The Prometheus League
Breaking News and Updates
- Abolition Of Work
- Ai
- Alt-right
- Alternative Medicine
- Antifa
- Artificial General Intelligence
- Artificial Intelligence
- Artificial Super Intelligence
- Ascension
- Astronomy
- Atheism
- Atheist
- Atlas Shrugged
- Automation
- Ayn Rand
- Bahamas
- Bankruptcy
- Basic Income Guarantee
- Big Tech
- Bitcoin
- Black Lives Matter
- Blackjack
- Boca Chica Texas
- Brexit
- Caribbean
- Casino
- Casino Affiliate
- Cbd Oil
- Censorship
- Cf
- Chess Engines
- Childfree
- Cloning
- Cloud Computing
- Conscious Evolution
- Corona Virus
- Cosmic Heaven
- Covid-19
- Cryonics
- Cryptocurrency
- Cyberpunk
- Darwinism
- Democrat
- Designer Babies
- DNA
- Donald Trump
- Eczema
- Elon Musk
- Entheogens
- Ethical Egoism
- Eugenic Concepts
- Eugenics
- Euthanasia
- Evolution
- Extropian
- Extropianism
- Extropy
- Fake News
- Federalism
- Federalist
- Fifth Amendment
- Fifth Amendment
- Financial Independence
- First Amendment
- Fiscal Freedom
- Food Supplements
- Fourth Amendment
- Fourth Amendment
- Free Speech
- Freedom
- Freedom of Speech
- Futurism
- Futurist
- Gambling
- Gene Medicine
- Genetic Engineering
- Genome
- Germ Warfare
- Golden Rule
- Government Oppression
- Hedonism
- High Seas
- History
- Hubble Telescope
- Human Genetic Engineering
- Human Genetics
- Human Immortality
- Human Longevity
- Illuminati
- Immortality
- Immortality Medicine
- Intentional Communities
- Jacinda Ardern
- Jitsi
- Jordan Peterson
- Las Vegas
- Liberal
- Libertarian
- Libertarianism
- Liberty
- Life Extension
- Macau
- Marie Byrd Land
- Mars
- Mars Colonization
- Mars Colony
- Memetics
- Micronations
- Mind Uploading
- Minerva Reefs
- Modern Satanism
- Moon Colonization
- Nanotech
- National Vanguard
- NATO
- Neo-eugenics
- Neurohacking
- Neurotechnology
- New Utopia
- New Zealand
- Nihilism
- Nootropics
- NSA
- Oceania
- Offshore
- Olympics
- Online Casino
- Online Gambling
- Pantheism
- Personal Empowerment
- Poker
- Political Correctness
- Politically Incorrect
- Polygamy
- Populism
- Post Human
- Post Humanism
- Posthuman
- Posthumanism
- Private Islands
- Progress
- Proud Boys
- Psoriasis
- Psychedelics
- Putin
- Quantum Computing
- Quantum Physics
- Rationalism
- Republican
- Resource Based Economy
- Robotics
- Rockall
- Ron Paul
- Roulette
- Russia
- Sealand
- Seasteading
- Second Amendment
- Second Amendment
- Seychelles
- Singularitarianism
- Singularity
- Socio-economic Collapse
- Space Exploration
- Space Station
- Space Travel
- Spacex
- Sports Betting
- Sportsbook
- Superintelligence
- Survivalism
- Talmud
- Technology
- Teilhard De Charden
- Terraforming Mars
- The Singularity
- Tms
- Tor Browser
- Trance
- Transhuman
- Transhuman News
- Transhumanism
- Transhumanist
- Transtopian
- Transtopianism
- Ukraine
- Uncategorized
- Vaping
- Victimless Crimes
- Virtual Reality
- Wage Slavery
- War On Drugs
- Waveland
- Ww3
- Yahoo
- Zeitgeist Movement
-
Prometheism
-
Forbidden Fruit
-
The Evolutionary Perspective
Daily Archives: June 1, 2020
As Waves of Protest Surge Across America – The New York Times
Posted: June 1, 2020 at 3:39 am
To the Editor:
Re Spreading Unrest Leaves a Nation on Edge (front page, May 31):
Early Saturday afternoon I stood outside Philadelphia City Hall with my Veterans for Peace & Against Hate sign to participate in the rally to protest and mourn George Floyds brutal murder in Minneapolis. When I was there the rally was calm and respectful. As a combat medic with the Marines in Vietnam, I have experienced violence and chaos. I did not expect Saturdays rally to deteriorate into violence and chaos, and it deeply saddens me.
In these difficult and divisive times we should be working together, not tearing ourselves apart.
Mike FelkerPhiladelphia
To the Editor:
The responsible politicians are saying the right things. What happened to George Floyd at the hands of police officers was an outrage, and it is well within their First Amendment rights for black people and others to march and protest but do not cross the line and start vandalism, looting or fires.
My first inclination is to agree. But I am torn when I look at the reality. Police brutality against black people continues. Racism in our society continues. No matter how many protests or demonstrations occur, the attention span of the public and the media is short until the next time and the next time and the next time.
It is regrettable, but it appears that unless there are riots, fires and vandalism, white Americans do not pay attention, or, if they do, they quickly forget what fears black Americans face on a daily basis when encountering the police or encountering whites in predominantly white neighborhoods.
If we are going to expect behavioral changes by demonstrators, we need to engage in some serious behavior changes as a society.
