 10GBase-T ports for unleashed productivity. 4U 12x GPU FatTwin(TM) and 7U SuperBlade 30x GPU platforms offer maximum compute performance for high density, highly scalable render farm clusters and applications. In addition, the new 2U Cluster-in-a-Box (CiB) SuperStorage server (SSG-2027B-CIB020H) offers 20TB raw storage capacity in 24x hot-swap 2.5" SAS1/SAS2 drive bays populated with 4x SSDs and 20x 1TB nearline SAS HDDs. This solution is Windows Storage Server 2012 R2 Standard certification for easy deployment and can cascade up to four Supermicro JBODs (16x 3.5" hot-swap bays) to support over 400TB of performance tiered high availability storage for the most demanding, mission critical media production applications. For extreme storage requirements Supermicro will also exhibit its ultra high density/capacity 4U 90x hot-swap 3.5" HDD/SSD bay (SC847DE26-R2K02JBOD) Double-Sided Storage JBOD solution. With the explosive demand for HD and UHD 4K/8K digital media rising Supermicro has the widest range of complete server and storage solutions optimized for end to end acquisition, production and global distribution applications.

"Supermicro is the leading source for complete server and storage solutions optimized to meet critical infrastructure needs across the broadcast and entertainment media ecosystem," said Charles Liang, President and CEO of Supermicro. "Our extreme performance systems are unrivaled in the industry featuring up to 12x GPUs in the 2 node 4U FatTwin and full range of 1U rack mount to 7U Blade form factors for ultra high definition media, CG and VFX production. Our high capacity, wide bandwidth storage solutions are always first to market with the most advanced performance and data protection technologies available such as 12Gb/s SAS3, NVMe and CiB fail-safe redundancy for maximum workflow productivity. As compute and storage needs rapidly increase in the media broadcast industry, Supermicro has the latest most cost effective solutions ready to scale on demand."

Server and Storage Solution Highlights at NAB 2014:

