AlphaRx Inc., an emerging biopharmaceutical company utilizing proprietary drug delivery technology to develop novel formulations of drugs, has named Ruby Hui as President of China Operations.
Yearly Archives: 2009
France to invest billions in nanotechnology
The French government will invest 35 billion euros (51.3 billion dollars) to make France more competitive and better prepared for the future, President Nicolas Sarkozy said Monday.
Elias A. Zerhouni, M.D. to Join Leica Microsystems’ Parent Company Board of Directors
Leica Microsystems' parent company, Danaher Corporation, based in Washington, D.C., announced today that its Board of Directors has appointed Elias A. Zerhouni, M.D. to Danaher's Board of Directors.
Nanobodies modifizieren die Form und Funktion von Proteinen
Binden Antikoerper des Immunsystems an Proteine, koennen sie deren Form - und damit auch die Funktion dieser Molekuele - veraendern. Einem LMU-Team gelang hier nun ein Durchbruch: Die Forscher konnten zeigen, dass unkonventionell kleine Antikoerper, die sogenannten Nanobodies, die Eigenschaften des Gruen Fluoreszierenden Proteins, kurz GFP, mit unerwarteter Praezision modifizieren.
All-in-one cancer-killing nanoparticle can be tracked in real time with MRI
Researchers at Rice University and Baylor College of Medicine (BCM) have created a single nanoparticle that can be tracked in real time with MRI as it homes in on cancer cells, tags them with a fluorescent dye and kills them with heat.
Ocean Optics XR-Series Spectrometers Cover 200-1050 nm Wavelengths
Extended spectral range with high optical resolution fits project needs and budget.
Scientists isolate new antifreeze molecule in Alaska beetle
Scientists have identified a novel antifreeze molecule in a freeze-tolerant Alaska beetle able to survive temperatures below minus 100 degrees Fahrenheit. Unlike all previously described biological antifreezes that contain protein, this new molecule, called xylomannan, has little or no protein.
EYP/energy group joins UAlbany NanoCollege’s National Institute for Sustainable Energy
Joint CNSE-EYP initiative also includes launch of Alternative Energy Test Farm and development of the 'NanoIDEA' workforce training program with seed funding from NYSERDA.
Nanoprobes hit targets in tumors, could lessen chemo side effects
Tiny nanoprobes have shown to be effective in delivering cancer drugs more directly to tumor cells - mitigating the damage to nearby healthy cells - and Purdue University research has shown that the nanoprobes are getting the drugs to right cellular compartments.
First measurement of cancer biomarkers in whole blood
A team led by Yale University researchers has used nanosensors to measure cancer biomarkers in whole blood for the first time. Their findings could dramatically simplify the way physicians test for biomarkers of cancer and other diseases.
Biosensors change color when they detect specific neural messages
Scientists have resolved a question about how a popular class of drugs used to treat schizophrenia works using biosensors that reveal previously hidden components of chemical communication in the brain.
Rad Blaster Mini Boombox is the Freshest MP3 Player and Flash Drive Around [Portable Media]
The Rad Blaster does what a lot of MP3 players do—like play music, record sounds and store files. But this one does it shaped like a boombox. Like a BOOMBOX people.
Rad Blaster also includes a 1.1-inch OLED screen and 2GB of built-in memory. It's certainly bigger than a shuffle, but it doesn't sound like a bad deal for $60. I mean, can you breakdance to a shuffle? I think not. [Rad Blasters]
Using Micro S’mores Is Akin to Playing God [Kitchen]
The automated precision with which the Micro S'more plunger fuses a marshmallow to its chocolate and graham cracker counterparts is not a power Man has proven worthy to wield. Two for $20. [Micro S'mores via Geekologie]
Spiritual Literacy Blog: United States’ Shameful Land Mine Policy
The Obama Administration refusal to sign the International Mine Ban Treaty signals to the world its disregard for international humanitarian law.
The Graphics Cards You Should Buy at Every Price [Graphics Cards]
Choosing a graphics cards is a confusing endeavor. So Tom's Hardware shared their buying results after testing pretty much every card on the planet. Whether you've got $50 to spend or $250 to spend, this list will come in handy:
Some Notes About Our Recommendations
- This list is for gamers who want to get the most for their money. If you don't play games, then the cards on this list are more expensive than what you really need. We've added a reference page at the end of the column covering integrated graphics processors, which is likely more apropos.
- The criteria to get on this list are strictly price/performance. We acknowledge that recommendations for multiple video cards, such as two Radeon cards in CrossFire mode or two GeForce cards in SLI, typically require a motherboard that supports CrossFire or SLI and a chassis with more space to install multiple graphics cards. They also require a beefier power supply compared to what a single card needs, and will almost certainly produce more heat than a single card. Keep these factors in mind when making your purchasing decision. In most cases, if we have recommended a multiple-card solution, we try to recommend a single-card honorable mention at a comparable price point for those who find multi-card setups undesirable.
- Prices and availability change on a daily basis. We can't base our decisions on always-changing pricing information, but we can list some good cards that you probably won't regret buying at the price ranges we suggest, along with real-time prices from our PriceGrabber engine, for your reference.
- The list is based on some of the best U.S. prices from online retailers. In other countries or at retail stores, your mileage will most certainly vary.
- These are new card prices. No used or open-box cards are in the list; they might represent a good deal, but it's outside the scope of what we're trying to do.
Best PCIe Card: Under $85
Best PCI Express (PCIe) Card For ~$50:
Radeon HD 4650 (Check Prices)