Tom BarnardShaker Heights, Ohio
To the Editor:
Re Two Crises Convulse a Nation: A Pandemic and Police Violence (nytimes.com, May 31):
Actually, there are three crises combining to convulse America: the coronavirus pandemic, the continued police brutality against black Americans and a president incapable of dealing with either. The tweeter of when the looting starts, the shooting starts threatens to use the military to quell the protests destroying cities all across the nation.
Does Mr. Trump want protesters shot la Kent State, or demonstrators beaten as the police did at the Democratic convention in Chicago in 1968? With every opportunity to lead, to unite and to console, this menace in the White House encourages more violence, racism and hatred.
Instead of inviting African-American leaders and governors, mayors and police chiefs to the White House to try to find solutions for stopping the violence, Mr. Trump goes to Florida for a photo-op at the SpaceX launch. He is tone deaf while America burns and is being torn apart by racial hatred.
We all shuddered to think what would happen to America when Mr. Trump faced a genuine crisis, and now our worst fears are a reality.
Henry A. LowensteinNewport, R.I.
Excerpt from:
As Waves of Protest Surge Across America - The New York Times
Posted in First Amendment
Comments Off on As Waves of Protest Surge Across America – The New York Times
DC mayor urges calm after protests nearby the White House occur for second consecutive night – CNN International
Posted: at 3:39 am
Skirmishes between groups of protesters and law enforcement flared across the city on Friday and Saturday night as tensions played out over the death of George Floyd, an unarmed black man in Minneapolis who was pinned down by police.
Bowser stressed Sunday that protesters have the right to exercise the First Amendment but should not "destroy our city" in the process.
"We're sending a very clear message to people that they have a right to exercise their First Amendment rights, but not to destroy our city," Bowser said in an interview on NBC's "Meet the Press." "We saw a level of just destruction and mayhem among some that was maddening."
The DC Fire Department extinguished two vehicle fires in the area north of the White House Saturday night, as well as several small fires in the downtown area. Some protesters also put up graffiti on some buildings.
DC Chief of Police Peter Newsham said Sunday that the Metropolitan Police Department had arrested 17 people Saturday night and that 11 MPD officers were injured during the protests. None of the officers sustained life-threatening injuries, though one officer is undergoing surgery for multiple compound fractures to his leg after a protester threw a rock at him.
Newsham said that of the 17 people arrested, eight either live in DC or have some ties to the area.
He said police expect to make more arrests, as the department is asking private businesses to review their security footage, and will ask the DC community to help identify those who were damaging property or hurting people.
To this point, Trump has adopted an uneven message on the demonstrations. While in some appearances he has taken a measured approach in calling for calm, on Twitter he has used violent rhetoric and seemed to suggest on Saturday his supporters stage a counter-protest outside the White House.
Bowser on Sunday urged Trump to help "calm the nation" and to stop sending "divisive tweets that are meant to harken back to the segregationist past of our country."
That claim was later refuted by the US Secret Service who confirmed in a statement that the DC police department and US Park police were on the scene.
The DC mayor said while Trump "hides behind his fence afraid/alone," she stands with people "peacefully exercising their First Amendment Right after the murder" of Floyd and "hundreds of years of institutional racism."
Trump also tweeted that protesters "would have been greeted with the most vicious dogs, and most ominous weapons, I have ever seen," if they breached the fence outside the White House.
In a press conference Saturday, Bowser noted how Trump's reference to the "ominous dogs" was "no subtle reminder" of segregationists who would attack African Americans with dogs.
She added that the city is working on cleaning up after protests and is coordinating with law enforcement "to ensure calm in our city."
Newsham echoed that message Sunday, praising the behavior of police "incredibly responsible, heroic, in many instances," and said he doesn't expect Sunday night to be "a repeat of last night."
Still, a law enforcement source tells CNN that US Park Police, in a situational report Sunday afternoon, informed law enforcement stationed in Lafayette Park that demonstrators have brought boxes of rocks to an evening protest across from the White House.
Another person was observed with a bat, the report stated. The information was shared with other law enforcement agencies on hand for the protest, the source said.
Earlier Sunday, White House executive office staff received an email urging them to stay away from the White House complex, if possible, due to "ongoing demonstrations."
"Due to ongoing demonstrations, please avoid coming to the White House Complex today if at all possible," the email reads, in part. "The White House currently maintains an elevated security posture."
The email directs "essential" employees, who still need to work on the complex, to a specific entrance and to follow Secret Service instructions.
This story has been updated with additional developments.
CNN's Rebecca Grandahl, Kaitlan Collins, Chris Turner, Alex Marquardt and Greg Clary contributed to this report.
Continue reading here:
DC mayor urges calm after protests nearby the White House occur for second consecutive night - CNN International
Posted in First Amendment
Comments Off on DC mayor urges calm after protests nearby the White House occur for second consecutive night – CNN International
Trump Executive Order Violates the First Amendment – SF Bay Area Indymedia
Posted: at 3:39 am
Trump Executive Order Misreads Key Law Promoting Free Expression Online and Violates the First Amendment by David Greene, Civil Liberties Director and Aaron Mackey, Staff Attorney, Electronic Frontier Foundation
The Executive Orders Error-Filled Reading of Section 230
The main thrust of the order is to attack Section 230, the law that underlies the structure of our modern Internet and allows online services to host diverse forums for users speech. These platforms are currently the primary way that the majority of people express themselves online. To ensure that companies remain able to let other people express themselves online, Section 230 grants online intermediaries broad immunity from liability arising from publishing anothers speech. It contains two separate and independent protections.
