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Monthly Archives: August 2021
Dear Muslims, dont take refuge in liberal vs Hindutva binary. These templates are tricky – ThePrint
Posted: August 18, 2021 at 7:53 am
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A section of self-proclaimed responsive citizens of New India celebrated the Independence Day insarkaristyle,affirming all is well sab changa si!
But all is certainly not well, especially for Muslim individuals like me.I find it hard to speak only as aMuslimas if this is the only identity attribute I have.I am more than a Muslim. I follow a liberative interpretation of Islam that encourages me to offer Namaz and observe fast without giving up my commitment tolarger issues of social justice and economic equality.
When I oppose the othering of Muslims, I speak as a member oftheMuslim community as well as an advocate of human rights embedded in the Indian Constitution.
Yet, I am always reduced to a stereotypical image ofapuccamusalmanan image that seems to define Muslim presence in contemporary India.
Also read: Indian Muslims have come to terms with Hindutva. They are now looking for survival strategies
Does it mean that a Muslim in India must always be seen through the prism of his/her religious identity? Or, alternatively, does it also mean that India cannot become a nation-State (in typical Hindi-Hindu-Hindustan sense) because Muslims live here? These questions become more pertinent in the contemporary political environment, where the word Muslim has been transformed into a problem category.
Hindutva politicscategorisesMuslims as a monolithic religious group in order to create a grand Hindu constituency.The liberals, on the other hand, claim to protect Muslims as a homogeneous religious minority to uphold secularism. In both cases, Muslim identity is envisioned as a one-dimensional phenomenon.
Many self-declared old progressives and liberalsdo not hesitate to preach Muslimsto respect Hindu customs and beliefs,to integrate more into the mainstream.On many occasions,in last five years, I have beenpolitelyadvisedby well-meaning acquaintances to change the topic of my lectures or talksas they cited pressure from outside.
On the other hand, the malicious attacks I face on social media have their own trajectories. I am asked to be thankful to Hindus that they have tolerated me in India. According to theseTwitter nationalists,I survive ontax-payers money.
What does it symbolise? What went wrong?
Also read: Pew report tells why Indians dont assert on pandemics, unemployment, economic exploitation
I belong to a generation that grew up in the 1990s.That is when so many versions of India of today began to take shape includingHindutva Indiaand the politics of social justice and equity.
We forcefully rejected the Hindu-Muslim divide, histories of Partition, English dominance of urban elite, caste-based prejudices, patriarchal values and gender injustice. We cherished these values without being apologeticabout our religious and caste identities and class locations.
This moral-political imagination of the 1990s was different from the nation-building project of Nehruvian elites. There was a radical impulse in ita commitment to create a just and egalitarian society. In this creative-radical context, it was possible to think of a liberative, pro-people andsecularinterpretation of Islam and Hinduism. Something that Asghar Ali Engineer and Swami Agnivesh conceptualised andpractised.
This political imagination, however, suffered from two internal problems.
It did not pay any attention to the idea of comprehensive socio-political transformation and reduced the radical impulse to electoral calculations. The so-called coalition of Dalit-Muslims-Backwards was nothing but an electoral game plan used and nurtured by the political elite.
This moral decline of political partiesand subsequent transformation of many peoples movements into funded NGOspaved the way for a strange political correctness, an imagination of a fragile secular network of progressive and deprived sectionsMuslims, Dalits, Women, Adivasis, Workers, Peasants, Displaced communities, People-with disabilitiesand so on.
There was an internal contraction in this conception. Thesesegments of society were seen as inherently progressive and secular. This assumption was so strong that there was virtually no discussion on thecomposition of this progressive-secular camp and its power elite. There was a fear that critical questioning might disturb the equilibrium of this network and would strengthen what was then called thecommunal-regressive forces.
There was a second problem as well.This tendency to view some sections as inherently progressive meant that the rest were adversaries. That meant viewing thenorth Indian-Hindi-speaking-upper-caste-religiously-practising-Hindu-maleasresponsible for social backwardness, institutional exclusions and communal prejudicesagainst the others.
