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Category Archives: Cyberpunk

Cyberpunk 2077’s First Big DLC Stars Idris Elba – Kotaku

Posted: December 12, 2022 at 4:22 am

  1. Cyberpunk 2077's First Big DLC Stars Idris Elba  Kotaku
  2. Idris Elba is coming to 'Cyberpunk 2077' in 2023  Engadget
  3. Idris Elba revealed in new Cyberpunk 2077: Phantom Liberty trailer at The Game Awards 2022  Polygon
  4. Idris Elba Says Cyberpunk 2077 Phantom Liberty Will Have The "Deepest Narrative Ever"  TheGamer
  5. This artist imagined Idris Elba in Cyberpunk 2077 two years ago  PC Gamer
  6. View Full Coverage on Google News

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Cyberpunk 2077 Core Team Moving to Boston to Start Work on Sequel – Latest Tweet by GameSpot – LatestLY

Posted: November 25, 2022 at 4:55 am

Cyberpunk 2077 Core Team Moving to Boston to Start Work on Sequel - Latest Tweet by GameSpot  LatestLY

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Cyberpunk 2077 Hits 90% Positive Reviews On Steam For The First Time – Forbes

Posted: October 25, 2022 at 9:56 pm

  1. Cyberpunk 2077 Hits 90% Positive Reviews On Steam For The First Time  Forbes
  2. Cyberpunk 2077 Has Had 1 Million Active Players Each Day for 4 Weeks in a Row  GameRant
  3. Cyberpunk 2077 Has Had 1 Million Daily Active Players for 4 Weeks in a Row - News  VGChartz
  4. A Month Later, A Million Chooms Are Still Logging Into Cyberpunk 2077 Every Day  GameSpot
  5. Cyberpunk 2077 Hits an Epic Milestone Which It Couldnt After the Original Release  EssentiallySports
  6. View Full Coverage on Google News

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Cyberpunk 2077 Hits 90% Positive Reviews On Steam For The First Time - Forbes

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Cyberpunk 2077 Tips To Break Hearts, Romance Everyone After All The Updates – Kotaku

Posted: October 13, 2022 at 1:31 pm

Image: CD Projekt Red / Kotaku

Are you sick of wandering the streets of Night City alone, with only the sights and sounds of gratuitously over-sexualized advertisements to keep you company? Has someone caught your eye? Someone youd like to be more than just chooms with? Even if youve ventured into Night City before, its worth jumping back in for that special someone. The many updates the game has received have left the romance options and paths intact, but dateable NPCs will sometimes send you some new texts post-update. And given the strict limitations on NPC preferences for gender and sexuality, Cyberpunk is a must-replay game if you want to explore all the moments of lust and love.

Most of the four main romance options in Cyberpunk 2077 follow the same pattern. Youll meet someone pretty in one of the main quests, then youll have the option to tumble down a trail of Side Jobs with them before getting the big obvious moment where, well, you know.

For the most part, the romance options in this game are pretty straightforward. Dialogue options will usually indicate that youre gonna make a move, and in general so long as youre picking the nicer and more flattering dialogue options, youll be fine. But if youre like me and are hopelessly oblivious to romantic hints even when theyre staring you in the face, this guide will point out the things to do and things not to do if you want to dock with your NPC of choice.

And while most of the romance options typically involve the big bold yellow dialogue choice, I do recommend taking the time to select as many of the blue-themed dialogue options as make sense for pursuing some romance. Get to know your love interest! Theres a lot of dialogue in this game and the romance plots are more worth your time if youre actually role playing and are getting to know these characters.

This guide will contain a handful of spoilers as the romance options ripen toward the end of the story. Before each of the juicy details, Ive included a list of quests that chart out the romance path. You might meet these characters in a different quest, but these are the ones where you have the chance to make your moves. If you want to avoid the spoilers, go ahead and jot down those quest names and explore your love interests at your own pace. With that out of the way, lets get on with it.

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Screenshot: CD Projekt Red / Kotaku

Quest flow: Automatic Love, The Space in Between, Disaterpiece, Double Life, Both Sides Now, Ex-Factor, Talkin bout a Revolution, Pisces, Pyramid Song

Of the four main romance options in Cyberpunk 2077, Judy is clearly the best. Not only do you meet her first, shes tightly integrated into the story from the getgo, and her narrative feels like it warrants the limited time you have left with Johnnys biochip eating away at your mind. If you want a hacker gf who knows how to tune an erotic braindance and have a V with a feminine body type and voice, heres how.