Subsection (c)(1) shields from liability all traditional publication decisions related to content created by others, including editing, and decisions to publish or not publish. It protects online platforms from liability for hosting user-generated content that others claim is unlawful. For example, if Alice has a blog on WordPress, and Bob accuses Clyde of having said something terrible in the blogs comments, Section 230(c)(1) ensures that neither Alice nor WordPress are liable for Bobs statements about Clyde. The subsection also would also protect Alice and WordPress from claims from Bob for Clyde's comment even if Alice removed Bob's comment.
Subsection (c)(2) is an additional and independent protection from legal challenges brought by users when platforms decide to edit or to not publish material they deem to be obscene or otherwise objectionable. Unlike (c)(1), (c)(2) requires that the decision be in good faith. In the context of the above example, (c)(2) would protect Alice and WordPress when Alice decides to remove a term within the comment from Clyde that she considers to be offensive. Clyde cannot successfully sue Alice for that editorial action as long as Alice acted in good faith.
The legal protections in subsections (c)(1) and (c)(2) are completely independent of one another. There is no basis in the language of Section 230 to qualify (c)(1)s immunity on platforms obtaining immunity under (c)(2). And courts, including the U.S. Court of Appeals for the Ninth Circuit, have correctly interpreted the provisions as distinct and independent liability shields:
Subsection (c)(1), by itself, shields from liability all publication decisions, whether to edit, to remove, or to post, with respect to content generated entirely by third parties. Subsection (c)(2), for its part, provides an additional shield from liability, but only for any action voluntarily taken in good faith to restrict access to or availability of material that the provider ... considers to be obscene ... or otherwise objectionable.
Even though neither the statute nor court opinions that interpret it mush these two Section 230 provisions together, the order asks the Federal Communications Commission to start a rulemaking and consider linking the two provision's liability shields. The order asks the FCC to consider whether a finding that a platform failed to act in "good faith" under subsection (c)(2) also disqualifies the platform from claiming immunity under section (c)(1).
In short, the order tasks government agencies with defining good faith and eventually deciding whether any platforms decision to edit, remove, or otherwise moderate user-generated content meets it, upon pain of losing access to all of Section 230's protections.
Should the order result in FCC rules interpreting 230 that way, a platform's single act of editing user content that the government doesnt like could result in losing both kinds of protections under 230. This essentially will work as a trigger to remove Section 230s protections entirely from a host of anything that someone disagrees with. But the impact of that trigger would be much broader than simply being liable for the moderation activities purportedly done in bad faith: Once a platform was deemed not in good faith, it could lose (c)(1) immunity for all user-generated content, not just the triggering content. This could result in platforms being subjected to a torrent of private litigation for thousands of completely unrelated publication decisions.
The Executive Orders First Amendment Problems
Taking a step back, the order purports to give the Executive Branch and federal agencies powerful leverage to force platforms to publish what the government wants them to publish, on pain of losing Section 230s protections. But even if section 230 permitted this, and it doesnt, the First Amendment bars such intrusions on editorial and curatorial freedom.
The Supreme Court has consistently upheld the right of publishers to make these types of editorial decisions. While the order faults social media platforms for not being purely passive conduits of user speech, the Court derived the First Amendment right from that very feature.
In its 1974 decision in Miami Herald Co v. Tornillo, the Court explained:
A newspaper is more than a passive receptacle or conduit for news, comment, and advertising. The choice of material to go into a newspaper, and the decisions made as to limitations on the size and content of the paper, and treatment of public issues and public officials -- whether fair or unfair -- constitute the exercise of editorial control and judgment. It has yet to be demonstrated how governmental regulation of this crucial process can be exercised consistent with First Amendment guarantees of a free press as they have evolved to this time.
Courts have consistently applied this rule to social media platforms, including the 9th Circuits recent decision in Prager U v. Google and a decision yesterday by the U.S. Court of Appeals for the District of Columbia in a case brought by Freedom Watch and Laura Loomer against Google. In another case, a court ruled that when online platforms "select and arrange others materials, and add the all-important ordering that causes some materials to be displayed first and others last, they are engaging in fully protected First Amendment expressionthe presentation of an edited compilation of speech generated by other persons."
And just last term in Manhattan Community Access v. Halleck, the Supreme Court rejected the argument that hosting the speech of others negated these editorial freedoms. The court wrote, In short, merely hosting speech by others is not a traditional, exclusive public function and does not alone transform private entities into state actors subject to First Amendment constraints.
It went on to note that Benjamin Franklin did not have to operate his newspaper as a stagecoach, with seats for everyone, and that The Constitution does not disable private property owners and private lessees from exercising editorial discretion over speech and speakers on their property."
The Supreme Court also affirmed that these principles applied "Regardless of whether something 'is a forum more in a metaphysical than in a spatial or geographic sense.
EFF filed amicus briefs in Prager U and Manhattan Community Access, urging that very result. These cases thus foreclose the Presidents ability to intrude on platforms editorial decisions and to transform them into public forums akin to parks and sidewalks.
But even if the First Amendment were not implicated, the President cannot use an order to rewrite an act of Congress. In passing 230, Congress did not grant the Executive the ability to make rules for how the law should be interpreted or implemented. The order cannot abrogate power to the President that Congress has not given.
We should see this order in light of what prompted it: the Presidents personal disagreement with Twitters decisions to curate his own tweets. Thus despite the orders lofty praise for free and open debate on the Internet, this order is in no way based on a broader concern for freedom of speech and the press.
Indeed, this Administration has shown little regard, and much contempt, for freedom of speech and the press. Were skeptical that the order will actually advance the ideals of freedom of speech or be justly implemented.