It was a fertile ground for Hindutva politics. It was easier for them to raise the question of nationalism as well as the marginalisation of Hindu religious identity in the public sphere. In this volatile political context,something else happenedMuslims were given thestatus of a recognised,permanent national minorityunder the National Commission for Minorities Act 1993. In a way, this official move transformed Hindus as a national religious majority for the first time in independent India.
The outcome of these processes become evident in post-2014 India when that older1990sdiscourse of inclusion is replaced by a powerful assertion of Hindu victimhood.
Also read: BJP version of Hindutva is rising but there is one aspect where it failed to convince Hindus
The termcommunalismcannot capture the magnitude of recent anti-Muslim violence and aggressive media-driven discourse of Hindutva supremacyin India.These inflammatory incidences deeply destabilise the Muslim psyche at various levels. Muslims, especially Muslims like me, are provoked to react as a member of a targeted community.
Thissets up a trap. Every reaction ofaMuslim individual in public sphere is now linked to their religious identity. TheTwitter nationalistsare not interested in the substance of my arguments; for them,my religion is enough to refute me as a Pakistani/Talabani and so on.
This harsh reality disturbs all of us. However, the intelligent way to deal with this public discourse is not to take refuge in the emerging liberal versus Hindutva nationalist binary. These templates are tricky because both adhere to a problematic one-dimensional Muslim identity.
Muslims like me still find solace in the creative resolve offered by M.S. SathyusGaram Hawa(1973). In the final scene of the film,young and unemployed Sikandar Mirza (Farooq Sheikh), whose family has finally decided to move to Pakistan after facing communal prejudices of all kinds, refuses to go. Sikander eventually joins a group of demonstrators demanding equality and radical-pro-people transformation.
I think Sikander is rightfight against anti-Muslimism cannot be separated from the wider struggle for social justice and economic equality.
So, the answer lies in a radically revised template of progressive politics one which allows me to critique economic injustice and social inequalities while adhering to my conception of a liberative Islam.
Hilal Ahmed is a scholar of political Islam and associate professor at Centre for the Study of Developing Societies. Views are personal.
(Edited by Anurag Chaubey)
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Dear Muslims, dont take refuge in liberal vs Hindutva binary. These templates are tricky - ThePrint
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Tories would be wiser to step back and let Liberals trip themselves up – Business in Vancouver
Posted: at 7:53 am
Fear, and the raising of it, has been weaponized quickly in the federal election campaign. Generally speaking, the approach works.
Personal attack, and the presence of it, has been tried as a portion of the arsenal, too. Specifically speaking, the approach fails.
On Day 2 of the campaign, the Conservatives released an ambitious 160-page platform that serves as a guide to how they would govern. But their giant problem was how Day 1 and the day before that served to obscure the plan, in part because fears raised about their pandemic tactics and in part because of a deep miscalculation to release a puerile Justin Trudeau video.
Day 1 displayed the lingering libertarian qualities of a party that just wont crack the whip in its ranks and cant seem to contemplate doing so in preferring to select personal choice over public safety in the pandemic.
Thus it appears some of its candidates who knows which ones? will show up at the door to court our vote unvaccinated. Conservative leader Erin OToole says all the right things about the importance of the coronavirus vaccine, but cant bring himself to make it a condition of his running mates or for federal workers.
He is now juggling the live grenade Justin Trudeau tossed him late last week on election eve in mandating that federal workers be vaccinated. There may be legal or contractual consequences to Trudeaus directive, but in the immediate campaign it implies care and empathy the most serious asset the prime minister will possess for the next five weeks.
OToole is quickly conceding ground on that issue he cannot regain. His approach is to let people opt out of the jab but be required to be regularly tested, a far less popular option.