Great 1280x1024 performance in most games, 1680x1050 with lowered detail
| Radeon HD 4650 DDR3 | |
|---|---|
| Codename: | RV730 |
| Process: | 55nm |
| Universal Shaders: | 320 |
| Texture Units: | 32 |
| ROPs: | 16 |
| Memory Bus: | 128-bit |
| Core Speed MHz: | 600 |
| Memory Speed MHz: | 400 (800 effective) |
| DirectX/Shader Model: | DX 10.1/SM 4.1 |
You will not find a card that packs more punch than ATI's Radeon HD 4650 under the alluring $50 price point. With solid stock performance and an overclockable GPU, this card is an excellent starting point for our recommendations, and a wholly worthwhile upgrade if you're currently stuck using a motherboard with integrated graphics.
Best PCI Express (PCIe) Card For ~$65: Tie
Radeon HD 4670 (Check Prices)

Good 1680x1050 performance in most games
| Radeon HD 4670 | |
|---|---|
| Codename: | RV730 |
| Process: | 55nm |
| Universal Shaders: | 320 |
| Texture Units: | 32 |
| ROPs: | 16 |
| Memory Bus: | 128-bit |
| Core Speed MHz: | 750 |
| Memory Speed MHz: | 1,000 (2,000 effective) |
| DirectX/Shader Model: | DX 10.1/SM 4.1 |
With the release of Nvidia's GeForce GT 240, ATI's Radeon HD 4670 is no longer the most powerful reference card without a dedicated power connector. However, it remains a compelling solution under the $75 price point, which Nvidia's solution simply hasn't hit yet.
Performance is excellent and power usage is very low, making this product an impressive performer all-around. Its accelerated clock rates and modestly-higher price tag are worth considering if you originally had your eye on the Radeon HD 4650.
GeForce 9600 GSO (Check Prices)

