Westgate Super Contest Winners Hit 76 Percent of NFL Picks

Julie Jacobson/Associated Press

If you are like most football poolies or bettors, you struggled to stay above 50 percent picking winners in this wacky 2014 NFL season.

That showing put you way behind the winners of the prestigious Westgate Super Contest, who hit a record 76 percent this year while pocketing a nearly $740,000 grand prize.

CH Ballers, a four-member group that employed a team strategy to making five weekly picks in the Las Vegas contest (formerly the Hilton Contest and LVH Super Contest), hit 64.5 points out of a possible 85.

The previous record for accuracy was 60.5, points and the previous record prize was $532,000 last year.

Theres a lot of mathematics, and each of us kind of has our own little system, team member Justin Green said in an interview with Odds Shark.

But we kind of brought that all together where it wasnt necessarily just throwing out games. There was a lot of texting, a lot of calling, a lot of power rankings, different things like that.

Contestants pick five games against the spread each week and the top 30 collect prize money. The contest has soared in popularity in recent years with the number of contestants (who pay $1,500 entry fees) and the prize pool doubling in three years.

It has the potential to push into a $1 million grand prize next year if the trend continues, Jack Randall of OddsShark.com said in an interview Wednesday.

Odds Shark entered its super computer this year, and it finished well back in the standings. But one of the contestants sponsored by Odds Shark won the three-week mini contest (best record over the final three weeks of the season).

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Westgate Super Contest Winners Hit 76 Percent of NFL Picks

The Secret of Mana retrospective: An epic Super Nintendo adventure

First released: SNES (1993) Now Available On: Virtual Console, iOS

Square Enix will always be synonymous with its enduringly-popular Final Fantasy franchise, but the role-playing series isn't the only epic saga to come out of the Japanese studio's doors.

In the early 1990s, shortly after the release of Final Fantasy III, the developer was keen to cater for fans who found turn-based combat about as much fun as filling out an Excel spreadsheet.

Then known as Squaresoft, the company set out to achieve this with The Secret of Mana, an action-centric role-playing game for Super Nintendo that began life as a sequel to Final Fantasy III.

Secret of Mana was as much inspired by The Legend of Zelda as its was by its role-playing brethren, containing fast-paced, real-time combat and a dynamic overworld to explore.

The game followed a nameless youth who discovered a sacred sword. The young protagonist embarks on a quest to re-energize the weapon and thwart the plans of an empire with world domination on its mind.

Secret of Mana may have omitted the turn-based combat of Final Fantasy, but it offered just as much depth where story was concerned, taking place in a world backed by in-depth lore and populated by colourful characters.

Secret of Mana's take on multiplayer was inventive, allowing a second and third user (with the help of the SNES Super Multitap accessory) to drop in and out during a play session and take control of the sword-wielding hero's allies.

For those who found actual friends hard to come by, the game provided customisable AI settings for the computer-controlled characters, a feature that has since been adopted elsewhere.

While the game flew in the face of its genre's traditions in some respects, it embraced them in others, with main characters that were every inch role-playing archetypes.

Continued here:

The Secret of Mana retrospective: An epic Super Nintendo adventure

History of supercomputing – Wikipedia, the free encyclopedia

The history of supercomputing goes back to the early 1920s in the United States with the IBM tabulators at Columbia University and a series of computers at Control Data Corporation (CDC), designed by Seymour Cray to use innovative designs and parallelism to achieve superior computational peak performance.[1] The CDC 6600, released in 1964, is generally considered the first supercomputer.[2][3]

While the supercomputers of the 1980s used only a few processors, in the 1990s, machines with thousands of processors began to appear both in the United States and in Japan, setting new computational performance records.

By the end of the 20th century, massively parallel supercomputers with thousands of "off-the-shelf" processors similar to those found in personal computers were constructed and broke through the teraflop computational barrier.

Progress in the first decade of the 21st century was dramatic and supercomputers with over 60,000 processors appeared, reaching petaflop performance levels.

The term "Super Computing" was first used in the New York World in 1929 to refer to large custom-built tabulators that IBM had made for Columbia University.

