Altman Brothers Band: Sam Altmans Newest Project Is A Fund To Launch Startup Moonshots – Forbes

Sam Altman, bottom right, has launched a new fund to back moonshots called Apollo with younger ... [+] brothers Max, left, and Jack, top.

Sitting at their dinner table growing up, Sam Altman and his brothers dreamed about space travel. We all grew up as somewhat nerdy math and science kids, talking about spaceships, Altman says.

Years later, when Altman served as president of Y Combinator from 2014 to 2019, his brother Max continually and loudly criticized him, says Altman, 35, for using that uniquely powerful platform in the startup ecosystem not to help moonshot startups reach lift off, but to launch wave after wave of mobile apps. Max Altman was fed up of watching doctors and PhD researchers he knew spend months working on elaborate grant proposals for $100,000 or $150,000, while entrepreneurs more plugged into the venture capital ecosystem sought out $100 million. It just seems sort of like a broken system, says Max, 32.

At Y Combinator, deep tech or moonshot companies fared better than often expected, but were relatively few and far between, says Sam. Helion Energy, working on fusion power, orbital rocket business Relativity and biotech unicorn Ginkgo Bioworks as examples. The batting average was phenomenal, there just werent enough at-bats, he says.

Teaming up with their youngest brother Jack, 31, the Altmans debated the reasons for a relative lack of such projects getting funding the projects might seem too capital intensive; their would-be founders might not have connections to venture capitalists or come from Silicon Valley circles and eventually decided to act. Theyve launched a new fund called Apollo, with the explicit goal of backing more moonshots.

How the Altman Brothers band will work: Max will run day-to-day operations and oversee Apollo fulltime. Sam and Jack Altman, who serve as full-time CEOs of two startups, artificial intelligence company OpenAI and work software business Lattice, will join Max on Apollos investment committee to approve new companies and provide assistance to its backed founders and identifying and connecting them with advisors.

Apollo will invest $3 million in businesses, taking a 20% stake in each. Founders who participate will also have the chance to participate in an optional equity exchange with other Apollo founders. The Altmans are looking to back a first beta test batch of five startups by a deadline of July 11.

Any warm introductions sent the Altmans way will be referred back to Apollos open application process, says Sam. People tend to have networks that are sort of like them, he says. If you actually want to diversity Silicon Valley, one of the ways that you want to do that is with application processes.

What will Apollo consider a moonshot project? Sam Altman points to rapid response vaccines, non-carbon energy, new approaches to education and housing. Its a kind of company that I think is really important and that has traditionally not been very well served by Silicon Valley, he says. Apollo is unlikely to back startups that are primarily software businesses, says Max, as people already play that game very well. Potentially impact will also serve as a criteria; where the startup is based, no matter how far from Silicon Valley, is not a concern.

Asked for a list of existing startups that might have been a good fit for Apollo, Sam Altman provided ten: Helion, Ginkgo Bioworks and Relativity, but also Oklo, Boom, Aspen Neuroscience, Spring Discovery, 1910 Genetics, Neuralink and Tesla.

While Y Combinator eventually added a large-sized Continuity Fund to invest in its breakout companies later in their growth, Sam Altman says theres no plan for Apollo to do so; the fund will instead work to connect and identify businesses with follow-on dollars down the road. Today representing capital from Altmans own personal wealth, Apollo has no immediate plans to take on outside investors, either.

By offering the optional equity exchange, Apollo hopes it can spread the risk felt by its entrepreneurs across its founder group, so that they work more closely together and benefit more from any collective success. Its other selling point will be its promise to match each entrepreneur who takes its investment with a leading advisor to work more closely with the startup for at least its first year. None of those leaders are lined up yet, say Sam; better to know the companies and their domains first, and match them with the most valuable potential helpers second.

A look at Altmans own personal investing portfolio Airbnb, Instacart, Pinterest, Soylent, Stripe and many others suggests those advisors could include some founders or tech executives that entrepreneurs would typically go to great lengths to meet. But Altman says its possible the sectors from which the best advisors will come could prove a surprise.

As hes described past projects, Sam Altman calls Apollo an experiment, but an exciting one. Were willing to see it totally fail. But if it works, then I think this long-held view of Silicon Valley, that only software companies work, it would be great to bust that myth once and for all.

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Altman Brothers Band: Sam Altmans Newest Project Is A Fund To Launch Startup Moonshots - Forbes

STREAMING WARS: Netflixs big-budget comedy Space Force has all the right ingredients, but fails to deliver the laughs – SaltWire Network

Theres this great moment I often think of when I need a laugh.

Its Donald Trump standing in front of a podium, announcing a new branch of the military astutely called Space Force, which will operate, you guessed it, in space.

The president of the United States asks rhetorically where would we be without space?

Meanwhile, Buzz Aldrin, one of the first people to ever walk on the moon, standing beside POTUS grimaces and rolls his eyes.

It is perfect comedy. Its also entirely real.

Unfortunately, Netflixs new big-budget comedy starring Steve Carell and John Malkovich never reaches this level of hilarity, despite some solid effort.

Space Force, which satirizes the concept of the whole enterprise, never comes close to the absurdity of the real thing, which is its biggest failing.

From the outset, I thought Space Force was basically a sure thing, which is probably what makes the final product such a letdown.

With Steve Carell at the helm and an incredible ensemble cast around him, including: Lisa Kudrow, John Malkovich, Ben Schwartz, Jimmy O. Yang, Jane Lynch and more, it seemed like it had everything going for it.

But it mostly just falls flat.

General Mark Naird (Steve Carell), who is initially hoping to head up the Air Force is tasked with establishing Space Force, just announced by POTUS.

It represents a surprising new prong of a growing, bureaucratic U.S. military, with each of the joint chiefs acting essentially like high school bullies jockeying for position.

Now at the bottom of an elite pecking order, Naird is trying to prove this new branch is worthy of the billions of dollars being spent on it and also posturing to prove his worth as well.

Naird also has the unenviable mission of trying to satisfy POTUS (whos never really named as Trump, but its heavily implied) and his goals of domination in space.

Things go wrong often. Gotta test that new rocket. And if it blows up? well, whats a few hundred million? Government waste while millions go hungry is so funny.

On top of the sheer stress of his drop, Naird deals with a fidgety and sarcastic head scientist (Malkovich) constantly demanding Space Force changes its priorities to focus on science, a wife (Kudrow) in jail for decades for some unknown reasons and a daughter (Diana Silvers) who is frustrated she had to move away from Washington to the badlands of Colorado.

Carell is unfortunately employing a gruff, raspy tone to his voice as Naird, which is perhaps appropriate for the setting, but ultimately distracting. His character has occasional moments of hilarity, singing classic pop songs to calm down and other quirks, but hes mostly just a jerk cleaning up his own mess as he defends asinine decision making.

Naird is just not that likeable, which is kind of surprising because Carells most well-known comedy character, Michael Scott from The Office (still on Netflix in Canada for now), is one of the most beloved TV characters of all time.

There are a few tender moments between the cast, but theyre too few and far between. Everyone just feels like theyre bouncing around and occasionally interacting with each other. Theres chemistry, but its haphazard.

The show also leans on some problematic stand-in characters, such as representative Anabela Ysidro-Campos (Ginger Gonzaga), an obvious AOC doppelgnger who goes after Space Force funding.

Another episode features Edison Jaymes (Kaitlin Olson), a stand-in for Elon Musk, whos going to revolutionize space travel with a sexy new rocket fuel. Its a joke that may have sounded good on paper, but just comes off as contrived.

What hurts Space Force is its off-putting tone. Its played essentially like a scripted drama, with comedy bits thrown in for flavour.

The show really could have benefited a lot from the documentary style that allowed The Office, Parks And Recreation and other modern comedies to feel so tangible and relatable. Again, Space Force is based on a real thing thats actually sort of happening, but the plot seems so far impossible. A lot of wouldnt it be funny ifs - only the real thing remains even funnier.

The 10-episode run, which I had to push myself to finish, ends on a cliffhanger and based on Netflixs cryptic rating system it seems to be doing relatively well, so we can expect more to come out at some point. Hopefully the show finds its space legs by then.

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STREAMING WARS: Netflixs big-budget comedy Space Force has all the right ingredients, but fails to deliver the laughs - SaltWire Network

The Space Station Is Getting a New Toilet – Futurism

Astronauts on board the International Space Station will be about to sigh a big sigh of relief: the space station is getting a brand spanking new toilet, as Space.com reports.

The new system called the Universal Waste Management System (UWMS) is meant to be the (smelly) testing grounds for zero gravity toilets to be used during long space flight, such as a journey to Mars.

Its also meant to standardize the toilet experience in space and thereby reduce costs as well as lead to the development of smaller fecal canisters to improve stowage efficiency, according to NASA.

A NASA spokesperson told Space.com that the new and improved lavatory could be headed to the ISS as early as this fall, but a spacecraft has yet to be picked out for the special delivery.

The goal of the new toilet is also to make sure that we dont have to leave human waste behind and thereby risking cross-contamination on distant planets. In fact, during Apollo 11, US astronauts left 96 bags of human poop on the lunar surface. Many scientists argue we should go back and dispose of it properly.

Long-distance space travel could end up accruing a lot of waste. In fact, NASA estimates that wed need to manage about 600 pounds of solid waste on a mission to Mars.

Our future goals are to stabilize and dry the metabolic waste to make it microbially inactive and possibly reuse that water, reduce the amount of consumables for the potty, because it does really accumulate on a long mission, Jim Broyan, program manager for Environmental Control and Life Support Technology and Crew Health and Performance at NASA, said during a May 20 meeting, as quoted by Space.com.

The toilet on board the ISS right now dates back to the 90s. In the past, astronauts have struggled with aim. It also proved to be clunky to use, especially for women.

In February 2019, Russian media reported that the toilet on board the ISS burst, spilling gallons of fluid. The lucky astronauts had to mop it up with towels.

The new toilet will have an adjusted shape and will include toe bars for astronauts to hook their feet into. The same model will eventually fly on NASAs Orion spacecraft thats headed to the Moon later this decade.

READ MORE: The International Space Station is getting a new toilet this year [Space.com]

More on space toilet: Scientists New Goal: Make the ISS Bathroom Less Disgusting

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The Space Station Is Getting a New Toilet - Futurism

The Price of Isolation – Rolling Stone

On the same May day that the World Health Organization made the announcement that one of the many effects of the COVID-19 pandemic would be a worldwide crisis in mental health, I found my own mental stability challenged by a photo on Twitter. The picture heralded Frances return to school, and depicts a play yard covered with large, spaced-out, chalk-drawn squares in each of which is deposited one tiny French child. A girl sticks her toes out of her box. A cross-legged boy stares at the ground. In their pigtails and floral tops and Velcro sneakers, they are playing all alone, together.