He now cant win on the matter. In opposing mandatory vaccines, he will find it impossible to point fingers if the fourth wave of the virus takes on greater seriousness; after all, hes sanctioning individualchoice ahead of collective care. Trudeau has instilled fear in how O'Toole would have handled the pandemic and what might be ahead under that government.
But the most troubling development in the Tory camp, short- and long-term, has to be its inane video that inserted Trudeaus face on the bratty Veruca Salt character who cannot get her way in Willie Wonka and the Chocolate Factory, a 1971 film somehow actually remembered by someone as an opportunity to disgrace.
Troubling, not only because it was an elementary meme even frat boys would have found juvenile, but because obviously someone didnt concoct this without collaborators or a process of review and approval.
How large was the posse that gave the go-ahead? Who thought this was how to win votes in 2021? Who didnt know this is how you lose them?
Ive read a defence of the video as some sort of algorithmic genius feat to gather online traffic that ultimately lays a larger foundation for subsequent serious messages, but in fashioning a technical manoeuvre they have flubbed an intellectual and emotional one. The Conservatives are trying to skip across a minefield to get to their oasis from the desert.
It is true that even Usain Bolt wasnt known as a fast starter, but the Conservatives will find themselves up the track if they portray Trudeau as effeminate or infantile. Their best approach is to steer clear of his image and propose ideas better than his.
Their leader needs to be properly introduced to Canadians without any further distraction that consumes precious news cycles and stirs embarrassment in the ranks. Placing him in a designer t-shirt on the platform plans cover is, yes, another distraction; Trudeau, the day before, ran shirtless. Better to stay in your lane.
The good news for the Conservatives is twofold.
First, once you get past the attempted GQ cover, their policy platform is a serious blend of solid tax reforms leavened with short-term help to hire workers, dine out and travel, albeit with child care tax credits instead of direct funds a policy that wont create spaces or build a sustainable profession. Trudeau set out a challenge to think beyond the last 17 months toward the next 17 years, and OToole has at least given us food for thought. Time and effort went into the package, and if open-minded voters can forget the video episode and forgive the vaccine policy, there is a considerable guide to how Tories would govern in the details.
Second, Trudeau appears to be promising some of the ideas to recover from the pandemic that didnt made the earlier cut in the pandemic. It takes a lot of imagination to keep spending this kind of money, and it appears that the prime minister is unbridled in this campaign from the advice in his earlier years that made him a lot less lusty with the public dime.
OToole can only hope that one of Trudeaus morsels will prove a political feast. On the basis of Day 2 of Trudeaus campaign, there has to be optimism that a nutty idea or five to define the spendthrift times will emerge.
They are certainly far better to let the Liberal leader self-inflict problems than to try to perpetrate them, far better to let the government defeat itself than to think theycan defeat it. Campaigns are all about incumbents losing altitude. And if the underlying message is that the prime minister is a bit of a child, it is hard to understand how behaving like one could ever help.
Kirk LaPointe is publisher and editor-in-chief of Business in Vancouver and vice-president, editorial, of Glacier Media.
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Tories would be wiser to step back and let Liberals trip themselves up - Business in Vancouver
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Battle in Quebec is between the Liberals and the Bloc: Blanchet – iPolitics.ca
Posted: at 7:53 am
The Bloc Qubcois wants to win 40 of Quebecs 78 seats in the House of Commons in the federal election on Sept. 20, said Bloc Leader Yves-Franois Blanchet on Monday.
Forty is the majority in Quebec, Blanchet told QUB Radio.
Since the 2019 election, in order to pass legislation, the minority Liberal government has needed the support of the Bloc, the NDP, or both, which it has received, Blanchet said.
Both the Liberal budget and the throne speech were adopted with minority support, and resolutions such as the Blocs motion affirming that Quebec is a French-speaking nation would not have been adopted under a Liberal majority.
Most political commentators agree that, in calling an early election, Prime Minister Trudeaus main goal is to win that majority.
Taking reporters questions in a park within sight of the Quebec national assembly, Blanchet said Quebec voters want another minority.