-- 4U 8x GPU SuperServer (SYS-4027GR-TR) - Platform behind the NVIDIA Iray Visual Computing Appliance (VCA). Supports dual Intel Xeon E5-2600 v2 processors, up to 1.5TB in 24x DIMMs and up to 48x 2.5" hot-swap SAS2/SATA3 HDD/SSD bays -- 4U FatTwin -- (F647G2-F73PT+) - 2x hot-plug nodes supporting 12x GPUs (6x per node) dual Intel Xeon E5-2600 v2 series processors (up to 130W TDP) per node and supports 8x 2.5" hot-swap HDD/SSD bays -- (SYS-F627G3-FT+) - 4x hot-plug nodes supporting 12x GPUs (3x per node), dual Intel Xeon E5-2600 v2 series processors (up to 130W TDP) per node. Available with front I/O and supports 2x 3.5" or 6x 2.5" hot-swap HDD/SSD bays -- SuperBlade Solutions - The all-in-one 7U SuperBlade features redundant Platinum Level high-efficiency (94%+) power supplies, high speed connectivity through network switch modules, including 56Gb/s FDR IB (SBM-IBS-F3616M), FC/FCoE (SBM-XEM-F8X4SM), 10GbE (SBM-XEM-X10SM) and 1/10GbE (SBM-GEM-X3S+) and centralized remote management software. -- 3x GPU SuperBlade (SBI-7127RG3) - Supports 3x NVIDIA Tesla K20X GPUs in the SXM form factor, dual Intel Xeon E5-2600 v2 series processors, up to 256GB memory and onboard BMC for IPMI 2.0 support. 10x blades in 7U SuperBlade enclosure scales to best density (180x GPUs and 120x CPUs) and performance (256 TFLOPS theoretical) per 42U rack. -- 2x GPU SuperBlade (SBI-7127RG-E) - Supports 2x GPUs, dual Intel Xeon E5-2600 v2 series processors, up to 256GB memory, 1x SSD or 1x SATA-DOM, and onboard BMC for IPMI 2.0 support. 10x blades in 7U SuperBlade enclosure offers high density (120x GPUs and 120x CPUs) and performance (178 TFLOPS theoretical) per 42U rack. -- 4U 4-Way SuperServer (SYS-4048B-TRFT) - Quad Intel Xeon processor E7-8800 v2 / 4800 v2 family (up to 15 Cores and 155W), up to 6TB DDR3 1600MHz ECC RDIMMs and LRDIMMs in 96x DIMM sockets, 24x 2.5" hot-swap SAS3/SATA3 HDD or SSD (selected RAID/HBA cards) 48x 2.5" hot-swap HDD/SSD optional -- 4U Double-Sided Storage JBOD Solution (SC847DE26-R2K02JBOD) - Extreme storage with ultra high density/capacity 90x 3.5" HDD/SSD bays in 45x (24 front + 21 rear) hot-swap drive bays (2x HDD or SSD per bay) -- 2U Cluster-in-a-Box Storage Server (SSG-2027B-CIB020H) - Windows Storage Server 2012 R2 Standard certified, dual Intel Xeon processor E5-2403 (1.8GHz), 20TB (SSG-2027B) raw storage capacity in 24x hot-swap 2.5" SAS1/SAS2 drive bays populated with 4x SSDs and 20x 1TB nearline SAS HDDs, 3x PCI-E 3.0 slots per node (can be used for host or storage expansion) -- 2U SuperStorage Server (SSG-2027R-AR24NV) - Dual Intel Xeon E5-2600 v2 processors, NV-DIMM support up to 512GB in 16x DIMMs, 24x 2.5" hot-swap 12Gb/s SAS3 or SATA3 HDD/SSD bays with direct attached backplane (12Gbps per bay) -- 1U GRID VDI SuperServer (SYS-1027GR-TR2) - NVIDIA GRID(TM) VDI solution, 3x GPUs, dual Intel Xeon E5-2680 v2 processors, 16GB DDR3-1866, 2x Intel 520 2.5" 240GB SATA 6Gb/s MLC SSD -- 1U HPC SuperServer (SYS-1027GR-TQFT) - High Performance Computing (HPC) solution, 4x GPUs, dual Intel Xeon E5-2600 v2 processors (up to 115W TDP), up to 512GB memory and 4x hot-swap 2.5" SATA3 HDD bays -- 3U GPU SuperServer (SYS-6037R-72RFT+) -2x GPUs, dual Intel Xeon E5-2600 v2 processors (up to 135W TDP), up to 1.5TB memory and 8x hot-swap 3.5" SAS2 HDD/SSD bays -- 4U/Tower SuperWorkstation (SYS-7047GR-TRF / -TPRF) - Ultimate performance (NVIDIA Maximus Technology Certified) supporting up to 5x GPUs, dual Intel Xeon E5-2600 v2 processors, up to 1TB memory and 8x hot-swap 3.5" HDD bays - Blackmagic DaVinci Resolve Demo -- 4U/Tower Hyper-Speed SuperServer (SYS-7047AX-TRF) - Hyper-Speed hardware acceleration, dual Intel Xeon E5-2600 v2 processors (up to 150W TDP), up to 1TB in 16x DIMMs and 8x hot-swap 3.5" SATA HDD/SSD bays - CINEBENCH benchmark demo -- High Bandwidth 10-Gigabit Ethernet Top-of-Rack Switches: Cost-effective 24-port SSE-X24S, 48-port SSE-X3348T/TR 10GBASE-T switch. Versatile 52-port SSE-G2252P with Power-over-Ethernet (PoE) capability.

Supermicro's latest extreme-performance, high capacity server and storage innovations are exhibited in Booth SL14509 at NAB Show in the Las Vegas Convention Center, April 7-10. For information on Supermicro's complete line of high performance computing solutions visit http://www.supermicro.com.

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About Super Micro Computer, Inc. Supermicro (NASDAQ: SMCI), the leading innovator in high-performance, high-efficiency server technology is a premier provider of advanced server Building Block Solutions for Data Center, Cloud Computing, Enterprise IT, Hadoop/Big Data, HPC and Embedded Systems worldwide. Supermicro is committed to protecting the environment through its "We Keep IT Green" initiative and provides customers with the most energy-efficient, environmentally-friendly solutions available on the market.

Supermicro, SuperServer, FatTwin, SuperBlade, Double-Sided Storage, Building Block Solutions and We Keep IT Green are trademarks and/or registered trademarks of Super Micro Computer, Inc.

All other brands, names and trademarks are the property of their respective owners.

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Supermicro Real Time Computing and Visualization Solutions for Broadcast Media and ...