In 1957 a group of engineers left Sperry Corporation to form Control Data Corporation (CDC) in Minneapolis, MN. Seymour Cray left Sperry a year later to join his colleagues at CDC.[1] In 1960 Cray completed the CDC 1604, the first solid state computer, and the fastest computer in the world[dubious discuss] at a time when vacuum tubes were found in most large computers.[4]

Around 1960 Cray decided to design a computer that would be the fastest in the world by a large margin. After four years of experimentation along with Jim Thornton, and Dean Roush and about 30 other engineers Cray completed the CDC 6600 in 1964. Cray switched from germanium to silicon transistors, built by Fairchild Semiconductor, that used the planar process. These did not have the drawbacks of the mesa silicon transistors. He ran them very fast, and the speed of light restriction forced a very compact design with severe overheating problems, which were solved by introducing refrigeration, designed by Dean Roush.[5] Given that the 6600 outran all computers of the time by about 10 times, it was dubbed a supercomputer and defined the supercomputing market when one hundred computers were sold at $8 million each.[4][6]

The 6600 gained speed by "farming out" work to peripheral computing elements, freeing the CPU (Central Processing Unit) to process actual data. The Minnesota FORTRAN compiler for the machine was developed by Liddiard and Mundstock at the University of Minnesota and with it the 6600 could sustain 500kiloflops on standard mathematical operations.[7] In 1968 Cray completed the CDC 7600, again the fastest computer in the world.[4] At 36MHz, the 7600 had about three and a half times the clock speed of the 6600, but ran significantly faster due to other technical innovations. They only sold about 50 of the 7600s, not quite a failure. Cray left CDC in 1972 to form his own company.[4] Two years after his departure CDC delivered the STAR-100 which at 100megaflops was three times the speed of the 7600. Along with the Texas Instruments ASC, the STAR-100 was one of the first machines to use vector processing - the idea having been inspired around 1964 by the APL programming language.[8][9]

In 1956, a team at Manchester University in the United Kingdom, began development of MUSE a name derived from microsecond engine with the aim of eventually building a computer that could operate at processing speeds approaching onemicrosecond per instruction, about onemillion instructions per second.[10]Mu (or ) is a prefix in the SI and other systems of units denoting a factor of 106 (one millionth).

At the end of 1958 Ferranti agreed to begin to collaborate with Manchester University on the project, and the computer was shortly afterwards renamed Atlas, with the joint venture under the control of Tom Kilburn. The first Atlas was officially commissioned on 7December 1962, nearly three years after the Cray CDC 6600 supercomputer was introduced, as one of the world's first supercomputers - and was considered to be the most powerful computer in England and for a very short time was considered to be one of the most powerful computers in the world, and equivalent to four IBM 7094s.[11] It was said that whenever England's Atlas went offline half of the United Kingdom's computer capacity was lost.[11] The Atlas Computer pioneered the use of virtual memory and paging as a way to extend the Atlas Computer's working memory by combining its 16 thousand words of primary core memory with an additional 96 thousand words of secondary drum memory.[12] Atlas also pioneered the Atlas Supervisor, "considered by many to be the first recognizable modern operating system".[11]

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History of supercomputing - Wikipedia, the free encyclopedia

Hands on with the super-thin Asus Transformer Book T300 Chi

It was the briefest of chances to pick up the new Asus Transformer Book T300 Chi, a laptop and tablet hybrid that looks to rival the Macbook Air for thinness, but it was the only all week to examine one of the hottest products to be revealed at Computex.

For a few minutes on Wednesday, a prototype of the machine was left unguarded on the Taipei stage where a Microsoft executive had just delivered a speech about Windows. Quickly, a representative from either Microsoft or Asus rushed over and pulled it out of our hands, telling us "Sorry, I can't let you touch that" -- but we already had.

The Transformer Book T300 Chi is sleeker, cooler and much more impressive than its unwieldy name.

When I picked it up, it reminded me of the first time I picked up a Macbook Air. It's so thin, it's surprising and it made me wonder, "Could they really fit everything in there?"

