When Does the New Year Start On the International Space Station? [Space]

If you're on terra firma, it's pretty obvious when you need to grab your make-out partner. But how, asks Slate's Explainer, do you know when to celebrate "when you're hurtling through time zones at 17,500 miles per hour?"

The obvious answer is something like: "you don't pick a single moment, you celebrate once over each of the 30 different time zones in an all-day, space beer kegger.

The actual answer is a little less exciting. The ISS astronauts set their clocks to Coordinated Universal Time, which is the same thing as Greenwich Mean Time, just with a cooler name. That means they were debating if it's "two thousand and ten" or "twenty ten" at the same time Londoners were doing so back here on Earth.

But they still got some time zone-hopping fun: the ISS crew celebrated New Years with mission controllers in Moscow and Houston when the clock struck midnight in those cities. [Slate's Explainer]



Fox and Time Warner Reach Agreement: Your Guilty Pleasure Shows Are Saved [Cable]

Late last night, Time Warner Cable and Fox Networks Group reached an agreement on subscription fees, ending their very public stand off and guaranteeing Time Warner subscribers their American Idol, Glee, and House fixes in 2010.

The spat over carrier fees that had Time Warner threatening to drop Fox's stations altogether has been resolved. The details of the agreement are as of yet unspecified, but let's see if we can't figure out whose ego seems more intact from these statements.

Chase Carey, deputy chairman and president and COO of News Corp, Fox's parent company, said:

We're pleased that, after months of negotiations, we were able to reach a fair agreement with Time Warner Cable — one that recognizes the value of our programming.

Glenn Britt, top dog at Time Warner Cable, said:

We're happy to have reached a reasonable deal with no disruption in programming for our customers.

Hmmm. I'm reading Carey's claim that Time Warner finally "recognize[d] the value of our programming" as finally "coughed up enough money to keep its customers from rioting." [ABC News]



All You Need for the New Year Is Love and This Uplifting Video [Music]

Remember the extremely popular and heart-touching Stand By Me video? That was recorded in a virtual studio around the world during different days. Here's the not-less-heart-touching All You Need Is Love, recorded in 156 countries at exactly the same time:

The video was made on December 7, 2009 at 1:30pm Greenwich Meridian Time. All the different musicians in 156 locations started to sing the song at that time, with the same tempo. They did a good job: When the results were assembled in a single track, everything matched.

The event was organized by Starbucks to help raise awareness of AIDS in Africa for the (RED) foundation. Like the Stand By Me video, the result will touch even the more-coldester-hearted bastards among you. And if it doesn't, you need a punch in the bracket.

Another happy way to start 2010. Pass the link along. [Starbucks Love Project]



Finally, a Way to Hold Coffee, Cellphone and Wallet at the Same Time [DIY]

This is a solution to a problem I definitely have—I often find myself wrestling with coffee and a few gadgets, without enough hands to hold it all. This DIY sleeve takes at least the coffee off your hands.

It's basically one of those coffee sleeves you get to keep from burning your hands, but with a few strong magnets embedded inside. So if you need an extra hand to tie your shoes, fiddle with a smartphone or PMP, you can just stick your coffee to the nearest streetlamp. And it looks like it might be even more protective for our delicate nerd hands than those wimpy cardboard ones. [Lifehacker]



I Bet This Yacht Can Also Jump Into Hyperspace [Concept]

I have seen really amazing ship designs, like the impressive kind-of-Nautlish Ghost ramming yacht, the weird transforming Ikkar, the luxurious perfect dream-aparment-that-is-really-a-boat, and the classic schooner America. The Enso, however, is the first that looks from another planet:

I someone told me that the Enso Catamaran is really a secret version of Burt Rutan's Spaceshiptwo I wouldn't be suprised. The 140-foot Wingsailed Enso Catamaran, whoever, was designed by student Zack Stephanchick. Zack's real name is Grørrrkzyngy Aarkaantar, from the Vega 4 system. You are not tricking me Zack. I mean Grørrrkzyngy, you weird tentacle-nosed alien you. [Coroflot Born Rich]



Speaker Bot: The Iron Giant Reimagined as an Artsy iPod Dock [Art]

This Speaker Bot is a handmade, Etsy-fied robot seemingly designed around one of those little pocket guitar amps. It's maybe not the most technologically advanced iPod dock around, but it's about as cute as robots ever get.

