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Category Archives: Cyberpunk

Will There Be ‘Cyberpunk’ in Tesla Cybertruck? Elon Musk Drops Vague Response – iTech Post

Posted: February 24, 2022 at 2:31 am

Is Elon Musk hinting at a possible mashup of "Cyberpunk 2077" and Cybertruck?

The Tesla CEO recently tweeted a "100" emoji to a question from The Cybertruck Guy asking if "Cyberpunk on Cybertruck" is a guarantee in CD Projekt Red's "Thank You" tweet through the "Cyberpunk 2077" official Twitter page.

Musk introduced the Cybertruck on November 21, 2019, during Tesla's promotional events in Los Angeles, California. The vehicle was deliberately designed to have a "cyberpunk" feel inspired by "The Spy Who Loved Me" and "Blade Runner" films, per aCNBCarticle.

The truck has some futuristic features that come with its look: Tesla plans to install its advanced driver-assist features in the Cybertruck along with an optional "self-driving" package worth $7,000, meaning that the Cybertruck can drive for you while you relax and enjoy the ride, provided you're still paying attention to the road.

Although Musk announced that the Cybertruck's production would be delayed until 2023, people interested in reserving a unit can do so at Tesla's Cybertruck page for $100.

But, enough about the truck. Let's talk about why we're here.

A closer look at the vehicle's interior reveals that the Cybertruck can sit six people--a feature familiar to pick-up truck owners, per Carwow. However, what's unfamiliar to them is the 17-inch touchscreen at the front of the car's interior, where a regular vehicle's radio and air conditioning controls would have been.

Musk could be thinking of two possibilities: giving passengers the ability to play "Cyberpunk 2077" through the touchscreen or giving the Cybertrunk's interior a "Cyberpunk 2077" aesthetic and feel.

Playing games in a car is not out of the realm of possibility. Toyota previously pitched the concept of "cars as entertainment spaces" during its presentation of the Sony Vision-S 02.

The Sony Vision-S 02 is one of Sony's two concept electric vehicles in its Vision-S project that would allow passengers to enjoy video games during their trip, according to Sony.

Read More: Shiba Inu Price Increases With Binance Boost; Can SHIB Value Reach $1?

However, Musk could also be planning to make the Cybertruck's interior have a "cyberpunk" feel like the cars in "Cyberpunk 2077".

Beingavant-gardeis second nature to Musk. He mentioned that the Cybertruck's futuristic "Blade Runner"-esque look could be polarizing to some people, asElectreknoted.

Additionally, the vehicle's yoke-shaped steering looks like it came straight out of a sci-fi film or from one of the "Cyberpunk 2077" cars.

Although either option is possible, we're betting Musk would be doing the latter option as it fits his personality more.

This isn't the first time Elon Musk and "Cyberpunk 2077" were mentioned together.

Gamers worldwide were surprised to see what could be an Musk cameo during the events at the beginning of the game. A Cnet article mentioned that choosing the "corpo" background for the game's main character, V, would result in a scene where a non-playable character (NPC) would walk into V talking to a friend through his phone. Players can either have V say something to the NPC or not. Either way, the NPC walks away without any fuss.

The NPC didn't look like Musk initially, but Cnet noted that he unmistakably does have Musk's likeness once he turned to the side. Musk may have teased his cameo in the game a day after the Cybertrunk reveal, replying "See ya in 2077" after Cyberpunk 2077 commented "We had a deal, Elon" on Musk's tweet saying "Nobody *expects* the cybertruck."

Musk may also have taken inspiration from "Cyberpunk 2077" for the Cybertrunk's design. Aside from his "100" emoji comment, he commented "Great game" on CD Projekt Red's Thank You tweet for the game.

Related article: Tesla Cybertruck Redesign Gets Update, Elon Musk Says It Will Have No Door Handles!