Of course, the answer is no. Thinness comes with some sacrifices, like the lack of pretty much any of the ports and connectors you'd expect on a laptop. There is a single, lonely micro USB connector and that's about it. But if you think of the machine as a tablet with attached keyboard -- rather than as a laptop with detachable screen -- the sacrifice doesn't seem that bad.

Compared to other similar machines, so called "2-in-1s," the Transformer Book T300 Chi is an impressive tablet on its own. Usually you'll find a little bit of bulk to the screen half of the combo but the Asus machine is surprisingly thin.

The keyboard is also very thin, but is a little heavier than it looks. That's not to say it's heavy. There's just a little extra weight towards the top of the keyboard that you wouldn't necessarily expect to be there.

It runs Windows 8.1 and in the moments before it was pulled from our hands, the interface seemed fast and responsive. Of course, new machines without any additional software often feel that way so it's perhaps not as good a judge as a proper benchmark.

Asus hasn't revealed many specifications about the computer. At a news conference this week, it said the computer is 14.3 millimeters thick in laptop mode, and 7.3 millimeters thick as a tablet.

The latest Macbook Air is 17 millimeters thick and an iPad Air is 7.5 millimeters thick, so if those specifications hold for the production model, Asus will have a device that's thinner than Apple's products.

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Hands on with the super-thin Asus Transformer Book T300 Chi

See what Navy got for $3 billion

STORY HIGHLIGHTS

(CNN) -- The Navy's new super stealthy destroyer, the USS Zumwalt, has a lot in common with Hollywood's starship Enterprise, according to folks who've seen it in person.

Much has been written about the Zumwalt's appropriately named commander, Capt. James Kirk. But aside from that coincidence, the ship's operations center utilizes advanced technology that takes multitasking to a deadly new level on the high seas.

First launched last year, this is a massive $3 billion warship -- the largest type of destroyer in the modern Navy by about 65%. One thing that sets it apart is a very small crew.

Compared with about 300 sailors needed for similar warships, the Zumwalt's minimum compliment is only 130.

U.S. Navy's new stealth destroyer

U.S. Navy's new stealth destroyer

U.S. Navy's new stealth destroyer

U.S. Navy's new stealth destroyer

U.S. Navy's new stealth destroyer

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See what Navy got for $3 billion

See why Navy paid $3 billion for this

STORY HIGHLIGHTS

(CNN) -- The Navy's new super stealthy destroyer, the USS Zumwalt, has a lot in common with Hollywood's starship Enterprise, according to folks who've seen it in person.

Much has been written about the Zumwalt's appropriately named commander, Capt. James Kirk. But aside from that coincidence, the ship's operations center utilizes advanced technology that takes multitasking to a deadly new level on the high seas.

First launched last year, this is a massive $3 billion warship -- the largest type of destroyer in the modern Navy by about 65%. One thing that sets it apart is a very small crew.

Compared with about 300 sailors needed for similar warships, the Zumwalt's minimum compliment is only 130.

U.S. Navy's new stealth destroyer

U.S. Navy's new stealth destroyer

U.S. Navy's new stealth destroyer

U.S. Navy's new stealth destroyer

U.S. Navy's new stealth destroyer

Continue reading here:

See why Navy paid $3 billion for this

Future computers will turn on instantly, store data in electric current

Chuck Bednar for redOrbit.com Your Universe Online

Ever wished you had a super-reliable computer that used less power and could instantly start-up and be ready for use? Researchers from Cornell University are working on a new technology that could lead to just such a breakthrough.

A team from the Ithaca, New York-based institution said that modern computer memory technology requires electric currents in order to encode data. This, they explain, is a major inhibitor to enhanced reliability and shrinkability in computers. However, if data could be encoded without current, it solves these issues while also reducing power consumption.

Postdoctoral associate John Heron and his colleagues are in the process of developing a computer which would encode data using an electric field applied across an insulator. As they work towards that goal, they have announced the successful completion of a room-temperature magnetoelectric memory device equivalent to one computer bit.

This breakthrough, which the researchers said exhibits the holy grail of next-generation nonvolatile memory: magnetic switchability, in two steps, with nothing but an electric field, is described in a new paper published Wednesday in the journal Nature.