It's a fair-sized sculpture, the only one of its kind, about a foot and a half tall. It seems to be constructed from recycled materials, which gives it a nice weathered look. It also costs $500, which is okay for a unique sculpture but as much as a pretty decent full-sized stereo, so it's probably more for the art crowd than the omg cool robot! crowd. [Etsy via Coolest Gadgets]



The Digital Cameras of 2000 Look Awfully Good For Their Age [Decades]

This Canon PowerShot G1, released in 2000 and listed at Best Buy for $800 in 2001, has held up well. Sure, 3.34 megapixels isn't much, but spec for spec, this codger can almost hang with the kids.

Seriously, you could just post this spec sheet next to a Canon in a retail store now, and most people wouldn't bat an eye. They sure as hell wouldn't buy it, but they probably wouldn't say anything, either: In ten years, what have we gained? More megapixels, higher-quality video, some more ports, better low-light performance, smaller memory cards, better battery life, and a little compactness. Canon's cheapest P&S, the 10-megapixel Powershot A480, handily outspecs the $800 G1 for just $110 (though it doesn't have video). Today, if you hand Canon $800, they'll hand you back a DSLR that shoots HD video:

What's amazing, though, is that if you did spend $800 on this camera back in 2000, you could still use it today. It'd be beaten to hell, the zoom motor would sound like it had gained sentience and learned to experience real, mammalian pain, and the 16MB CF card would have been replaced with something a little roomier, but damnit, it would work—and your Facebook friends wouldn't know the difference. You can't say that about many gadgets from 10 years ago, so here's to you, Powershot: You were great, or your category moves slow. Whichever makes you feel better.



7 Gadgets That Will Ruin 2010 [Tgif]

Do you make new year's resolutions? If so, you should avoid the following products. Your chance for success in 2010 would be over before it began.

Losing Weight: Sorry, but your diet is blown sky high when you carry around a briefcase full of sausage—as is your resolution about not having heart attacks in 2010. [Link]
Get More Enjoyment Out of Life: Unfortunately, if you purchase any one of the gadgets on our list of the 50 (+10) worst gadgets of the decade, the chances of leading a more joyful life are significantly reduced.
Get On a Budget and Save Money: If you want to save more money in the upcoming year, you should probably steer clear of impulse Back to the Future Delorean replica purchases on eBay—no matter how insanely detailed they might be. [Jalopnik]
Get a Promotion: Forget a promotion, you will be completely unemployable if you decide to bust out the office babe score cards. [Smutty Gifts]
Stop Drinking So Much: After New Year's Eve, I'm going to cut down on the alcohol—and this time, I mean it. Unfortunately, that goal is going to be a lot harder to achieve with a booze-loading shotgun lying around. [Giftlab]

And if you plan on going out tonight and getting completely hammered, make sure to check out our PSA on the dangers of mixing alcohol and gadgets. You've been warned.

Meet a Nice Woman: If you go around wearing a shredder hoodie everywhere, 2010 probably isn't going to be the year you get lucky in love. ['80s Tees via Link]
Stop Smoking So Much: Cigarette smoking is one thing, but using the Volcano Vaporizer for the purpose in which it was intended is quite another. Instead of smoke, you inhale vapor, which eliminates many of the toxins but retains all of the flavors and mind numbing effects. Sounds great, but this little guy simultaneously puts four new year's resolutions in jeopardy: get organized, learn something new, get promoted or find a new job, and establish a budget (it costs $500). [Volcano Vaporizer via Link]



Cube-Based Chess Set Adds Modern Confusion To Timeless Difficulty [Chess]

My chess strategy doesn't extend too far beyond pulling my knights out first, because that's what the computer games always do against me. But with this cube-based set, I'd probably need a strategy just to remember which piece is which.