V meets Judy early on in Act One as a part of the quest that basically turns to shit real fast. Dont worry about any dialogue options with her until the end of the Disasterpiece quest where you can choose to let her know about the rockstar that lives in your head. Maybe better to get that out now rather than later. Either way wont harm your chances.

An in-game day later and Judy will reach out to you, unlocking the Both Sides, Now sidequest. Dont worry about dialogue choices here. RP as you see fit.

After some time passes, Judy will reach out to you again. Agree to help her in her quest to overthrow Woodman, the manager of the Clouds dollhouse. Follow along with the beats of the quest until you get to the Talkin bout A Revolution. Here youll get the choice to join in on the liberation of some sex workers. Pick You can count on me / Out of the question (when she offers to pay you) Im all right now / Forget about it. Its passed. / [Lean] Sure thanks (when she offers to let you sleep on her couch). Eat the breakfast she leaves for you the morning after.

After some more waiting, a text and a call from Judy, youll get into the Pisces quest. When meeting with Maiko, be sure to select Lets do this / Whore the other two? / Do my best. Jack em out. / Hold on. Think youve gone too far / [Draw weapon] Lets cut to the quick. After that, youll shoot up a bunch of dudes before choosing the following dialogue options with Maiko: What? / Cant know that for sure.

When chatting with Judy downstairs, pick Clouds is free, thats whats important and shell give you a kiss.

A full in-game week later, Judy will want to meet with you for what is one of my favorite sidequests in this whole game, Pyramid Song. This quest trades shootouts for dialogue, story, and exploration, and Im all here for it. Be sure to pick [Stand] Hell yeah, Im in when Judy asks you to go diving. Pursue the quest options as youd like. To continue down the romance path, agree to spend the night with her. Ignore Johnnys protests. Guys a gonk. Pick [Stand] Why not. When she asks to stay the night.

After powering up the generator, pick [Knock] Did you say something? Enter the bathroom, followed by [Sit] Were still synced / (Kissing lips) [Touch] It is ours. Enjoy what follows.

As you two gal pals sit out on the dock and talk about what last night meant, be sure to pick The beginning of something amazing when she asks what the previous evening meant. Thus concludes the romance path with Judy.

Rockerboys always cause problems.Screenshot: CD Projekt Red / Kotaku

Quest flow: Holdin On, Second Conflict, A Like Supreme, Rebel! Rebel!, I Dont Wanna Hear it, Off the Leash, Boat Drinks

Playing a game in which youre constantly struggling against the presence of an unwanted persona from a self-destructive male rockstar who was totally out of his mind is never not going to be a weird experience for me. But unlike me, if your V is actually a guy (masculine body type with masculine voice only for this option), and youre into guys, romance time with rockerboy Kerry Eurodyne on the beach could be in your future.

Fair warning about boys who play guitar though. Theyre trouble.

Youll first meet Kerry in a Johnny Silverhand flashback where I think its clear that these two were totally fucking. Thank god the broader rock and metal scene of the dystopian future isnt as homophobic as the present one.

If Kerrys caught your eye, though, youll have to wait until Act Three before you can really start down his romance path. Like many of the romances in this game, the choices youll need to make should be fairly obvious, but here are the details to pay attention to.

Your V will meet Kerry in the Holdin On Side Job. Follow the natural progression of events in this Cyberpunk twist on The Blues Brothers. Youll get the band back together, even play a rock concert with a guitar that has peculiar construction choices for rock and metal. (Seriously, how do you even palm mute with that bridge cover? That thing is literally an anti-riff machine. Okay, Ill stop.)

Hanging out with Kerry will involve some crimes and property damage (what did I tell you about rockerboys?) but eventually youll land on the Off the Leash Side Job. The final scene of this quest has you and Kerry hanging out on a balcony where youll get the option to be supportive of him in some key dialogue options thatll seal the deal with you two.

Save when you start walking out to the balcony so you have a return point in case you fumble your attempts to woo Kerry. Any of the [Lean] dialogue options will work, but Glad we got a moment to ourselves is likely the sweetest. From there, pick: You can tell me / But you did make it / Maybe its time you stopped being afraid and then pick one of the [Kiss] options and there ya go. A sweet touch of romance while looking over the hellscape that is Night City.

Thats just a kiss, though. If you want to go further, wait for Kerry to give you a call while you run some other errands in Night City. Youll get the Boat Deal Side Job where youll have the chance to get a little more intimate.