A conceptual illustration of magnetization reversal, given by the compasses, with an electric field (blue) applied across the gold capacitors. The compass needles under the electric field are rotated 180 degrees from those not under the field (0 degrees rotated). The two-step switching sequence described in the paper is represented by the blurred compass needle under the electric field, making an intermediate state between the 0 and 180-degree rotated states. (Credit: John Heron)

The advantage here is low energy consumption, Heron explained in a statement. It requires a low voltage, without current, to switch it. Devices that use currents consume more energy and dissipate a significant amount of that energy in the form of heat. That is whats heating up your computer and draining your batteries.

This device was created out of a compound known as bismuth ferrite, which is frequently used by researchers because it is both magnetic and ferroelectric. In other words, it has its own permanent local magnetic field, is also constantly electrically polarized, and can have its polarization changed simply by applying an electric field. Typically, ferroic materials possess either one trail or the other, but bismuth ferrite is one of the rare materials that have both.

This combination makes bismuth ferrite a multiferroic material, and as researchers at the University of California, Berkeley first demonstrated 11 years ago, the compound can be grown as extremely thin films which can exhibit the same enhanced properties as other, bulkier materials, illustrating its desirability for use in next-gen technological development.

Because its multiferroic, bismuth ferrite can be used for nonvolatile memory devices with relatively simple geometries, Cornell University officials explained. The best part is it works at room temperature; other scientists have demonstrated similar results with competing materials, but at unimaginably cold temperatures, like 4 Kelvin (-452 Fahrenheit).

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Future computers will turn on instantly, store data in electric current

The Opening Sequence to Super Metroid is a Masterpiece

It's been a little over two decades since Super Metroid debuted on the Super Nintendo, and it's lost none of its power in the intervening years.

What really distinguishes this game is its storytelling Super Metroid is cinematic in its approach, using a combination of textual, audio, and visual cues to tell its story. And the game's opening sequence part non-interactive cutscene, part player-controlled exploration is a mini-masterpiece unto itself. It establishes sympathy for Samus, sets the overall tone of the game, and tells us everything, plotwise, that we need to know all in under eight minutes.

The last Metroid is in captivity. The galaxy is at peace...

Dan Owsen, a Nintendo employee who worked on the English translation of the game, delivers these lines in a flat, monotone voice whilst they appear on the screen white font against a black background. It's an understated minimalism that carries over into the next scene as well:

Again, the black background, as Samus, herself concealed in black shadow, types the game's backstory. This is humanizing; you hear tapping keyboard keys as the letters process across the screen in green font. There is no way to speed up the typing or skip past it, and thus, it feels 'real,' like a person is typing these lines rather than a computer.

From this log, you learn a bit about Samus' personality just enough to fill in the rest. She has a forthright, practical attitude about her work. She has a moral conscience, beyond the 'soldier-for-hire' concerns of a bounty hunter. But most importantly, Samus humanizes the Metroid hatchling, comparing its actions to those of a "confused child." This extra layer of mother/child subtext makes Samus' fight personal it's a mother figure rescuing her kidnapped child. Samus is later juxtaposed with an abusive mother figure, who exploits her 'child' for her own end the Mother Brain is a terrifying perversion of femininity and maternity.

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The Opening Sequence to Super Metroid is a Masterpiece

HP Stream 13 Notebook Review: A Super-Affordable Windows Laptop

NEW YORK (TheStreet) -- Is the world ready for another round of inexpensive Windows laptops? Remember those cheap, slow, under-powered "netbooks" from a few years ago? Can such devices compete with increasingly popular Chromebook devices? Hewlett Packard (HPQ) thinks so.

HP released two colorful, Stream notebooks that run Microsoft (MSFT) Windows 8.1. There is one version with an 11.6-inch screenand the larger one we've been testing the Stream 13. Both are priced at less than $230.

We've been living with a Stream 13 for a few weeks now and are impressed with what we've seen. No, this inexpensive portable is not nearly the equivalent of a Microsoft Surface Pro 3or Lenovo's slick Yoga 3 Pro. But we've found the HP to be a good, reasonably priced device that can give Google (GOOG) Chromebooks some stiff competition.