Good 1680x1050 performance in most games
| GeForce 9600 GSO | |
|---|---|
| Codename: | G94/G92 |
| Process: | 65nm |
| Universal Shaders: | 48 (G94) / 96 (G92) |
| Texture Units: | 24 (G94) / 48 (G92) |
| ROPs: | 12 |
| Memory Bus: | 256-bit (G94)/128-bit (G92) |
| Core/Shader Speed MHz: | 550/1,375 |
| Memory Speed MHz: | 800 (1,600 effective) |
| DirectX/Shader Model: | DX 10/SM 4.0 |
The GeForce 9600 GSO is seems to be getting quite hard to find, and is likely being end-of-life'd soon in favor of the new GeForce GT 240. Nevertheless, as long as it is available, the GeForce 9600 GSO remains a powerful competitor compared to the Radeon HD 4670. While the GeForce requires a dedicated PCIe power connector to supply more juice than the Radeon, it does offer better performance in some situations.
Best PCIe Card For ~$85:
GeForce 9600 GT (Check Prices)

Good 1680x1050 performance in most games
| GeForce 9600 GT | |
|---|---|
| Codename: | G94 |
| Process: | 65nm |
| Universal Shaders: | 64 |
| Texture Units: | 32 |
| ROPs: | 16 |
| Memory Bus: | 256-bit |
| Core Speed MHz: | 650 |
| Memory Speed MHz: | 900 (1,800 effective) |
| DirectX/Shader Model: | DX 10/SM 4.0 |
The GeForce 9600 GT is a great performer, thanks in part to its high-end 256-bit memory interface and speedy DDR3 memory. It's a great choice on an $85 budget, even if the architecture on which it centers is showing its age.
Certainly, this card's continued presence here is a testament to Nvidia's engineering work dating back almost two years ago. With that said, we'd certainly like to see the company's latest DirectX 10.1 cards drop in price to compete against ATI's strong offerings.
Best PCIe Card: ~$90 To $140
Best PCIe Card For ~$95: Tie
GeForce 9800 GT (Check Prices)

Exceptional 1680x1050 performance in most games, 1920x1200 in most games with lowered detail
| GeForce 9800 GT | |
|---|---|
| Codename: | G92 |
| Process: | 55nm |
| Universal Shaders: | 112 |
| Texture Units: | 56 |
| ROPs: | 16 |
| Memory Bus: | 256-bit |
| Core/Shader Speed MHz: | 650/1,625 |
| Memory Speed MHz: | 1,000 (2,000 effective) |
| DirectX/Shader Model: | DX 10/SM 4.0 |
The GeForce 9800 GT is essentially a rebadged GeForce 8800 GT, and offers the same great performance it has for years now (that sure sounds funny to say in reference to graphics cards).
With the rising price of ATI's Radeon HD 4850 giving it space to breathe, this legendary card is once again a recommended buy. But once again, we're looking forward to seeing technological progress put new, faster, and cooler products loaded down with more features in this space rather than revisiting history.
Fortunately, there's still PhysX and 3D Vision support to like about this aging board.
Radeon HD 4830 512MB (Check Prices)

Exceptional 1680x1050 performance in most games, 1920x1200 in most games with lowered detail
| Radeon HD 4850 512MB | |
|---|---|
| Codename: | RV770 |
| Process: | 55nm |
| Universal Shaders: | 640 |
| Texture Units: | 32 |
| ROPs: | 16 |
| Memory Bus: | 256-bit |
| Core Speed MHz: | 575 |
| Memory Speed MHz: | 900 (1,800 effective) |
| DirectX/Shader Model: | DX 10.1/SM 4.1 |
Just as the GeForce 9800 GT can once again be recommended due to the rising price of the Radeon HD 4850, so can the Radeon HD 4830. While availability is low, this Radeon is still a viable option under the $100 price point if you can find it. You'll discovered that it offers great performance on par with the GeForce 9800 GT, with the added benefit of DirectX 10.1 support.
Best PCIe Card For ~$110:
GeForce GTS 250 512MB (Check Prices)