First youll chat Kerry up a bit on the boat while he plays some guitar that, once again, has questionable design decisions. (You would never make frets out of wood and that is definitely not a vibrato bridge). I dont condone smashing guitars, but be sure to choose [Stand] Lets play! as Kerry gets up to do some spontaneous interior decorating. Choose Lets rip the whole fuckin boat apart and enjoy the sexy catharsis of destroying a music execs property. They fucking deserve it.

After a pretty wild sex scene, be sure to choose [Hug] Pencil me in when chilling on the beach with Kerry.

Image: CD Projekt Red / Kotaku

Quest flow: Ghost Town, Lightning Breaks, Life During Wartime, Riders on the Storm, With a Little Help From My Friends, Queen of the Highway, We Gotta Live Together

If your V has a masculine body with any voice, and a lady with a talent for motor vehicles is your type, then Panam Palmer might be someone worth chatting up. Panams quests are some of the most fun in the game, so even if youre not pursuing her, these are well worth your time.

Youll meet the ex-Nomad gal in Act Two in the Ghost Town quest. After some violence and explosions, you can meet up with her at a motel where youll get the option to room with her. Youll have to be a little explicit in your desires. Choose Maybe we get just one room and follow that up with Not quite what I had in mind as a response to her mention of two twin beds.

After this, follow along with the natural sequence of events, shooting and blowing shit up together. During the Life During Wartime quest, be sure to ask for Panams help in finding Hellman with the I gotta get Hellman. Will you help? dialogue option while the two of you chat with Mitch. This has nothing to do with mayonnaise.

Before Life During Wartime concludes, youll have a time-limited response in front of Panam, Mitch, and Saul the dickhead. Youll get the choice to say It really wasnt Panams fault in defense of her. Pick that one.

Your next opportunity to deepen your relationship with Panam will pop up during the Riders on the Storm quest. Pick Yeah, of course when youre prompted to ride with Panam. Go with the flow until you find yourself fleeing a sandstorm, where youll be stuck in an abandoned house with Panamand the dickhead Saul.

Youll once again have to stand up for Panam in front of dickhead Saul on a timed response. Choose Shitty idea, Panams right. Youll then get some alone time with her. Cozying up on the couch with, choose Youd be more comfortable with your shoes off, maam and either [Touch Panams thigh] Got a few ideas or You choose. Customers always right.

Dont get discouraged when Panam rejects your advances here. You didnt screw anything up. You can get a quick kiss if you choose About last night as she gets on her bike in the morning. Have a little patience and wait for the With a little help from my friends quest. Follow the beats of that quest until youre chatting with her at the top of the control tower. Look out for the dialogue option So far, so good (this game has a thing for romance in tall buildings). Youll then want to choose [Touch Panams hand] Next time, try following that impulse.

Youll get a little campfire scene a little bit later where youll want to choose [Scooch closer] Gotten kinda cold. Moving on to the Queen of the Highway quest, youll get the dialogue option with the kissy lips, [Let Panam touch you] Oh, yeah. Lets go while in the Militech Basilisk vehicle and youll have a little moment there. After all of the sex and explosions, youll kiss her again later in the quest with [Kiss Panam] Thanks for being here for me option. And there it is, the two of you are an item! Youll get to share another moment together during the We Gotta Live Together quest.

its your life. Date who you want, I guess.Screenshot: CD Projekt Red / Kotaku

Quest flow: I Fought the Law, The Hunt, Following the River

Alright, well if you want to romance a cop, thats on you. I think I get it? Rivers a great cook, his family seems alright, and maybe seems like a good guy? I dunno. If youre V has a feminine body type and any voice, I guess you can hook up with this dude and much of the game has you helping the cops anyway, so maybe it just makes sense. Do what you want. I dont want to hear about it though.

At the very least, the sidequests associated with River are pretty entertaining.

Your chance of hooking up with a cop will start with getting a call from Elizabeth Peralez. This will grant you the I Fought the Law quest. Note: Youll need to complete Act 2, Ghost Town, Lightning Breaks, Life During Wartime, Automatic Love, and the Space Between to get this quest. Even then, youll probably need to pass some more time either with the Wait option or just from running other errands.

Did that? Good for you, cop lover. Go through with I Fought the Law onto The Hunt a day later. This quest is where youll start showing some interest. When sitting in the car with him, choose Wouldnt let it go if I were you and Sign me up for that beer. Stay in touch with him via texts and back him with Hasnt let me down yet in the timed response when confronted by Dr. Packard at the lab.

