Creationism vs. Darwinism – Creation – AllAboutCreation.org

QUESTION: Creationism vs. Darwinism Are they compatible?

ANSWER:

Definitions in Creationism vs. Darwinism, as described by the by the Merriam Webster Online Dictionary states that creationism is: A doctrine or theory holding that matter, the various forms of life, and the world were created by God out of nothing and usually in the way described in Genesis.

The definition for Darwinism is, A theory of the original perpetuation of new species of animals and plants that offspring of a given organism vary, that natural selection favors the survival of some of these variations over others, that new species have arisen and may continue to rise by these processes, and that widely divergent groups of plants and animals have arisen from the same ancestors; biological evolution.

Are the two theories of Creationism vs. Darwinism capable of existing together in harmony? In order to be compatible, there needs to be a number of similarities between the two theories. Do similarities exist?

Creationism states that God created matter and life forms out of nothing. Theistic evolutionists believe that God or gods created matter originally then left it to evolve on its own. Darwinism does not allow for the presence of God or gods in the origin of life. Darwinism states that various types of animals and plants have their origin in other preexisting types. This means that in evolutionism, a form of matter existed from which all life came.

The compatibility of creationism vs. Darwinism is faint, although some agreements between the two do occur. Both agree that DNA strands cause the varieties we see within a genus, like some people are short, while others are tall. There are color variations in people, plants, and animals. Aside from these points, there seems to be good evidence to suggest that Creationism vs. Darwinism have too little in common to call them compatible with each other.

What is your response?

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Home Movies/Out on Digital: Aug. 3, 2017 – Shepherd Express

Several documentaries have just been released on DVD or Blu-ray, including Kansas vs. Darwin, Dying to Know: Ram Dass & Timothy Leary, I Am the Blues and Alive and Kicking.

Alive and Kicking glances back at swing dancings roots in 1920s Harlem and its ancestral ties to hip-hop. But the documentary focuses on the present, showcasing comments from young dance partners for whom swing is a way to dress up, have fun, improvise within set boundaries and develop personal skills. For some, its a finger in the eye of contemporary digitalized existence, a way to feel alive. Many scenes were shot at high-stepping ballroom contests.

The great postwar blues artiststhe Muddy Waters and the John Lee Hookersare gone, but their musical children continue. I Am the Blues is a journey through the muggy backcountry of the American South with Grammy-winner Bobby Rush and less-known 70-something-year-old survivors of an earlier era. All are filled with memories, are still musically proficient and often capable of moving performances. Tin-roofed juke joints and dusty rural roads are among the settings.

As astronauts first ventured into outer space, Harvard psychology professors Timothy Leary and Richard Alpert (aka Ram Dass) began exploring inner space through psychedelics. Narrated by Robert Redford, Dying to Know crisscrosses around the lives of those two academic adventurers with emphasis on a conversation between them shortly before Learys death (1996). They werent playing around for kicks but used science to transcend science in an exploration of the human psycheand perhaps the divine.

The 2005 hearing by the Kansas Board of Education on the validity of Darwinism drew international attention and is the subject of this documentary. What emerges is the self-perception of many creationists as rebels, kicking against elitists trying to impose an alien worldview. Their fundamentalism is aided, ironically, by the pervasive relativism of our time in which sincerity trumps factuality. Several Kansans interviewed by director Jeff Tamblyn intelligently blend science with philosophy and faith.

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Home Movies/Out on Digital: Aug. 3, 2017 - Shepherd Express

Home Ashburn Robotics

While originally a coalition of robotics teams in Ashburn Virginia, Ashburn Robotics has grown into a non profit (501(c)(3)) organization dedicated to the promotion of STEM education throughout our community, both through STEM outreach and our support of local FLL and FTC teams. Each of our teams is formed and managed by the parents of the children on that team. While each of our teams have their own unique identities they all share a common belief that kids discover more when they explore the world around them through a hands on approach to science and technology.

Ashburn Robotics was established in 2006 with the simple goal of starting a FIRST Lego League (FLL) program in our neighborhood. Over the years the program has grown and now includes both FLL and FTC teams. Ashburn Robotics FLL and FTC teams are respected not only for the many local, state and international awards they have won, but more importantly, for their commitment to helping spread FIRSTs mission to inspire young people to be science and technology leaders, by engaging them in exciting mentor-based programs that build science, engineering and technology skills, that inspire innovation, and that foster well-rounded life capabilities including self-confidence, communication, and leadership. Our teams understand the value of gracious professionalism and giving back to our communities through volunteering as mentors, coaches and passionate advocates for science and technology. If you are interested in finding out more about FLL or FTC visit FIRSTinspires.org or us contact us.

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OBGYN Fairfax, VA – Robotic GYN Surgeons of Nova

Why Choose Us

Fairfax OB-Gyn Associates, P.C. is a group practice of board certified obstetrician/gynecologists, certified nurse midwives, and certified nurse practitioners specializing in providing the highest quality care with a level of personalization to meet the individual needs of our patients. Fairfax OB-Gyn Associates, P.C. has been serving the Northern Virginia/Greater Washington area since 1980, with three convenient area locations. We are proud to be affiliated with the INOVA Health System and our births and most surgeries take place at INOVA Fair Oaks Hospital. Fairfax OB-Gyn Associates, P.C. is a practice with a focus on quality, personalization, and compassion for the needs of all women.

It is our belief and goal here at Fairfax OB/GYN Associates, P.C. to provide top quality health care using a minimally invasive technique while integrating an individualized approach. Fairfax OB/Gyn Associates, P.C. combines the latest in innovation and technology with personalized care to meet the needs of our patients. We have been performing Laparoscopic surgery for over 30 years and introduced Robotic surgery within the last4 years. Our staff of highly skilled surgeons has now completed over 350 Robotic cases with 98% of our patients going home the same day and resuming normal activities with 2 weeks. Our innovative services include complete obstetrical care with nurse-midwifery services, gynecologic care offering the latest in laparoscopic-assisted surgical techniques, robotics, infertility, pre-conception counseling, contraception, Nexplanon, Gardasil, Well Women and menopausal management. We offer in-house ultrasonography, Dexa Scans, Urodynamic Testing, NovaSure Endometrial Ablation procedure, Essure Sterilization procedure, and childbirth classes.