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Cyberpunk 2077: Should You Give Brigitte The Access To The Chip? – TheWestNews

Posted: at 2:31 am

Welcome to our guide of Horizon Forbidden West: Which Quest Should You Begin With?. You can choose between three primary missions in Horizon Forbidden WestsAether, Poseidonor Demeter. These are set at levels17, 22, and 24 so you can begin with the toughest option if you wish. But which one should come initiallyand does it matter? Given that each assignment contains incredibly useful items for Aloy, you may choose to complete them in the sequence listed.

So, next, well discuss the tasks and what you get for completing them. There will be spoilers, but if you know the Horizon Forbidden Wests Aether,Poseidon or Demeter decision. Youll have a good idea of whats coming up. We wont go into the entire quest for now. Only the fundamental reward items to help you choose, so you may look out ideas without spoiling everything.

Gaia will urge you to retrieve 3 main subordinate AI operations to aid raise her strength:Aether, Poseidon, and Demeter. The primary quests are as follows: The Broken Sky: Level 17 To find Gaias missing subordinate function AETHER, Aloy must go deep into Tenakth land. The Sea of Sands:Level 22 Aloy must travel across a huge desert in pursuit of POSEIDON, aGaias lost subsidiary function. The Seeds of the Past:Level 24 To regain Gaias subordinate function DEMETER, Aloy must go to the far western coast.

You can do them in any order you choose, but we recommend playing Sea of Sands first to gain Poseidon. This mission unlocks the underwater breathing diving mask. This is a hugely handy piece of equipment that will allow you to explore new regions and achieve new heights. For example, many subterranean tunnels and big bodies of water are inaccessible without it. Taking drowning out of the equation is solid math.

To reclaim Demeter, youll need Seeds of the Past, which activate the Vine Cutter skill to remove the Metal Flowers which obstruct your route all around the globe. Its not needed, as these leafy obstacles merely contain crafting resources and collectibles, but it will let you grab more stuff faster. Tear arrows can be unlocked by completing the Broken Sky assignment to retrieve Aether. These are essential for removing parts from machines without damaging them, but not as game altering as the diving gear or the Vine Cutter.

So, this was our guide for Horizon Forbidden West: Which Quest Should You Begin With?. Please leave a comment below!

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A Cyberpunk 2077 Weapon Reference Has Been Discovered In Dying Light 2 – Game Informer

Posted: February 9, 2022 at 1:27 am

Dying Light 2 hit consoles and PC just last week, launching to record numbers for Techlands zombie parkour franchise. Now, a week later, Eurogamers Poland-based site, Eurogamer.pl, has discovered a weapon in Dying Light 2 that appears to be a reference to CD Projekt Reds Cyberpunk 2077. A lead designer on Dying Light 2 seems to have confirmed it, too.

Cyberpunk 2077 in Dying Light 2, Eurogamer.pls tweet reads, as translated by Googles translation service. The developers have hidden an unusual weapon in the game. Cyberhands 2177.

As you can see in the tweet above, the weapon in Dying Light 2 looks a lot like Cyberpunk 2077s Mantis Blade weapon, which is less a weapon you hold butone you install directly into your arm. Its quite metal, literally.

Now, you might be wondering why Dying Light 2 would reference the critically-maligned Cyberpunk 2077 sure, both are open-world RPGs based sometime in the future. However, the real connection here is that both Techland and CD Projekt Red are based in Poland. Its not hard to imagine that Techland wanted to shout out a fellow Poland-based developer in the form of a reference like this.

Plus, its just plain cool. Who doesnt want blades for arms? As for finding this weapon in Dying Light 2, Eurogamer.pl writes that it can be found on the roof of a building somewhere in the city of Villedor. Its a scheme you pick up, which you can then use to craft into a weapon.

For more about Dying Light 2, read Game Informers Dying Light 2 review and then check out Techlands post-launch roadmap that includes five years of DLC. Read Game Informers Cyberpunk 2077 review after that.

Have you discovered this Mantis Blades-like weapon in Dying Light 2? Let us know in the comments below!