There are legitimate concerns about the current state of online expression, including how a handful of powerful platforms have centralized user speech to the detriment of competition in the market for online services and users privacy and free expression. But the order announced today doesn't actually address those legitimate concerns and it isn't the vehicle to fix those problems. Instead, it represents a heavy-handed attempt by the President to retaliate against an American company for not doing his bidding. It must be stopped.
Read the original post:
Trump Executive Order Violates the First Amendment - SF Bay Area Indymedia
Posted in First Amendment
Comments Off on Trump Executive Order Violates the First Amendment – SF Bay Area Indymedia
Man with bow is expected to be charged; Salt Lake City chief decries officer who knocked down elderly man with a cane – Salt Lake Tribune
Posted: at 3:39 am
While Saturdays unrest drew hordes of demonstrators to downtown Salt Lake City and spurred innumerable staredowns and physical clashes between police and protesters, two altercations grabbed much of the attention Sunday.
The first: A man who drove his vehicle into the crowd and pulled out a bow and arrow, which he allegedly aimed at protesters.
The second: A police officer, decked out in riot gear, who knocked over an elderly man with a cane while he was standing on a sidewalk by the Main Library.
Both were captured on video.
The Salt Lake City Police Department is investigating both confrontations.
When officers saw the man with the bow being assaulted, Chief Mike Brown said in a video message Sunday afternoon, their first thought was for his safety. So they pulled him out of the crowd, offered aid and ascertained his identity.
Protesters flipped over the mans car, which caught on fire and burned.
In a posted video, the man, identified as Brandon McCormick, responded to a stranger who asked him if he calls himself an American with: Yes, Im American. All lives matter. Immediately afterward, he lifted his hunting bow and aimed an arrow at those around him.
Later, McCormick found himself giving a television interview with FOX 13. In it, he said he was there to protect police with the weapons he had and described how he was targeted for saying all lives matter and beaten through his open window.
McCormick, whose Facebook page says he lives in Salt Lake City but is originally from Barstow, Calif., has shared his views before on Facebook, posting racist memes and even talking about wanting to go back in time to take out former President Barack Obama and former Secretary of State Hillary Clinton when they were in the crib.
In a May 21 post, McCormick shared with his followers that "if you didnt grow up during the cold war and or you and or your anaesters [ancestors] are here ileagely [illegally]. You shouldnt be alloud [allowed] to vote!!!! (Bracketed spellings have been corrected.)
On Sunday morning, Brown said the man showing up with this weapon was troubling" and a horrible situation.
Police are asking those who witnessed the episode to contact them as they screen charges against the man. Salt Lake City Mayor Erin Mendenhall said the man would be charged.
In Sunday afternoons update, Brown also addressed the episode in which the elderly man was knocked down. After examining video footage, Brown said the officer has been identified.
I have seen the video," the chief said, and it was inappropriate.
Brown did not name the officer nor state whether the officer had been suspended.
Its not OK, the mayor told The Salt Lake Tribune of the incident. It seems to be well outside the protocol, and its being investigated.
Brown said the department will follow its procedures, which includes an investigation by internal affairs, as well as a review by the Civilian Review Board. A recommendation then will be made upon completion.
I want to say this is not what I would expect from Salt Lake City PD, Brown said. My expectations are, that if people are exercising their First Amendment rights, we give them the space to do so peacefully. I have spoken to this gentleman to express my concern for his well-being and to apologize to him personally. It was hard for me to watch what happened, and I know it was even harder for him to experience it.
Brown emphasized that he was relieved that there were no fatalities during Saturdays unrest.
My heart aches for the pain caused and insecure feelings that we have experienced over the last 24 hours here in Salt Lake City," he said in his video message. "We understand that this insecure feeling pales in comparison to the overarching original reason for the protest. We reiterate our commitment to stamping out systemic racism.
Tribune reporter Nate Carlisle contributed to this story.
Correction: Sunday, May 31, 9:20 p.m.: This story has been updated to reflect the current status of the quoted Facebook posts.
The rest is here:
Man with bow is expected to be charged; Salt Lake City chief decries officer who knocked down elderly man with a cane - Salt Lake Tribune
Posted in First Amendment
Comments Off on Man with bow is expected to be charged; Salt Lake City chief decries officer who knocked down elderly man with a cane – Salt Lake Tribune
Virtual reality: The future of defence training during COVID times – The Financial Express
Posted: at 3:36 am
By Swati Sharma
Virtual Reality (VR) is the latest buzzword in the world of technology, a three dimensional (3D) computer-generated world that is as good as the real by putting on a head-mounted display. The display typically splits the image between the left and right eyes, creating a stereoscopic 3D effect with stereo sound and immersive experience, allowing a person to visualise a virtual world being generated by the computer. A VR makes a person feel like he is within the scenario physically and, further, with the movement of the head, the world also turns.
VR is bringing an efficient learning experience at an affordable price by providing virtually a real world feel of a situation. From real estate to Military to healthcare, VR learning is formally being introduced since the science of VR has been found to enhance knowledge retention during learning. With the smartphone in the hands of the general public, the VR popularity gained momentum for various applications. Today, a stage has been reached where VR related ground-breaking technology (including Augmented Reality or AR) are essentially being used for important aspects like Health and Safety, Life-saving training, Medical field, apart from providing only entertainment.
The very definition of VR comes from the terms virtual and reality. The definition of virtual is as simulated by computer and reality is what we experience as humans. Therefore, the term virtual reality can be also defined as near-reality. In everyday life, we perceive the world around us through our primary and secondary sensors. This sensory information is processed by our brain to present a rich flow of information from the environment to our brains. Hence, when our senses are fed with similar synthetic information, human perception of reality also changes in response to it. VR presents a version of reality that isnt really there, but from our perspective, it would be perceived as real. And this is what makes up the core of the VR realm.