Chess has been reimagined more times than anyone cares to count. But Scott Cruz's chess set, designed around a cubic pawn, makes the game even more difficult to master, rendering all the pieces as rectangular towers of different heights.

Thankfully, Cruz has included a built-in cheat sheet for the easily confused; each piece is indented with tiny squares showing its possible moves.

Still, my go-to set-up mnemonic—"the Queen always starts on her own color"—won't work too well on the gray scale board. [The Design Blog]



Shine On, You Crazy Gadgets [Gadgets]

I spent this decade hunting for the perfect gadget. I never thought I would end up with tech as good as this. But it's not the tech that interests me the most anymore.

In 2000, I was just another kid out of college in Boston escaping to the Golden State's climate and opportunity. The perfect job didn't present itself for six long months; four months later, it burst with the bubble.

It's not important what the job was. I was fired not just because the company was eating shit but also because I spent extraordinary amounts of company time online, obsessively reading about games and gadgets. That was fate, it seems.

My toys were nothing fancy; a leftover Dell Inspiron laptop with a 266 MHz processor, maybe 256MB of RAM, and no 3D graphics; a Motorola Startac variant on T-Mobile (300 minutes, no data plan—can you imagine!—or even text messages).

I don't think I even had a portable media player, playing Napster MP3s only at home on Winamp. For video games I had a first generation PlayStation, games rented from Kosmo and copied with a CD burner, played on an Aiwa 24-inch TV that was built around a Sony Trinitron CRT tube. At the time, these were important brands.

Since then the companies that made the gadgets I loved started looking old-fashioned, following that simple-minded formula of chasing more MHz, more pixels.

Then: iPod.

And I ignored it. It was pretty but I couldn't afford one. It almost seemed stupid, since lots of other MP3 players advertised more features for less cash. I didn't own a Mac, nor did I plan to. It was white—and who wanted a white gadget? Silver was my kind of cool. Fake plastic silver, even. Anything with a metallic flake in its finish. I didn't get it, conceptually or literally.

Remember Creative? They made better stuff than Apple for less money, and I wanted one of their players. Today, I don't know if Creative even makes MP3 players. I use iTunes and Amazon.com for music buying. I bet you do, too. It took more than a few failed experiments, but a lot of us are actually buying music again.

Digital changed cameras, too.

My first digital camera was a Kodak, because Kodak was the brand for imaging even through the late '90s, before the Canon and Nikon train barreled past Rochester, leaving Kodak a ghost town. Kodak was invested in the past.

This was the decade I got into PC gaming hardware—then got out. I wasn't even that into the games, but loved slapping cheap components into tall steel Taiwanese cases, looping wires through sharp-edged bays for fans, lights, optical and hard drives.

A year into this habit, I realized I was in an pointless upgrade loop. I'd get a few more frames per second out of a new video card, but the games weren't more fun at higher frames-rates or resolutions, especially when everyone got stuck playing Counterstrike for two years straight. (I was still playing consoles, but my fervor was waning; I waited in line for a PS2 and only to collapse onto my bed with the box, too tired to open it.)

One sweltering day my PC suffered a fatal crash and lost a lot of data. That was that. I gave in to Mactardedness—and not because I loved Apple, but because I hated inconvenience. Maybe using a Mac would provoke less cursing. I even got an iPod. Slowly, my brain released its desire to tinker, and I used my rebuilt PC less and less.

I noticed Friendster. Joined. It got slow.

Joined MySpace. It got filled with junk.

Joined that Facebook thing because Nick Denton made me. Man is it ugly. I didn't log back in for a few years.

Signed up for Twitter. No one I know in real life uses this thing. Didn't sign in for a few years. I didn't get the social web, at first. Google—not other people—was my door to the internet.

Got a PS3. Turned it on for Metal Gear. Squinted at menus. It asked me to log in for its store, but there was nothing in there. Beat Metal Gear twice, turned it off. Dust looks like a matte finish on a PS3.

