MCU Head Of Visual Development Ryan Meinerding Dishes On The Evolution Of Iron Man’s Armors – Exclusive – Looper

Posted: November 15, 2021 at 11:31 pm

He continued, "I pitched a number of those elements to Jon [Favreau] and that time, and some of that made it into the movie. Michael Riva and his team did such a great job on Tony's workshop."

Fans may have noticed a similar vibe between Iron Man's first super suit and his first on-screen one. Well, that was intentional. "As far as the Mark 1, I was looking at what Phil [Saunders] and Adi [Granov] were doing with the Mark II and III and thought I could try and take the comic reference for Iron Man's first grey suit and add as much reality to it as I could,"Meinerding explained."So that meant keeping the center RT and designing forms around it that allowed highlights to look like they are radiating outward from that center light. I was also looking at doing different finishes on the different parts of the suit so it would appear as if they were coming from multiple different sources."

Among the aesthetics, though, came the technical bits. "There was a degree of trying to include enough bulkiness so Tony could've hidden what he was working on, as well as showcasing how protective and strong the suit is. I added belt drives to the legs to keep the drive mechanism outside the armor of the suit mostly to add a bit more interest and realism," Meinerding noted.

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MCU Head Of Visual Development Ryan Meinerding Dishes On The Evolution Of Iron Man's Armors - Exclusive - Looper

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