Our office is affiliated with the following hospital(s):

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OBGYN Fairfax, VA - Robotic GYN Surgeons of Nova

Snap is in talks to buy Chinese selfie drone maker Zero Zero Robotics for $150M-$200M – TechCrunch

It looks like Snap is enlisting outside help to advance its expansion into new hardware projects. The U.S. company is in talks with China-based drone maker Zero Zero Robotics over an acquisition, according to a source with knowledge of discussions.

The deal, which was first reported by The Information, is in the range of $150 million-$200 million, the source told TechCrunch. That price would represent quite an outlay, but Snap previously paid upwards of $250 million for social map company Zenly which is its most expensive acquisition to date. (Although Snap hasnt confirmed its price for Zenly.)

Neither Snap norZero Zero Robotics had returned our requests for comment at the time of writing.

Zero Zero Robotics is best known for its Hover Camera drone, which is designed for taking aerial selfies and was on display at our TechCrunch China event in Shanghailast year. The device launched to the public in October, it is sold exclusively by Apple for $500 via both its online and physical retail stores.

When we first began to hear rumors that Zero Zero Robotics had been acquired by a major U.S. company earlier this summer, it was easy to assume that it had followed the fate of other drone companies in struggling to build a sustainable business and was seeking a soft landing. Most prominently, Lily, a Kickstarter success story, was forced to shutter earlier this year due to financial issues.

Snap does have a track record in shopping for bargains among defunct drone companies.The fact that Lily had held unsuccessful acquisition talks with Snap as an alternative to closing and that Snap reportedly did acquire drone firmCtrl Me Robotics, which was about to shutdown,played into that theory. While increased competition from drone pioneer DJI, which announced its own take on Hover Camera, the $499 Spark drone, may well have put some heat on the Hover Camera.

However, these negotiations are not driven by failure.Not only is Snap in talks to pay a lot more than the $25 million which Zero Zero Robotics has raised from investors to date, but, according to The Information, the Chinese company actually approached Snap over a potential investment and that turned to a prospective acquisition.

For Snap, the deal makes sense as it looks to push its hardware business on from its Spectacles product. While another, more advanced iteration of the wearable camera glasses that could include augmented reality technology is currently under development, as TechCrunch recently reported, Snap has shown a desire to get into drones as part of its broadening focus on being a camera company.

Snap once looked into developing its own dronesin house, according to a New York Times report, but in the end it looks to have opted to lean on specialists outside of the company.

Snap is under pressure from Wall Street to show growth, which could explain why it is prepared to pay a large sum to get a product that is already in the mark. Its stock just came out of the dreaded lock-up period, when insiders are able to sell their shares, relatively unscathed, but its current value of $13.10 is well down on the $17 that it priced its IPO at in March.

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Snap is in talks to buy Chinese selfie drone maker Zero Zero Robotics for $150M-$200M - TechCrunch

CommonSense Robotics raises $6M seed round to make on … – TechCrunch

As e-commerce giants like Amazon continue expanding their on-demand offerings, retailers are struggling to keep up. CommonSense Robotics wants to make near-instantaneous deliveries accessible to smaller businesses with micro-fulfillment centers that can be built inside existing retail spaces. The company announced today that it has raised $6 million in seed funding from Aleph VC and Innovation Endeavors.

CommonSense Robotics was founded by Eyal Goren, Ori Avraham, Shay Cohen and Elram Goren after they became curious about why more grocery stores dont offer online shipping and on-demand delivery. They discovered that its just not economically sustainable for most supermarkets (or even well-funded startups for that matter, as the recent flurry of consolidation in the food delivery space shows). The team decided to work on ways for retailers to be able to deliver orders within an hour and keep margins the same as it would be in their brick-and-mortar stores, but without having to charge fees or higher prices.

CommonSense Robotics is now getting ready to deploy its micro-fulfillment centers for the first time and is not giving away a lot of details until they start operating. Each one combines robotics and artificial intelligence to automate the preparation of orders, including receiving inventory, picking orders and packing them. Then deliveries are carried out by the retailers themselves or third-party services. Building micro-fulfillment centers into stores means retailers can save on overhead and sell more things to their existing customers.

Retailers that use our platform arent just catching up to leaders, they are positioning themselves to set new standards for the industry, says Goren.

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CommonSense Robotics raises $6M seed round to make on ... - TechCrunch

Students get hands-on experience with robotics at summer camp – KATV

Students attending the camp at the University of Arkansas at Little Rock will learn hardware design, programming, teamwork, problem solving and leadership skills. (KATV Photo)

A new summer camp for elementary students interested in robotics began this week at the University of Arkansas at Little Rock.

Students attending the camp will learn hardware design, programming, teamwork, problem solving and leadership skills.

In addition to students, elementary teachers who are interested in starting robotics programs at their schools are encouraged to attend.

Sandra Lieterman, a math specialist at the university and robotics coach, says the camp is a great way to introduce robotics to students who may not have the opportunity at their schools.

"They can take that into the computer science courses that are required for middle school and high school right now and, hopefully, into a STEM field in college," Lieterman said. "They're learning life-long skills in here."

The camp runs through Friday, August 4.

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Students get hands-on experience with robotics at summer camp - KATV

Australian team wins Amazon Robotics Challenge – Electronics Weekly (blog)

BBC News reported the winning entry to be Cartman a budget-priced robot from Australia.

The robot was designed by a team calling itself the Australian Centre for Robotic Vision (ACRV), which featured engineers from the Queensland University of Technology, the University of Adelaide and the Australian National University. Their cash prize was US$80,000 (60,980).

The bot was designed from scratch for the challenge and, unlike past winners that used a robotic arm, used a sliding mechanism to pick up products.

According to the BBC report, the winning team believes its Cartesian co-ordinate robot design was better suited to the task than the arm-like designs of others.

The robot uses a frame to move in straight lines across three axes at right-angles to one another. It supports a rotating gripper fitted with suction cups and a two-fingered claw to hold and manipulate the items.

The parts used to make it were cheap by the standards of typical industrial robots, according to professor Jonathan Roberts, robotics lab leader at Queensland University of Technology.

It could be built for under A$30,000 (18,245), he told the BBC. However, he noted the many thousands of hours of team effort that went into the design, testing and programming.

The online retailer sponsorsthe event to strengthen ties between the industrial and academic robotics communities and to promote shared and open solutions to the practical hurdles of running a global supplier.

The competitions tasks tested the robots ability to identify products, pick them up from a mixed batch of goods of differing shapes, sizes and weights, and place them in appropriate boxes for shipping to a customer.