I think only the Bloc Qubcois can (accomplish) that.
The party only runs candidates in Quebec.
In the 2019 election, and under Blanchets leadership, the party went from 10 seats to 32, while the Liberals dropped nationally to 157 seats, 13 short of a majority.
When asked which seats he thought the Bloc could win this time, Blanchet named eight ridings the party came close to winning in 2019, all but one of them now Liberal: Quebec (in the centre of the provincial capital),ChateauguayLacolle, Hochelaga (in Montreal), ChicoutimiLe Fjord, Sherbrooke, ArgenteuilLa Petite Nation, LongueuilCharles-LeMoyne, and GaspLes les-de-la-Madeleine.
Then he added RichmondArthabaska, now held by Conservative Alain Reyes, and Louis-Hberts riding in Quebec City, where his old buddy Marc Dean is challenging Liberal incumbent Jol Lightbound.
Some polls suggest support for the Bloc is slipping.
The Quebec riding was won in 2019 by Jean-Yves Duclos, now president of the Treasury Board in the Trudeau cabinet. Duclos got 325 votes more than his Bloc opponent, Christiane Gagnon, who held the seat for the Bloc from 1993 until 2011.
ChicoutimiLe Fjord is held by the Conservatives Quebec organizer, Richard Martel.
The Liberal MP for GaspLes les-de-la-Madeleine is Diane Lebouthillier, minister of National Revenue.
This time, the Bloc has a record to put on the table, Blanchet said, referring to legislation the party has backed, such as Bill C-10 to tax and regulate online media companies, and efforts in favour of Quebecs aluminum, forestry, and dairy sectors.
Friendly relations between Trudeau and Quebec Premier Franois Legault have been described as a bromance, with the two appearing chummy at announcements of federal funding for daycare and industrial development in the province.
Blanchet said he understands Legault is working with Trudeau to get federal money, but he doubts Justin and Franois have coffee together every morning.
I havent spoken recently with Mr. Legault, he said, adding he also has very, very, very many points of agreement with the Parti Qubcois.
Blanchet said one gain the Bloc made in this Parliament was a $50-million research fund for forestry, not only in Quebec, but across Canada.
But thats peanuts, compared to the billions the Trudeau government has injected in oil and gas, he said.
And rather than going ahead with the Trans Mountain Pipeline to carry Alberta oil to the Pacific coast, Blanchet said he wouldnt object if Ottawa took the $10 billion it promised to Trans Mountain and gave it to Alberta to help it diversify its economy.
While the Blocs position is that it exists to represent the interests of Quebec, and considers Quebec City our only national capital, ending oil and gas production is necessary for Quebec and the planet, he said.
Continued fossil-fuel development would also hurt Albertas agriculture sector, leaving its fields as deserts, he added.
Albertas transition from fossil fuels would mean developing alternative sources of energy and new sources of income.
But, Im not the one to tell Alberta what to do, Blanchet admitted.
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North Island BC Liberal candidate fined by Elections BC Campbell River Mirror – Campbell River Mirror
Posted: at 7:53 am
Elections BC has issued an administrative fine to the 202 B.C. Liberal candidate for the North Island Norm Facey.
Facey was fined $250 for not including an authorization statement in an advertisement.
According to a release from Elections BC, they received a complaint that an advertisement for Faceys campaign published in the Mirror did not include an authorization statement.
Elections BC reached out to the campaign team the following day to discuss the apparent omission. Unfortunately, given communication limitations between members of the Facey team, as well as the print schedule of the newspaper, a second advertisement ran without an authorization statement, the summary says.
Under the Election Act, advertisements need to include authorization statements, identify authorization agents and provide contact information.
Elections BC fined the Facey team $250, considering the reach and cost of the advertising.
Norm Faceys campaign admitted fault and was cooperative throughout Elections BCs investigation, the summary says.