Youll find out that the cops nephew has gone missing. Follow along with the beats of the quest, unraveling mysteries by sifting through emails and jumping through a creepy braindance after a touchy family dinner. Eventually, youll piece together that Randy, the nephew, is being held on Edgewood Farm.

After River speculates the location and drives the two of you out to the farm, you must guess Edgewood Farm, otherwise your future as a cops output will be crushed. After raiding the farm, choose either Dont do it, River or Ill help you as River contemplates seeking revenge for what was done to his nephew. Hes just a good cop thats been pushed too far.

A full in-game day later and youll get a call from River that unlocks the Following the River quest. This is a mostly chill date quest. Participate in the cooking, chat with River, and then play an indoctrinating AR game with River and the kids. Let the kids win here.

During the dinner that follows, youll get a timed response to choose [Raise hand] I do! when asked Who thinks V and Uncle River would make a good couple? River will take you up to a water tower (again, with the heights), and youll want to pick the following dialogue options: Your pistol? / That a pickup-line? Your decision doesnt matter here, choose any of the three. / I can see what youre doin / Just dont fall in love... and finally [Kiss].

The morning after that bullshit, Johnny will digitally appear to shame you properly for what you just did.

If you want to leave your fling with a cop as a one time thing, you can leave it at that the following morning. River will start talking about whether this is a serious thing. If you want a relationship, pick Heavy convo for the morning / [Kiss] I feel good around you. And then there ya go, you have a cop for a boyfriend.

Screenshot: CD Projekt Red / Kotaku

While Kerry, Panam, River, and Judy are the primary love interests of V, there are a few other characters youll hook up with. Some are scripted encounters, but others require a bit more pursuit.

Meredith Stout, the angry Militech corpo you encounter early in Act One, is one such option. For this one, be sure to meet with her before seeing Maelstrom during the Pickup quest, and try not to insult her. If you take the chip, dont let Maelstrom know you met with Militech when securing the flathead. Meredith will reach out to you during Act Two. Pick either text option to reply to her. Shell send you the location of a hotel room and, well, you can guess what happens next. Shell leave afterwards. At least you get a, um, interesting weapon out of it.

You can also sort of romance Rogue Amendiares. I say sort of because, well, youre not really you during this quest. Youll let Johnny Silverhand temporarily take over. During the Blistering Love quest, youll go on a date with Rogue. As you enjoy a nice romantic evening at an abandoned drive-thru, Rogue will speak of the past. Be sure to select I like the Rogue of 2077 / Do anything not to lose you / Only thing that matters is I came back to you / (Kissy lips) [Kiss] more than I expected and youll have an intimate moment with her as someone youre not. Thats totally not relatable at all.

Everything above will let you complete the romance path with the character of your choice. But if you really want the horizon to be brighter, there are a few things to consider. During the Nocturne OP55N1 quest, youll get the chance to call either Kerry, Panam, River, or Judy (depending on who you romanced) with a final goodbye. Whoever you choose here will be your final love interest.

If you choose The Star ending, where youll get the choice to leave Night City behind and ride out with the Aldecados, either Judy or Panam will accompany you. River and Kerry, however, will say goodbye, but wont join your exodus. In choosing to team up with Takemura for The Devil ending, (you must save him in Search and Destroy for this ending), voicemails from your partner will indicate that they hope to see you again, but its otherwise uncertain. In Temperance, where you let Johnny Silverhand take over your body entirely, youll get some irritated voicemails from your love interest.

The Sun ending, where Johnny finally leaves you, youll awake in a penthouse with your romanced NPC. This will result in a poor ending if you romanced Judy or Panam. River and Kerry, however, will stick with you.

If you choose to end your own life, youll get a heartbroken voicemail from your romanced character. So dont do that.

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Cyberpunk 2077 is a revelation with Nvidia’s new DLSS 3.0 technology – VG247

Posted: at 1:31 pm

Its felt like DLSS has been in the process of becoming an irreplaceable tentpole feature of graphical video game presentation for a while now. As more games adopt the feature and its similar equivalents from other companies, it becomes ever harder to justify turning it off and with some tasty demos for its latest iteration, Nvidia appears to be truly upping the ante.