Its a vision that is imponderably sad, for all the obvious reasons. And its a distillation of what, essentially, weve all been through. Though there are innumerable aspects of what has happened during the coronavirus pandemic that our psychology cant possibly compute how to wrap ones head around hundreds of thousands dead, around millions of jobs lost? what we all have known and experienced in excruciating detail is the scope of our own solitary struggle, be it the 65th day of seeing other living souls only through the screen of a computer or the 82nd day of trying to balance a regular full-time job with being a teacher, line cook, referee, or maid. Or the third day venturing back out into a world where mortal danger could still be floating invisibly through the air. In some form or another, weve all been in our depressing little boxes, eyes fixed dolefully on the ground.

What we dont know is how this will ultimately affect us. The last time a pandemic kept this much of the globe at home, carrier pigeons were in rotation, women couldnt vote, and people still occasionally died from blisters. A study of the 2003 SARS epidemic localized though it was found that quarantined persons exhibited a high prevalence of psychological distress, with PTSD observed in almost 30 percent of cases. The longer someone was isolated, the greater their chance of developing PTSD grew. Now, as the need to socially distance goes on for months (even possibly, in some form or another, years), we cast about for analogs to help us envision how we might cope. To what can we even compare this moment? The teched-up confines of space travel? A dystopian novel come to life? Recently, I came across a depiction of an otherworldly existence full of physical danger, a hostile climate, dependence on external supplies, isolation, enforced small-group togetherness, restricted mobility and social contact, and the disruption of normal recreational and professional activities. It was describing Antarctica. It may as well have been describing my Wednesday afternoon.

In the face of a global catastrophe, the impulse humans have to band together when bad things happen, our so-called disaster-convergence instinct, is now hemmed in by the number of people in our immediate household and the pixelated faces of a social circle however many far-flung miles away. The large-scale social media experiment of the past 15 years may have been priming us for just such a moment as this when whole swathes of our lives would migrate online but we also know that its an experiment thats failed at replicating the type of social interactions we humans need to thrive. Weve seen in large epidemiologic studies that using social media isnt necessarily correlated with better connection, says public-health expert Brian Primack, the former founding director of the Center for Research on Media, Technology, and Health. In fact, its often connected with feeling lonelier.

Regardless, we certainly know that none of this feels right. I feel like Im stoned all the time, but without the fun parts, a friend texted me the other day, summing up what is possibly the COVID-era human condition. I laughed out loud, but of course she couldnt hear me. Right now, our screens are our own little boxes, keeping us together while keeping us apart.

Man is by nature a social animal, Aristotle wrote some 2,348 years ago, though modern science has shown that its probably the other way around: Being social is what made us human. Cooperation among our prehistoric ancestors helped solve, if somewhat imperfectly, the problem of how to fit a large brain through a small, bony pelvis; the young of the species could be born dramatically premature compared to other animals if more than one adult was around to care for them. That care required a give-and-take that favored the survival of those whose caregivers worked well together. Better social skills allowed for the development of bigger brains, and those bigger brains, in turn, allowed for the development of more social skills.

According to Matthew Lieberman, a founder of the field of social cognitive neuroscience and author of the book Social: Why Our Brains Are Wired to Connect, evolution could have favored any number of attributes when it came to brain development, but what it chose to favor was our ability to socialize with others. A 2015 study Lieberman co-published in The Journal of Cognitive Neuroscience showed that the brain basically has two modes: one used for engaging with the physical world (thinking about where to find food, for instance) and another for considering mental states, for seeing other people as psychological entities with thoughts and feelings of their own. Using MRI imaging, Liebermans team found that this second mode, the social brain, as he calls it, is actually the default. Every chance the brain has, even if only for seconds, it goes back to priming itself for the next social interaction. Evolution has apparently decided thats the most important thing that we can do with our brains spare time, says Lieberman. We are literally wired such that, when other distractions fall away, our brain automatically switches to a mode thats more social in nature.

How we use that mode, however, is highly variable. Introverts and extroverts both have similar, total social needs, says Lieberman. But they manifest and are satisfied in very different ways. In extroverts, the dopamine reward network which is triggered by external stimuli and sensory input is more active. Introverts get a bigger hit from the neurotransmitter acetylcholine, which warms up when we turn inward. This explains the fact that, while isolation can be measured objectively, loneliness is highly subjective, a function of whether or not ones social expectations are being met. Some of us are better at modulating our expectations than others, and some of us have lower expectations to begin with. Some of us feed off of solitude and then feel guilty that this time of suffering for so many has been a creative or emotional boon for us. Others have felt the need to text everyone theyve ever dated, going for social breadth in a time when immersive depth isnt accessible.

Kids return to school in France during the COVID crisis. Loneliness has been linked to negative health outcomes.

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How well this can work out is a matter of conjecture. Our biology has evolved over millennia to respond to social cues, Primack says. The new media that we use can try to emulate a lot of those things, but to what extent are they really capturing the essence of those social necessities? In fact, its been found that texts and emails dont move the needle when it comes to meeting social needs though more intimate forms of communication like talking on the phone (and presumably Zooming) do. Social media is more complicated. A 2018 study of 18- to 30-year-olds found that the odds of depression were significantly lowered by face-to-face emotional support, but significantly heightened by reliance on social media. Another study found that decreasing time on social media reduced feelings of loneliness in 18- to 22-year-olds. Yet when technology use (including email, Skype, and Facebook) was studied in older adults, it was linked to lower rates of loneliness and better psychological outcomes. The key, according to Primack, may be how were using these tools, whether theyre simply a way of projecting a version of ourselves out into the ether or whether theyre fostering real social connections we otherwise wouldnt be able to have.

Still, even under the best of circumstances, there are limits to what technology can achieve. As infants, human attachment is developed through the sense of touch, and that need likely doesnt go away. Removing even one of the senses from the full sum of social interaction affects animals in ways that still arent entirely understood. There have been this whole series of very elegant studies in a rodent population where they take away one sensory input and show how that totally dysregulates the rodent body, says Naomi Eisenberger, a psychologist at UCLA who specializes in the neuroscience of social connection and who (speaking of social connection) happened to marry Lieberman after the two did a study showing that social rejection activates the pain regions of the brain (so much so that its effects can be mitigated by Tylenol). The implication for this is that being able to smell somebody else may really regulate one of our physiological systems. Being able to touch somebody else may regulate another of our physiological systems in very specific ways. Women born without the ability to smell, for instance, report having trouble trusting their partners; men have less interest in sex. In other words, being able to socialize using only some of our sensory inputs can leave us feeling dysregulated, can upset systems that we didnt even know were thrumming along below the surface of our conscious.

In extreme cases solitary confinement or being taken as a prisoner of war the lack of social stimulation becomes so pronounced that the brain seems to invent stimuli for itself. Sleep and mood are dysregulated. Heart palpitations and hallucinations occur. But even in much less extreme cases even when taken on voluntarily isolation can have unexpected effects, as was famously illustrated by the outcome of the 1968 Sunday Times Golden Globe yacht race, in which nine men competed to be the first to do a solo, nonstop circumnavigation of the globe. Only one sailor, Robin Knox-Johnston, finished the mission, after 313 days alone at sea. But Johnston would likely have lost to an eccentric Frenchman named Bernard Moitessier had Moitessier not found the solitude so compelling that he abandoned the race altogether and just continued sailing, feeding cheese to seabirds and circling the globe more than one and a half times before landing in Tahiti. A fellow competitor named Donald Crowhurst, meanwhile, spent much of the trip concocting fake coordinates as he drifted around the Atlantic, plagued by loneliness and depression. After more than eight months, he capped a rambling 25,000-word philosophical treatise with I have no need to prolong the game, and presumably threw himself into the sea.

As individual as the experience of isolation may be, America as a nation entered this pandemic particularly ill-equipped to handle it. For years, we have been engaged in what former Surgeon General Vivek Murthy has called a loneliness epidemic. According to the most recent census, more than a quarter of Americans live alone (the highest percentage on record) and more than half are unmarried (with marriage rates at historic lows). People are having fewer children, volunteering less, and reporting lower levels of religious and other forms of affiliation. These markers may all seem too anachronistic to say much about our modern age, but Americans also feel more lonely: The percentage who say they are has doubled since the 1980s, from 20 percent to 40. In 1985, when a large-scale survey asked respondents how many people in their life they could discuss meaningful things with, the average was three. By 2004, that number had dropped to two. But heres the more devastating part of the survey, says Jamil Zaki, director of the Stanford Social Neuroscience Laboratory and author of The War for Kindness: Building Empathy in a Fractured World. In the Eighties, the average was three, but the most common response was also three. In the 2000s, the average was two, but the most common response was zero. So its not like people were really satisfied with their social connections before this pandemic hit.

According to Steve Cole, the director of the UCLA Social Genomics Core Laboratory, this loneliness epidemic is actually a public-health issue. Around the time when scientists were mapping the human genome, Cole looked to genes to solve the mystery of why closeted gay men were dying from AIDS faster than others: He found a clear difference in gene expression, proving that the closeted guys were in a perpetual low-grade fight-or-flight mode, suppressing the bodys ability to fight viruses and pivoting instead to inflammation. That is the bodys first line of defense against injuries, particularly wounding injuries, Cole explains. When we feel insecure, our physiology essentially gets us ready to be hurt, because through the bulk of our evolutionary history when we werent feeling safe, we were likely to get bitten or speared by something.

Around the time he was making this discovery, Cole was approached by John Cacioppo, a social neuroscientist interested in the link he was seeing between loneliness and negative health outcomes. In the back of my mind, I was like, What is this loneliness garbage? scoffed Cole. This isnt going to add up to much. Cacioppo pulled frozen blood samples for a group of people he had been following for 10 years, and Cole looked at the genes of the ones they knew were most lonely and the ones they knew had a lot of social support. When we ran the analyses, it just couldnt have been clearer, Cole tells me. The lonely people were showing much higher levels of these gene transcripts that are involved in inflammation, and simultaneously lower expression with the genes that are involved in viral responses. I was like, Wow, Ive never seen such a clear biological signal in anything Ive ever done. This was a biological explanation for what John had been seeing in the epidemiology if you wanted the body to be making more heart attacks, cancers, and Alzheimers cases, this is exactly what you would do. And if you wanted the body to be crappy at fighting viral infections, this is also what you would do. That left the pair with another question: What the hell? Why would loneliness do this to a body?