Two other penalties were issued, one to the BC Green Party for similarly not including an authorization statement on an advertisement in the Times Colonist. Also BC Liberal candidate Jane Thornthwaite for not including the statements on campaign flyers.
The Green Party was fined $1,000 and Thornthrwaite was fined $50.
RELATED: Facey nominated as BC Liberal candidate for the North Island riding
2020 voter turnout second highest in B.C.s history
marc.kitteringham@campbellrivermirror.comLike us on Facebook and follow us on Twitter
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On Taliban’s Takeover of Afghanistan, the Hypocrisy of Liberals Stands Exposed – News18
Posted: at 7:53 am
The hypocrisy of liberals is not new, but their ability to plumb new depths each day is particularly remarkable even for somebody used to it. The latest nadir even by their already low standards is the way they have reacted to the Taliban contrasted with the way they have reacted to Islamists within India and the utterly bizarre comparisons that they draw.
In India, we have long been used to so-called secular parties bestowing the secular honorific on the most rabidly sectarian and communal persons and groupings. For example, in 2020, we were told to believe that a gathering of barely disguised Islamofascists (protesting a law that would fast-track the citizenship application of persecuted minorities from our neighbourhood) was a peaceful student movement. The reality was that Shaheen Bagh was a foil created by rioters who had carried out violence at a Delhi suburb called Seelampur. Liberals completely whitewashed this fact and soon hordes of self-proclaimed intellectuals started descending on this charade to confer on it a halo of inclusivity and tolerance. Ignore the fact that most of them were protesting to deny persecuted minorities protections and were irate that their coreligionists across the border had been accused of said persecution. And when this allegedly peaceful protest morphed into Delhi riots, every statistical game and selective reporting whitewashed where the real culpability lay.
The phenomenon is not exclusive to India. Globally, we have seen a coming together of the most regressive Islamists, and the most self-proclaimed progressives amongst the so-called progressive into a rainbow alliance of gripe, victimhood, and unbridled hatred for the talented, intelligent and better off. Not surprisingly, the Talibans recent and spectacular takeover of Afghanistan has been the latest trigger for online virtue signalling by this coalition of hypocrisy and failure.
For the longest time, these liberals were advocating for a government in Afghanistan that would take all points of view on board. This was of course just jargon for accommodating the Taliban under the guise that it was in fact are legitimate representative of rural Afghanistan. While this is true they would completely gloss over the fact that the Taliban were responsible for extraordinary violence against women and their fellow Afghans. One particularly impassioned plea was to stop calling the Taliban terrorists because apparently in the warped logic of the so-called liberals a stakeholder cannot be a terrorist. Now, while there are many differing definitions of what constitutes a terrorist being a stakeholder or not has never made the criteria.
When horrors of the last few days unfolded, it was the same virtue signalling liberals who had been asking us to include the Taliban in government, to not call them terrorists, and who had been normalising their brutality as cultural relativism started shedding tears about what this would mean for the global liberal project and women and minorities rights in general. In the space of 24 hours, the facile comparisons began.
According to one local truth teller with bylines in the New York Times, the only thing her followers needed to understand was that the RSS was the local equivalent of the Taliban. Needless to say US liberals and the clueless editorial boards of the New York Times and Washington Post have a great affinity for charlatans like these. After all they are quite happy to acknowledge charlatans such as Ahmed Chalabi and nonentities such as Ashraf Ghani who had no traction on the ground but knew how to socialise and tell them what they wanted to hear not what they needed to hear. Meanwhile, a member of the All India Muslim Personal Law Board, a body that has no constitutional validity but arrogates to itself extraordinary privileges, came out and endorsed the Taliban as a model of inclusivity, transparency, grit and determination.
However, even this phase was short-lived. Within hours a 180 turn began, where a Taliban official being interviewed by an unveiled female anchor on a local TV channel, where the Taliban seemed willing to take all questions were deemed greater transparency, and a higher from of democracy than electoral choices of the worlds largest democracy. The irony of calling a democratically elected government fascist while endorsing a government that had taken over power by force was apparently entirely lost on them.