DLSS stands for Deep Learning Super Sampling, and its a clever AI-assisted feature that essentially allows you to get higher frame rates in games without having to sacrifice their visual fidelity. A game that might only run at 30 frames per second in regular settings could previously often be cranked up to over 60fps with DLSS enabled and with DLSS 3.0, Nvidia aims to crank the gains up even further.

The way DLSS works is pretty simple. AI models are trained on the visuals of games, meaning that the AI can effectively upscale a game with such accuracy in its fidelity that its near-enough indistinguishable from the game natively running at a much higher resolution. Running at a lower initial resolution is helpful for settings, however, allowing you to crank up all those delicious PC gaming graphics toggles to max including ray tracing, the transformative lighting feature that also has a habit of tanking frame rates.

At that point, a game like Cyberpunk 2077 will run with all those bells and whistles enabled, but at a reduced resolution. DLSS then takes over, upscaling the image the game puts out to a crisp, clean 4K image that is near indistinguishable to a native 4K image thatd be running at a much lower frame rate. Its genius.

DLSS has been around for a while, as has FidelityFX, AMDs rival solution but this latest update to the technology is significant enough that Nvidias calling it a full number increment improvement and it lives up to that designation in testing.

First, some raw numbers. If you dial Cyberpunk 2077 up to maximum on everything, using the new top-of-the-range and mega expensive RTX 4090, the game will manage 60 frames per second with ray-tracing turned on. Thats a pretty good result, however that is on a graphics card that costs well over $1000 dollars.

Still, lets stick with the 4090 for a second. What happens if you turn DLSS 3 on? Well, Cyberpunk sees its average frame rate skyrocket to well over 120fps, often pushing closer to 200fps than not. These sky-high frame rates have limited utility without the high-end displays to match, but whatever the screen, DLSS 3s frame rate boosts lead to games looking far smoother on practically any display. With the 4090s raw power, this might seem like overkill but on the other incoming cards, like the two announced forms of the 4080, thisll help get a 4K Cyberpunk play with everything maxed out well beyond a stable 60fps.

In Cyberpunk, activating DLSS 3 also activates Nvidia reflex, which means the smooth frame rate combines with lag-reduction technology to make the shooting feel hugely snappy and responsive. Part of this, it has to be said, appears to be a deliberate offset DLSS 3 appears more likely to introduce additional lag than its predecessor, but by pairing it with Reflex, a lag reducer, the end result is an overall improvement on native play.

Its a similar story in Flight Simulator, and this despite that being a game that is typically a little bit more CPU-bound than Cyberpunk. The boons to frame rate from DLSS are huge - and generally speaking, DLSS 3 appears to offer results almost twice as good as its direct predecessor, the DLSS 2 setup available on 20 and 30-series Nvidia GeForce GPUs.

The superiority of this new third version of the technology comes from the fact that it can now essentially generate all-new frames on its own. DLSS 1 & 2 could only upscale existing frames - but now the technology is sufficiently advanced that it can generate new, extra frames in between existing frames. This basically means that even if the game is only outputting, say, 90fps, the Nvidia card can extrapolate the visual data and create extra frames, slotting them into the sequence to create an even smoother look. Its a wildly ambitious use of AI technology, and its honestly pretty incredible.

The technology behind all this is deep. Its probably better off for somebody with a bigger brain than I explain; our buddies at Digital Foundry have a video on the topic, of course. Its about the neural net, and motion vectors, and something called an optical flow accelerator. I understand it, but only after perusing pages and pages of technical documentation from Nvidia and Ive no idea how to summarize it other than to just play games on it. Doing that gives one the words.

Playing Cyberpunk like this is broadly transformative. I liked the game very well enough back on launch, as even then I was playing on a high-end PC where the bugs were the least intrusive. But here, this game feels like the future and not just in terms of its setting. The ray-traced lighting demonstrates how this lighting tech isnt just a trend thats presently in vogue its clearly the future of realistic-looking worlds and ongoing graphical improvements. Just a few years ago, ray tracing came at the cost of performance but now DLSS allows you to have it on and achieve even higher frame rates than if you had both off. Its astonishing.

The catch, of course, is that this feature isnt readily available everywhere. Developers must engage with DLSS and manually add it to their games, either during development or via patch. But the tools to do so are now integrated into Unreal Engine and Unity, two of the industrys most common, so it seems a given that this will soon become a fairly standard PC release feature, alongside AMDs equivalent. Even the fruitless Switch Pro rumors have constantly suggested that its graphics board - which of course is provided by Nvidia would support DLSS. Its here to stay, and with bloody good reason.