Good 1920x1200 performance in most games
| GeForce GTS 250 512MB | |
|---|---|
| Codename: | G92 |
| Process: | 65nm |
| Universal Shaders: | 128 |
| Texture Units: | 64 |
| ROPs: | 16 |
| Memory Bus: | 256-bit |
| Core/Shader Speed MHz: | 738/1,836 |
| Memory Speed MHz: | 1,100 (2,200 effective) |
| DirectX/Shader Model: | DX 10/SM 4.0 |
The dissapearance of the $100 Radeon HD 4850 has not only opened up the GeForce 9800 GT and Radeon HD 4830 for recommended status, but also the GeForce GTS 250.
At $110, the 512MB version of this card offers respectable performance, and nothing else in the price range can compare to it. As fast as the Radeon HD 4850 and new Radeon HD 5750 (and notably cheaper), the GeForce GTS 250 has no real competition from the rest of the sub-$150 market at this time.
Bear in mind that going this route instead of the Radeon HD 5750 will cost you DirectX 11 support and Eyefinity. But in the context of gaming, you'll need to make other quality sacrifices long before trying to enjoy either value-add in the $110 range.
Best PCIe Card For ~$120:
GeForce GTS 250 1GB (Check Prices)

Good 1920x1200 performance in most games
| GeForce GTS 250 1GB | |
|---|---|
| Codename: | G92 |
| Process: | 65nm |
| Universal Shaders: | 128 |
| Texture Units: | 64 |
| ROPs: | 16 |
| Memory Bus: | 256-bit |
| Core/Shader Speed MHz: | 738/1,836 |
| Memory Speed MHz: | 1,100 (2,200 effective) |
| DirectX/Shader Model: | DX 10/SM 4.0 |
For $10 more than the 512MB version, an interested gamer can get the benefit of a full gigabyte of memory. At the highest resolutions and levels of anti-aliasing, this extra memory might provide a performance boost, though it's unlikely the GeForce GTS 250 is powerful enough to run at those detail levels. Still, many buyers might find the slight $10 price increase worthwhile in something like Grand Theft Auto IV.
Best PCIe Card: ~$150 To $290
Best PCIe Card For ~$155: Tie
Radeon HD 5770 (Check Prices)

Great 1920x1200 performance in most games
| Radeon HD 5770 | |
|---|---|
| Codename: | RV840 "Juniper" |
| Process: | 40nm |
| Universal Shaders: | 800 |
| Texture Units: | 40 |
| ROPs: | 16 |
| Memory Bus: | 128-bit |
| Core Speed MHz: | 850 |
| Memory Speed MHz: | 1,200 (4,800 effective) |
| DirectX/Shader Model: | DX 11/SM 5.0 |
While the new Radeon HD 5770 isn't any faster than its older Radeon HD 4870 cousin (we've found that it's even slightly slower in many instances), it does have something the Radeon HD 4870 doesn't have: full DirectX 11 and Eyefinity support. Indeed, while the Radeon HD 5770 doesn't run away with any performance crowns in this category, it does look good from a longevity/value standpoint.
Read our full review of ATI's Radeon HD 5770 for more information on the card and its accompanying architecture.
GeForce GTX 260 (Check Prices)

Great 1920x1200 performance in most games
| GeForce GTX 260 (Core 216) | |
|---|---|
| Codename: | GT200b |
| Process: | 55nm |
| Universal Shaders: | 216 |
| Texture Units: | 72 |
| ROPs: | 28 |
| Memory Bus: | 448-bit |
| Core Speed MHz: | 576 |
| Memory Speed MHz: | 999 (1,998 effective) |
| DirectX/Shader Model: | DX 10/SM 4.0 |
Like many cards, the GeForce GTX 260 is becoming very hard to find, and may soon be end-of-life'd. In any case, it does offer advantages in titles that run better on Nvidia's GT200 architecture, and it sports some GeForce-only value-added features like PhysX compatibility and support for GeForce 3D Vision.
Once again, a little diligence is required on the part of the buyer to find out which card is best adapted for his or her favorite titles, and whether or not your motherboard supports SLI, CrossFire, or both multi-card technologies.
Best PCIe Card For ~$200:
Radeon HD 4890 (Check Prices)