Got an Xbox 360. Added my friends. Liked knowing where my friends were and what they were doing. Liked killing my friends on Xbox, even though PS3 has faster, quieter, nicer hardware. I guess I am not as anti-social as I thought—as long as being social involves assassination. (Twitter would be better if you could use it to murder your friends.)

Bought HD-DVD. Blu-ray won the battle the last physical media format ever. Now I just subscribe to 15 different movie services. (Wait, is that better?)

Ten years ago, Dell was shaking things up because it sold through the internet for cheap. Now they're shrinking. You can't tell the difference between an Inspiron or Latitude or XPS with a 15-inch screen. People who shop for computers now often look to Apple simply because it's easier to pick a size—small, medium, or large—and then pick the expensive or the cheaper version. (Do you want fries with that?) Dell's branding and model line up is an American heartland clusterfuck.

Sony stopped cooking up so many proprietary—often imaginary—formats, but only because they'd lost. The company that made the Walkman now makes iPod docks. Sony's hardware continues to be fantastic, but does it matter? They're the only gadget company with a music label and movie studio. Can anyone name the Sony iTunes alternative? Does anyone talk to their friends about their love for the TX-1234xZR? Or its cousin without Bluetooth, the TX-1234xZRnbt? Or the TX-1234xZRnbt2xz with an extra 2X zoom? Sony's branding and model line up is a Japanese megacorp clusterfuck.

For an all-too-brief moment, T-mobile was hip because they were cheap, had a phone called the Hiptop, and Catherine Zeta Jones was hotter than Ma Bell. You could get your problems taken care of in one call. Also: pink logo. Then we all got phones capable of doing real things that needed real pipes. AT&T was convinced by Apple to do some cheap flat rate thing on that iPhone. Sorry TMO.

Apple came back. It was Steve, a man who lost the first round 20 years ago and came back to fight the mobile war with all the old lessons from the PC war in pocket. Design, manufacturing, sourcing of components, marketing and maybe most importantly, software. He had almost everything under control. They went Intel, declaring that hardware wasn't the thing that defined a better computer.

And, this little thing called iPhone. We had an email debate at Gizmodo about calling this decade the "iDecade". Naming a decade after a gadget, no matter how great it is, makes me want to vomit. So does calling the iPhone the gadget of the year. It just seems too easy, too cliche.

But it was the one. It has been the culmination of decades of development across countless industries, all coming together into a single little slab of near-perfection. After a decade filled with so many aborted, ill-conceived clones and ideas tuned more for profit than progress, the iPhone was a rare gem. Just because it's obvious doesn't make it less true.

For years, the received wisdom was that specialized devices would always continue to progress at a rate that made all-in-one devices poor solutions.

Here are the things replaced by my iPhone: Mapping and GPS; point-and-shoot camera; Flip camcorder; Game Boy; calculator (okay, I didn't carry this around ever); calendar; organizer; any book-of-the-moment; phone; Playboy; newspaper; notebook; voice recorder; iPod; video player (can you believe this was a whole gadget category just three years ago?); weatherman; TV; wrist watch; radio; alarm clock; compass; pedometer; musical instrument; Bible, medical journals, dictionary, any reference book. Sometimes, even my laptop. Put together enough "good enough" solutions, it turns out, and they begin to outweigh even the specialized devices.

Thank goodness it's looking like it's not going to just be the iPhone. (Although credit where it's due; Apple pushed the whole industry forward by five years, easily, if judged by the rate the rest of the industry was moving.) Whether Android, Palm, maybe even Windows Mobile if Microsoft really buckles down, little portable internet computers with an ever-expanding array of senses we have (save taste/smell, but just wait) and little applications that make them more and more useful, are finally pushing gadgetry forward in ways we never fully expected.

None of this happened randomly. Those who ended up on top had luck and timing and resources. But why they came out ahead was predicated by several things, naturally highlighted in hindsight.

The four rings of gadgetdom in the 2000s were design, the social internet, powerful but inexpensive hardware, and a real software ecosystem.