As long as the belief remained that Taliban 2.0 was no different than the earlier Taliban, these same liberals start screeching from the rooftops about minority rights, but curiously they only used it as a segue to highlight the alleged plight of minorities in India. Mind you, these were the same people who head up until a few months back claimed that minorities were not being persecuted in Indias neighbourhood and wanted to deny them the right of getting their citizenship applications fast-tracked. When the contradiction was pointed out, they immediately changed tack, wanting us to believe that the thousands of men thronging Kabul airport were also persecuted. Note how disingenuously political persecution and the fear of reprisals (that have not eventuated) was conflated with religious persecution.
What then do we make of these liberals? How do we take someone who changes tack more often than a chameleon changes colours in an hour? How and when and by what measure did these clowns become the interpreters of India to the outside world and the conscience keepers of India as per the western press? Is it that India needs to introspect about its education system producing such an oversupply of buffoons, or is it the West that needs to introspect about taking these buffoons seriously? Perhaps, the answer lies somewhere in between.
Disclaimer:Abhijit Iyer-Mitra is Senior Fellow at the Institute of Peace and Conflict Studies
(The views expressed in this article are those of the author and do not represent the stand of this publication.)
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On Taliban's Takeover of Afghanistan, the Hypocrisy of Liberals Stands Exposed - News18
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Watch Atlas, Boston Dynamics’ humanoid robot, perform so well that you forget to be freaked out Stuff – Stuff Magazines
Posted: at 7:52 am
Theres a moment, right at the beginning of Boston Dynamics most recent demo video for Atlas, its humanoid robot, where you know that you should be freaking out about how this mechanical thing is moving. It crops up again and again, whenever you realise that this robot is jumping, flipping and balancing better, unassisted, than youve ever seen a robot perform before.
But by the time you get to the end of the video, all thats left is admiration. Admiration for Atlas performance because it sure has come a long way but also for the team behind its creation. It might just be a test-bed for robotics innovation but we can actually see its potential when it comes to, say, setting up a Mars colony now.
If you watch the minute-long video yourself, youll see just why were so enamoured with Boston Dynamics creation. It tackles a couple of circuits of a preplanned obstacle course, with a misstep here and there (which is corrected in an almost human manner) without batting an eye because it doesnt have any eyes. And you cant blink a camera.
Visually, its very impressive, but theres a lot that goes into making Atlas perform the way that it does. Boston Dynamics also has a meet the team video that gives a whole lot of insight into what makes Atlas do what it does, as well as introduces us to the people who created this robot athlete. Its a whole lot more information than weve had beyond just oooh, pretty
One day, we might send robots like Atlas to the moon or to Mars, to set up a liveable environment for humans to occupy when we follow at a later stage. Thats a whole lot safer than dumping a load of kit and then some astronauts and get them to set up their homes on arrival. That works if youre camping in the mountains (but even there, theres a chance youll die). Its a little less effective when youre doing it on the surface of Mars.
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Golf Club Wasteland is More Than Just a Post-Apocalyptic Golf Game – Post Apocalyptic Media
Posted: at 7:52 am
In possibly the most realistic storyline of any post-apocalyptic game ever, Golf Club Wasteland is an arcade-style game about people coming back to Earth on vacation from a Mars colony to play golf in the remnants of the burned-out home planet.
Yes, I do imagine that golf will still be around, even when our planet has had all of its natural resources depleted by giant corporations, and the richest of the rich have fled to build a new life on a Martian colony. And I do believe that those wealthy elite will spend a good chunk of their money to fly back to Earth for a birdie on the back nine.
But Golf Club Wasteland is actually much more than a simple golf game. Youre playing through some of the most unique courses imaginable: across a lake of septic sludge, in a burned out multi-story mall, on top of a crumbled statue, and more. Along the way, youre slowly uncovering the secrets of Earths demise with the backdrop of dark, sarcastic humor to spice things up.
