Verizon develops new 5G edge technology that will revolutionize mobility for virtual reality (VR) – Verizon Communications

Posted: October 19, 2019 at 1:43 am

HOUSTON, TX: The Verizon team recently built and tested an independent GPU-based orchestration system and developed enterprise mobility capabilities that will revolutionize mobility for virtual reality (VR), mixed reality (XR), augmented reality (AR), and cinematic reality (CR). Together, these capabilities could pave the way for a new class of affordable mobile cloud services, provide a platform for developing ultra low-latency cloud gaming, and enable the development of scalable GPU cloud-based services.

5G technology and Verizons Intelligent Edge Network are designed to provide real time cloud services on the edge of the network nearest to the customer. Because of the heavy imaging and graphics that would benefit from this technology, many of these applications will run significantly better on a GPU. Artificial Intelligence and Machine Learning (AI/ML), Augmented, Virtual and Mixed Reality (AR/VR/XR), AAA Gaming, and Real-time Enterprise are highly dependent on GPUs for compute capabilities. The limited availability of efficient resource management in GPUs is a barrier to scalable deployment of such technologies.

To meet this need, the Verizon team developed a prototype using GPU slicing and management of virtualization that supports any GPU-based service and will increase the ability for multiple user-loads and tenants.

In proof of concept trials on a live network in Houston, TX using the newly developed GPU orchestration technology in combination with edge services, Verizon engineers were able to successfully test this new technology. In one test for computer vision as a service, this new orchestration allowed for eight times the number of concurrent users, and using a graphics gaming service, it allowed for over 80 times the number of concurrent users.

Creating a scalable, low cost, edge-based GPU compute [capability] is the gateway to the production of inexpensive, highly powerful mobile devices, said Nicki Palmer, Chief Product Development Officer. This new innovation will lead to more cost effective and user friendly mobile mixed reality devices and open up a new world of possibilities for developers, consumers and enterprises.

To assist developers in creating these new applications and solutions, Verizons team developed a suite of edge capabilities. These capabilities, similar in nature to APIs (Application Programming Interface), describe processes that developers can use to build an application without the need for additional code. This eases the burden on developers and also creates more consistency across apps. Building on this technology, the team has created eight services for developers to use when creating applications and solutions for use on 5G Edge technology:

With the development of these new innovative technologies and more than a dozen patents pending, the Verizon team was awarded with the Biggest contribution to Edge Computing R&D at the International London Edge Conference. Now you can see some of this exciting technology in person. At Mobile World Congress Americas in LA next week, Verizon will demonstrate some of these new capabilities at the Verizon 5G Built Right booth. Some of the demos include:

The future is now. Were no longer simply talking about the possibilities of 5G and edge computing, said Palmer. The work our Verizon 5G Lab team is doing is pushing the envelope of innovation and leading our industry into a new day where the possibilities inherent in 5G technology are becoming reality.

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Verizon develops new 5G edge technology that will revolutionize mobility for virtual reality (VR) - Verizon Communications

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