Only five companies have a shot at nailing the home, mobile and work hat trick, from software and hardware to internet: Apple, Microsoft, Google, Sony and Samsung. They're all failing in some way. Apple's cloud services are a joke. Sony can still make great hardware but have no idea how people want to use it. Samsung can't write code. With Android, Google can't figure out if they want to be Microsoft or Apple. Counterintuitive as it may seem, I think Microsoft has a real shot at winning the next decade, if they listen to their entertainment group who have figured out how to do a platform right.

Little companies don't really have a shot at this level of unified, do-all gadget greatness. The age of the garage hardware start-up belongs to the web generation, not the next generation of gadget makers. Smartphones have become analogous to PCs of the '90s. There's little room for a new PC platform to come online, but a vast potential space for start-ups to use the big platforms as a springboard with new accessories and software.

Gizmodo has undergone fundamental changes in the last few years. It's really hard to get excited about copy cat hardware made from the same underlying chips and parts, often in the same factory. Any blog that covers press release after press release indiscriminately is doing readers a serious disservice instead of focusing on what makes a real difference to gadgetry: content, social context and applications. What gets us excited are evolving operating systems that pump the hardware full of new life and devices that continuously inhale new movies, music, and messages from friends through the internet.

Right now, I'm in Japan. It's already 2010. When I look ahead at this year, it's easy to see why the anticipation for tablets is boiling over, even though the idea of tablets, like smartphones five years ago, is perhaps old hat. Now that we've seen what happens when companies really nail a unified smartphone, we're projecting our hopes on the generation of tablets to come.

The best tech, as it approaches a zenith of purpose and polish, becomes invisible. It gets out of the way of the user, becomes just a portal to...stuff. One does not give much thought to a faucet as long as it provides water. Finally, at the end of this decade, we've had a taste of what it's like when network capability, slick software, sensors and—most importantly—content and communication come together in such tiny, shrinking hardware.

It's not shiny things that captivate me anymore; it's what they shine.



How Many Times Have You Broken Your Phone During Your Two-Year Contract? [Qotd]

When thinking about the cost of a cellphone, we consider the phone itself and any service plans, but what about the price of misuse? How often are we finding ourselves paying an unsubsidized price to replace phones under contract?

It's just so easy to damage a phone. It slips out of your hand and crashes to the ground, gets knocked into a sink, thrown into the wash, and abused in who-knows-what other ways. The lousy part is that when you need to replace your precious gadget in the midst of a one-two-three year agreement, you're very likely to find yourself paying full retail price.

It's miserable, but it happens to even the best of us.

What we want though, is for you to 'fess up. Tell us how often you've been in this costly situation during your last two-year agreement and whether it's affected any of your buying decisions. [Thanks to Shooter for this QOTD idea!]



Mysterious Lunar Base Hole Explained [Space]

"We discovered a vertical hole on the moon," says JAXA's Junichi Haruyama. A mysterious tube so large and deep that it can shelter a future moon base. Until the creatures inside kill everyone, which is what happens in these cases.

Before, they didn't know what the hole's origin was. Now they have a theory: According to a study published in Geophysical Research Letters, the vertical cave—"213 feet (65 meters) across and some 262 to 289 feet deep (80-88 meters)"—may be a collapsed lava tube, which could provide a perfect shelter for a future moon base:

Lava tubes, underground cave-like channels through which lava once flowed, are commonly found on Earth. Because lava tubes are sheltered from the harsh environment on the moon's surface, such tubes could one day be useful for lunar bases.

Their theory is that the flowing lava left the tunnel a long time ago, with a lava roof that later collapsed.

I'm reading their report and only two things come to my mind. One, the awesome lunar base in Stanley Kubrick's 2001. Two, a sci-fi horror movie flick directed by Roger Corman, in which the moon base is invaded by slimy aliens, pissed off because the humans built their base on top of the entrance of their hidden colony. Based on real events, of course.