The game also has three separate modes: Story Mode for casual players mostly interested in the backstory of a dead planet instead of an actual golf game, Challenge Mode that appeals to those who love puzzle games and the real rules of golf, and the most difficult mode that allows nearly no room for error: Iron Mode.
Interestingly enough, the entire games soundtrack is based off of a nostalgic retro radio station for people who miss the music of the 2020s. OK, that may be the most unrealistic part of the game.
Golf Club Wasteland will release for PC, Xbox One, and Nintendo Switch on September 3 for only $9.99. Every copy of the game includes the digital soundtrack and a graphic novel art book that tells more of the backstory for the main golfer character, Charley.
Want to chat about all things post-apocalyptic? Join our Discord serverhere.You can also follow us by emailhere, onFacebook, orTwitter.
Shawn has been infatuated with the post-apocalyptic genre since he wore out his horribly American-dubbed VHS of the original Mad Max as a child. Shawn is the former Editor-in-Chief at Joystiq's Massively.com, creator of the Aftermath post-apocalyptic immersion event, and host of the Through the Aftermath podcast for over 11 years. He currently resides on top of a mountain in the middle of nowhere with his wife and four children.
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Humankind review – thoughtful authenticity nudges the scales away from fun – Eurogamer.net
Posted: at 7:52 am
Ideology's always been a part of grand, 4X strategy games. It's there in the specific, overt kind of way, as in: turning the "authoritarianism" dial up or down on your empire's ideology screen. And it's also in the layer behind that, ideology as in the ideology of the developer, the thought process, the reasoning, the thing that informs all that, which they may not even be aware of - why they went for an authoritarianism dial in the first place and why it works the way it does.
Say "ideology" too much and you start sounding like Slavoj iek stuck on a loop, so I'll move on. The point is in Humankind, the new, Civilization-style historical grand strategy from Endless Legend and Space developer Amplitude, capital-I ideology is handled smartly in a kind of consequential, sliding scale system, and the considered little-I ideology of the developer is regularly felt. Amplitude has wanted to make a game like this since the day it was founded, I'm told, and a desire to do things right, whatever right may be, is front and centre. Regardless of the outcome, I love it for that.
You can listen to a few more of our Humankind thoughts here in our special, first-ever reviewscast!
Everything else aside, Humankind plays like the most considered, most philosophical, most historically authentic (if not accurate, obviously) game of its kind. It plays like a group of very intelligent people have sat down in a room together and really thought about doing things in the most true-to-life way possible. In many ways that makes it the 4X game I've always wanted, the one that's systems work in a broadly similar manner to the way they do here in the real world, that's history is aligned, systemically, with actual humankind's. The only problem is having played it now, I'm not sure I actually want that anymore.
By far the closest parallel to Humankind is the reigning historical 4X itself, Civilization. If you've played Civ, especially a modern one, you can immediately play Humankind. You build cities on hexes and exploit the natural resources of the earth, you advance through a scientific tech tree, spread your religious or cultural influence, build and discover wonders, and balance all the many socio-economic strains on society as you compete against other civilisations, human or AI, to win the game.
In fact, Humankind basically feels like a Civilization sequel, insofar as it's following the formula right down to the series' famous rule of thirds: about two thirds of Humankind is Civ through and through, and a third - basically two big things - has been reworked with a twist. The first of those big differences is the win condition.
There is just one way to win a game of Humankind: fame. Fame is a numerical score, earned from achieving various in-game feats along the way, and the player with the highest score at the end of the game wins. What actually brings about the end of the game can vary: reaching a set number of turns, eliminating or vassalising all other players, completing the tech tree, launching a Mars colony, collecting all of the final era's stars (more on that in a moment) or, interestingly, rendering the entire planet inhospitable for human life, are what bring about the final totting up.