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7 Cool Things you Can Do in Cyberpunk 2077 – COGconnected

Posted: February 7, 2022 at 6:17 am

Elon Musks favourite game, despite the fact that he was more than unhappy with the game upon release, Cyberpunk 2077 offers an immense gameplay experience. Best played on the PlayStation 5 or PC, Cyberpunk has already won a bunch of rewards and if rumours are anything to go by, players should be experiencing a huge update with added DLC any time now. I was a late comer to Cyberpunk but have just finished my second full play through which I enjoyed even more than the first! As such, I decided to treat you guys to 7 cool things you can do in Cyberpunk which you may not have yet discovered for yourself.

A new casino on the outskirts of the city, the chance to respect and a hidden secret ending? Read on to find out more!

Sometimes, I like doing nothing more than traveling around Night City pretending that I am a normal citizen. Closely resembling the street grid of downtown San Francisco, Night City is a dream of a city to explore, and you will almost certainly discover something new even after you have visited every area numerous times. If you have ever wanted to take in the views of the city in ease and style, I can recommend hopping on board one of the trams courtesies of Night Cities tram service. Riding the tram guarantees you an awe inspiring look over the city. The tram service runs 24/7 and you can hop on and off any time you like.

Love parkour? Then you are in luck. You can pretty much ignore all fall damage if you slide right before you jump. There are a great number of high buildings and skyscrapers in Night City and with no parachute, you are often forced to take the long way down back to the streets. However, some players have discovered that if you slide right before you fall off the edge, then you will not take any damage once you hit the bottom. Of course, you should be a little weary, if you slide too early, then you will take a lot of damage when you fall. We suggest practicing on some smaller buildings first. But this cool Cyberpunk cheat can save you a lot of time (and health).

This is an easy one to miss, but mostly Cyber docks will stock an item called Tabula-E-Rasa and this is the item which will allow you to redistribute all of your perk points. Now this item does not come cheap, it costs 100,000. But if you have bought a bunch of perks which sounded good on paper, but which turned out to totally suck, then the Tabula-E-Rasa is exactly what you need.

Across Night City, you will see dozens of different advertisements from food manufacturers to X rated shows. One thing I noticed quite often as I was traveling around the city was an advert for a North Oak Casino and Country Club. I decided to spend a little bit of time actually trying to find this luxury club for myself, but to no avail. At this point, I took a look on Google and as it turns out, many other players noticed the casino advertisements and wondered if there was anything more to it. Many players believe that the casino and country club will be added to the game in upcoming DLC for Cyberpunk. This would actually make a lot of sense, it would being a different feel to Cyberpunk and casinos in video games have been successful in the past. For example, GTA V released the extremely popular the Diamond Casino and Resort update. The update allowed players to play a wide variety of casino games which helped many players win themselves a lot of money given that the games were actually pretty easy to win. Cyberpunk could base in-game slot machines on the expertly made high payout slots games. This would allow for both a mixture of fun and the possibility of big rewards. Of course, we are sure that the Cyberpunk team will put their own stamp on such a building should they decide to add it to the game.

There are a few weapons in Cyberpunk which can cause damage to enemies when you shoot at them through walls. This allows you to shoot through waves on tough enemies without them being able to shoot back at you. The best gun for shooting through walls in Cyberpunk is the Comrades Hammer. However, pretty much any tech gun can shoot through walls, some are just better than others.

Cyberpunk is quite strange in that if you shoot people in the leg, they wont die. By choosing to not kill certain bosses and mini bosses, you can unlock some pretty interesting dialogue which you wouldnt usually hear if you go the usual way and kill them. Aim at the lower body and enemies will go down but they will stay alive. Of course, you need to pick your gun carefully. Some guns will just shoot off the legs of your enemies, and this is considered as lethal (duh) and they will die. Just dont use heavy damage weapons or weapons which charge up.