Amazon is one of the biggest public companies in the world. Its logistics and warehousing operations serve a business with a global reach, so in a search for technical solutions to automated product picking it set up competitions to encourage the design of warehouse robots in 2015 and 2016.

This year it combined those competitions into the Amazon Robotics Challenge. This was a seven-day event held at Nagoya, Japan in July. Sixteen teams from universities and research institutes around the world brought robots they had designed, and assembled them to attempt a series of tasks to identify the winners.

Images: Amazon

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Australian team wins Amazon Robotics Challenge - Electronics Weekly (blog)

SD dairy looks to future with robotics – The Capital Journal

TABOR If you travel about three miles northeast of Tabor, there is a hillside that is home to the Pechous Dairy. It might not look different from the average dairy operation on the outside, but inside its a different story.

Housed inside the walls of the Pechous Dairys newly built free-stall barn is a high-tech system of four robots working 24/7 to milk 230 cows an average of 2.8 times per day. The new barn and advanced machinery are investments in the familys legacy as dairy farmers for future generations. Tabor is in Bon Homme County, northwest of Yankton.

Having grown up and lived on dairy farms only two miles apart, Bob and Nancy Pechous took over Bobs parents operation in 1980 before getting married in 1981. The couple started with 30 cows in a stanchion barn and had to physically haul their own buckets of milk to the cooler. In 1986, the couple expanded their operation and built a 12-station milking parlor with a pipeline for hauling milk. The upgrade allowed them to gradually begin increasing their herd size to around 125 cows.

The addition of the milking parlor was great because everything became centralized, Nancy Pechous told the Yankton Daily Press & Dakotan. We could have six cows on each side. Once we finished milking on one side, we could switch to the other side and rotate in six new cows.

The Pechous Dairy operated out of its 12-station milking parlor for the next 30 years with help from two hired hands and family support before changing to their current operation.

Out of their three children, only the Pechous youngest son, Kyle, decided to join the dairy as a partner. Their oldest son, Justin, operates Pechous Repair in Tabor and their daughter, Jennifer, teaches in Brandon.

Kyle was adjoined at the hip with Bob since he could walk, Nancy said. We knew he was going to be our farmer. He was always helping out at the dairy as soon as he was old enough.

Kyle obtained a degree in diesel mechanics from Northeast Community College before returning home as a full-time partner in 2005. It was his idea to upgrade to the new robotic milking system in 2016.

We got to the point where the old barn was falling apart, Nancy said. We either needed to repair it or start new. Bob and I were actually thinking about getting out of the dairy business at the time, but Kyle came up with the idea to implement the new robotic system. We decided that we were all in this together and went full speed ahead.

Construction on the new barn and the installation of the robotic milking system began in January 2016 and finished late last September.

We are now nine months into the new system, Nancy said. For the first three months, we practically lived up in the barn after it was built. Thats how long it took before the cows adjusted to the new system.

Built with the potential for expansion in mind, the new barn is divided into two main sections capable of housing 120 cows on each side. Both sections are outfitted with access to a feeding trough, back scratchers and bedded stalls. The barn is also outfitted with fans that create a constant five-mile-per-hour breeze that keeps the cows comfortable and the bugs out. Adding to the overall automation of the Pechous Dairy, manure is also automatically scrapped from the floors by a robotic system and pressed into dry bedding to be put on top of the rubber mats that cover the stall floors.

We built this for future generations, Bob Pechous said. We want to keep this dairy going and pass it down to our grandchildren.

Installed in each section are two fully-automatic milking machines, each with the capability of milking 60 cows. All the cows at the dairy have been trained to come to one of the four milking machines through the use of special protein pellets that are delivered by the robots. When a cow walks into the stall next to a machine, it reads the chip inside of a collar placed around the cows neck. The cow is then weighed and fed according to how much milk it produces.

While the cow is feeding, the machine washes each teat and hooks up to them automatically, guided by lasers. The system records how much time each cow has been attached to the machine; it even measures down to the exact time that each teat is attached and how much milk each one produced. All the milk is then automatically transported from the machine to the cooler where it waits to be hauled out by truck every other day.

If something were to go wrong with the machine, like a computer glitch or a milking cup getting knocked out of position, the system automatically calls for assistance until someone responds. As an added safety net in case of power outages, the whole dairy is also backed up by a diesel generator to ensure that the system never goes offline and the cows are always milked.

The automated system also offers total monitoring of the herd from an office computer. It notifies the dairy of which cows are in need of artificial insemination and which cows need to be dried up. It also records the weight and body temperature of each animal, as well as notifies the dairy of abnormal milk, mastitis and other potential illnesses.

The new system allows us to get to the cows before they get sick, Nancy said. It helps us to head off a lot of things before they become a real problem.

Under the new milking robotic milking system, the Pechous Dairy has seen an increase of approximately 10 pounds of milk per cow. The daily average at the dairy is currently about 80 pounds of milk per cow. Overall, the dairy produces approximately 20,000 pounds of milk per day.

My goal per cow was 86 pounds per day, Bob said. We are not far from that right now. We actually have 33 cows producing over 100 pounds of milk per day, and our top producer is at about 145 pounds per day.

Currently, two-thirds of the Pechous Dairys herd is first-time heifers who dont produce as much milk until their second lactation.

Next lactation, we are going to probably get another 10 pounds of milk per cow from the majority of our herd, Nancy said. After our first-time heifers have their second calf, they will produce more milk.

Already the largest of three dairies in Yankton County, the Pechous family said it wants to continue to lead local dairy production well into the future with the technological investments they have made at their facility.

We want to help educate people on where their dairy products come from, Bob said. A lot of people might not know what goes into the process of getting their milk from the cow to the table.

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SD dairy looks to future with robotics - The Capital Journal

Person to Person Is an Indie Comedy for Music Nerds Like You – Pitchfork

Person to Person is one long string of great scenes, but theres this beautifully horrendous moment that captures the farcical strain of comedy running through the new indie ensemble with a music tinge. It involves Michael Cera and Abbi Jacobson (of Broad City fame) sitting in a car, chanting SUCK! SUCK! SUCK! SUCK! SUCK! along with a fictional metal song called Suck on Greed. I like to bang my head a little in the morning before coming into work, metalhead investigative reporter Phil (Cera) tells trainee Claire (Jacobson), an introvert who prefers Leonard Cohen and Bob Dylan. Claires face, as shes subjected to Phils morning metal routine, reads fear and crippling anxiety; certainly its not helped by the fact that shes assigned a murder case on her first day. Later, Phil attempts to get Claire out of her shell by inspiration-quoting a line from his own metal band (fear is the rape of the mind); you can tell its completely unhelpful.