The years they spent trying to figure that out amounted to the first study ever to use the whole human genome to look at a social epidemiological risk factor in humans, and what it determined was that loneliness is a perfect way to make the body feel threatened, to tell it that no one is around to pass on a virus but also that no one is around to help fight off a predator, to tend a wound, to share resources. Loneliness, which has since been found to be a medical risk factor on par with smoking and obesity, may not feel like an active threat to us emotionally, Cole says, but biologically, man, the memo is making its way down into our nervous system and our tissue and fertilizing chronic disease and undermining our antiviral defense. And at this particular time, neither of those seem like great results.

What this means is that those of us experiencing the loneliness of social isolation may actually be less equipped to fight off the coronavirus. Even more alarming, it has also led some scientists like Sheldon Cohen to question whether it could impact the effectiveness of a potential vaccine. Cohen once did a study in which he gave college freshmen the flu vaccine and over the course of several weeks asked them questions about their social life. With college freshmen, you tend to get a lot of lonely kids, Cohen says. So we had a good distribution of loneliness. Those who reported being lonely after we gave them the vaccination produced less antibody than those who were not.

In fact, they didnt even have to report being lonely: The effect was seen in those who had few social interactions, even if they seemed unfazed by their isolation; loners were not spared the biological results of their solitary lifestyle. Both loneliness and social isolation and interestingly, they almost werent correlated at all were having a negative impact on the response to the vaccination, Cohen tells me. It seems that the body knows its alone. And the body responds accordingly.

Sometimes, though, the body can be tricked. When Cole and his colleagues started looking for ways to combat the physical effects of loneliness, they didnt find that positive emotions made a difference at all. But one thing did: It was something called eudaimonic well-being, which is a sense of purpose and meaning, a sense of a commitment to some kind of self-transcendent goal greater than your own immediate self-gratification. People who have a lot of connection to some life purpose? Their biology looked great. Even when researchers compared lonely people with purpose to social butterflies without it, purpose came out on top. In other words, its possible when were doing things to better our society, the body assumes theres a society there to better. Were technically alone, but it doesnt feel that way.

Which has profound implications in the moment in which we currently find ourselves, a moment when the physical isolation and disconnection the virus has inflicted is now layered over the clear divisions and systemic inequities that have always plagued our country. In the midst of our solitude, weve been confronted with the terrible knowledge that people of color are dying of the virus at the highest rates and that 40 percent of families making less than $40,000 a year have lost their livelihoods. Weve been confronted with the killings of Ahmaud Arbery, Breonna Taylor, and George Floyd. Weve been confronted with the lie that the virus is a great equalizer. Weve witnessed the many ways it isnt.

There may be a societal benefit to being in the grip of what have been called positive illusions to having an outsize view of our chance of success in life, an outsize belief in our control over our environment, an outsize faith in the competence of our government and the systems around us. For communities that can maintain those illusions, those outsize beliefs can become self-fulfilling prophesies, and it can be traumatic to let them go. Yet, there is also evidence that trauma makes societies kinder and more community-minded. We didnt enter this virus a healthy society. We entered it having a serious crisis of connection, says Niobe Way, a developmental psychologist at NYU, who researches how society imposes isolation on itself. Our culture is clashing with our nature. But we can change our culture. We do it all the time.

If a great irony of the coronavirus is that its dangerous curves have forced us to reckon with how connected we are while also forcing us to keep apart, a great heartbreak of the disease is that it has underscored the many ways in which we were profoundly disconnected to begin with. When the masks come off and the chalk squares are washed away and we venture out from our metaphorical boxes, we will find that were changed, of that there is no question. The real question is: Will we have changed enough?

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The Price of Isolation - Rolling Stone

The Internets Most Censored Space – The New York Times

This article is part of the On Tech newsletter. You can sign up here to receive it weekdays.

For the free-speech absolutists out there, let me point you to a corner of the digital world that embraces its utter lack of free expression: Apples app stores.

Apple alone decides what apps you can download on your iPhone, iPad and Mac. The company reviews every line of software code and is happy to block any app that it believes promotes harmful behavior, is in poor taste, enables surveillance, or is trying to steal money or your data.

There are dangers to apps being subject to Apples whims. But the success of the app storefronts and online hangouts like Snapchat that also dont pretend to be anything-goes havens of freedom show that the public sometimes embraces companies dictating what people can say and do inside their virtual walls. You yes, you! are probably not universally against digital censorship.

From the day the iPhone app store opened, employees reviewed and tested apps before making them available to the public. The vetting gave people confidence that apps were safe and worthy of their consideration. Googles Android storefront also screens apps, but is generally more permissive. Apple said last year that it reviewed 100,000 apps weekly and rejected about 40 percent.

There are downsides to Apples absolute app authority. In China, Apples control at times has enabled the government to block apps it believes break its laws. That has included some news apps, including The New York Times.

In addition, app makers gripe about the process, the reasons for rejections, as well as the fees Apple charges for apps on the store. They also question whether Apple shuts out their apps or makes them harder to find because the company wants to help its own apps or internet services. The makers of a new email service, which my colleague Brian X. Chen reviewed, are furious about what they say are Apples capricious reasons for blocking the app.

European regulators are investigating whether Apples terms go too far, my Times colleagues reported this week. Apple has said it worked to make people trust the app store and offer app makers a good business opportunity. The company said there was no basis to complaints that it was violating European competition laws.

But few credible people say that Apple should let anyone and anything into its app stores, at least in the way that some people argue for a Wild West on social media. The fight were having appropriately is over the terms of Apples censorship zones. (The freewheeling internet gives Apple some cover here.)

Its time to stop debating whether we want powerful gatekeepers vetting information. We do. We dont want people to be able to shout the proverbial fire in a crowded theater, and we dont want terrorists, stalkers, dangerous conspiracy theorists and authoritarians to have free rein on the internet.

Lets move past simplistic free-speech arguments. The real debate is how we make sure that powerful gatekeepers exercise their authority effectively, fairly and with accountability.

I promise you that I love to argue. But I confess that Im a little bored arguing about political advertising on Facebook. It feels as if were fighting too much about the wrong thing. (This, perhaps, is the theme of todays newsletter.)

If you have been alive and conscious for the last forever you might have noticed that politicians twist or ignore the truth when they pitch themselves to voters.

This has become a much bigger problem in the social media age. Lies can travel farther and faster than ever before.

This is a serious problem, and the big internet companies have tried different approaches to tackle it. Twitter has refused to accept political-related advertisements at all, and Facebook has staked out an opposite position that people should be able to evaluate the warts-and-all paid pitches from candidates.

Now, my colleague Mike Isaac reported, Facebook will start giving people the option to hide from their feeds political ads, commercials about social issues and similar paid messages. Its a mushy middle ground that, I assure you, will satisfy no one.

Political ads are important because they represent what a candidate most wants voters to know. And its fair to say that internet companies shouldnt financially benefit from false advertisements.

But we also cant lose sight that most of the garbage-fire parts of Facebook are not paid political messages.

The Air Force sergeant who sought to organize violence against law enforcement officials on Facebook had nothing to do with paid political messages. Dangerous health conspiracies that spread on Facebook are not paid political messages. And even most of the horrible stuff that politicians say on Facebook are not paid political messages.

So, yes, we should be debating how Facebook and political candidates should best keep voters informed. But lets not forget about all the noxious online speech and lies that are free of charge.

Taking a company public is just strange now: My colleague Erin Griffith relays how the coronavirus is warping the usual public spectacle of initial public offerings. Instead of C.E.O.s traveling the world to pitch their companies, one crammed back-to-back virtual meetings from his home and made sure to dress up and wear shoes. Instead of the typical ceremonial bell ringing at a stock exchange, employees of one company uploaded photos of themselves for display at the Nasdaq video screen.

The existential question for internet marketplaces: Bookshop has been billed as the anti-Amazon a place for people to buy books online and still support the shop around the corner. But some bookstore owners fear that Bookshop is another way to lose revenue and reader loyalty to an internet middleman, my colleague Alexandra Alter writes.

A glimpse at the humiliation for black executives in technology: Bloomberg News writes about the challenges black people face when they start a tech company or run one. Some executives are advised to bring a white colleague with them to business meetings. One black chief executive told Bloomberg that he carried around a notebook with the logo of alma mater, Stanford University, to try to fit in.

I am a sucker for red pandas. Their adorableness is too much. (Stick around through the end of the video to watch Lin get a birthday cake of apples and bananas.)

We want to hear from you. Tell us what you think of this newsletter and what else youd like us to explore. You can reach us at ontech@nytimes.com.

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The Internets Most Censored Space - The New York Times

Virgin Galactic Stock Is Only for Astronauts and Speculators – InvestorPlace

Virgin Galactic (NYSE:SPCE) is one of many companies in the market today where the numbers dont matter. SPCE stock is climbing despite the unknowns Virgin Galactic faces.

Source: Tun Pichitanon / Shutterstock.com

The company hopes to do intercontinental flights that briefly enter low Earth orbit. It hopes to do them cheaply by launching off larger planes before engaging on-board engines. It hopes to be offering commercial flights in a few years. Virgin Galactic even hopes to get you from the United States to Sydney in a few hours.

Meanwhile, the company struggles to perfect its system, prove its safety and keep generating the hype needed to stay in business.

Its a mark of just where the market is that, so far in 2020, that has gone quite well. The shares are up almost 30% year to date.

Until Elon Musks SpaceX or Jeff Bezos Blue Origin seek capital from the public markets, Virgin Galactic is the only crazy billionaire space stock.

The crazy billionaire in this case is Richard Branson. He has had to sell out what was a 46% holding in big tranches to support Virgin Atlantic, the airline he co-owns with Delta Air Lines (NYSE:DAL). Those sales went well. Since they also cleared out warrants Branson held, they were seen to be bullish.

Virgin Galactics efforts cost about $200 million per year. At the end of March, it still had $431 million of cash. The Federal Aviation Administration issued rules about private human space flight in March. But formal safety regulations wont arrive until 2023.

Until it can take passengers, Virgin Galactic stock is tied to the markets moods and the hype over commercial space travel.

When the market was in a good mood in February, before the novel coronavirus, SPCE stock traded as high as $40 per share. People went on TV to explain it, but there was nothing they could say. There was no news.

A second stage of speculation was a UBS report in March saying that using space as Virgin Galactic proposes could be a $20-billion business in 2030. The report said space tourism could be a $3-billion opportunity. If Virgin Galactic can get 100 passengers onto a flight, cutting travel times 80%, and charging $2,500 per ticket, the estimate could be conservative, UBS wrote.

The shares got a third boost in early June, after SpaceX sent two astronauts to the International Space Station. Shares rose 6% but, again, this was not news relevant to Virgin Galactic.

When forced to say yea or nay on SPCE stock, most analysts start dancing.

