Singularity Viewer

Posted: June 12, 2016 at 8:22 pm

Singularity Viewer is an exciting client for Second Life and OpenSim, which strives to combine the beloved look and feel of Viewer 1.23 with the latest and greatest of available technology, and to stay compatible with future Second Life changes and features.

Singularity is an open-source project powered entirely by volunteer force and willpower!

Recently we heard from a common friend, that our long-time friend and contributor Latif Khalifa has passed away. Kinda waited for him to pop back up and yell that the rumours of his demise are greatly exaggerated, but this is apparently not happening. He helped us organize the project and taught us a lot and set up some of our crucial infrastructure. His contributions to other open-source projects shall also live on. Our condolences to his friends&family!

This is a minor patch release purely intended for users with AMD graphics cards. It resolves the issues displaying rigged meshes when using Catalyst Driver releases newer than version 14.9. There are no other changes included in this release, so if you're currently on 1.8.6 and this change is not relevant to you, then feel free to ignore this update.

This release brings......

A special thanks to the users who attended our first official meeting in-world; to those of you who couldnt come or didnt know, we promise the next one will be much better timing for people across the world and better advertised in advance. ~ Lirusaito

The Singularity development team would like to thank everyone who has helped make Singularity better by testing alphas, reporting bugs, and suggesting great features.

The Singularity development team would like to thank everyone who has helped make Singularity better by testing alphas, reporting bugs, and suggesting great features.

Singularity now supports display of object materials and the enhancements to the particle system (glowing and ribbon particles). This release also adds a native Windows 64-bit support and a host of new features and bug fixes:

The Singularity development team would like to thank everyone who has helped make Singularity better by testing alphas, reporting bugs, and suggesting great features.

Update Nov 16, 2013: An issue with camera controls was identified in build 5433 which was corrected in updated build 5434.

This release brings fixes for a couple of crashes and several other improvements:

Big thanks to everyone who has helped make Singularity better by testing alphas, reporting bugs, and suggesting useful features.

This is a maintenance release that brings several fixes and improvements:

Again, we would like to thank everyone who has helped make Singularity better by testing alphas, reporting bugs, and suggesting useful features.

Some of the new features and improvements include:

Our skins package has been improved and added to, it can be found

. To add all the skins, extract this package into the viewer install directory, that's usually C:Programs FilesSingularity on Windows, /Applications/Singularity.app/Contents/Resources/ on Mac, and wherever you extracted the tarball to on Linux.

Finally, thanks to all who tested the alphas, reported bugs, and requested brilliant features.

Thanks to grand effort of Shyotl, in this version we add support for Server SideAppearance.This, also known as Server Side Baking, is an upcoming system in Second Life which changes how avatars are displayed. Viewers which do not support this system will soon no longer be able to display other avatars, and users running such viewers will also not look proper to everyone else.

So, we ask all Singularitans in SL to please upgrade to this version, and to tell all your Singularitan friends to do so too!

Apart from that you get:

Besides the usual suspects in the community, whom we'd like to thank, we welcome Melanie Milland as our new contributor.

EDIT: Installer updated because of packaging mistake. If you get "pure virtual function call" error or cannot run viewer because of msvcr100.dll missing, please re-download!

This release lays the groundwork for a number of technologies which will be with us for time to come. Feedback on this release will be important to make sure our next release, for server-side baking support, is widely compatible and works smoothly.

Also thanks fly out to Sovereign Engineer, Nomade Zhao, Damian Zhaoying, Naudia Nadezda, Tazy Scientist, Richardus Raymaker. SappaDallagio, WordFromTheWise, Whitestar Magic and everyone else.

Read more here:

Singularity Viewer

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