Read More: 5 Semiconductor Stocks Delivering Big Shareholder Profits Now

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HP Stream 13 Notebook Review: A Super-Affordable Windows Laptop

Super team with Millburn High School students fights superbugs

Staff Photo by Matthew Kadosh

Millburn High School students, who competed in the Siemens Foundation Math Science and Technology Competition this year, stand in a high school chemistry lab this week. Shown from left are science research teacher Paul Gilmore with students Alex Lin, along with twins Allen Lee, and Jason Lee.

A Millburn High School duo, who competed in the Siemens Foundation Math Science and Technology competition earlier this month, has furthered research to fight superbugs - antibiotic resistant bacteria.

Allen and Jason Lee, 17-year-old twins, competed in a team with another student from Virginia that secured a $10,000 award from the Siemens Foundation for their efforts. They competed first at the Massachusetts Institute of Technology and then in the national finals held at George Washington University.

"It's been quite a surprise that we got this award, and we feel really fortunate to have participated," Allen, who along with his brother are juniors, said in an interview this week.

The twins conducted the research on the antibodies at Virginia Commonwealth University along with fellow student David Lu, of Henrico, Va., but their motivation for the research came right from Millburn High School.

"We researched a way to combat antibody resistance, which are superbugs," Allen said. "The reason we got into this is because there has been a lot of media attention, and we heard in our biology class that in 20 years the antibodies we currently use will not be effective any more."

He said that they took a computer-aided approach to researching different compounds that might be used as antibodies. They processed some 50 compounds to see which ones were effective in antibiotic resistance, Allen said. In the end, he said, they found two compounds that were effective in creating the antibiotic resistance they were looking for.

Jason said, "You have a lot of compounds and you take what best fits into your protein."

The Lees said they hope to work with a chemist to further develop their research into a chemical effective in combating antibiotic resistance.

Originally posted here:

Super team with Millburn High School students fights superbugs

This Little USB Necklace Hacks Your Computer In No Time Flat

Quick! The bad guy/super villain has left the room! Plug in a mysterious device thatll hack up their computer while an on-screen progress bar ticks forward to convey to the audience that things are working!

Its a classic scene from basically every spy movie in history. In this case, however, that mystery device is real.

Samy Kamkar developer of projects like that massive worm that conquered MySpace back in 2006, or SkyJack, the drone that hijacks other drones has released a video demonstrating the abilities of a particularly ridiculous necklace he sometimes wears around.

Called USBdriveby, its a USB-powered microcontroller-on-a-chain, rigged to exploit the inherently awful security flaws lurking in your computers USB ports. In about 60 seconds, it can pull off a laundry list of nasty tricks:

So in 30-60 seconds, this device hijacks your machine, disables many layers of security, cleans up the mess it makes, and opens a connection for remote manipulation even after the device has been removed. Thats kind of terrifying.

While the video above focuses on OS X, the methods tapped here arent exclusive to Apples platform. Kamkar says everything shown so far is easily extendable to Windows or *nix.

So what can you do to protect yourself from things like this? Not a whole lot, really thats why attacks like this and BadUSB are so freaky. A lot of these flaws are inherent to the way the USB protocol was designed and implemented across so many hundreds of millions of computers; short of filling your USB ports with cement or never, ever leaving your computers ports unattended while out and about, theres no magic fix.

[via Hacker News]

Originally posted here:

This Little USB Necklace Hacks Your Computer In No Time Flat

VIDEO: The super-fast Royal Mail robot forced to read your messy Christmas card handwriting – including the red …

A super-fast sorting computer and a team of address dectivesare making lightning quick decisions as they filethrough your Christmas mail this year.

Some MPs have claimed that the public should not use red envelopes as they are harder to read and will be sorted slower.

Dont use red envelopes for Christmas cards: MPs call over festive post

But Royal Mail say that they can deal quickly with all properly addressed post, whether red, blue or gold.

AnIntelligent Letter Sorting Machine reads the addresses on letters at hyperspeed when they are first received in a sorting office. It makes split-seconddecisions about where to send the mail in the office.

But in the event it can not read your handwriting a team of 'address detectives' is on hand to help.