Making money with it isnt rocket science, InvestorPlaces David Moadel wrote recently. He recommended a low-key, patient approach. Ian Cooper looked at the same set of facts and suggested avoiding the stock. Virgin Galactic has been taking deposits on flights, worth $100 million in future revenue, but cant yet fulfill those contracts.

TV analyst Jim Cramer considers most of the action a game. There were spikes of short interest in February and in May. As much as 30% of the float is sometimes being borrowed on the hope of lower prices. Take away that pressure and the stock settles back to Earth.

There are stocks you invest in for income, stocks you invest in for capital appreciation and stocks you trade.

Virgin Galactic is a stock you trade.

Its system works in theory. The company has done some test flights. But until there are real flights, with paying passengers, its all a guess.

The stock will rise or fall with news, with the markets temperature with its own short interest. But, as Gertrude Stein said of Oakland, theres no there there. Until there is, risk-averse investors should stay on the sidelines, and leave SPCE stock to the speculators.

Dana Blankenhorn has been a financial and technology journalist since 1978. He is the author of the environmental thriller Bridget OFlynn and the Bear, available at the Amazon Kindle store. Follow him on Twitter at @danablankenhorn. As of this writing he owned no shares in companies mentioned in this story.

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Virgin Galactic Stock Is Only for Astronauts and Speculators - InvestorPlace

The amazon bond offering – Nairametrics

Elon Musk is one of the many individuals that has played a crucial role in tech innovation. Musk is known all over the world for a number of companies and a variety of products.

Specifically, he is known as an engineer, industrial designer, technology entrepreneur and philanthropist. Tesla as his brain child has led the revolution of electric cars which have the potential to replace the polluting combustion engine-driven vehicles.

Tesla vehicles represent mans drive towards clean transportation; being able to move around without contaminating the air he breathes. In 2019, the company manufactured over 300,000 vehicles and generated about US$24.578 dollars. Thats a lot of money.

READ ALSO: Elon Musk fires back at SEC on twitter

Musk is also the progenitor of The Boring Company, an American Infrastructural and tunnel construction company founded in 2016. We cant also forget Open AI, an Artificial Intelligence company dedicated to ensuring AI does not lead to human extinction. Elon with regards to Open AI, shares the idea that AI, if not controlled can broaden its ability to re-design and improve itself which can be inimical for man. Because of this, the company partners with other organisations and researchers in the field to ensure AI remains an extension of human intelligence and not necessarily a competitor.

A company that will be of interest to any is SpaceX officially known as the Space Explosion Technologies Corp., an American aerospace manufacturing and space transportation company. SpaceX is not just a representation of Elons desire for space travel, but the deeper vision of colonizing Mars.

In 2017, SpaceX unveiled the Interplanetary Transport System, a privately funded system.

In 2020, SpaceX in collaboration with NASA launched two astronauts into space, the first launch since the U.S. government retired its space program after a national tragedy. It was also the first collaboration between NASA and a private organisation. This, however, does not seem to be the last launch for Elons company as the next launch is scheduled for June 12.

READ ALSO: Disruptive Opportunities: Can developing AI and robotics stabilise the Naira?

SpaceX will among other things, be sending another 60 of its starling satellites into orbit. Elon Musks works do not in any way undermine the products, innovations, researches and actions of others in the tech field. But they unsurprisingly put him at the forefront of it all.

How this affects the tech space and the rest of the world?Elons companies and their products are causing ripple effects in their respective industries. They are giving the old way of doing things a run for its money. His inventions and innovations ordinarily represent the tools of the new era of tech.

At the same time, he is becoming a threat to competitors in the tech industry. Kanyes West words, how can one man have all that power?! resonates in the minds of competitors and businessmen who want a slice of Elons cake.

Be this as it may, without worthy competitors, Elon will be left to dominate and control the trends in Artificial Intelligence, Space travel among others. This is not strange in any way. Once upon a time, we had Steve Jobs at the forefront of innovation in tech.

For consumers, Elons dominance in the tech field might be a little troublesome. Having innovative tech is good for us, but having them from the same person does not cut it. If that is to happen, the tech market will be dominated by Elon Musk and his many tech companies which could in more ways than one, limit the variety of products in our lives.

READ ALSO: Tech group suspends Crowdfunded relief to Nigerians

Moreover, tech could become monotonous being that the concepts emanated from the same mind. Governmental policies could also be affected by Elons dominance of the tech industry.

SpaceX launches, as much as they have a record of firsts, it wont be wrong to say that either subtly or not, the company and Elon has impacted governments policies; specifically, as regards space travel.

On the whole, these dont mean Elon Musk is an overbearing capitalist, but we need the tech industry to step up to match his innovations specifically in these fields: artificial intelligence, space travel, automobile and car manufacturing.

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The amazon bond offering - Nairametrics

How Space Travel Tries to Kill You and Make You Ugly – WIRED

Of these 34 risks, three are potential showstoppers: radiation, gravity (or lack thereof), and the need for surgery or a complicated medical procedure.

The Gravity of the Situation

Lets explore the gravity issue.

Some science fiction writers in the mid-20th century speculated that zero gravity would be life-giving: blood would flow more easily; arthritis would be a thing of the past; back pain would be cured for good; and aging itself would slow down. So, bring grandma along for the ride. We had hints from early in the space program that such a rosy scenario wasnt true. Astronauts returned from just a few days of weightlessness feeling weak. But they recovered; and many thought, well, maybe it isnt so bad. Then we spent more time in space. Russians on the Mir space station for months appeared to have some serious, prolonged health issues on their return. The Russians were tight-lipped about the health of their cosmonauts, though, so we never knew for sure. Many of these cosmonauts, championed as heroes, were rarely seen in public after their return. It was the ISS missions that drove home the message: long-term exposure to zero gravity is detrimental to human health on many levels. Kudos to NASA for that.

Before I continue, I should first define some terms. Zero gravity, however visually convenient, can be a misnomer in the context of near-earth activity. The astronauts on the ISS are not living in the absence of gravity. Rather, they are in free-fall, forever falling over the horizon and missing the Earth. The ISS and other satellites are not floating in space because they have escaped the pull of Earths gravity; they stay up there because of their terrific horizontal speed. The ISS is moving at 17,500 miles per hour. If, somehow, it came to a complete stop, it would fall straight down to Earth, and down would come astronaut, cradle and all. The Earths gravitational force, in fact, keeps the moving satellites in orbit as a perfectly balanced counterforce, in a downward motion, to the lateral motion set in place during the launch. Without the Earths gravitational force (if the Earth suddenly, magically, disappeared), the satellites would shoot off in a straight line. Therefore, more accurate terms for describing the lack of sensation of gravity aboard the ISS are microgravity and weightlessness. Yet, even these terms are neither perfect nor synonymous. Astronauts on the ISS have weight, about 90 percent of their weight on Earth, which is only about 200 miles below their feet. Theyd be much lighter on the Moon, actually, at just about 16 percent of their weight. Absolute zero gravity is not attainable, because gravity is the force of attraction between any two objects. But in deep space, far from the gravitational tug of any moon, planet, or star, gravity is attenuated to almost zero. I tend to use the terms zero gravity, micro-gravity, and weightlessness interchangeably in the context of space travel.

Our understanding of gravitys effect on the body has only two data points: one and zero. On Earth, we live with a gravitational force of 1G. On the ISS, astronauts live in 0G. We really dont know about anything in between. Air force pilots might accelerate their jets so quickly that they experience forces of 5G or higher, which sometimes causes them to black out. Thats five times the force of normal Earth gravity, which pushes blood out of their brains. But such forces typically last only a few seconds; the pilots arent living in a hyper-gravity environment. And anyway, we dont care too much about forces greater than 1G because every place we want to go in our Solar SystemL2 orbit, the Moon, Mars, and so onhas a gravitational force less than 1G.

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How Space Travel Tries to Kill You and Make You Ugly - WIRED

ISRO invites proposals for tech relating to human space travel – EdexLive

Representative Image

The Indian space agency which plans to send Indians has called for proposals from national research and academic institutions for developing affordable indigenous technologies for human survival in low earth orbit.

The space agency has sought technological proposals in the areas of: radiation hazard characterisation and mitigation, space food, inflatable habitats, human robotic interfaces, thermal protection systems, environmental control and life support systems, green propulsion, debris management and mitigation, energy harness and storage, in-situ 3D manufacturing; fluid technology and management, space bioengineering, bio-astronautics, simulated gravity; human psychology for long term missions, space medicine and diagnostics and others. The last date for submission of the proposals is July 15, 2020.

According to Indian Space Research Organisation (ISRO) its Human Space Programme will endeavour to send humans to destinations from low earth orbits and beyond. Human Space Mission requires innovations and creative technologies for space explorations which will lead to widening of scientific knowledge, economic growth, value addition to the quality of life of a common man and thus national development, said ISRO.

The Indian space agency said there is need to build capabilities to derive scientific benefits from ISRO's Human Spaceflight Programme. "There is also a need to establish long term research as well as plan for necessary facilities, human resource developments for optimal utilisations of experimental applications and technological development for societal usage," ISRO said.

This opportunity will enable national research/academic institutions to harness their expertise and capabilities towards development of technologies for space exploration. According to ISRO, the Principal Investigator (PI) of the proposal should (a) Provide necessary details and usage of technology/solution for human space programme which can Abridge the gap in terms of affordability and indigenisation and (b) Be capable of developing a space qualified payload/solution.

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ISRO invites proposals for tech relating to human space travel - EdexLive

Get out of the way: The 1st restartable solid rocket fuel could help reduce space junk (op-ed) – Space.com

Nicholas Dallmann is a research engineer at Los Alamos National Laboratory, a U.S. Department of Energy facility. He contributed this article to Space.com's Expert Voices: Op-Ed & Insights. The project he describes is funded by Los Alamos Laboratory Directed Research and Development.

In the 2013 movie "Gravity," space junk nearly killed Sandra Bullock. While that story was most definitely fiction (and sensational fiction at that), the threat of space junk is real so real that NASA has a whole office devoted to tracking and mitigating it. And last year marked the first international conference focused entirely on orbital debris.

There's good reason to be concerned. Currently, about 2,000 operational satellites orbit the Earth not to mention another 3,000 non-operational ones and that number is expected to skyrocket. This year, more than 1,500 satellites are scheduled for launch. (Compare this to 2018, when only 365 were launched.)

Related: Space junk explained: The orbital debris threat (infographic)

Space might be big, but it's getting increasingly crowded, and that's a real problem. Low Earth orbit, or LEO, where most satellites travel, is a natural resource. And just like other natural resources, we need to carefully manage it. All it takes is for a few satellites to collide to spur the Kessler effect: a runaway chain reaction where more debris results in more collisions, which could not only damage or destroy virtually every spacecraft in LEO, but render that part of space useless for decades.