OK, maybe I have three things in mind, because now I can see Sybil Danning there too, as the queen in "Amazon Women on the Moon." No hole connection there, though. Or maybe there is. I don't know. Whatever. Leave me alone. I'm drunk.

[Space]



Apple Refuses To Send Stolen iPhone Back To Rightful Owner After Repair [Crime]

When your stuff gets stolen, FILL OUT A POLICE REPORT. Consumerist reader Alisa is figuring this out the hard way after Apple received her stolen phone for repair. Even though it's clearly hers, they refuse to return it.

I got robbed on the subway in Brooklyn about 2 weeks ago, my iPhone (and some other crap)was taken. I called the police who were very helpful , they searched the area for a little bit, follow protocol and all that fun stuff.

Anyways, fast forward to yesterday when I get a email from Apple that someone had filed a request for a replacement phone due to a software malfunction from Apple CareService. I suspected that since I made an appointment with an Apple genius before, the Serial number on the phone was associated with my email. I called Apple to confirm this, after Apple and AT&T transferred me back and forth a few times I had the confirmation from the two companies the phone was mine , I had the address the service request was coming from (in the email) and a phone number (from an Apple rep).

I'm so excited that I can get my phone back! Until the cops arrive at my house, they tell me that since I didn't file a police report they can't do anything. I didn't file it because in order to file one, I would have had to go to a precinct downtown (like an hour away) look through books of pictures to try to ID the thief, whose face I only saw from the side for a millisecond. And really, what would a police report do for an iPhone that was stolen on a NYC subway a week before Christmas?(plus i had a final that night) The two officers also told me that even if I had a police report it would still be up to Apple and AT&T to decide how to proceed with the situation.

So I call AT&T... and over the course of 12 hours I speak to a bunch of people who are all very sorry that this is the situation I'm in, but their hands are tied — they have to honor the warranty and it does not matter that it's clear the phone is mine. They would need the authorities to tell them to do otherwise.

So I head to the police precinct where an officer calls the rep I spoke to last (aka the authorities speaking to Apple). The officer spends about an hour on the phone with Apple telling them that once the current holder of the phone ships the phone back to Apple, they should ship me the replacement. He gets the same answer I got—they will not do anything, they do not care that the person who has the phone currently is using a stolen phone and is not using it with AT&T (AT&T confirmed the phone # I got from the Apple rep is NOT an AT&T number).

It's not even about the phone anymore (I bought a blackberry—$600 is a TAD ridiculous for a new iPhone) its the principle of the situation, basically Apple is siding with someone who will most likely jailbreak the phone as opposed to helping a loyal customer (I've been using Apple products forever—iPods, Macs and iPhones (since the first gen)) who legally bought the phone from Apple and is using it with AT&T.

The whole situation is just illogical to me.

Yeah, illogical is a good word. Absurd is another. Does anyone out there know if this is purely about not filing a police report, or is there some other reason why Apple is being such a dick about this? [Consumerist]



Wireless N Support in Next Gen iPhone Implied by Apple Job Posting [Unconfirmed]

After the iPhone 3.0 firmware update, we wondered whether the the next gen iPhone would bring a new chip with support for 802.11n. Now a job posting on Apple's website is feeding that theory.

We've already seen that the newest iPod Touch has a Broadcom BCM4329 chip with support for 802.11n and FM transmission—something missing in our most recent iPhone generation—but we've also learned that the hardware is dormant, perhaps to be brought to life by later additions in software support.

A recent Apple job posting teases that such software support might come soon along with some kind of upgrade allowing for 802.11n capabilities in the next gen iPhone, because it's asking for a Wi-Fi software engineer to join the iPhone team and bring experience in:

• Implementation of 802.11 a/b/g/n & related specifications.
• 802.11i/802.1x Security protocols
• Good understanding of wireless RF technologies & co-existence issues of 802.11 PHYs with other Wireless interfaces like Bluetooth.

Ooh la la. Yes, it's just a job posting and pure speculation regarding what we'll see in the next generation of iPhones, but addition of Wireless N capabilities and support are a logical addition and seem rather likely.[AppleThanks, A!]