Nvidia would of course like to sell DLSS 3 as a new must-have tool, especially since its compatible only with the new 40-series graphics cards. In a sense it is a killer app to get you to pull out your wallet and drop relatively big bucks on their new tools. Equally, however, its an iteration rather than a revolution a large step up from what DLSS 2 could offer on last-generation cards, but an anticipated improvement nevertheless.

But all of that is, yknow, sensible. Theres nothing sensible about playing a game like Cyberpunk maxed out at frame likes like that. It feels like youve time traveled, Cyberpunk running with a breeze and speed usually reserved for decade-old games since massively technically outclassed. It feels like it shouldnt even be legal. Its driven me head-first into an all-new Cyberpunk playthrough, something which I hadnt planned until the DLC was ready.

Increasingly with Nvidias releases, each new generation of hardware is not just about the physical cards and the hardware uplift they provide its about the suite of software and tools that hardware unlocks for use. More graphics is great and all, more horsepower never goes amiss, but its in features like Nvidia Broadcast, Reflex, and even diagnostic tools like Frameview, that the graphics giant makes its case for remaining market leader. DLSS 3 is another tremendous string to that bow and Ill now be using it wherever it is available.

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Cyberpunk 2077 is a Strand game with this courier mod – Gamesradar

Posted: at 1:31 pm

A new Cyberpunk 2077 mod adds a decidedly Death Stranding-like mail-delivering minigame that makes Night City the main character.

The 'Make a Living' mod allows you to deliver packages from one drop point to the next in exchange for eurodollars. Once you download the mod, you'll see a new window next to the mini map when you're at a drop point that lists any available jobs you can accept, how far you'll need to travel to complete them, and how well they pay. The mod-maker hopes this will incentivize players to explore Night City more.

"Night City is huge and 'breathtaking' yetwhile you're in there without doing gigs or questlines you can feel out of place," reads the description on NexusMods (opens in new tab). "My goal is to add more activities to it and let you enjoy the city more, making you feel more like a true citizen."

Having played Cyberpunk 2077 for a few hours and lost interest in the main campaign pretty quickly, this mod could be the thing that gets me to re-download the game. I remember feeling enchanted by the look and feel of Night City but also wanting for more exploration-focused tasks, especially in the early game. Of course, the chance to score some eddies on the side makes this mod even more enticing.

Almost two years since launch, Cyberpunk 2077 has seen a resurgence in popularity in recent weeks, perhaps thanks to substantial number of updates and fixes, a confirmed sequel on the way, and a healthy modding scene. It's unclear if the world has fully welcomed the game back into its good graces, but one senior developer recently said "it's fucking good to be back" in an emotional reaction to the game's recent uptick in the community.

Here are some handy Cyberpunk 2077 tips if you're just setting foot in Night City for the first time.

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Cyberpunk 2077 is a Strand game with this courier mod - Gamesradar

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Cyberpunk 2077 Happy Together walkthrough guide: How to complete the side job and more – Sportskeeda

Posted: at 1:31 pm

Cyberpunk 2077 Happy Together walkthrough guide: How to complete the side job and more

Modified Oct 13, 2022 01:14 AM IST

Cyberpunk 2077 might still be controversial, but it cannot be denied that it has its fair share of some great side missions and content. One such example is a side quest called Happy Together. This one is particularly memorable due to the heavy-handed nature of the subject it deals with: depression and self-harm.

There are two core endings to this mission, one of which is the bad ending. This guide explains how to successfully complete the side job in Cyberpunk 2077.

The Cyberpunk 2077 side job takes place in the same megabuilding as V's apartment in Little China, Watson. When players head downstairs from V's apartment, they can see a couple of NCPD cops banging on someone's door. Wait until they're done and talk to them. The following two options will pop up when approaching them:

Initially, one of the officers known as Mendez will tell V to mind their business, but his partner Petrova will suggest that they might be able to help. Another couple of non-consequential dialogs appear:

It turns out that their friend Barry, a former NCPD officer, broke down after his best friend died. Thinking he would end up doing something hasty, the two officers were worried for his safety but he has not been responding to their calls. Another prompt asks V to check in on Barry after he has calmed down, which can be responded as:

After this, players can approach Barry's apartment (numbered 0613) to try to lure him out. If V's attempt fails as well (regardless of whether the blue optional dialog was picked), players will be notified that they should try again later. At this point, skip time forward by at least three hours and then knock again. This time, the broody ex-cop shows up and lets V in.