This memorable dynamic captures just one part of Person to Person, the second feature from writer and director Dustin Guy Defa. The film loosely weaves its three main stories of random New Yorkers without striving for some forced connection. Its casta mix of indie veterans and newcomerskeeps the acting naturalistic, while the low-key, talky sense of humor (reminiscent of early Woody Allen or Richard Linklater) makes something as dark as a murder case come off as just another quirk of the Big Apple.

Even as Phil and Claire team up to track down their possible suspect, the victims widow (Michaela Watkins), cynicism isnt the occupying force of Person to Person. In fact, its quite the opposite. Person to Person is a warm movie: autumnal colors fill the screen while the textured 16mm film it was shot on gives its New York that nostalgic glow. This comes from the lens of cinematographer Ashley Connor, whose rsum includes Josephine Decker films and a long list of memorable music videos familiar to Pitchfork readers (Jenny Lewis Just One of the Guys, Mitskis Your Best American Girl, and Angel Olsens Shut Up Kiss Me, to name just a few).

When Connors lens isnt fixed upon Phil, Claire, the suspect, and the watchmaker who may hold the clues (Philip Baker Hall), it wanders over to Wendy and Melanie, two high school girls skipping school. Continuing to prove her acting chops, Rookie wunderkind Tavi Gevinson plays a sarcastic teen who spends her screen time grumbling to her best friend (Olivia Luccardi), who in turn invites her boyfriend along so they can make out. Ambushed with a double date, Gevinson is a delight to watch as she navigates that space between angst and curiosity.

But the films most touching vignette is of two roommates, Bene and Ray, the latter (George Sample III) fleeing from a much-deserved beating after uploading naked photos of his ex-girlfriend online. Portraying a music fanatic of the same first name, breakout star Bene Coopersmith is the far more lovable half of the duoif not the best part of Person to Person overall, then at least the films heart. Bene spends his day chasing down a rare Charlie Parker LP (The Bird Blows the Blues) and asking strangers if they think he can pull off his new floral shirt. During his scenes, the films soundtrackfull of obscure R&B and funk jams like Shirley Ann Lees Time, the Volumes Im Gonna Miss You, and Greenflows I Gotchacomes alive. As Bene goes after the record seller who ultimately scams him, the title of Person to Personabout the serendipitous, sometimes inconvenient connections strangers can make in the big cityreally comes into focus.

Despite appearances and interests, Bene isnt some hardened middle-aged man constantly griping about the good old days. In fact, its his unabashed earnestness that ends Person to Person on a touching note. After his record-chasing mishap, Bene delivers a speech far too sincere and real to knock down: Me, Ive got music in my heart. Ive got love for it, I seek it out. I find records, I collect them, I sell them to people who have that same love inside. Its a tender spot, its vulnerable. Its a spot that you think nobody is gonna take advantage of. Then you go around and you let that love be known. You share it, you share it with people and you trust that they wont violate you. Person to Person is the kind of movie that asks its viewers to open up that tender spot inside. Once you do, itll completely charm you.

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Person to Person Is an Indie Comedy for Music Nerds Like You - Pitchfork

How good is the Nokia 5? – Mazuma Mobile (blog)

Anyone who experienced the early days of the mobile phone will fondly remember the Nokia brand. Its handsets were great to use, durable and of course, they included the brilliant game Snake if you had a few minutes of boredom to pass (who are we kidding, sometimes hours went by playing that). This nostalgia was part of the reason behind the huge buzz when it was recently announced that Nokia is back on the scene and producing mobile phones again. Okay, so the parent company and production is now different, but the name is there and fans felt excited to have another choice when it came to smartphones. Not only is there now a new Nokia 3310 (cue excited squeals), but there are also Android smartphones the first ever from this brand. The Nokia 3 came first back in February and next, it's the turn of the Nokia 5 on August 16th in the UK. So, if you're thinking of splashing some cash on a new Nokia and have the 5 in your sights, you might be wanting to know just how good it is. With this in mind, we've rounded up a few reviews and comments from tech experts to help you. The basics First, the specs and basics. The Nokia 5 offers: A choice of blue, matte black, silver and copper casing 5.2-inch, 720p display 13 megapixel rear camera 8 megapixel front camera 16GB storage microSD slot Fingerprint scanner for security Punches above its weight The Independent's David Phelan has been testing the Nokia 5 and he's been especially impressed by the sleek design of the handset, commenting that it "punches well above its weight" for the price around 179.99. He pointed out that the phone is created from a single piece of metal, the same technique used by Apple, resulting in a solid design despite the external antenna band. The expert also praised the camera for well-lit situations, although he acknowledged that it is no match for really high-end camera phones, as you'd expect from a budget device. Battery life and general performance also came in for high marks in this review. However, Mr Phelan did pick out the borders at the top and bottom of the screen for slight criticism, stating that they look quite noticeable at a time when other brands are offering wall-to-wall displays. "Overall, this is a highly attractive phone. Though it can't match the super-fast processors or dual-lens cameras of flagship phones, it looks fantastic and performs better than the price point suggests," he concluded. The best-looking phone at this price point John McCann of Techradar also had praise for the Nokia 5's ergonomic design, commenting on the "surprisingly premium construction" for the price point. He also spoke favourably of the clear display, Android software, fingerprint scanner and cost. However, Mr McCann was perhaps more critical of the phone's performance, pointing out that load time and battery life can suffer when the handset is used for things like streaming and gaming as opposed to just emails, calls and social apps. The writer also warned that a microSD card is a "must", as 7.5GB of the storage space is taken up by the operating system and so the device will soon fill up once you start taking photos and uploading music. "It is the best-looking phone at this price point [and] aimed at anyone who's looking for an affordable smartphone from a brand they can trust," Mr McCann concluded. Cheap and cheerful with an impressive design You'll no doubt spot a running theme here, as Max Parker of Trusted Reviews also praised the good looks of the Nokia 5, as well as the price. He commented favourably on the software too and suggested that this may well prove to be the best product in the brand's line-up. The one feature the writer suggested might be detrimental to this was the 720p display, which he said should probably have been upgraded to 1080p at a slightly higher price. Mr Parker concluded: "The cheap and cheerful Nokia 5 doesn't impress in every area, but it's a good-looking device with clean software and an impressive design." Consider us impressed Finally, Ashleigh Macro of Tech Advisor was another expert to praise Nokia's design and Android OS, as well as the price. However, she criticised the 720p display too, suggesting it's the one thing that lets the handset down. On the whole, though, the writer concluded: "Consider us impressed. We expect the Nokia 5 could become a really popular choice for anyone in the market for a mid-range phone, and a strong contender for the Moto G5." So, there you have it: hopefully everything you need to make an informed choice on whether or not the Nokia 5 is for you. Happy shopping!