Excellent 1920x1200 performance in most games
| Radeon HD 4890 | |
|---|---|
| Codename: | RV790 |
| Process: | 55nm |
| Universal Shaders: | 800 |
| Texture Units: | 40 |
| ROPs: | 16 |
| Memory Bus: | 256-bit |
| Core Speed MHz: | 850 |
| Memory Speed MHz: | 993 (3,900 effective) |
| DirectX/Shader Model: | DX 10.1/SM 4.1 |
The Radeon HD 4890 is essentially an overclocked Radeon HD 4870. However, the tweaks that AMD made to the newer RV790 die result in much higher overclocking headroom. At stock speeds, this card is worth the $200. But to get the most out of it, some overclocking is in order. And now that the prices on Radeon HD 5850 cards are through the roof, there's not much between this board and ATI's next-fastest solution.
Read our full review of ATI's Radeon HD 4890 for more information on the card and its accompanying architecture.
Best PCIe Card For ~$240:
2 x GeForce GTS 250 1GB in SLI Configuration (Check Prices)

Exceptional 1920x1200 performance, 2560x1600 in most games with lowered detail
| 2 x GeForce GTS 250 1GB in SLI Configuration | |
|---|---|
| Codename: | 2 x G92 |
| Process: | 65nm |
| Universal Shaders: | 256 (2 x 128) |
| Texture Units: | 128 (2 x 64) |
| ROPs: | 32 (2 x 16) |
| Memory Bus: | 256-bit |
| Core/Shader Speed MHz: | 738/1,836 |
| Memory Speed MHz: | 1,100 (2,200 effective) |
| DirectX/Shader Model: | DX 10/SM 4.0 |
Two GeForce GTS 250 cards in SLI pack a punch and make a strong case for multi-card setups. With the Radeon HD 4850s going up in price and down in availability, these GeForce cards replace them as the weapon of choice for sub-$300 brute force power.
Best PCIe Card: ~$300 To $400
Best PCIe Card For ~$310: None
Honorable Mention: Radeon HD 5850
Exceptional 1920x1200 performance, 2560x1600 in most titles
| Radeon HD 5850 | |
|---|---|
| Codename: | RV870 "Cypress" |
| Process: | 40nm |
| Universal Shaders: | 1,440 |
| Texture Units: | 72 |
| ROPs: | 32 |
| Memory Bus: | 256-bit |
| Core Speed MHz: | 725 |
| Memory Speed MHz: | 1,000 (4,000 effective) |
| DirectX/Shader Model: | DX 11/SM 5.0 |
The new Radeon HD 5850 has some definite advantages over a pair of GeForce GTX 260s in SLI or a pair of Radeon HD 5770s in CrossFire. It doesn't need a CrossFire-compatible motherboard, it uses a lot less power thanks to its 40nm manufacturing process, and it sports DirectX 11 capabilities (plus Eyefinity).
Unfortunately, scant availability forces us to relegate the Radeon HD 5850 to Honorable Mention status until it can be purchased without having to fight for it.
Read our full review of ATI's Radeon HD 5850 for more information on the card and its accompanying architecture.
Best PCIe Card For ~$330: Tie
At approximately the same price, these options retain the same advantages of their single-card counterparts: two GeForce GTX 260s offer SLI compatibility, PhysX, and GeForce 3D Vision support, and two Radeon HD 5770s offer DirectX 11, Eyefinity, and high-def audio bitstreaming to CrossFire-compatible motherboard users. A good case can be made for either of these options, and none of them are a poor choice. Just pick your poison.
2 x GeForce GTX 260 in SLI (Check Prices)