The ISLM emails a photograph of any mail it cannot read - about five per cent - to the teams, who use their human eyes to read the addresses, dealing with thousands of images an hour.

A spokesman for Royal Mail said: "As the universal service provider, Royal Mail is proud to deliver the Christmas post for consumers and businesses.

"Our Intelligent Letter Sorting Machines can process up to 50,000 items an hour.

"Anything the machines are unable to read are almost instantaneously passed through to our data centre where our team of address detectives identify the correct address.

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VIDEO: The super-fast Royal Mail robot forced to read your messy Christmas card handwriting - including the red ...

VIDEO: The super-fast Royal Mail robot forced to read your messy Christmas card handwriting

A super-fast sorting computer and a team of address dectivesare making lightning quick decisions as they filethrough your Christmas mail this year.

Some MPs have claimed that the public should not use red envelopes as they are harder to read and will be sorted slower.

Dont use red envelopes for Christmas cards: MPs call over festive post

But Royal Mail say that they can deal quickly with all properly addressed post, whether red, blue or gold.

AnIntelligent Letter Sorting Machine reads the addresses on letters at hyperspeed when they are first received in a sorting office. It makes split-seconddecisions about where to send the mail in the office.

But in the event it can not read your handwriting a team of 'address detectives' is on hand to help.

The ISLM emails a photograph of any mail it cannot read - about five per cent - to the teams, who use their human eyes to read the addresses, dealing with thousands of images an hour.

A spokesman for Royal Mail said: "As the universal service provider, Royal Mail is proud to deliver the Christmas post for consumers and businesses.

"Our Intelligent Letter Sorting Machines can process up to 50,000 items an hour.

"Anything the machines are unable to read are almost instantaneously passed through to our data centre where our team of address detectives identify the correct address.

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VIDEO: The super-fast Royal Mail robot forced to read your messy Christmas card handwriting

Is the Year 2038 problem the new Y2K bug?

Computer says no: will the Y2038 bug cause computer failure chaos? Photograph: Alamy

Not yet been terrified by the Year 2038 problem? Somehow you must have missed reports claiming it poses a threat, as exposed by Gangnam style (yes, you read that correctly), to our computerised future.

In fact, it is claimed, Y2038 is so bad it could be worse than Y2k. Well thats absolutely true. Just like Y2K, if left unchecked, Y2038 could cause major issues for any computer systems. But just like Y2k, any prediction of planes falling out of the sky and the banking system melting down are likely to be a long long way from coming true.

So should you worry? No. But heres what you need to know

The year 2038 problem is caused by 32-bit processors and the limitations of the 32-bit systems they power. The processor is the central component that drives all computers and computing devices. It crunches the numbers and performs calculations that allow programs to run.

Essentially, when the year 2038 strikes 03:14:07 UTC on 19 March, computers still using 32-bit systems to store and process the date and time wont be able to cope with the date and time change. Like the Y2K bug, the computers wont be able to tell the difference between the year 2038 and 1970 the year after which all current computer systems measure time.

Processors come in many difference sizes and capabilities designed for different applications, but most of them operate and crunch numbers in a similar manner.

The first desktop computer processors were 16-bit and ran 16-bit software, which meant they could store and access values up to 216 or 65,536 distinct values within 64KB of memory. Other notable 16-bit systems include the 1990s gaming consoles the Super Nintendo and Sega MegaDrive, which took over from 1980s 8-bit systems.

Later, 32-bit processors were developed that ran 32-bit software and increased the number of values a system could handle 232 different values or 4,294,967,295 different numbers within 4GB of memory. The systems stored dates and times in 32-bit chucks. In reality that large number of different values is halved for time keeping and other data storage applications as they range from -2,147,483,648 through 2,147,483,647 leaving only 2,147,483,647 positive values from zero.

Modern processors that power almost every computer bought today, and are starting to make their way into smartphones and tablets too, are based on a 64-bit system and 64-bit software. They also have a maximum number of different values they can address but at 264 or 18 quintillion values within 16 Exabytes of memory, the ceiling is considerably higher at a date that is over twenty times greater than the estimated age of the universe or 292bn years from now.

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Is the Year 2038 problem the new Y2K bug?