Mazuma Mobile is the UK's most trusted mobile phone recycling service.

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How good is the Nokia 5? - Mazuma Mobile (blog)

HP Delivers Virtual Reality Backpack – Electronic Design

Virtual reality (VR) and augmented reality (AR) are becoming more important as improved hardware is becoming readily available. The challenges are similar between AR and VR, but VR tends to require significantly higher resolution and processing power to deliver a good experience. AR solutions can often be implemented as part of the googles needed for hands-free AR applications. Smartphones usually have sufficient processing power to support this.

At the other end of the spectrum are VR platforms that typically require PC performance, often at the top end of the spectrum along with high performance graphics support. Resolutions of 1080p/eye are common, along with high frame rates.

Hewlett-Packards (HP) Z VR Backpack G1 Workstation and docking station (Fig. 1) targets mobile virtual reality applications. The G1 uses NVidias Quadro P5200 graphics subsystem with 16 Gbytes of video memory. It uses an Intel Core i7 vPro-based processor that makes remote management easier, and TPM 2.0 security hardware is included, as well. The backpack unit unsnaps from the harness and plugs into the docking station. The backpack harness also has quick release straps. The docking station supports up to two displays.

1. Hewlett-Packards Z VR Backpack G1 Workstation is ideal for mobile virtual reality scenarios. The unit plugs into a docking bay for development and updates.

The backpack unit running Microsoft Windows 10 is paired with a head-mounted display (HMD) like the HTC Vive (Fig. 2). HP is selling the business version with the backpack. The combination addresses major VR concerns, including performance, run time, and manageability.

2. The HP Z VR Backpack G1 Workstation can be combined with VR goggles like the HTC Vive.

The backpack unit has a pair of hot swap batteries. The HP Z VR Backpack G1 Workstation is priced at $3,299. The HTC Vive business edition is available separately. It is priced at $1,200.

There are a number of advantages to using the backpack approach in addition to the lack of a tether. The batteries can be larger, providing significantly longer run times. The higher-performance processing platforms allow for better VR rendering. In addition, the backpack enables more sophisticated applications such as collaborative design visualization and virtual reality showrooms.

HP also announced the HP Mars Home Planet project (Fig. 3) in conjunction with NVIDIA, Technicolor, Fusion, Autodesk, Unreal, Launch Forth and Vive. The idea is to create a global online co-creation VR community to reinvent life on Mars.

3. HP Mars Home Planet project will be a global online co-creation VR community to reinvent life on Mars.

Virtual reality applications are currently dominated by gaming applications where 3D environments are already available. Utilizing them in a VR presentation mode is a comparatively easy task. Commercial and industrial applications tend to be harder to generate, as ease of use and presentation quality take precedence over fast-moving game play.

There are other wearable PC solutions, but the HP Z VR Backpack G1 Workstation has a number of advantages such as its management oriented processing platform and dual, hot-swappable batteries. These can be used for AR or non-AR/VR applications as well. All it takes is a little imagination.

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HP Delivers Virtual Reality Backpack - Electronic Design

How Winter Olympians prep in summertime: wheels, wet suits, and … – Christian Science Monitor

August 1, 2017 Theres not a snowflake in the sky, but Winter Olympic hopefuls are already flying off ski jumps in Utah, firing up their luge sleds in Lake Placid, N.Y., and cross-country skiing past Vermont cow pastures.

With everything from wet suits to wheels to virtual-reality tools, theyre simulating the challenges theyll face at the 2018 Olympic Games in Pyeongchang, South Korea, next February. The perseverance and perfection highlighted on TV for those short few weeks are being honed now, thanks in part to the innovative methods devised by coaches, trainers, and equipment designers.

Keaton McCargo uses the Ski Simulator at the Center of Excellence in Park City, Utah. The simulator can be used in tandem with virtual reality technology that simulates the sensory environment of an alpine ski run.

U.S. Ski & Snowboard

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In some ways the lack of natural snow or ice actually makes for safer, more efficient training. Whereas alpine skiers would spend much of their on-snow training sessions riding the chairlift, for example, a skiing simulator allows them to cut straight to the actual training run. Essentially a lateral treadmill, it mimics the forces skiers contend with while hurtling down mountains and can be used in tandem with virtual-reality technology that replicates the sensory environment of a ski race. A huge bonus: theres no danger of crashing.

What were trying to do is use virtual reality to expand the time that the athletes can spend in their field of play, says Luke Bodensteiner, executive vice president, athletics at the U.S. Ski and Snowboard Association (USSA) in Park City, Utah.

But he doesnt want to talk too much about that. Its one of the teams secret weapons heading into Pyeongchang.

Bodensteiner works out of the USSA Center of Excellence, which supports 195 national team athletes with state-of-the-art facilities (including napping areas) and a staff that includes conditioning coaches, dietitians, and physical therapists.

Chris Lillis is one of those athletes, and a rising star on the United States freestyle ski team. Last year he became the youngest male to win a World Cup in aerials skiing at age 17.

Freestyle skier Chris Lillis stands atop a jump at the Utah Olympic Park at the Tri-Nation Aerials Showdown on Sept. 11, 2016. Lillis trains at the facility during the summer and fall, and says that the softer landing afforded by the pool (below) enables him to fit in twice as many training jumps as on snow.

Tyler Tate/T Squared Action Sports

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Five days a week, he averages 25 to 30 jumps off the ramps at the Olympic Park, twisting in the air before landing in a pool. He wears ski boots and skis, and a wet suit in the summer switching to a dry suit in the fall as the temperatures drop, sometimes with sweatpants underneath.

The easier landing means he can do twice as many jumps as he would on snow. But theres a catch.

When we jump on snow the landing we jump on is between 28 and 32 degrees of pitch downwards, so if you land completely flat on water, you would land [wrong] on the snow, he explains, so they have to adjust their technique. You want to land forward to simulate snow.