Today VR is implemented using computer technology, along with a range of systems such as headsets, special gloves etc. These are used to actually stimulate our senses together in order to create the illusion of reality to give us an immersive experience. Humans have nearly 180-degree vision and we are unconsciously aware of peripheral vision. Whenever eyes and the vestibular system (sensory system in the ear that is responsible for providing our brain with information about motion, head position, and spatial orientation) are in conflict, it can cause motion sickness. A good implementation of VR manages to get the combination of hardware, software and sensory synchronicity rightly balanced to achieve a sense of presence i.e. one really feels like they are present in that environment.
Augmented Reality is a technology that combines VR with reality (as an overlay). The cameras and sensors gather information about the environment where the AR content needs to be overlaid and a computer vision system interprets this information. It determines how to integrate virtual objects in a real-world environment and finally, a Digital Display streams the AR content for the user. AR is already popular in Snapchat lenses and Pokemon GO.
VR and AR are the new methods of how humans interface with digital technologies. Immersive films and video games are the primary beneficiaries of VR. The entertainment is a multi-billion dollar industry and is ever keen to develop novelty to enrich the experience of the audiences. However, VR has applications which too have evolved in Medicine, Sports, Architecture and more importantly in the Education sector.
AR technology has been applied in many fields, including Tourism, Archaeology, Art, Commerce, Manufacturing industry etc. Further, Education, Emergency Management, entertainment and medical fields too have used AR. For example, in the field of tourism, the application of AR technology at tourist attractions can restore historical sites by using mobile phone cameras, screen software and other technological means to integrate with the real scenes.
Wherever it is too dangerous, expensive or practically not viable to do something in actual, the VR is the solution. Armed Forces have specialised Training Institutions spread all over India. In todays pandemic world, it is not possible to shift soldiers to various Training Institutions. From trainee fighter pilots to medical applications for Medical trainees, VR allows candidates to undertake virtual simulated practice in order to gain real-world experience. For warships, a Navigation system can use AR to superimpose a Navigation Chart over the live view from the Bridge. The fighter pilots while airborne can already see an AR projection of their altitude, speed and other critical instrumentation data on specialised helmet visor, saving crucial time of having to glance down at the gauges.
A scenario of combat could be created, which changes as the soldier moves around his environment (which corresponds with the change in their field of vision). In the field areas, Indian Army can use AR to give the soldiers an improved Situational Awareness by using an eyepiece that helps soldiers precisely locate their positions as well as that of others (including hostile target position). Further, a 360-degree camera mounted on a drone can enter into a building to give an all-encompassing view of the building layout inside so that the Special Forces outside the building can make an effective entry to carry out hostage rescue and neutralize the terrorists. With VR and AR not anymore being a future technology, its time that Defence Services focus on these for resource optimisation and enhance the training in lines with evolving Cyberworld.
(The author works extensively on AI and VR projects. Views expressed are personal.)
Get live Stock Prices from BSE, NSE, US Market and latest NAV, portfolio of Mutual Funds, calculate your tax by Income Tax Calculator, know markets Top Gainers, Top Losers & Best Equity Funds. Like us on Facebook and follow us on Twitter.
Financial Express is now on Telegram. Click here to join our channel and stay updated with the latest Biz news and updates.
View post:
Virtual reality: The future of defence training during COVID times - The Financial Express
Posted in Virtual Reality
Comments Off on Virtual reality: The future of defence training during COVID times – The Financial Express
In the world of virtual reality – The Statesman
Posted: at 3:36 am
In 1935, American science fiction writer Stanley Weinbaum presented a comprehensive and specific fictional model for virtual reality through his short story Pygmalions Spectacles. In this story, Albert Ludwig, an elfin professor, invented a pair of goggles which enabled a movie that gives one sight and sound.
Ludwig added: Suppose now I add taste, smell, even touch, if your interest is taken by the story. Suppose I make it so that you are in the story, you speak to the shadows, and the shadows reply, and instead of being on a screen, the story is all about you, and you are in it. Would that be to make real a dream?
We were slowly getting into the world of virtual reality, for sure. But the prolonged lockdown is certainly a giant leap towards our realistic existence in the virtual realm. One of my acquaintances changed his job from a motor company to a pharmaceutical company just by sitting at his Chennai home during this lockdown period.
One of my former students was scheduled to join his new job at a renowned public academic institute in India. While everything is closed, he was also wondering whether he may be allowed to join virtually. And who knows, this may become a new normal in the future world. Amid the corona scare, Bengalis very own Rabindra Jayanti has been organized virtually in different parts of West Bengal, Bangladesh, and in many other parts of the world.
Singers, dancers and other artistes joined hands to perform virtually via video conferencing. Also, in the time of social distancing, Bengalis went virtual to celebrate Poila Baishakh the Bengali New Year. Classes in the schools, colleges, and universities have gone in online mode, as much more practicable. Freshers welcome, Rabindra Jayanti, and Sahitya Sabha were organized online in different schools.
The exams are also becoming virtual. Even private tuitions, music and recitation schools have gone online. There is a boom in online teaching portals. As the world is struggling to understand how and when regular classes maybe resumed, will it ever be possible to get out of the new normal set-up in the post-Covid- 19 world?