But what if you could maneuver satellites on a collision course out of harm's way? Believe it or not, that's not easy to do. Most satellites sent into LEO particularly small satellites and cubesats don't have propulsion systems because they tend to be heavy and expensive. They also pose an additional risk to the rocket that's ferrying the satellite into space, as well as any other payloads hitching a ride. That's because the most common rocket propulsion system uses liquid rocket fuel, which is extremely volatile. If you're a small cubesat riding shotgun on a multimillion-dollar rocket and your fickle propulsion system blows up during launch or on the ride into outer space, you've ended the entire mission. Talk about a bad day.

The easiest solution is to use solid rocket fuel instead. It's high-thrust, much safer and low-cost, plus it can be stored for extremely long periods of time. But solid rocket fuel has one huge drawback: It can't be stopped and restarted. Once you ignite it, you have one burn. That's it. And that's a problem for avoiding debris. To avoid collision by changing orbit, you need at least two independent burns: one to rapidly move it out of the way, and one to put it back on its correct orbit. To de-orbit the satellite, you likely need multiple burns as well.

At Los Alamos National Laboratory, we're working to change this. We've recently developed and demonstrated the ability to stop and restart solid rocket motors many times something that has never been done before.

Related: Space junk clean up: 7 wild ways to destroy orbital debris

A solid rocket is simple, with only a few major components. It includes a combustion chamber containing an ignition system and propellant, and an exhaust nozzle. We recently developed a safer propellant system with separated solid fuel and solid oxidizer. However, in order to make our solid rocket system capable of stopping and restarting, we needed to develop a reusable ignition system and a resettable way to extinguish a burn.

For ignition, we replaced traditional pyrotechnics with water. With our system, a satellite would launch with a small tank of benign water. Once on orbit and just prior to a burn, an electrolyzer would separate the water into hydrogen and oxygen gases. At the moment of ignition, the hydrogen and oxygen would be rapidly injected into the combustion chamber and lit by a spark. The resulting flame would ignite the solid propellant.

The next challenge was to figure out how to extinguish the burn. It has long been understood that a rapid decompression of the chamber can reliably cause a solid rocket to extinguish but how best to do that? Last year, we developed an aerospike nozzle with a changeable choke area. Once the burn has achieved a desired velocity change, the choke area would be opened, decompressing the chamber and extinguishing the burn. When another burn of the rocket is needed, the choke area is reset to its original position. Repeat as needed.

We have recently demonstrated multiple independent burns from a single solid rocket in static test stands at Los Alamos. The next hurdle will be an on-orbit demonstration. We are working now to refine our system and looking for an opportunity for the demonstration.

We're also looking at developing a payload that is isolated from the main satellite and that contains its own power, has low-bandwidth communications with the ground, has attitude control to establish pointing for a burn and is equipped with our solid rocket system. With this payload, avoiding debris and de-orbiting could possibly be performed many years after the satellite has reached end-of-life.

Solid rockets are not the answer to all potential challenges for addressing the problem of space junk but their simplicity, ease of scaling to the size of the spacecraft, high thrust and now multiple independent thrusts makes them a great candidate for avoiding orbital debris and deorbiting. Our hope is that someday, these rockets will ride aboard every satellite launched into space keeping LEO safe and usable for millennia to come.

Follow all of the Expert Voices issues and debates and become part of the discussion on Facebook and Twitter. The views expressed are those of the author and do not necessarily reflect the views of the publisher.

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Get out of the way: The 1st restartable solid rocket fuel could help reduce space junk (op-ed) - Space.com

Astronaut review a heartwarming trip to inner space – The Guardian

Amid the pressures of the current crisis, we could all use some uplifting, unchallenging, bittersweet sentimentality. Thats exactly whats on offer from Astronaut, a film with a small budget, a big heart and an A-list Hollywood star blessed with enough twinkly charisma to pull off a potentially preposterous role. More at home on a TV screen than it perhaps would have seemed in cinemas, this wistful drama from Shelagh McLeod (her directorial feature debut) may not be earth-shattering, yet it retains the power to charm, thanks in large part to a central performance by Richard Dreyfuss that ranks among his best work.

Dreyfuss is Angus Stewart, a retired and recently widowed civil engineer who always dreamed of becoming an astronaut. Ailing with age, Angus has moved in with his daughter Molly (Krista Bridges), a development that hardly delights Mollys husband, Jim (Lyriq Bent). Secretive Jim is dealing with down-to-earth problems of his own and has no time for talk of stars or wishes. But young son Barney (Richie Lawrence) is delighted to have Grandpa around, sharing his sense of wonder at the magical comet that lights up the sky, adding a fairytale element to the drama. People have been looking up at the stars for ever, Angus tells Barney, and I think its always for the same reason: to see where we belong.

Angus clearly doesnt belong in Mollys house (He said he didnt want to be a burden, snaps an overheard Jim); nor indeed in the Sundown Valley retirement home, which plays the kind of relaxing music that drove Jack Nicholson to distraction in One Flew Over the Cuckoos Nest. Indeed, the only place Angus feels at home is in his dreams of space travel dreams that could become a reality thanks to a TV lottery organised by billionaire Marcus Brown (Colm Feore) to win a once-in-a-lifetime seat on a commercial spacecraft. Angus may be too old and too infirm to qualify but, in the whimsical, wish-fulfilment world of McLeods film, he still has a shot.

We know from the outset that this very modest drama has neither the resources nor the desire to turn into a space-travel extravaganza. Indeed, Angus (who once specialised in fixing roads and runways) soon becomes more concerned with the earthbound safety issues Marcus seems to have ignored than in his own rather foolish attempts to win a seat on the ship. Could it be that Anguss place is down on the ground after all?

There are plot holes wider than lunar craters. Could Angus really have made it on to the spaceflight shortlist with just a hastily acquired fake ID, even if Barney does insist that he could look 65? Would Marcus really be this cavalier about a mission into which he has sunk so much time and money? And how likely is it that Anguss particular area of expertise would align quite so neatly with a critical plot development?

But to focus on credibility gaps is to miss the point of the story, which (despite the title) has very little to do with space travel. Dreyfuss has compared Angus to Roy Neary, the character he played in Close Encounters of the Third Kind, suggesting that this is what might have become of Roy had he not climbed aboard that alien spacecraft all those years ago. Its an astute observation, not least because it reaffirms that the main journey here is internal rather than external. Spielbergs movie may have been a jaw-dropping cinematic spectacle but it was the sight of Dreyfuss obsessively building a mountain from mashed potato that became its defining image.

Similarly in Astronaut, its not the hokey space-lottery plot that matters but Dreyfusss face as he listens to a doctor telling him to keep up the good fight, Angus, because whats the alternative? Later, in a scene filled with verbose small talk, we observe Dreyfuss listening to a chirpy retirement-home manager babbling about fire doors and dinner times while his family attempt to kid themselves that he can be happy here. Dreyfuss doesnt say a word in the entire scene but his silence is so eloquent that it drowns out everything else. Significant, too, that Anguss best friend in Sundown Valley is Len (Graham Greene), who doesnt speak because no one listens.

There are moments of sharp humour (a brassy singer telling her OAP audience: Ill see some of you next week) and Virginia Kilbertuss tinkling score manages to combine childish innocence with world-weary melancholia. But its Dreyfuss who carries the movie, pulling us over the cracks in the narrative, drawing us into his world, providing a much-needed element of magic.

Astronaut is available to stream on all major platforms from 27 April

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Astronaut review a heartwarming trip to inner space - The Guardian

How Deliver Us The Moon Uses Astronaut Tech to Make the Game Feel Real – PlayStation.Blog

This is a moment we have been waiting all our lives for I am extremely excited to announce that Deliver Us The Moon launches today on PlayStation 4!

Deliver Us The Moon is a space sci-fi adventure game that draws endless inspiration from sci-fi movie titans such as Interstellar and Gravity. These films have heart. They feature breathtaking scenery, gorgeous cinematography and stupendously immersive atmospheres. But as we took our first steps in developing Deliver Us The Moon, we realized there was one more thing these films had in common: they made you believe it could be real. So we knew that we needed to ground our story in a realistic, plausible setting if we wanted players to feel like an astronaut, it had to feel real.

But how do you make a science-fiction game feel real?

Its tempting to overlook the procedures and complications involved with launching a rocket into space but as we all well know, it takes more than simply pressing a Launch! button. Thankfully, NASA has an enormous library of publicly available information, including the order of events that are involved with blasting a vessel into space. So when you get to launch your own rocket in Deliver Us The Moon, we need you to take care of these gaseous oxygen vent arms, sound suppression systems and hydrogen burn-off igniters!

It may sound impossible, but an enormous elevator tethering a space station to the moon has been the subject of more than a few serious studies. Efficiency is a crucial factor in space travel, so if were going to make regular trips to the moon and back again, we need to make sure we save fuel wherever we can. One way of doing so is by eliminating some fuel-heavy moments on our trips such as landing. A space elevator would allow us to dock our vessels onto a space station and reach the moon without having to burn precious fuel to land on (and depart from) its surface. Perhaps well never create such a colossal elevator, but its a fascinating idea, and one that makes for a pretty picture.

The story of Deliver Us The Moon centers around a colony on the moon that had one goal: to provide energy to Earth. A key element to the colonys success was to be able to get the energy from the moon to Earth as efficiently as possible (theres a recurring theme here). When we looked into how this would work, we came upon Japanese research about getting power wirelessly from one point to another using microwaves. While this technology Microwave Power Transmission isnt viable yet for long distances, it inspires hope for our future. If this technology improves, steel lattice towers and overhead power lines may well be a thing of the past.

So how would this lunar colony generate enough energy to keep the lights on back on Earth? The moon is a pretty desolate place, but due to its lack of a magnetic field, its been bombarded with Helium-3 by solar wind. If we could extract and process these isotopes, it could well serve as a potent source of energy instead of the fossil fuels were currently burning at an alarming rate. As with Microwave Power Transmission, its not a viable alternative right now but it could be in the future. A future in which we, hopefully, have learned to take responsibility and have established a sustainable relationship with our planet. A future that isnt as ominous as it is in Deliver Us The Moon.

We cannot wait for you to experience all of this, and more, in Deliver Us The Moon. Perhaps you will find even more examples of other realistic technologies in the game?

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How Deliver Us The Moon Uses Astronaut Tech to Make the Game Feel Real - PlayStation.Blog

A Giant Leap of Faith in Virgin Galactic Stock Will Pay Off – Investorplace.com

Space flight is a dream that many of us Earth-bound citizens have. Virgin Galactic (NYSE:SPCE) is working hard to make this dream a reality. Investors can take a long position in SPCE stock as the anticipation builds towards the companys maiden voyage.