Abby Ringquist also flies off jumps in Utah sans wet suit. A ski jumper, she cruises down porcelain tracks, springs into position, and floats through the air to land on moistened plastic. When she takes off, her hips must make an arcing motion similar to shooting a basketball your fist is kind of like your hips in ski jumping, explains Ringquist.

To perfect that motion, she also does imitations. Crouching down, she rides a small platform down a rollerboard, and then springs onto a pile of mats. Thats easier than when youre going 60 m.p.h. off a jump, explains Ringquist, who just placed second at US Nationals.

In between training, Lillis and Ringquist chip away at college and work multiple jobs. He works for a public-speaking company and a golf course; she coaches, works at a Habitat for Humanity ReStore, and waits tables at a breakfast restaurant.

None of my travel or equipment or lodging are covered unless its a World Cup weekend. So for me to travel this summer and next winter, its about $20,000, says Ringquist, who lives on a mini-ranch with her husband and their three dogs, two goats, and nine chickens. My plates overflowing, but I do the best I can.

Perhaps one of the hardest elements to replicate in summertime is the distractions of competition day. Take biathlon, for example, which combines cross-country skiing with shooting. As biathletes come into the shooting range, they stream into narrow lanes, pull their guns off their backs, load their ammo, and take aim at their five targets often with competitors right at their elbows.

Youll hear what theyre doing, youll see them out of the corner of your eye, says Susan Dunklee, whose silver at this years World Championships made her the first American woman to win an individual medal at Worlds. You always have to have a plan for when you do get distracted what are you going to do to refocus?

It can be something as simple as focusing on your trigger squeeze, which cant be too quick or too hard, or it will throw the bullet off course. So she practices that in the summertime just her finger and her rifle, getting to know that exact place where the trigger will engage, like the clutch of a car.

And thats just part of it. She also runs, hikes, bikes, and rollerskis through Vermont's rolling hills. Altogether, its up to four hours of training in the morning, and 1.5 hours in the afternoon six days a week. She goes through 17,000 rounds of ammunition a year.

As part of his summer training ahead of the 2018 Winter Olympics, Tucker West (l.) practices his luge starts at a refrigerated facility in Lake Placid, N.Y.

Courtesy USA Luge

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Dunklee got her start in biathlon at the Lake Placid Olympic Training Center, where elite athletes can live and eat for free.

Tucker West was recruited there after USA Luge heard about the luge track his dad had built in their backyard in Connecticut, which West would ride down on a plastic sled.

Those who deride luge as not a sport clearly havent heard about Wests workout regimen.

After 30 to 60 minutes of jogging and stretching, he shows up by 9 a.m.at a refrigerated facility with a short luge starting ramp equipped with starting gates and precision timing. He pulls six to 12 starts, then its off to the gym for an hour-long plyometric workout.

He eats lunch in 10 minutes no dessert and then one to three hours of lifting. Power cleans, power snatch, power jerks. And hanging by his fingers. All for those first few seconds when hell pull himself off the start and then use his hands to paddle down the icy track.

Sometimes they put wheels on their sleds and go down the streets of Lake Placid or even the actual luge tracks but thats too risky for an Olympic year. After stretching, massage, and other recovery methods, he eats dinner at 5 p.m. and then chips away at online college classes.

In bed by 10:30 to 11, he says. And then repeat.

With 192 days to go until the Pyeongchang Olympics opening ceremony, athletes from Lake Placid to Latvia have a lot of training ahead of them before the global spotlight is flicked on. Then, the world will see the fruits of their labors and maybe another little boy and his dad will be inspired to build something in their backyard, with a distant Olympics in mind.

Staff writer Story Hinckley contributed reporting.

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How Winter Olympians prep in summertime: wheels, wet suits, and ... - Christian Science Monitor

Second Life creator launches beta of its virtual reality simulation – TechCrunch

Your third life is here (in beta).

The SF-based Linden Lab is at last launching an open creator beta of its VR-ready universe simulation, Sansar.The world creation and exploration title is expansive in its ambitions and still has a long way to go. After a lengthy creator preview in which early access was given to a couple thousand creators, there are 1,700 worlds to explore (some better than others, I imagine).

While last weeks surprise shutdown announcement for AltspaceVR, a social VR company that raised nearly $15 million, is still fresh on the minds, Linden Lab has the flexibility of profitability to help it guide its long-term vision for Sansar.

The company behind Second Life, a game which seemingly lost its wider cultural relevance more than a decade ago, has managed to make a ton of money as the titles most devoted lifers have continued to shovel cash into the online simulation. Despite the nascent nature of the VR market, the company has shifted its focus to building Sansar, though Second Life will continue on as a unique, separate entity.

Linden Lab has the luxury of monetizing world creation from the very beginning. In Second Life, users pay a pretty hefty amount in order to rent land while things beyond that stay relatively cheap otherwise. For Sansar, the land you build on is free (for your first few worlds); the costs start stacking up when you visit the asset store to populate those worlds with objects. If youre a budding 3D designer with time to spare, you can create a world customized to your liking on your own, but for those looking to drop a stock object like, say, a chair in their virtual home, they can drop some in-game coin on the product.

The company isnt looking to be very subtle with its ambitions of creating a wide network of explorable worlds that will grow to rival reality. Over my last several meetings, the company has not shied away from discussions of metaverses and simulations. In our latest meeting, a copy of Ready Player One sat unacknowledged on the table in the conference room, broadcasting its ambitions further without saying too much.

Whats launching today is very much a beta product of what Sansar will grow to become, but the experience is oddly so polished in some areas while sorely lacking in others. As-is, Sansar allows virtual reality users a wide swath of user-created worlds to explore and the potential to build their own whats missing are the tools to make exploring these arenas more interactive.

Unlike most VR developers, Linden Lab opted not to rely on an existing game engine like Unity or Unreal but instead built their own custom engine for Sansar thats wholly separate from what they built for Second Life. The limitations are pretty apparent early on, and while it is possible to build beautiful static worlds in Sansar, as an explorer youre ultimately left with a sort of three-dimensional board game to traverse thats generally only made dynamic by the multiplayer aspect. You can toss things like a basketball in some experiences, but the physics and controls themselves have a long ways to go.

Today, Sansar goes live on the HTC Vive and Oculus Rift, as well as 2D desktop experience on PCs.