There are a total of five unique ending in Cyberpunk, but one of them is considered as a secret ending. There are not any requirements to unlock the secret ending, you just have to do something unexpected. In the mission, Nocturne Op 55 N1, you find yourself on a balcony with Johnny and you will see four different choices assuming you have completed all of the missions up until this point. However, there is a fifth secret option choosing nothing. If you wait a few minutes without answering, the four dialogue options will disappear and rather than enlisting your friends for the final mission, you will instead do it by yourself. Obviously, this makes the mission extremely hard and if you die, you have to restart from the beginning as there are no save options once you begin the mission on your own.

So, there you have it. Have you found any of these cool things yourself? Will you try to do any of them now that you have read about them in this article? Please get in touch with us and let us know!

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Cyberpunk 2077 patch 1.5 and DLC leak denied by dev

Posted: February 5, 2022 at 5:55 am

An alleged Cyberpunk 2077 leak pertaining to patch 1.5 and the upcoming DLC (downloadable content) has been denied by developer CD Projekt Red.

The 4chan leak, as pointed to by Forbes, has now been taken down, as it leads to a 404 page. It alleges that the game will undergo a soft-relaunch, and be titled Cyberpunk 2077: Samurai Edition, be revealed around February, and feature lots of new content.

The Global PR director at CD Projekt Red, Radek Grabowski, told Forbes in a Twitter response that this thing does not add up. While theres a lot of detail in the supposed leak, categorical denial from PR at CD Projekt Redshould be noted.

Cyberpunk 2077. Credit: CD Projekt Red

According to Forbes, the leak had some parts pulled from datamined files as well, which could add to the leaks validity. The new features in patch 1.5 allegedly include barbershops, a garage, improved AI, revamped loot system, new UI and a transmog system. The free DLC will supposedly be bundled in and include four weapon packs, new game plus, apartment customisation and new gigs.

There were apparently details and images of the Cyberpunk 2077 anime, a new area in the game called the combat zone (which features two gangs fighting it out, with an atmosphere apparently similar to S.T.A.L.K.E.R) and a futuristic cyberpunk take on something like Gwent from The Witcher 3.

It of course needs to be said that some of this, all of it, or none of it could end up being true.

In other news, a lead writer on the recently released Halo Infinite has left developer 343 Industries for Riot Games. The writer said that Halo Infinite will remain one of the proudest achievements of my career for the rest of my life.

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Saucy Cyberpunk 2077 visual novel released with CDPR’s blessing – PC Gamer

Posted: at 5:55 am

Cyberbang 2069 is at least up-front about what you can expect. This is basically a dating sim featuring many of Cyberpunk 2077's cast, including of course Keanu (thanks, GR+), and is a mix of fan-fiction with original music and art exploring various romantic options within the world. You can download an explicit or an SFW version here.

The most surprising element of this is that, before diving into serious development, the three individuals behind Cyberbang 2069 sought out CDPR's permission to go ahead.

"We read their terms of service and for fan art it's really gracious," one of the developers, Bean, told The Gamer. "You can make money off your fan art, you just can't lock it behind a paywall. We already knew it was going to be free, but they do say 'do not make a video game based off Cyberpunk', which made us question a little bit about what a visual novel falls under, because some people would say it's not a video game. It's fanfic combined with art in more of an immersive style, really."

The developers, who go by the label Triple Thirst, contacted CDPR in April last year to check if Cyberbang 2069 would be allowed under these terms. "We were expecting maybe some kind of clarification like, Oh, is this about Johnny?," Bean says. Because there's been some issues with his character [in the past] because of Keanu Reeves, but they just sent back, Go for it."

Cyberbang 2069 is using CDPR's characters but adds a load more romance options. In Cyberpunk 2077, you can only romance four characters total. The roster here includes, inevitably, Johnny Silverhand, but also features characters that have relatively minor roles in the game like Sandayu Oda, with the developers aiming to add more characters in future.

Fans have of course been messing around with Cyberpunk 2077 in all sorts of ways since release, but expanding romance options is a big theme for mods and fan projects alike. It reached some sort of singularity when Keanu Reeves himself was asked how he felt about people modding the game to jump his bones: "It's always nice when it's nice."