Exceptional 1920x1200 performance, good 2560x1600 performance in most titles
| 2x GeForce GTX 260 in SLI | |
|---|---|
| Codename: | 2 x GT200b |
| Process: | 55nm |
| Universal Shaders: | 432 (2 x 216) |
| Texture Units: | 144 (2 x 72) |
| ROPs: | 56 (2 x 28) |
| Memory Bus: | 448-bit |
| Core Speed MHz: | 576 |
| Memory Speed MHz: | 999 (1,998 effective) |
| DirectX/Shader Model: | DX 10/SM 4.0 |
Nvidia doesn't have a DirectX 11-class architecture yet, so if you're going to sink $300+ into DirectX 10 hardware, do so knowing that there are competing DirectX 11 boards available in the same price range.
A pair of Radeon HD 5770s won't offer quite the same level of performance as two GeForce GTX 260s in SLI; that's the trade-off for more modern functionality, though.
2 x Radeon HD 5770 in CrossFire (Check Prices)

Exceptional 1920x1200 performance, good 2560x1600 performance in most titles
| 2x Radeon HD 5770 in CrossFire | |
|---|---|
| Codename: | 2 x RV840 "Juniper" |
| Process: | 40nm |
| Universal Shaders: | 1,600 (2 x 800) |
| Texture Units: | 80 (2 x 40) |
| ROPs: | 32 (2 x 16) |
| Memory Bus: | 128-bit |
| Core Speed MHz: | 850 |
| Memory Speed MHz: | 1,200 (4,800 effective) |
| DirectX/Shader Model: | DX 11/SM 5.0 |
The new Radeon HD 5770 sports added benefits over its GeForce GTX 260 competition: DirectX 11, triple display outputs, and the ability to bitstream high-definition audio content from Blu-ray movies contribute significant value to ATI's newest mainstream graphics cards. For those seeking long-term DirectX 11 compatibility, this might be the more attractive option.
Read our full review of ATI's Radeon HD 5770 for more information on the card and its accompanying architecture.
Best PCIe Card For ~$400:
Two Radeon HD 4890 cards in CrossFire Configuration (Check Prices)

Good 2560x1600 performance in most games
| 2 x Radeon HD 4890 in CrossFire Configuration | |
|---|---|
| Codename: | 2 x RV770 |
| Process: | 55nm |
| Universal Shaders: | 1,600 (2 x 800) |
| Texture Units: | 80 (2 x 40) |
| ROPs: | 32 (2 x 16) |
| Memory Bus: | 256-bit |
| Core Speed MHz: | 850 |
| Memory Speed MHz: | 975 (3,900 effective) |
| DirectX/Shader Model: | DX 10.1/SM 4.1 |
Two Radeon HD 4890 cards should, on average, perform on par or better than a single GeForce GTX 295, and will definitely beat out a single Radeon HD 5870. Plus, these Radeons cost less than either option. If you have a CrossFire-compatible motherboard and want some serious performance at high resolutions, this route is the way to go.
Read our full review of ATI's Radeon HD 4890 for more information on the card and its accompanying architecture.
Best PCIe Card: ~$400 And Up
Best PCIe Card For ~$410: None
Honorable Mention: Radeon HD 5870

Good 2560x1600 performance in most games
| Radeon HD 5870 | |
|---|---|
| Codename: | RV870 "Cypress" |
| Process: | 40nm |
| Universal Shaders: | 1,600 |
| Texture Units: | 80 |
| ROPs: | 32 |
| Memory Bus: | 256-bit |
| Core Speed MHz: | 850 |
| Memory Speed MHz: | 1,200 (4,800 effective) |
| DirectX/Shader Model: | DX 11/SM 5.0 |
For $10 less, a couple Radeon HD 4890s will easily beat a single Radeon HD 5870 in the titles that matter today (perhaps this will change when DirectX 11 software becomes more pervasive). From a raw price/performance standpoint, this makes the Radeon HD 5870 a hard sell. But that is not to say this card is underpowered: it sports the fastest single GPU on the planet, relatively low power usage (remarkably low at idle), and DirectX 11 support. For folks without a motherboard that supports CrossFire and a hefty power supply, the new Radeon HD 5870 is definitely a more-than-viable option. Unfortunately, availability is still quite rare.
Read our full review of ATI's Radeon HD 5870 for more information on the card and its accompanying architecture.
Best PCIe Card For ~$465: None
Honorable Mention: GeForce GTX 295 (Check Prices)