The push for social distancing, wearing masks, avoiding physical contacts will haunt us. My co-passenger in a public transport will always suspect me to be an asymptomatic carrier of coronavirus. So will I. Covid-19 has exhibited that work from home is not only a rare corporate privilege, rather a huge percentage of people can successfully comply with it.
Consequently, about a third or more people might go virtual henceforth their employers wouldnt mind for obvious reasons. Interestingly, German Labour and Social Affairs Minister Hubertus Heil believed that workers should have the right to work from home, and he plans to present a bill this autumn in a bid to see this enshrined in law. Many countries might follow suit as well. But it means less human touch, missing coffee sessions and chats with colleagues.
With Albert Ludwigs magic spectacles, the chat sessions at the Coffee House with Nikhilesh, Dsouza, Moidul, Amal, Roma Roy and Sujata also went virtual. We are enjoying, except that the occasional pats are missing. When my 80-year-old father became very sick during the lockdown due to some of his chronic diseases, I had no other way than to call the family physician to get the names of medicines and injections.
Telemedicine and telehealth systems were certainly there before the pre-Covid-19 world, but they were not widely used in most parts of the world. The Covid-19 outbreak, however, could revolutionize that as doctors and hospitals are not as easily accessible as before. Coronavirus has severely strained the health system, but telemedicine, mostly through video consultation route to treatment, is being seen as a vital way of coping, including for those impacted by the outbreak.
The Union government has also issued first-time guidelines for healthcare practitioners offering consultations through telemedicine. During the Covid-19 pandemic, a private hospital in Kolkata has come up with an idea of virtual visiting hours for patients in isolation wards with their families and friends. Who knows, hereafter activities in parliaments and legislative assemblies, and court hearings might become virtual as well in many countries.
When we think of an IPL taking place in empty stadia, thats basically virtual sports without any direct connect with spectators. Bundesliga, the German football league, resumed amid virus in empty stadia, equipped with masks and tests. No wonder Netflix, Amazon Prime, Hotstar, etc. became extremely popular in this setup. The film industry has now found new ways to reopen amid a pandemic Bollywood films are now releasing on streaming platforms. However, will the domain of entertainment be completely changed with social distancing?
We now have a set of all new terms. While Zoombie is someone incapacitated by too much screen time, or a malicious disruptor of a videoconference, Zoom fatigue refers to draining of energy resulting from the unusual stresses involved in interactions in virtual meetings. Zoombombing, on the other hand, is the act of hijacking and/or interrupting video conferencing on the Zoom platform.
Did we know that we have a Zoom room in our house the part of ones home kept clean and inviting for use as video-calling background? Have we ever heard of a hairstyle called Zoom mullet, which now indicates a hairstyle developed in lockdown which is camera-ready (presentable to a webcam) at front and sides and dishevelled at the rear? Interestingly, all the technology for going virtual was already there.
Only thing is that the usage of Pygmalions Spectacles was occasional in the pre- Covid world. However, it will dominate our lifestyle henceforth, though we dont know whether that will be ever after or not. The digial divide in society is getting intensified. Amid the boom of online teaching, 86 per cent of Indian students are unable to comply. Their struggle to compete with digital students would just become more impractical.
We acknowledge that. But their existence is merely virtual to us whether we accept it or not. This was so even prior to coronavirus. While facemask has now become an integral part of our dress-code, a picture of a mother with her toddler wearing masks made from a leaf of a tree got attention in social media. While people in the virtual media were busy discussing whether that might be a symbol of a greener world or of poverty, we might realize that the mother and toddler are also virtual in our realm.
Lakhs of stranded migrant labours, their misery, their desperate walking trails of hundreds of kilometers are all subject to our disbelief. However, we just feel them through Pygmalions Spectacles. Yes, we are very much in the story, but we possibly speak to the shadows. Can we really hear the whistle blow a hundred miles? The utterly tired but untamed persistence of migrant labourers is nothing but virtual to us. As the lockdown is thus bound to end, the looming shadow of coronavirus would persist, along with the resonance of a virtual and vividly impersonal existence. A real dream, indeed!
(The writer is Professor of Statistics, Indian Statistical Institute, Kolkata)
More here:
Posted in Virtual Reality
Comments Off on In the world of virtual reality – The Statesman
Determining the Article of Manufacture in Augmented Reality and Virtual Reality Design Patents – Lexology
Posted: at 3:36 am
Theres a super interesting article just published in the AIPLA quarterly journal by one our (Banner Witcoffs) law clerks, Sonia Okolie, on design patents within augmented and virtual reality. She does a great job analyzing the relevant issues and proposes some interesting solutions.
This article has further applicability in the wake of the Supreme Courts ruling in Apple v. Samsung, which held that the article of manufacture (for purposes of determining infringers profits) could be the entire article, or could be something less than the entire article.
Based on the increasing popularity of AR/VR systems, applications, and games, this is an important issue that will need to be addressed, either by courts or by congress. Sonia does a great job laying the foundation for such a discussion.
Heres the Abstract:
Augmented and virtual realities provide users with multisensory immersive experiences. As the technology involved in augmented and virtual realities continues to develop, so too does the likelihood of copying, given how lucrative and innovative this technology has proved itself to be. Design patents are an obvious choice for protecting the aesthetic appearance of these dynamic three-dimensional digital models. Design patent eligibility statute 35 U.S.C. 171 protects the ornamental appearance of a design applied to an article of manufacture, without elaborating further on the scope of the term. A thorough analysis of the statutory and judicial constructions of the term article of manufacture, as well as the subsequent risks to finding patentability, yield the same conclusion: either congressional or judicial action must be taken to ensure proper protection for these designs. This Note proposes a two-part approach for addressing the article of manufacture for augmented and virtual reality design patents. The first step proposes that courts consistently construe the article of manufacture broadly, while the second step, in the alternative, proposes an amendment to the language of 171 in an effort to ensure protection for augmented and virtual reality designs, by making deliberate statutory allowances for future technologies.