Link:

Second Life creator launches beta of its virtual reality simulation - TechCrunch

Virtual Reality: The future of real estate for developments on the rise – ABC10

The Mill at Broadway is using a different tool to get people interested in moving there.

Ananda Rochita, KXTV 11:15 PM. PDT August 01, 2017

The Mill at Broadway is using a different tool to get people interested in moving there.

"The virtual reality gives it that cool factor and that sense we're on the cutting edge," Kevin Smith, Project Manager, Mill at Broadway, said.

They're trying to sell a completely new neighborhood which is hard. The area is known for being industrial.

Virtual reality takes people to what the community will look like from the inside of homes to the streets.

"Being able to see the view and look out what we were able to see was really kind of nice," said AllanDudding, homeowner.

This kind of technology is really new in real estate but some brokers say they don't bother with it since homes, neighborhoods, and reputations sell themselves.

However, in this new community off of Broadway, reality is best seen through goggles.

2017 KXTV-TV

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What you should know about AI | TechCrunch – TechCrunch

Daniel Huttenlocher Contributor

Daniel Huttenlocher is the founding dean and vice provost of Cornell Tech, the new graduate campus for the digital age in New York City. A leading researcher in computer vision, he co-led the Cornell team that created one of the first fully autonomous automobiles in the 2007 DARPA Urban Challenge.

Artificial intelligence seems to be nearly everywhere these days, yet most people have little understanding of AI technology, its capabilities and its limitations.

Despite evocative names like artificial intelligence, machine learning and neural networks, such technologies have little to do with human thought or intelligence. Rather, they are alternative ways of programming computers, using vast amounts of data to train computers to perform a task. The power of these methods is that they are increasingly proving useful for tasks that have been challenging for conventional software development approaches.

The commercial use of AI had a bit of a false start nearly a quarter century ago, when a system developed by IBM called Deep Blue beat chess grand master Garry Kasparov. That generation of AI technology did not prove general enough to solve many real-world problems, and thus did not lead to major changes in how computer systems are programmed.

Since then, there have been substantial technical advances in AI, particularly in the area known as machine learning, which brought AI out of the research lab and into commercial products and services. Vast increases in computing power and the massive amounts of data that are being gathered today compared to 25 years ago also have been vital to the practical applicability of AI technologies.

Today, AI technology has made its way into a host of products, from search engines like Google, to voice assistants like Amazon Alexa, to facial recognition in smartphones and social media, to a range of smart consumer devices and home appliances. AI also is increasingly part of automobile safety systems, with fully autonomous cars and trucks on the horizon.

Because of recent improvements in machine learning and neural networks, computing systems can now be trained to solve challenging tasks, usually based on data from humans performing the task. This training generally involves not only large amounts of data but also people with substantial expertise in software development and machine learning. While neural networks were first developed in the 1950s, they have only been of practical utility for the past few years.

But how does machine learning work? Neural networks are motivated by neurons in humans and other animals, but do not function like biological neurons. Rather, neural networks are collections of connected, simple calculators, taking only loose inspiration from true neurons and the connections between them.

The biggest recent progress in machine learning has been in so-called deep learning, where a neural network is arranged into multiple layers between an input, such as the pixels in a digital image, and an output, such as the identification of a persons face in that image. Such a network is trained by exposing it to large numbers of inputs (e.g. images in the case of face recognition) and corresponding outputs (e.g. identification of people in those images).

To understand the potential societal and economic impacts of AI, it is instructive to look back at the industrial revolution. Steam power drove industrialization for most of the nineteenth century, until the advent of electric power in the twentieth century, leading to tremendous advances in industrialization. Similarly, we are now entering an age where AI technology will be a major new force in the digital revolution.

AI will not replace software, as electricity did not replace steam. Steam turbines still generate most electricity today, and conventional software is an integral part of AI systems. However, AI will make it easier to solve more complex tasks, which have proven challenging to address solely with conventional software techniques.

While both conventional software development and AI methods require a precise definition of the task to be solved, conventional software development requires that the solution be explicitly expressed in computer code by software developers. In contrast, solutions with AI technology can be found automatically, or semi-automatically, greatly expanding the range and difficulty of tasks that can be addressed.

Despite the massive potential of AI systems, they are still far from solving many kinds of tasks that people are good at, like tasks involving hand-eye coordination or manual dexterity; most skilled trades, crafts and artisanship remain well beyond the capabilities of AI systems. The same is true for tasks that are not well-defined, and that require creativity, innovation, inventiveness, compassion or empathy. However, repetitive tasks involving mental labor stand to be automated, much as repetitive tasks involving manual labor have been for generations.

The relationship between new technologies and jobs is complex, with new technologies enabling better-quality products and services at more affordable prices, but also increasing efficiency, which can lead to reduction in jobs. New technologies are arguably good for society overall because they can broadly raise living standards; however, when they lead to job loss, they can threaten not only individual livelihood but also sense of identity.

An interesting example is the introduction of ATMs in the 1970s, which transformed banking from an industry with highly limited customer access to one that operated 24/7. At the same time, levels of teller employment in the U.S. remained stable for decades. The effects on employment of automation because of AI are likely to be particularly complex, because AI holds the potential of automating roles that are themselves more complex than with previous technologies.

We are in the early days of a major technology revolution and have yet to see the great possibilities of AI, as well as the need to address possible disruptive effects on employment and sense of identity for workers in certain jobs.

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What you should know about AI | TechCrunch - TechCrunch

AI is changing the way medical technicians work – TNW

When MIT successfully created AI that can diagnose skin cancer it was a massive step in the right direction for medical science. A neural-network can process huge amounts of data. More data means better research, more accurate diagnosis, and the potential to save lives by the thousands or millions.

In the future medical technicians will become data-scientists to support the AI-powered diagnostics departments that every hospital will need. Radiologists are going to need a different education than the one they have now theyre gonna need help from Silicon Valley.

This isnt a knock against radiologists or other medical technicians. For ages now, theyve worked hand-in-hand with doctors and been crucial in the diagnostic process. Its just that machines can process more data, with greater efficiency, than any human could. For what its worth, weve predicted that doctors are on their way out too, but this is different.

Geoffrey Hinton, a computer scientist at The University of Toronto, told the New Yorker:

I think that if you work as a radiologist you are like Wile E. Coyote in the cartoon. Youre already over the edge of the cliff, but you havent yet looked down. Theres no ground underneath. Its just completely obvious that in five years deep learning is going to do better than radiologists. It might be ten years.