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What are your thoughts on Cyberpunk 2077s rocky road to recovery? – Destructoid

Posted: at 5:55 am

Taterchimp thinks its time to talk about Cyberpunk 2077 again.

Flegma may start a series looking back at what was written in Pelit gaming magazine back in 2002.

Tomas Immortal reviews the action-adventure game, The Surge.

Kerrik52 starts a Legacy of Kain retrospective blog.

Cockaroach shares their experience going back playing Dark Souls.

Lord Spencer reviews Tenchu 2: Birth of the Stealth Assassins as part of his PS1 REVIEWS blogging series.

TroyFullbuster of a brief review of Pokemon Legends: Arceus.

PhilsPhindings discusses the similarities between the soundtrack of A Link to the Past and Jazz/Fusion games.

Alphadeus releases his latest music album, Anthems, composed of songs specifically written for members of the Dtoid community.

Black Red Gaming writes a satirical take on Sonys reaction to Microsofts acquisition of Activision.

ChronoLynxx opens this weeks TGIF community forum for open discussion.

A meatier number of blogs this week. Awesome work, friends! Thanks to Lord Spencer for the recap as always, and, if you want to help boost next weeks Cblog recaps, then just head on over to the blog section and have at it with your thoughts on all things gaming. Or anything really! Thanks, folks and enjoy the weekend!

Destructoid Community

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‘Cyberpunk 2077’ QA lead leaves the developer after 11 years – NME

Posted: January 24, 2022 at 9:35 am

The quality assurance (QA) lead at Cyberpunk 2077developer CD Projekt Red has announced they are leaving the company.

ukasz Babiel announced the news on his Twitter, saying: I really worked with the best people.

The veteran member of CD Projekt Red worked at the company for 11 years and helped develop games such as Gwent, The Witcher 3: Wild Hunt, and Cyberpunk 2077.

In a Tweet that confirmed the news, Babiel said. Last month I decided to leave CD Projekt RED after [a] great 11 years there. Ive got these amazing gifts as a farewell 3D printed and hand-painted figure and a comic by two talented Polish authors, which just melted my heart. I really worked with the best people.

He shared two images, one showing a custom figure displaying Babiel in Johnny Silverhands outfit from Cyberpunk 2077and a comic page that used his likeness.

Babiel started at CD Projekt Red in 2010 when he joined the developer as a beta tester. He then continued to become the Cyberpunk 2077 QA lead in 2017. During his time in this role, he managed a team of over 60 employees, planned testing, introduced pipelines, and worked closely with lead produces and studio directors, according to his LinkedIn.

A recent mod added survival game mechanics to Cyberpunk 2077. Called Live In Night City, the mod adds fatigue, hunger, and thirst levels. If the players needs arent met, they will suffer stat penalties. If fatigue gets too high, which comes from not sleeping or taking a shower, critical hit chance and stamina regeneration suffer. System malfunctions can also occur, creating flashes or forcing the player to the ground on normal/hard difficulty.

In other news, a vulnerability in Dark Souls 3 has been discovered that could allow bad actors to execute code on another players PC. Though the exploit can be guarded against with anti-cheat software, the problem could also impact next months in Elden Ring.

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‘Stray’ Game Lets You Play as a Cat in a Cyberpunk World Here’s Everything We Know – Showbiz Cheat Sheet

Posted: at 9:35 am

Indie gamers will soon be able to take on a furry and four-legged persona with Stray, BlueTwelve Studio and Annapurna Interactives upcoming adventure video game. This unique story explores what its like to be a stray cat living in a cyberpunk world. Stray has become one of the years highly-anticipated titles, and many fans cant wait to hear more about it. Heres everything we have for Stray so far, including a release date window, a game trailer, and more.

Annapurna Interactive announced Stray in June 2020 during PlayStations Future of Gaming showcase. As revealed in a PlayStation blog post at the time, developer BlueTwelve studios founders, Koola and Viv, started working on the game years ago. However, the game was known back then as HK_Project.