The article itself is paywalled, but if you have access to the journal, I highly recommend giving it a read.
Follow this link:
Posted in Virtual Reality
Comments Off on Determining the Article of Manufacture in Augmented Reality and Virtual Reality Design Patents – Lexology
Augmented Reality and Virtual Reality Platform Market Size by Global Industry Share, Growth, Regional Analysis, Upcoming Trends, Key Manufacturers,…
Posted: at 3:36 am
A new research study has been presented by ORBIS RESEARCH after a comprehensive analysis on Global Augmented Reality and Virtual Reality Platform Market where user can get benefits from the complete market research report with all required useful information on Global Augmented Reality and Virtual Reality Platform market. Report discuss all major market aspects with expert opinion on current market status along with historic data as well. Global Augmented Reality and Virtual Reality Platform Market is a detailed study on growth, investment opportunities, market statistics, growing competition analysis, major key players, industry facts, all important figures, Sales, Price, Revenue, Gross Margin, Market Share, business strategies, top regions with demand and developments.
Request a sample of this report @ https://www.orbisresearch.com/contacts/request-sample/4674479
The Global Augmented Reality and Virtual Reality Platform Market report offers complete research, review of data, and amalgamation taken from the number of sources. In addition, the Global Augmented Reality and Virtual Reality Platform Market research report provides a brief assessment of the market with the help of SWOT investigation of the providers and market size. The report covers the extensive study of the service providers operating in the Global Augmented Reality and Virtual Reality Platform Market. Moreover, the Global Augmented Reality and Virtual Reality Platform Market report provides a complete analysis of the market classification, application, innovations, instances, import, concords, income improvement rates, and others. Likewise, this report provides additional information about market power, prospects, challenges, and market margins. Moreover, the report offers a comprehensive product analysis and product mapping of the number of market scenarios. This research report also caters to complete analysis and breakdown of the market key vendors.
Key vendors/manufacturers in the market:
Augmented PixelsRealmaxCatchoomHP AutonomyARToolKitBlipparMagic LeapGoogleWikitudeHuaweiEON RealityNexTech AR SolnsNianticArtiviveZapparUnity TechnologiesSenseTimeLibreStream TechnologiesInfinity Augmented RealityFacebookZugara
Browse the complete report @ https://www.orbisresearch.com/reports/index/global-and-united-states-augmented-reality-and-virtual-reality-platform-market-2020-by-company-type-and-application-forecast-to-2025
The Global Augmented Reality and Virtual Reality Platform Market report also covers the extensive analysis of the market segmentation on the basis of application, type, consumers, major players, as well as several components of the market. In addition to this, the Global Augmented Reality and Virtual Reality Platform Market report provides recent advancements in the market as well as the latest company news about the number of players operating in the Global Augmented Reality and Virtual Reality Platform Market. The Global Augmented Reality and Virtual Reality Platform Market research report caters to complete analysis of the major market factors as well as their current trends with related market segmentation and sub-segments. The Global Augmented Reality and Virtual Reality Platform Market size is assessed in terms of revenue production volume over the prediction period. The report is useful to deeply recognize companies and the competitive landscape of the Global Augmented Reality and Virtual Reality Platform Market. In addition, the market players analysis provides extensive study which will help providers to stay on top in the Global Augmented Reality and Virtual Reality Platform Market. In addition, the Global Augmented Reality and Virtual Reality Platform Market report offers an important source of significant data for business growth strategies.
Global Market By Type:
By Type, covers:AR PlatformVR PlatformHybrid Technology PlatformMarket segment
Global Market By Application:
By Application, can be divided intoEducation and TrainingVideo GameOnline ShoppingMediaTourismSocial MediaOthers
This report also offers market overview along with growth analysis as well as historical & futuristic revenue, cost, supply & demand data. Moreover, the Global Augmented Reality and Virtual Reality Platform Market research report provides an accurate picture of the value chain and market distributor study. The Global Augmented Reality and Virtual Reality Platform Market report also covers the number of influential factors that are highly affecting the growth of the Global Augmented Reality and Virtual Reality Platform Market. The scope of the Global Augmented Reality and Virtual Reality Platform Market research report expands with the help of market eventualities to a comparative rating among leading service providers, profit, as well as the price of the essential market regions. In addition to this, the research contains a statistical report which offers the number of internal and external driving factors and restraining factors of the Global Augmented Reality and Virtual Reality Platform Market.
Make an enquiry of this report @ https://www.orbisresearch.com/contacts/enquiry-before-buying/4674479
About Us :
Orbis Research (orbisresearch.com) is a single point aid for all your market research requirements. We have vast database of reports from the leading publishers and authors across the globe. We specialize in delivering customized reports as per the requirements of our clients. We have complete information about our publishers and hence are sure about the accuracy of the industries and verticals of their specialization. This helps our clients to map their needs and we produce the perfect required market research study for our clients.