Good 2560x1600 performance in most games
| GeForce GTX 295 | |
|---|---|
| Codename: | 2 x GT200b |
| Process: | 55nm |
| Universal Shaders: | 480 (2 x 240) |
| Texture Units: | 160 (2 x 80) |
| ROPs: | 56 (2 x 28) |
| Memory Bus: | 448-bit |
| Core/Shader Speed MHz: | 576/1242 |
| Memory Speed MHz: | 999 (1,998 effective) |
| DirectX/Shader Model: | DX 10/SM 4.0 |
Despite ATI's new Radeon HD 5970 taking its place as the fastest graphics card on the planet, Nvidia's GeForce GTX 295 (with SLI-on-a-board) remains an extremely powerful graphics card. Essentially two conjoined GeForce GTX 275s, the GeForce GTX 295 offers very notable gains over a single Radeon HD 5870 in the great majority of game titles, although the Radeon will use far less power doing so. The GeForce GTX 295 does have an advantage in that it it still quite easy to find and purchase. Moreover, ATI's release has forced prices on these cards down by a significant chunk.
Read our full review of Nvidia's GeForce GTX 295 for more information on the card and its accompanying architecture.
Best PCIe Card For ~$625: None
Honorable Mention: Radeon HD 5970

Great 2560x1600 performance
| Radeon HD 5970 | |
|---|---|
| Codename: | 2 x RV870 "Cypress" |
| Process: | 40nm |
| Universal Shaders: | 3,200 (2 x 1,600) |
| Texture Units: | 160 (2 x 80) |
| ROPs: | 64 (2 x 32) |
| Memory Bus: | 256-bit |
| Core Speed MHz: | 725 |
| Memory Speed MHz: | 1,000 (4,000 effective) |
| DirectX/Shader Model: | DX 11/SM 5.0 |
3,200 shader processors. There isn't much more we need to say about the brutal grace of execution that characterizes the world's fastest graphics card, the Radeon HD 5970. With two Radeon HD 5870 GPUs onboard, the only things we can complain about are scant availability and an extremely high price tag. Availability should improve over time; the price not so much, but if you're in the market for this card price probably isn't an issue.
Read our full review of ATI's Radeon HD 5970 for more information on the card and its accompanying architecture.
There you have it folks; the best cards for the money this month. Now all that's left to do is to find and purchase them.
Don't worry too much about which brand you choose, because all of the cards out there are close to Nvidia's and ATI's reference designs. Just pay attention to price, warranty, and the manufacturer's reputation for honoring the warranty if something goes wrong.
Also remember that the stores don't follow this list. Things will change over the course of the month and you'll probably have to adapt your buying strategy to deal with fluctuating prices. Good luck!
Operation Chokehold: A Plan to Destroy AT&T This Friday [At&t]
This "Apple memo" that appeared mysteriously on Fake Steve Jobs' site plans an all-out iPhone attack on AT&T's network this Friday, December 18 at noon Pacific:
Subject: Operation Chokehold
On Friday, December 18, at noon Pacific time, we will attempt to overwhelm the AT&T data network and bring it to its knees. The goal is to have every iPhone user (or as many as we can) turn on a data intensive app and run that app for one solid hour. Send the message to AT&T that we are sick of their substandard network and sick of their abusive comments. The idea is we'll create a digital flash mob. We're calling it in Operation Chokehold. Join us and speak truth to power!
You could join this flashmob to bring AT&T "to its knees," but from what I can tell, it's already there. [Fake Steve]
Meet the New Neighbors: Earth-Like Worlds Orbiting Nearby Stars | 80beats
As the tally of known planets beyond our solar system continues to grow, so does the number of them that look familiar—planets close to Earth’s size around stars that resemble our sun. Today astronomers announced that they’ve found a new batch of planets that not only fit that description but also reside in our cosmic neighborhood.