This next part is important. Be sure to choose the following dialog choices to a tee; any other choice and it will result in a bad ending where Barry ends up killing himself.

Once the player sits down with the man, he opens up about the death of his best friend, Andrew. Another key point is to exhaust all optional dialog choices (highlighted in blue). Here's how it goes:

The next two choices only wrap up the conversation so pick any:

Stand up to exit Barry's apartment. Players will now have two main options:

It is important that the optional objective of visiting Andrew's grave be met to get a good ending. Head to the Columbarium in Westbrook, North Oak. Go to the area objective marker. Andrew's niche will be the panel on the left side of the highlighted rectangular yellow area. It turns out Andrew is not a human but a tortoise, a revelation that also surprises V.

Head back to the cops where players will be offered three choices. Pick the following:

After revealing Andrew's true nature to the cops and berating them about not being good friends towards Barry, the duo will decide to make amends with him. Barry lets them into his apartment. This finishes the Happy Together side job on a good note in Cyberpunk 2077.

If players do not visit Andrew's grave and talk to the cops right away, V will receive a prompt to check on Barry after a few hours. The next time V comes around, they will find Mendez in a pool of blood in front of Barry's apartment, which has been sealed off with tape. A grim ending for a troubled individual.

The game recently got its Edgerunners content update while the Phantom Liberty DLC expansion is scheduled for a 2023 release. Cyberpunk 2077 is available on PS4, PS5, XB1, XSX|S and PC.

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Has the world finally forgiven Cyberpunk 2077? – Gamesradar

Posted: at 1:31 pm

Cautiously optimistic is how you might describe the most level-headed Cyberpunk 2077 console players right now. Back in March, when CD Projekt Red rolled out the beleaguered open world ARPG's 'Next-Generation Update' and Patch 1.5, a semblance of a working, functioning, and finally unbroken game poked its head above the dystopian future parapet. Cyberpunk 2077 on PC has always looked and played wonderfully, but its console cousin has, as I'm sure you're aware by this stage, struggled somewhat since its PS4 release in December 2020. Last month, the game launched its Patch 1.6 an Edgerunners-themed update, named after the Netflix anime, with a host of tie-ins to the show which saw its concurrent player count boom across all platforms in tandem.

Between times, a Night City livestream teased the incoming Phantom Liberty expansion that's due in 2023, and, just this week, Cyberpunk 2077 featured prominently during CD Projekt Red's surprise reveal-all investors call. Alongside mention of a new The Witcher trilogy, and a new game that's still in its "conceptual phase", Cyberpunk 2077 Orion was teased a proper Cyberpunk 2077 sequel that CDPR says will "prove the full power and potential of the Cyberpunk universe". A quick glance on social media in the immediate aftermath of the call showed excited fans cheering, still-disgruntled players jeering, and just about everyone asking questions of its setting, its premise, and whether or not after everything that's happened in and around this game over the last almost-two years, is promising so much more at this point the right move?

It was exciting, and, for me at least, felt like the most vocal buzz we've seen around this game since pre-launch. Which keeps leading me back to the same question: Has the world now forgiven Cyberpunk 2077?

Forgive but not forget, right? I'm sure that's the stance of many players who felt short-changed in the wake of Cyberpunk 2077's console launch. I too was left upset at the tail-end of a shit year, hoping for the slightest reprieve by way of a video game I'd been looking forward to for literal years. It didn't turn out that way, of course, but, full credit to CD Projekt Red, the studio appears to have hauled its once derided action role-player from the gutter, kicked it into shape, and is now seemingly finding its stride again with a flood of new and returning players.

If video game history has taught us anything, it's that hype and overpromising rarely leads to anything positive. What seemed to accentuate Cyberpunk 2077's galling console launch issues was the fact Hello Games' No Man's Sky had walked a similar path just a few years before. In that instance, players deemed the developer and publisher Sony to have bigged-up the open world action adventure-meets-survival game so much, and for such a long time, that what released on August 8, 2016 did not match its promise and promotional materials at all. Fast forward six years, and No Man's Sky is flying (pardon the pun) after an avalanche of sustained quality of life tweaks, myriad updates, and, most recently, a No Man's Sky Nintendo Switch launch. Time and effort, it seems, is a great healer.

"Cyberpunk 2077 is a good example of how quickly good faith can be lost and, perhaps more importantly, how long it can take to be redeemed."