Contact Us :
Hector CostelloSenior Manager Client Engagements4144N Central Expressway,Suite 600, Dallas,Texas 75204, U.S.A.Phone No.: USA: +1 (972)-362-8199 | IND: +91 895 659 5155
Read more from the original source:
Posted in Virtual Reality
Comments Off on Augmented Reality and Virtual Reality Platform Market Size by Global Industry Share, Growth, Regional Analysis, Upcoming Trends, Key Manufacturers,…
Augmented Reality and Virtual Reality Component Market Research Report, Growth F – News by aeresearch
Posted: at 3:36 am
The Augmented Reality and Virtual Reality Component Market report upholds the future market predictions related to Augmented Reality and Virtual Reality Component market size, revenue, production, Consumption, gross margin and other substantial factors. It also examines the role of the prominent Augmented Reality and Virtual Reality Component market players involved in the industry including their corporate overview. While emphasizing the key driving factors for Augmented Reality and Virtual Reality Component market, the report also offers a full study of the future trends and developments of the market.
the Augmented Reality and Virtual Reality Component Market Analysis aims to present a widespread evaluation of the Augmented Reality and Virtual Reality Component market and contains thoughtful perceptions, facts, historical data, industry-validated market data and projections with an appropriate set of expectations and approach.
Further the report also focuses on the competitive Augmented Reality and Virtual Reality Component Market analysis of key players by product, growth strategies and regional outlook.
Request Sample Copy of this Report @ https://www.aeresearch.net/request-sample/200485
Report Scope:
Augmented Reality and Virtual Reality Component market competition by top Manufacturers:
Augmented Reality and Virtual Reality Component Market Outlook by Applications:
Consumer, Aerospace & Defense and Medical
Augmented Reality and Virtual Reality Component Market Statistics by Types:
Hardware and Software
The report covers all the aspects of Augmented Reality and Virtual Reality Component industry with dedicated study of key players that includes Augmented Reality and Virtual Reality Component market leaders, followers and new entrants by region. External as well as internal factors that are supposed to affect the business have been analyzed, which will give clear revolutionary viewpoint of the Augmented Reality and Virtual Reality Component industry to the decision makers.
With the clear insight this report also helps in understanding Augmented Reality and Virtual Reality Component market dynamics, structure by analyzing the Augmented Reality and Virtual Reality Component market segments, and project the Augmented Reality and Virtual Reality Component market size. Actual market sizes and forecasts have been provided for all the above-mentioned segments.
The study includes the profiles of key players in the market with a significant global and/or regional presence. The study on the global Augmented Reality and Virtual Reality Component market includes qualitative factors such as drivers, restraints, and opportunities. The study covers the qualitative and quantitative analysis of the market segmented on the basis of type, technology, and vertical. Moreover, the study provides similar information for the key geographies.
The foremost points are labelled in detail which are covered in this Augmented Reality and Virtual Reality Component Market Report:
The Augmented Reality and Virtual Reality Component Market size report is suitable for all the players across the value chain including equipment suppliers, Augmented Reality and Virtual Reality Component manufactures, distributors, suppliers, retailers and end users. Also, the stockholders looking for more information on the outlook of the global Augmented Reality and Virtual Reality Component market.
Point to Point Analysis of Augmented Reality and Virtual Reality Component Market from Table of Contents are as Follows:
1 Scope of the Report
2 Executive Summary
3 Market Drivers, Challenges and Trends
4 Marketing, Distributors and Customer
Request Customization on This Report @ https://www.aeresearch.net/request-for-customization/200485
Link:
Posted in Virtual Reality
Comments Off on Augmented Reality and Virtual Reality Component Market Research Report, Growth F – News by aeresearch
Augmented Reality and Virtual Reality in Gaming Market Research, Recent Trends and Growth Forecast 2025 – Express Journal
Posted: at 3:36 am
Latest update on Augmented Reality and Virtual Reality in Gaming Market Analysis report published with an extensive market research, Augmented Reality and Virtual Reality in Gaming market growth analysis and Projection by 2025. this report is highly predictive as it holds the over all market analysis of topmost companies into the Augmented Reality and Virtual Reality in Gaming industry. With the classified Augmented Reality and Virtual Reality in Gaming market research based on various growing regions this report provide leading players portfolio along with sales, growth, market share and so on.
This detailed market study on Augmented Reality and Virtual Reality in Gaming market is a collection of the specifics related to the industry vertical. The evaluation has been considered from a dual perspective with respect to production as well as consumption.
Vital information regarding important competitors in this industry is inculcated in the report. Furthermore, details regarding regions that have received highest returns is also incorporated. The report also speaks about the Augmented Reality and Virtual Reality in Gaming market plans to deliver a highly bifurcated overview of this industry, with regards to its present and future scenarios.
Request Sample Copy of this Report @ https://www.express-journal.com/request-sample/96634
Augmented Reality and Virtual Reality in Gaming Market competition by top Manufacturers:
The study presents information related to the growth margins of the firms as well as the manufacturing expenses, renumeration and product costs.The Augmented Reality and Virtual Reality in Gaming market research report involves data that speaks about the level to which the industry has been evaluated. Information regarding the analysis of new projects undertaken as well as the conclusions have been inculcated in the report.
A quick look at the Augmented Reality and Virtual Reality in Gaming Market ideas covered in the report:
A Brief overview of the product spectrum:
Head Mounted Displays, Smart Glass and Handheld Devices
An overview of details provided in the report:
Important facets related to application terrain:
Private and Commerce
Valuation of the application segment of the Augmented Reality and Virtual Reality in Gaming market:
Data presented in the report:
Major Key factors of Augmented Reality and Virtual Reality in Gaming market is explained in this report are as below:
Request Customization on This Report @ https://www.express-journal.com/request-for-customization/96634
Originally posted here:
Posted in Virtual Reality
Comments Off on Augmented Reality and Virtual Reality in Gaming Market Research, Recent Trends and Growth Forecast 2025 – Express Journal