Source: Tun Pichitanon / Shutterstock.com

Price watchers might notice that the stock already launched and rocketed past the $37 mark in February. The share price peaked at around the same time that many other stocks topped out. The novel coronvirus impact on the economy has made it more difficult for businesses to expand, including Virgin Galactic.

However, the share-price pullback could be viewed as a chance to reload in anticipation of the economys eventual return to a modified normalcy. Its also an opportunity to get aboard a company with tremendous potential as the space-flight market is still in its infancy.

Virgin Galactic was founded by famous and somewhat eccentric billionaire Richard Branson. Hes known for being a visionary, and Virgin Galactic represents much more than a just pet project for Branson.

Its also potentially a highly profitable venture. By Feb. 23, Virgin Galactic had already received 7,957 registrations. If that doesnt sound like a lot of clients, keep in mind that the ticket price for a flight into outer space is a cool quarter of a million dollars.

And theres plenty of room for growth in this burgeoning market. Virgin Galactic CEO George Whitesides explains how an eventual reduction in the price of admission should lead to exponential growth in the consumer base for space flight:

Globally we think around 2 million people can experience this over the coming years at this price point. Over time well be able to reduce that price point and at that point the market just explodes, its 10 times as many at 40 million people.

UBS expressed a similar sentiment, claiming that a decade from now, the space-tourism market could potentially reach $3 billion. Therefore, one strategy for long-term investors would be to add shares of SPCE stock on each dip.

The objective would be to hold the shares in anticipation of a rebound in the broader economy. Even an event as worrisome as the spread of the coronavirus cant permanently eradicate the publics desire for space travel.

Whitesides thesis is that in time, the price of admission will come down. As a result, more people will be able to afford space flight. That, in turn, would augment the consumer base for Virgin Galactic.

Thats a long-term thesis, but Virgin Galactic is already taking steps towards the goal of enhanced accessibility and affordability. Two cleverly named programs, Small Step and Giant Leap, provide hope that even middle-class citizens can experience space flight:

Take your first Small Step to space today, by paying a fully refundable registration fee of US$1,000. This can be applied to your future spaceflight deposit and will put you front of line for new seats when they become available. At that time, you will be personally contacted with a firm Giant Leap offer, an incredible opportunity to confirm your journey to space.

A thousand dollars down is a highly accessible starting point for something as lofty as space travel. Making participation more affordable is a worthy objective for Virgin Galactic. Plus, it should enhance the companys bottom line in the long run.

The expansion of the space-flight market is inevitable. Its only a matter of time until outer-space dreams come to fruition, not only for the ultra-wealthy, but for the middle class too. A long position in SPCE stock is an investment in a company thats on the forefront of this movement, and in the dream itself as Bransons brainchild is ready for takeoff.

Louis Navellier had an unconventional start, as a grad student who accidentally built a market-beating stock system withreturns rivaling even Warren Buffett. In his latest feat, Louis discovered the Master Key to profiting fromthe biggest tech revolution of this (or any) generation. Louis Navellier may hold some of the aforementioned securities in one or more of his newsletters.

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A Giant Leap of Faith in Virgin Galactic Stock Will Pay Off - Investorplace.com

Best sky-centric movies and TV shows of all time. Yes, Star Trek makes the cut – Los Angeles Times

Andr Bormanis, co-executive producer and writer for the Fox/Hulu series The Orville and consulting producer on National Geographics Cosmos, picks the following five films:

1. 2001: A Space Odyssey. This 1968 Stanley Kubrick film is one of the most realistic depictions of space travel in our solar system, Bormanis said.

Astronaut Poole, left (Gary Lockwood) and Mission Commander Bowman (Keir Dullea) seek the privacy of a one-man space pod in an effort to confer without being overheard by computer Hal 9000 in the movie 2001: A Space Odyssey.

(Handout/Handout/Handout)

2. Apollo 13. This 1995 film, directed by Ron Howard, is a re-enactment of the flight of the third mission to send men to the surface of the moon, which nearly ended in tragedy.

3. The Martian. This 2015 film by Ridley Scott is a very good, scientifically credible story about one mans attempt to survive being stranded on Mars.

Matt Damon portrays an astronaut who draws upon his ingenuity to subsist on a hostile planet in the movie The Martian.

(Aidan Monaghan/Aidan Monaghan/Aidan Monaghan/Twentieth Century)

4. The Planets. This 2019 BBC documentary series, hosted by Brian Cox, offers a very good overview of our solar system and our current understanding of it.

CG illustration of Saturn in The Planets, a 2019 BBC documentary series. Credit: Lola Post Production/ BBC Studios

(Lola Post Production/ BBC Studios)

5. Star Trek, the original 1966-69 series, created by Gene Roddenberry. Fifty-plus years later, they really still hold up. And the special effects were redone for high-definition television standards a few years ago. If your cable company carries the MeTV network, which specializes in Boomer reruns, you can find original Star Trek episodes at 10 on Saturday nights.

Star Trek

(Paramount Pictures/Paramount Pictures/Paramount Pictures)

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Best sky-centric movies and TV shows of all time. Yes, Star Trek makes the cut - Los Angeles Times

Spanish professor adjusts to quarantine in Barcelona – The Auburn Plainsman

Two Auburn University professors have found themselves a long way from their home after travel bans put in place by President Donald Trump prevented international travel to and from the United States because of the COVID-19 pandemic.

Professor Carmen Rossell and her husband, Jordi Olivar, traveled to their home city of Barcelona, Spain, for a funeral, not expecting that they would be stuck there potentially until the fall semester. Rossell teaches elementary Spanish courses at Auburn as well as other communicative skill courses.

My husband and I traveled to Barcelona, Spain, on March 4 to attend my father-in-laws funeral, who had passed away only two days prior," Rossell said. I had plans to return to Auburn after spring break.

When the Spanish government declared a state of alarm on March 14 because of the coronavirus, the U.S. banned flights to and from Europe in order to prevent the spread of the virus. By then, it was clear for Rossell and her husband that they would not be able to return to the U.S. to finish the semester in person.

Rossell said she and her husband are both Spanish citizens and permanent residents of the United States. They visit their family in Barcelona for a few months every year, so they already had an apartment there waiting for their arrival.

However, their apartment is very small and confined not ideal for a place to live during a lockdown, they said. Even with such little space, she said she is doing her duty as a citizen to stay inside as much as she can.

Almost everybody in [Spanish] cities live in apartments, said Rossell. Our [apartment] doesnt have a balcony or any type of small area where you could, I dont know, have breakfast in the sun its confined.

The couple had not prepared for a five-month stay in a place across the world from their home in Auburn. Rossell said when stores open back up, she will definitely have to do some unplanned wardrobe shopping to prepare for the upcoming months.

I traveled with only a carry-on bag, because I was going to be away for just a few days, she said. I didnt even bring my teaching materials.

So Rossell made the transition to remote instruction from a foreign country, with no school supplies but her laptop.

It was stressful for a while thinking OK, we are doing online, but if the campus is reopened, we could not travel, and we would have to be quarantined if we could travel [back to Auburn], said Rossell. So that was very stressful for me personally.

Rossell said there are challenges that come with such a wide time difference between her and her students.

We are seven hours ahead from Central Daylight Time here in Spain, so that means that when Auburn is waking up, we are having lunch, Rossell said. When we go to bed, everyone is still working, so usually we wake up to a ton of emails every day from the day before.

Even with these challenges, the two professors have been working out their obstacles one day at a time. Rossell said she feels the transition will not get in the way of still having a successful end to the semester.

I think weve been doing brilliantly, honestly," Rossell said. "Our students have been great, and I am confident we can finish out the semester successfully."

With such an unanticipated change in scenery, especially confined to such a small space, Rossell talked about some of the things she misses most about life on the Plains.

Open spaces, she said without hesitation. That is always what I miss the most; the roominess is very different from what you get in Spain. Its a good life in Auburn so I miss that the good life in Auburn.

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Spanish professor adjusts to quarantine in Barcelona - The Auburn Plainsman

The most stylish space suits in movies, from 2001: A Space Odyssey to Sunshine – SYFY WIRE

Before Yuri Gagarin became the first man in history to journey into outer space in 1961, Hollywood had beaten the Soviet effort to this historical milestone by at least a decade. The desire to travel outside of the Earth's orbit has long since fascinated humankind, so it is no surprise that movies also fixed its eye on the sky. Georges Mlis' seminal 1902 silent film Le Voyages dans la Lune (A Trip to the Moon) is an early example of filmmaking and astrological desire. Over the last 100-plus years, movies have ensured the galaxy is not an unobtainable concept; nearly 20 years before Neil Armstrong walked on the moon, the cast of Destination Moon had already been there, done that.

Dressing for space requires a protective garment to put a barrier between the astronaut and the harmful side effects of exiting our hospitable-for-human-life atmosphere. Gagarin wore an SK-1 number, which had the honor of being the first-ever space suit to fulfill its purpose the SK-2 suit was developed for women in 1963. The bold orange color has been replicated in 2001: A Space Odyssey and Armageddon, as well as worn by NASA.

For the first moonwalk, the white bulky visage is iconic, a symbol of potential and great prosperity with the star-spangled banner on the sleeve. Style doesn't rank highly when other factors such as keeping a person alive and flexibility are more pressing issues. The bespoke garment was crafted and conceived by International Latex Corporation in Dover, Delaware, the same company also made Playtex girdles and bras. This clothing crossover doesn't seem all that strange when you factor in the durable and flexible technology of our undergarments.

Moonboot style shoes have had their brief moment in the trend sun and NASA-emblazoned attire has been having a resurgence over the last few years; affordable brands including H&M have produced tees and hoodies featuring this logo. High-end designers have also got in on the space nostalgia, including Coach's NASA knits that also resemble Danny Torrance's sweater from The Shining.

However, a spacesuit and helmet aren't everyday garments the helmet would prove quite a bit useful right now. This is not to say that on-screen attempts haven't been made to jazz up the recognizable protective gear and this is far from a one-size-fits-all utilitarian look.

An early standout is the 1950 sci-fi Destination Moon, which showcases a variety of colored space suits something that Stanley Kubrick would pull off nearly 20 years later in his sci-fi masterpiece to help the audience differentiate between character. Technicolor was still an exciting development, which the filmmakers used to their advantage with this tale of great exploration. It also offers a somewhat kitsch vibe, even if some of the colors match those that will later be worn in actual space, as well as provide a glimpse at how close Hollywood can get it with features depicting air supply, helmets, and ribbed joints (for flexibility).