From Daikatana to Duke Nukem: Forever; Mighty No. 9 to Star Fox Zero; Resident Evil 6 to Peter Molyneux's Godus, the last 20-odd years have been filled with games that once promised the world, but ultimately buckled under the weight of their own hype. Being able to bounce back, then, is no mean feat, and while CD Projekt Red entered this self-inflicted storm having been previously revered for The Witcher 3, Cyberpunk 2077 is a good example of how quickly good faith can be lost and, perhaps more importantly, how long it can take to be redeemed.

So has the world now forgiven Cyberpunk 2077? It's possible CD Projekt Red's recent multi-project announcement was driven in-part by a desire to restore more of that lost faith, to salvage more of its once untouchable reputation, or as a statement of intent with an eye on potential future investors. On the players' end of things, I'm not surprised some people are excited by the future. Given how brutal and outspoken the internet is, I'm also not surprised that some others can't, and will never, forgive. As for the most level-headed Cyberpunk 2077 console players among us? Well, we're simply cautiously optimistic.

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Has the world finally forgiven Cyberpunk 2077? - Gamesradar

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Cyberpunk 2077: How To Get $200,000+ Right At The Start Of The Game | Corpo Life Path Trick – Gameranx

Posted: at 1:31 pm

Using this trick, you can take your intro cash into the next phase of the game.

You can buy some of the best gear very early in Cyberpunk 2077 the big problem is earning the eddies. Cash doesnt come quick in Night City, and it can take a huge chunk of gameplay before youre rolling around with $35,000+ to buy legendary cyberdecks and other gear. If you want to start the game with a fat pile of cash, youll need a little patience and a very specific career path.

This trick relies on the Corpo Path. At the start of Cyberpunk 2077, youre given three options. You can play as a lowly Street Kid, a roaming desert Nomad, or a powerful Corpo agent. Depending on your choice, youll unlock additional voice lines, insights, and side-jobs later in the game. But none of them really give you a reward at the start. After your downfall, you start with nothing. Even the Corpo, who starts with a huge bank account, loses everything before the main story truly begins.

But what if there was a way to keep all that cash. Theres a way, and it is ridiculously simple. Youll just need a little patience to keep (almost) every cent.

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Very early in the Corpo Life Path questline, one of the three Life Paths available at the start of Cyberpunk 2077, youll go to the Mox Club. Briefly, youll be free to explore before progressing. If you check your inventory, youll see your character starts with almost $200,000~ eddies. Before you can actually spend it, youll lose it all.

Unless you use this trick. The game will remove all money from your inventory, but it wont remove any items youve found. We can use this loophole to our advantage.

Now you can progress and complete the Corpo Life Path introduction. After the intro, youll still have your giant pile of soda cans available. You can sell them immediately for a huge stack of cash, or you can earn even more money with another simple trick.

This all takes time. Cyberpunk 2077 is a long game, so dont be afraid to do some early grinding for a very valuable prize. Youll earn even more money than you started with! This is the same method we described in our cash farming guide right here but this way youll start the game with a huge nest egg.

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Cyberpunk 2077: How To Get $200,000+ Right At The Start Of The Game | Corpo Life Path Trick - Gameranx

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BLIND GUARDIAN Streams Cyberpunk-Inspired Video For "Life Beyond The Spheres" – Metal Injection

Posted: at 1:31 pm

Blind Guardian is now streaming their Cyberpunk-inspired music video for the single "Life Beyond The Spheres" off their latest record The God Machine. Is there a slight cheese factor to the video? Of course. Is it incredibly fun with a fantastic Blind Guardian song behind it? Absolutely, and you're going to be way into it. We sure as hell are.

"I'm a big supporter of innovation, to bring the whole music genre forward to something else. Maybe even find a new something that wasn't there before, I think with 'Life Beyond the Spheres,' I knew I wanted to go somewhere in the soundtrack direction," said guitarist Andr Olbrich.

"At that time, I was playing cyberpunk, so my inspiration was a little bit cyberpunkish. I tried to bring in a metal soundtrack in a cyberpunk direction, more spacey than we ever did before. Hansi grabbed that feeling and I think now we have a song we never did before, not even close to that kind of genre. I like that, that is a very innovative song, I'm proud of this too."

"'Life Beyond the Spheres' leads us to spaces unknown and places where no man has gone before," added vocalist Hansi Krsch. "It certainly delivers music that is not from this world. There is always hope. This is what the song means to me."

Blind Guardian's latest record The God Machine is available here.

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