Stray gives players the role of a cat who gets separated from his family. In his quest to return home, he must travel through a dystopian-looking futuristic city inhabited by robots and drones. Some will help him along the way, but others arent so friendly.

In the blog post, Viv explained why they chose a cat as the protagonist.

Cats are always so playful, cute, and lovingly annoying that its an endless stream of gameplay ideas for us. It is also a very unique point of view for an adventure game, Viv explained. Exploring the strange world we are building feels really fresh when youre sneaking under a car or walking the rooftops with the inhabitants below unaware of your presence. Or if you want them to be aware, you can just meow endlessly to annoy them.

Stray does not yet have a specific release date. However, the studio assured via Twitter in July 2021 that it aimed for an early 2022 release.

As we dont want to compromise on quality, nor the teams well-being, we now aim for early 2022. Thank you for understanding, and we cant wait to show you more next year! the tweet read.

And as for what platforms fans can expect Stray to be on, it will be released on PlayStation 4, PlayStation 5, and PC. Unfortunately, it looks like Nintendo Switch and Xbox fans wont get this one, at least at first. Its unclear if the game will only be a timed exclusive.

After a year of waiting, fans finally received the first look at Stray gameplay in a new trailer in 2021, as seen above. The game takes an open-world approach, allowing players to explore the highs (rooftops) and the lows (underground) of this unwelcoming city.

Gameplay will involve puzzle-solving and platforming, as well as some action. In some of the trailers scenes, the cat outruns deadly enemies and, later, finds a futuristic weapon to eliminate them. Stray seems to have a little bit of everything.

Stay tuned to Showbiz Cheat Sheet for more updates on Stray.

RELATED: Why OneShot Is One of the Best Indie Games You Never Played and When Its Coming to Nintendo Switch, PlayStation 4, and Xbox One in 2022

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These cyberpunk boots will let you walk inside the metaverse without moving from the spot – Yanko Design

Posted: at 9:35 am

We might soon be virtually walking on the moon without leaving our homes, thanks to the Metaverse push. With boots that give off a Pacific Rim vibe, you wont even have to leave the spot youre standing on and just moonwalk your way to distant worlds.

Virtual reality has been around for decades, but it was only recently that it had made giant strides in making what was once science fiction a reality. While visuals have significantly improved, the illusion of VR is immediately broken when it comes time to interact with the world. A lot of R&D has been poured into making touch input more believable, but that still leaves the problem of moving around the virtual world unresolved. These funky-looking books straight out of a cyberpunk prop set might offer one solution, and you might not look too ridiculous while using them.

Designer: Ekto VR

We almost have the visuals of VR down to a T, but there are still a lot of missing elements to make these digital realities almost feel like the real thing. The metaverse is promising to bring us to new worlds, both real and virtual, but our eyes wont be the only ones that will be making the journey. Hyundai, for example, is envisioning a way to help humans feel a snowstorm on Mars without actually being there, but that still involves people sitting in place, whether in a room or in a moving car.

Moving around virtual worlds feels very artificial when all that we move are our hands or even just our fingers. In some cases, that might be OK since you probably dont want to walk miles inside a virtual shopping mall or on a tour of the worlds famous landmarks. When exploring unfamiliar places or inspecting industrial sites, however, you might want to actually get a feel for the environment, including the act of walking.

Ekto VR is one of the latest attempts at solving this problem of Location Interface or LI. Some VR systems try to use treadmills to emulate the action of walking, but that feels just as artificial and as awkward as not walking at all. In contrast, the Ekto VR boots ingeniously use motorized wheels to go in the opposite direction and speed as your feet. The effect is that you feel like youre walking, and your brain feels like youre walking, but to the people outside, you look like youre dancing the moonwalk instead.

The boots wont be winning any awards for design, at least not yet. This hefty and bulky footwear looks more like prototypes than a finished product, and rightly so. Theyre still in the early stages of development, so looking nice isnt really as a priority yet. Then again, you can always mask your apparel in the metaverse, so it might not matter much what things really look like in the real world.

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