Its not about replacing, but upgrading and augmenting. Hinton might be a little dramatic, but not for nothing: hes the grandson of famed mathematician George Boole, the person responsible for boolean algorithms. Obviously, he understands what AI means for research. Hes not suggesting, however, that radiologists dont do anything beyond pointing out anomalies in pictures.

Instead, hes intimating that traditional radiology is going to change, and the way we train people now is going to be irrelevant. Which is, again, harsh.

Nobody is saying that medical trainers and educational facilities are doing a bad job. Its just that they need to be replaced with something better. Like machines.

We dont have to give neural-networks the keys to the shop; were not creating autonomous doctor-bots thatll decide to perform surgery on their own without the need for nurses, technicians, or other staff. Instead were streamlining things that humans simply cant do, like process millions of pieces of data at a time.

Tomorrows radiologist isnt a person who interprets the shadows on an X-ray. They are data-scientists. Medical technicians are going to be at the cutting-edge of AI technology in the near future. Technology and medicine are necessary companions. If were going to continue progress in medicine, we need a forward-thinking scientific attitude that isnt afraid of implementing AI.

Nowhere else is the potential to save lives greater than in medical research and diagnostics. What AI brings to the table is worth revolutionizing the industry and shaking it up for good. Some might say its long overdue.

A.I. VERSUS M.D. on The New Yorker

Read next: Snap Inc. is rumored to be buying a Chinese drone manufacturer

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AI is changing the way medical technicians work - TNW

Why FPS Video Games are Crazy-Good at Teaching AI Language – Inverse

There is no shortage of A.I. researches leveraging the unique environments and simulations provided by video games to teach machines how to do everything and anything. This makes sense from an intuitive sense until it doesnt. Case in point: a team of researchers from Google DeepMind and Carnegie Mellon University using first-person shooters like Doom to teach A.I. programs language skills.

Huh?

Yes it sounds bizarre, but it works! Right now, a lot of devices tasked with understanding human language in order to execute certain commands and actions can only work with rudimentary instructions, or simple statements. Understanding conversations and complex monologues and dialogues is an entirely different process rife with its own set of big challenges. Its not something you can just code for and solve.

In a new research paper to be presented at the annual meeting of the Associate for Computational Linguistics in Vancouver this week, the CMU and DeepMind team detail how to use first-person shooters to teach A.I. the principles behind more complex linguistic forms and structures.

Normally, video games are used by researchers to teach A.I. problems solving skills using the competitive nature of games. In order to succeed, a program has to figure out a strategy to achieve a certain goal, and they must develop an ability to problem solve to get there. The more the algorithm plays, the more the understand which strategies work and which do not.

Thats what makes the idea of teaching language skills to A.I. using a game like Doom so weird the point of the game has very little to do with language. A player is tasked with running around and shooting baddies until theyre all dead.

For Devendra Chaplot, a masters student at CMU who will present the paper in Vancouver, a 3D shooter is much more than that. Having previously worked extensively at training A.I. using Doom, Chaplot has a really good grasp at what kind of advantages a game like this provides.

Rather than training an A.I. agent to rack up as many points as possible, Chaplot and his colleagues decided to use the dense 3D environment to teach two A.I. programs how to associate words with certain objects in order to accomplish particular tasks. The programs were told things like go to the green pillar, and had to correctly navigate their way towards that object.

After millions of these kinds of tasks, the programs knew exactly how to parse through even the subtle differences in the words and syntax used in those commands. For example, the programs even know how to distinguish relations between objects through terms like larger and smaller, and reason their way to find objects they may have never seen before using key words.

DeepMind is incredibly focused around giving A.I. the ability to improvise and navigate through scenarios and problems that have never been observed in training, and to come up with various solutions that may never have been tested. To that extent, this new language-teaching strategy is an extension of that methodology.

The biggest disadvantage, however, comes with the fact that it took millions and millions of training runs for the A.I. to become skilled. That kind of time and energy certainly falls short of an ideal efficiency for teaching machines how to do something.

Still, the study is a good illustration of the need to start introducing 3D environments in A.I. training. If we want machines to think like humans, they need to immerse themselves in environments that humans live and breathe in every day.

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Why FPS Video Games are Crazy-Good at Teaching AI Language - Inverse

No, Facebook did not shut down AI program for getting too smart – WTOP

AP Photo/Matt Rourke, File

WASHINGTON Facebook artificial intelligence bots tasked with dividing items between them have been shut down after the bots started talking to each other in their own language.

But hold off on making comparisons to Terminator or The Matrix.

ForbesBooks Radio host and technology correspondent Gregg Stebben said that Facebook shut down the artificial intelligence program not because the company was afraid the bots were going to take over, but because the bots did not accomplish the task they were assigned to do negotiate.

The bots are not really robots in the physical sense, Stebben said, but chat bots little servers or digital chips doing the responding. The bots were just discussing how to divide some items between them, according to Gizmodo.

The language the program created comprised English words with a syntax that would not be familiar to humans, Stebben said.

Below is a sample of the conversation between the bots, called Bob and Alice:

Bob: i can i i everything else

Alice: Balls have zero to me to me to me to me to me to me to me to me to

Though there is a method to the bots language, FAIR scientist Mike Lewis told FastCo Designthat the researchers interest was having bots who could talk to people.

If were calling it AI, why are we surprised when it shows intelligence? Stebben said. Increasingly we are going to begin communicating with beings that are not humans at all.

So should there be fail-safes to prevent an apocalyptic future controlled by machines?

What we will find is, we will never achieve a state where we have absolute control of machines, Stebben said. They will continue to surprise us, we will have to do things to continue to control them, and I think there will always be a risk that they will do things that we didnt expect.

WTOPs Dimitri Sotis contributed to this report.

Like WTOP on Facebook and follow @WTOP on Twitter to engage in conversation about this article and others.

2017 WTOP. All Rights Reserved.

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No, Facebook did not shut down AI program for getting too smart - WTOP

Facebook Buys AI Startup Ozlo for Messenger – Investopedia


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Facebook Buys AI Startup Ozlo for Messenger
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According to media reports, past demos on the company's website show how an AI digital assistant developed by the company can tell a user if a restaurant is group-friendly by gathering and analyzing all the reviews of the establishment. On its website ...
Facebook Acquires AI Startup OzloInc.com
Facebook buys Ozlo to boost its conversational AI efforts | TechCrunchTechCrunch
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Facebook Buys AI Startup Ozlo for Messenger - Investopedia