Cut to the year before the moon landing, when 2001: A Space Odyssey depicted four different styles of extravehicular activity (EVA) suit in different bold shades. The red (which also reads as orange) is the most iconic, as it features in the instantly recognizable shot of Dr. Frank Poole (Gary Lockwood) onboard the spacecraft.

Practical, functional, and stylish to boot, both the costume and production design hit the retro-futuristic notes that led to its appearance in the pages of Vogue (including the above shot of the actors on the set of the Hilton #5 set). Sir Hardy Amies' innovative costumes have no doubt influenced the last 50 years of astronaut attire.

If 1969 was a monumental year for space travel, 1968 dominated the sartorial on-screen depictions. Released later that same year, Barbarella was less interested in accuracy than sartorial flare the latter was delivered by fashion designer Paco Rabanne via the now-legendary costumes. The film opens with Barbarella (Jane Fonda) taking off her silver spacesuit, and the detachable sleeves and arms are a unique feature. A clear plastic back and see-through top lean into the sexuality that is absent in Kubrick's masterpiece aside from the short shorts for jogging around the craft. It wouldn't pass any safety checks, but the transforming helmet would've crushed it at the Camp-themed Met Gala last year.

Keeping with the space-but-make-it-kitsch theme, the 1968 Star Trek episode "The Tholian Web" also featured a design that is less concerned with realism. This is perhaps less functional than Barbarella's striptease space get-up, which features colorful attachments and a soft material helmet, resembling a flimsy Tuppawear container. Maybe that far in the future, materials are more durable and destined for glitter domination.

It isn't just humans who require space attire both IRL and in movies. Both the Soviet and US space programs famously sent animals (including monkeys and dogs) into the great beyond, all in the name of exploration.

In the 1971 Escape from the Planet of the Apes, the apes' spaceship is sent through a time warp that causes them to crash land on Earth in 1973. Their no-frills suits further emphasize how out of the ordinary this scenario is. They don't need to up the bizarre factor with detachable sleeves or a shiny design.

Taking on the shiny vibe is Roger Moore as James Bond in 1979's Moonraker, but as is sometimes the case, the promo costume is not the same as the one in the movie. This silver look, complete with 007 name badge, was the first time a non-tuxedo Bond had featured on the poster.

This is an incredibly jazzed up version of what he actually wears in the movie. The yellow alternative looks more like a nuclear protection suit and is definitely not as thrilling.

Also released in 1979, the first Alien had an unmeasurable impact on depictions of space. Costume designer John Mollo's contribution to science fiction clothing is enormous (he also designed A New Hope and The Empire Strikes Back), which saw a somewhat battered-looking EVA suit for the initial exploration. The pads at the front resemble sports protection and there is an armor-like quality that cannot protect the Nostromo crew from what is to come except for Ripley (Sigourney Weaver), who climbs into the paneled and quilted garment at the end of the movie as a way to escape death.

Mollo used samurai warriors as an inspiration point and rather than the shiny, clean lines of other spacesuits, he favored a worn appearance. There is nothing glamorous about what the crew of this craft wear throughout the film and their spacesuits are an extension of this rugged aesthetic. It is still worth a pretty penny, though; Ripley's suit went for just over $200,000 at auction two years ago.

Since Alien, there have been many space-set movies including Moon, Gravity, Mission to Mars, Armageddon, and Interstellar. In The Martian, there is a biker uniform quality to the orange and white garb worn by Matt Damon, but a lot of these costume choices revert to a similar style to what you might expect from NASA. In the recent Ad Astra, the gold-coated reflective helmet aspect sadly obscures Brad Pitt's face, but it does add to the tension of the moon chase.

Gold is a huge part of Sunshine's unique design, which is vital to the work the crew of Icarus II is doing as they near the sun. The view from inside the specialist equipment is a snapshot of this excruciating experience. Suttirat Larlarb's costume design factors in actual materials NASA has used, like reflective Mylar, but she also drew on diving suits in her conception.

The restrictive nature of wearing something like this, coupled with the intense gold vision, only adds to the beauty of Danny Boyle's portrayal of this dangerous mission to save humanity.

It isn't easy to come up with a spacesuit style that hasn't been depicted in real life or countless movies charting the exploration of the galaxy. There are ways to avoid this conundrum, which is something Gattaca did by eschewing this specialist costume altogether instead of flying into space in a regular tailored suit.

Nevertheless, there are still ways to add some glitz to this genre without going full Barbarella, as proven by the blinged-out golden Sunshine suit. Much like reaching for the stars, dressing out of this world is a concept that science-fiction makes possible.

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The most stylish space suits in movies, from 2001: A Space Odyssey to Sunshine - SYFY WIRE

Billionaires showered with wealth as experts say global economy set for long and deep recession – The Register

The word unprecedented is getting banded about so much these days that it is losing its meaning. It is worth remembering, then, that even seasoned commentators have been left slack-jawed by the continuing economic poo-narmi.

As one financial journalist said on Twitter earlier this week: "That scene in Event Horizon where Sam Neill grabs Laurence Fishburne's head and shows him a vision of hell...that how I'd sum up the economic data out of Europe today."

But it's not all bad. At least, not if you are a billionaire. According to a study by the Institute for Policy Studies, the US scholar-activists thinktank, between January 1, 2020 and April 10, 2020, 34 of the nation's wealthiest 170 billionaires have seen their individual wealth increase by tens of millions of dollars.

The leader of the pack was that figure we all know and love, Amazon founder and CEO, Jeff Bezos. His wealth surge is "unprecedented in the history of modern markets," the study said. It has climbed $12bn since February 21st, 2020, the start of the COVID-19 pandemic.

Now, you might say that Amazon is particularly well-placed to do well during the crisis because of its ability to send laptops and loo roll to millions of locked down individuals worldwide. But Bezos is not the only billionaire to benefit from the COVID-19 forced quarantine and social distancing.

Meanwhile, former Microsoft CEO Steve Ballmer, who is now retired, woke up one April morning with a satisfying feeling in his bowels telling him his wealth had increased by $2.2bn. Probably. The $2.2bn part is true anyway.

We come inevitably to Elon Musk. It's not as if space travel and electric cars have become vital resources since the nasty viral entity reared its ugly head, yet, that famous expert on subaquatic cave rescues, rolled out of bed, logged onto Twitter and found his wealth had climbed by $5bn.

The study found combined billionaire wealth increased by 9.5 per cent in just 23 days during the COVID-19 crisis. By April 10, their wealth had surged to $3.2 trillion, surpassing the 2019 level.

It is a long-term trend. Billionaire wealth tends to return more rapidly after a financial crisis than the overall economy. Within 30 months of the September 2008 crash, most billionaire fortunes had recovered. And between 2010 and 2020, the combined wealth of the US billionaire class surged by a staggering 80.6 per cent, said the Institute for Policy Studies.

Makes it a bit less tolerable to listen to the politicians, many of whom are backed by a few of the mega-rich, with the brass neck to stand at a lectern and say: "We're all in this together."

"We are likely to see a deeper contraction in 2020 than during the global financial crisis. But so much depends on what comes next: how long the suppression measures last, what medical science can deliver, what further policy support is available," Janet Henry, global chief economist at HSBC told Reuters.

Here's hoping those measures work.

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Billionaires showered with wealth as experts say global economy set for long and deep recession - The Register

Deliver Us The Moon Review Ad Astra – GamingBolt

When I was a kid, I got to watch a space shuttle launch from three miles away. Its the closest you can be. I got to do it a few times, but the one I remember most was a night launch. It was a cold night and the wait was a long one, but you forgot all about that when it happened. It was like watching the sun come up. For as far as you could see, there was light. And then, a couple minutes later, the sound hit you. The roar of the shuttles engines, so impossibly loud, and still delayed by the differences between the speed of light and sound. Watching it, hearing it, youd believe we could accomplish anything.

I also remember watching the space shuttle Columbia disintegrate on re-entry from my backyard because a piece of insulating foam came off during flight and damaged its left wing. It was a sobering reminder of how dangerous space travel is. Whatever weve achieved, whatever weve managed to build, came at a cost. Challenger. Columbia. Apollo 1. Space is incredible. It is also terrifying. A single mistake can be fatal.

"Your first task is to launch your rocket. Despite the importance of your mission, youre alone, save for the voices of the scientists telling you what to do via radio."

Deliver Us The Moon understands that, and captures both the awe and terror of traveling in an empty, airless blackness. The year is 2030, and human society on Earth teeters on the brink of collapse. The planets natural resources are depleted, and climate changed has ravaged what remains. Nearly the entire planet is covered in either desert or ocean. Humanity forms the World Space Agency to search for answers. They find them on the moon in the form of Helium-3, a potent new form of energy. The WSA colonizes the moon in 2032 and begins harvesting it. The resulting energy is transported to Earth by the Microwave Power Transmission (MPT), a big laser beam that somehow transmits energy via satellite. The whole thing seems a little ridiculous, but it works.

Then, in 2054, transmissions from the MPT stop, and contact with the lunar colonies is lost. Unable to mount a rescue mission for lack of resources, the WSA is shut down in 2055. However, a small group of scientists refuses to give up hope and manages to build a rocket ship in an abandoned facility. By 2059, they are ready to launch an astronaut (you) to the moon. Your mission is clear: get the MPT back online and figure out what happened to the colonies.

Your first task is to launch your rocket. Despite the importance of your mission, youre alone, save for the voices of the scientists telling you what to do via radio. Youll turn off the fuel pumps, find access codes to open doors, fix things that break (or figure out how to get around them), and collect bits of history scattered throughout the world that tell you whats going on, and finally, launch the rocket itself. This sets the tone for most of the game. Deliver Us The Moon is largely a game about exploration, and fixing the problems that crop up as you try to progress. Theres no one else on the mission, so everything is up to you.

"ASE can go into small spaces, like air ducts, that you cant; work switches that open doors or turn things off and on; replay holograms recorded by the moons previous inhabitants; and even scout out areas for you, alerting you to potential threats before they put your astronaut at risk."

Once you get to the moon, you gain access to a small robot named ASE. ASE is exceptionally useful: it can go into small spaces, like air ducts, that you cant; work switches that open doors or turn things off and on; replay holograms recorded by the moons previous inhabitants; and even scout out areas for you, alerting you to potential threats before they put your astronaut at risk. When youre not controlling ASE, itll follow you around, providing an extra light source unless you maneuver it somewhere far away from you, in which case he will stay there. ASE is a helpful little robot, and it has enough of a personality to be endearing, but its presence doesnt change the fact that youre utterly alone, a fact Deliver Us The Moon drives home early and often.