Three planets with masses ranging from 5.3 to 24.9 Earth masses were found orbiting the star 61 Virginis, which is 28 light years from Earth in the constellation of Virgo [Herald Sun]. That star can be seen with the naked eye under dark skies, and team member Chris Tinney says the system is strikingly like our own, noting that Neptune is only 17 Earth masses. In addition, NASA’s Spitzer Space Telescope recently found a ring of dust around 61 Virginis that’s about twice the distance from that star as Pluto is from our sun. The region between the newly discovered planets and that disk remains unexplored, the astronomers say, and could be the home of even more planets.
Further afield, the fourth planet discovered has a Jupiter-mass planet orbiting the Sun-like star 23 Librae, which lies in the constellation of Libra. It has a 14-year orbit compared to Jupiter’s 12-year orbit and is the second planet found around this star since 2006 [The Telegraph]. This star is about 84 light years away.
Tinney’s team found the new exoplanets by detecting the slight gravitational tugs they exert on their stars, and their proximity has him excited for what else might be in our vicinity, astronomically-speaking. “It looks like there may be many Sun-like stars nearby with planets of about that mass. They point the way to even smaller planets that could be rocky and suitable for life” [Herald Sun].
Related Content:
80beats: Don’t Pack Your Bags Yet: New Planet-Finder Hobbled by Electronic Glitch
80beats: A Profusion of Planets: Astronomers Spot 32 New Worlds Around Distant Stars
DISCOVER: How Long Until We Find a Second Earth?
DISCOVER: The Inspiring Boom in Super-Earths
Image: J. Langton, Principia College
Fusion Finger Tongs are Great For Making Bacon and Shadow Puppets [Cooking]
Now you can nimbly pick up bacon in the pan while protecting yourself against grease burns with these Fusion Silicon Finger Tongs. Also works great for Brachiosaurus and Loch Ness Monster finger puppets. It's breakfast and a show. [ThinkGeek]
Glow-in-the-Dark Tennis Has Me Tron-Tripping [Tron]
Fiber-Optic Link Brings Undersea Science Data Onto the Web | 80beats
The world’s largest network of fully wired undersea science stations has gone live off Canada’s western coast. The NEPTUNE network has begun streaming data from undersea instruments and sensors located on the Pacific Ocean floor directly to the Internet. The network is expected to produce 50 terabytes of data annually, all of which will inform scientists about everything from earthquake dynamics to the effects of climate change on the water column, and from deep-sea ecosystems to salmon migration [Scientific American].
NEPTUNE will also feature a deep sea rover nicknamed Wally that will measure the temperature, salinity, methane content, and sediment characteristics on the ocean floor. The $100 million project will produce more than pretty pictures and a fire hose of data—it can also provide advanced tsunami warnings that could save both lives and money.
The NEPTUNE network is already heralded as a revolutionary advancement for ocean explorers, a step toward wiring the oceans so researchers can remotely observe one of the last great unexplored areas on earth. Prior to NEPTUNE, communicating with a submersible required either a radio-equipped buoy or physically docking with the craft. Now, NEPTUNE lets a range of experiments, instruments, and undersea robots broadcast their data directly onto the web [Popular Science]. A fiber-optic cable loop, stretching 497 miles off the coast of Canada, links the undersea instruments to the Internet.
While the instruments will occasionally transmit images of the deep sea to the web, don’t expect a web cam on the seabed. Due to the sensitivity of deep-sea ecosystems to light, images from the remote-controlled NEPTUNE Rover are available only when researchers are moving the rover between locations. The lights will remain off most of the time and it’s unclear when they will be switched on next [Globe and Mail]. In the meantime, Scientific American has a slideshow of the project here.
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Image: NEPTUNE Canada