Exploring environments often feels like walking through a tomb. Youll see remnants of the people that lived in these lunar colonies: discarded magazines, notes, datapads, food, and little personal touches like art or communal spaces. One of my favorites was a small voting booth to determine what film was going to be shown for movie night. These places feel lived in, even if they are crumbling from disuse. The game does most of its storytelling through its environment, and all of the usual suspects are here: audio logs, emails, notes, schematics for parts of the station, discarded items you can scan for info, etc and most of it is pretty effective.

The best part of Deliver Us The Moons story isnt its science, which is often handwaved to allow the developers to tell the story they want (see: the MPT, launching a rocket by yourself). Hell, there are even bits of the larger plot that dont make logistical sense. But the human stuff here works, and you care about the characters whose stories you discover, even though you never meet them, whether theyre scientists struggling with family relationships, or the original group that got sent to fix the MPT and failed. Developer Keoken never loses sight of the people at the center of this story, and when the emotional points hit, and several of them do, it is because of that.

"There are several excellent moments: launching your rocket, docking with a space station, driving a moon rover, exploring areas while managing a limited oxygen supply. But theres also a lot of repetition."

Where the game struggles most is its gameplay. There are several excellent moments: launching your rocket, docking with a space station, driving a moon rover, exploring areas while managing a limited oxygen supply. But theres also a lot of repetition. Aside from the hologram recordings, which is a novel way to deliver cinematics, youve seen all of the games storytelling techniques, and the gameplay elements they allow for, before. Locked out of a room? Guess youd better find a code, which is naturally written down on a sticky note somewhere. Cant reach somewhere? Youd better move something to jump on, or send ASE through a duct. These are common tropes, but they can get a bit old when theyre repeated ad nauseum, which Deliver Us The Moon tends to do.

By far the worst part of the game is the need to power everything. It makes sense: things need power, and the colonies are running on fumes. But having to transport so many portable batteries is tiresome, especially when you have to use one to power another area so you can get yet another battery. The other major problem is how often things break. Again, this makes sense: these places have been abandoned for several years and stuff breaks, even when its well-maintained. You wouldnt stick a car in a garage for five years and expect it to run. But I cant count how many times I fixed something only to have the game tell me I now had to fix something else before I could go where fixing the original thing was supposed to get me. This is compounded by the fact that youll often have to do the same things you just did.

An example: before your ASE will work, you have to fix it, which involves finding repair parts scattered around the environment youre in, and placing them in the ASE properly. The first time, that was fine, and even fun. But when I finished, the game informed me that I also needed to fix something else which involved, you guessed it, finding more repair parts scattered around the exact same environment and placing them in the ASE. I didnt even get to go to a new area! The game pulls this trick often enough that its no longer novel, and whatever surprise there is the first few times wears off quickly. And dont get me started on how many times fixing one thing broke something else. Often, there are plot reasons for this, and many of them end up being very clever, but still.

"While you mostly play in third-person, one segment, which you spend in zero-g, is in first-person, and is quite different from the rest of the game. Its a nice change of pace and contains a few of the most memorable moments."

That said, the game does vary things up. While you mostly play in third-person, one segment, which you spend in zero-g, is in first-person, and is quite different from the rest of the game. Its a nice change of pace and contains a few of the most memorable moments. The only issue is that you often feel like youre controlling a camera, not a full body, which is a bit distracting. But overall it works well, and since its only used once, it doesnt wear our its welcome.

If I sound harsh about my time with Deliver Us The Moon, I dont mean to. I genuinely enjoyed the games story, despite some of the leaps of logistical logic, and many of the levels are very good, especially the later ones. At its best, the game is a lonely, melancholy adventure where every little success feels like a hard-earned victory. This is buoyed by the excellent visual design and stellar soundtrack, which alternates between foreboding, lonely, beautiful, and triumphant. The story-telling was good enough that I went out of my way to collect everything, and the ending is both surprising and touching.

The bits that dont work only stand out because so much of it works so well. The game has a few technical errors (sometimes textures dont load properly, and the game freaked so badly during a pivotal emotional moment that I could barely tell what was going on). Sure, theres some annoying gameplay segments, none of this is particularly new, and one big reveal about a characters identity works on an awful lot of coincidences, but when Deliver Us The Moon works, it soars. Its the most basic moments: figuring out a puzzle, finding an oxygen canister just as your air is about to run out, driving your lunar rover across the moons surface, or launching your rocket. Theyre whatll keep you going, and believe me, theyre more than worth it.

"Like our history of space travel, the game has its moments of triumph and failure, though the stakes here are thankfully much lower."

Deliver Us The Moon isnt a long game. It has six levels that you can return to at chapter select once you finish them, and youll finish it in six to eight hours if you want to find everything. The game sets itself up for a possible sequel (which I hope well get) while functioning as a standalone game that ends very well. For all its promise, which is substantial, Deliver Us The Moon isnt perfect. Like our history of space travel, the game has its moments of triumph and failure, though the stakes here are thankfully much lower.

But at its best, it reminds us why we dare to look at the stars and dream about whats out there. Keoken is fascinated with space, and that love shows. But it never overshadows the studios love for its characters. The universe is vast, and all we know is on this this little blue marble. In the end, were all weve got. Deliver Us The Moon has its eyes on the stars, but it never forgets that its heart is the people traveling them. And in the end, thats its greatest triumph.

This game was reviewed on Xbox One.

Driving the moon rover. The zero-g segments. The story and characters. ASE is charming and helpful. Cool environments. Doesn't overstay its welcome. Incredible soundtrack. Looks good.

Puzzles can be repetitive. Leaps of logic that don't make sense. Absolutely everything breaks all the time. Visual issues.

Deliver Us The Moon mirrors humanity's history of space travel: the successes are incredible, but it's failures can't be overlooked.

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Deliver Us The Moon Review Ad Astra - GamingBolt

Red Rover Review But Why Tho? A Geek Community – But Why Tho? A Geek Community

Reading Time: 3 minutes

Imagine if you were given the opportunity to get a brand new start in life, but all you would have to do is join the worlds first attempt to live on Mars. Red Rover, a film directed by Shane Belcourt, puts its main character in this very situation. Damon (Kristian Bruun) spends his waking hours searching for something new in his life. Whether its discovering a deeper meaning, love, or just treasure on the beach with his metal detector. Unfortunately, hes had a difficult time since his girlfriend Beatrice (Meghan Heffern) broke up with him. When all seems lost, Damon meets an offbeat musician named Phoebe (Cara Gee) handing out flyers for a one way trip to Mars. The two quickly form a bond, which leads to her helping Damon find that thing he is looking for by sending him 33.9 million miles away, even though what he needs might be right in front of him.

I was really surprised by the premise of the film. A trip to Mars to get a brand new start on life is obviously too good to be true, but one can help to wonder what it really would be like. The film isnt really backed by any scientific sources, or at least none that I noticed, which calls for viewers to suspend their disbelief. But regardless of this, I was excited to see how the premise would be carried out. It brought on a sense of nostalgia since I was always fascinated with space travel when I was younger. Though the premise itself isnt something relatively new since its been seen in films like Garden State and Eternal Sunshine of the Spotless Mind. However, adding the opportunity for space travel is enough to make a played-out premise seem important again.

However, its also because of the films premise that I wasnt surprised that the Manic Pixie Dream Girl (MPDG) trope would be used as well. For those who arent familiar with the trope, it describes a girl who solely exists to teach men to embrace life and all it has to offer. In the case of Red Rover, Phoebe would act as the MPDG whos responsible for saving Damon. Ive come to dislike films that rely too heavily on this trope, much like Red Rover. Damon does become his own person and stands up for himself by the end of the film, but its only because of Phoebes help. The film wouldve had a bigger impact had Phoebe be given a different role.

Above all else,Red Rover was at times difficult to watch because of how Damons character was written and the situation he was living in. I understand that the film needed to portray him as someone who had hit rock bottom and had nothing left to lose, but it may have taken things too far. Its almost as ifRed Rover gave me no choice but to root for his character. I understand that the point was to root for him, but the way the film presented his dilemmas was over-exaggerated. One bad thing after another happening to one character becomes comical rather than bringing out a feeling of empathy towards him.

Overall, Red Rovers plot was simple and enjoyable, but simply saying that a film is enjoyable doesnt mean the film isnt flawed. While the premise took a more unique approach, several other elements werent enough to define this as a good film. The use of the MPDG trope in this film immediately took away any appreciation for Damon and Phoebes bond throughout the film. It was adorable, dont get me wrong, but it felt completely fabricated for the plots purpose. Ultimately, Damons portrayal took me out of the film at times because of how forced it was made to root for him. I expected much more from this film but it ended up being disappointing.

Red Rover is set to be released on May 12th wherever films are sold.

Red Rover

5/10

TL;DR

Red Rovers plot was simple and enjoyable, but simply saying that a film is enjoyable doesnt mean the film isnt flawed. While the premise took a more unique approach, several other elements werent enough to define this as a good film. The use of the MPDG trope in this film immediately took away any appreciation for Damon and Phoebes bond throughout the film.

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Space Travel Facts for Kids

A few hundred years ago, traveling over the Earths surface was a risky adventure. Early explorers who set out to explore the New World went by boat, enduring fierce storms, disease and hunger, to reach their destinations. Today, astronauts exploring space face similar challenges.

All About Space Travel: One space shuttle launch costs $450 million

Space travel has become much safer as scientists have overcome potential problems, but its still dangerous. Its also very expensive. In order for a space shuttle to break free of Earths gravity, it has to travel at a speed of 15,000 miles per hour. Space shuttles need 1.9 million liters of fuel just to launch into space. Thats enough fuel to fill up 42,000 cars! Combine the high speed, heat and fuel needed for launching and youve got a very potentially dangerous situation.

In 1949, Albert II, a Rhesus monkey went to space.

Re-entering the atmosphere is dangerous too. When a space craft re-enters the atmosphere, it is moving very fast. As it moves through the air, friction causes it to heat up to a temperature of 2,691 degrees. The first spacecrafts were destroyed during re-entry. Todays space shuttles have special ceramic tiles that help absorb some of the heat, keeping the astronauts safe during re-entry.

In 1957, the Russian space dog, Laika, orbited the Earth.

In 1959, the Russian space craft, Luna 2, landed on the moon. It crashed at high speed.

Russian astronaut, Yuri Gagarin, was the first human in space. He orbited the Earth in 1961.

On July 20, 1969, Neil Armstrong and Buzz Aldrin became the first men to walk on the moon and return home safely a journey of 250,000 miles.

Check out this cool video all about space travel:

A video about the N.E.X.T. mission for space travel by NASA.

Enjoyed the Easy Science for Kids Website all about Space Travel info? Take the FREE & fun all about Space Travel quiz and download FREE Space Travel worksheet for kids. For lengthy info click here.

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