Like most aspects of Humankind, the thinking behind this is admirable. First, Amplitude wants to remove the "frustration" of someone else sneaking a win against you through a different win condition, say a culture victory, right when you were close to a science victory of your own. Second, it comes back to the desire for as much historical authenticity as possible. When we think about the most renowned civilizations, the thinking goes, many of them are no longer around - but they're still famous, still known, if not necessarily admired, for what they did, and so that's the way it works in Humankind. You can win a game even after you get eliminated, if by the end of the game nobody else can match the score you managed to accrue.
To support this comes a system of era stars - literally gold stars you can earn, like a good little student, only you can opt to be a student of completely brutalising your enemies at war or expanding your territory with force, if that's what you fancy. Each era, apart from the very first, has seven categories for you to earn era stars in, and three stars to be earned in each, so up 21 total per era (plus a few more for achieving certain one-off feats, like being the first to discover a natural wonder or link two cities by rail, and a special "competitive spirit" star that creates a kind of natural catch-up system to maintain balance). Each era star you get grants you a wad of fame points to add to your score, so generally the more you collect each era the better - but that comes with a large and very clever caveat.
You get more fame for stars of the same category as your current culture, which is where Humankind's second big departure from Civilization - and most other grand strategies - comes in. Rather than choosing a single culture or leader at the beginning of the game, like Genghis Khan or the Greeks, everyone starts out with the same blank slate: a single nomadic tribe, that slowly grows as you explore. When you advance to a new era, you then choose your culture for that era, and alongside the usual things like a unique unit, passive ability and building, comes a specialty. So, the Mongols' specialty is combat, which means when you earn a combat era star for defeating a certain number of enemy units, you get more fame than you would for other era stars like science ones.
Again, it comes down to authenticity, the philosophy of doing things in Humankind in a way that represents real life. Humans, broadly speaking, didn't start out as distinct cultures like Romans and the British Empire, we started as small nomadic tribes and we adapted along the way, building societies and cultures around the many circumstances of life. So it goes, on paper pretty ingeniously, in Humankind. You might start out prioritising your fighting capabilities because you settled right by some angry independent tribes, or an aggressive rival culture, and so your first culture of choice might be a combat-oriented one, granting you bonuses of that kind and more fame for doing that combat well. And even within that specialism there are nuances - some militarist cultures have more defensive bonuses than offensive, and vice versa.
Higher level play then requires you to think more proactively about how your choice of culture affects your fame, rather than just reacting to the world around you. Doing well militarily, for instance, might have meant you set yourself up with a city full of industrial districts (makers quarters, as they're known in Humankind) to help pump out warriors fast. Nearby enemies vanquished, that sets you up rather nicely for an era of building, so picking a "builder" culture next, rewarding you for simply constructing more districts, would be a smart move. And you might think further ahead than that, building a load of science districts (research quarters) to earn builder stars during your builder era then picking a science specialist for the following one, capitalising again.
There's also a couple of clever trade-offs that come with the system. You just need seven of the 21 available era stars to advance to the next era, and cultures are first-come first-served, so you're incentivised to rush to the next one before you lose out. But, once you move on you can't collect any remaining stars from the previous era, so the longer you stay in an era, the more stars - and thus fame - you can collect overall. There's also the option to "transcend" your culture to the next one, which means keeping everything the same and missing out on shiny new units or buildings, but getting a 10 per cent boost to all the fame you generate.
So, you have a more true-to-life start to the game, and a more true-to-life system of cultures for advancing through it, and a more true-to-life way of actually winning, victory as memorability or renown. Put it all together and you have a remarkably clever system, in theory. In theory.
Humankind's launch trailer
In practice, there are some snags. Alongside the authenticity of it, one of the stated goals for having you move between cultures as you progress is variety. There are millions of combinations, quite literally, and so the theory is that no two games will ever be the same. But actually, adapting from one specialty to another, as the circumstances demand, means the game can turn into something of a blur, rushing you towards that soupy late-game state you find in similar grand strategies, where you might have one or two outstanding specialties but really need to be doing a bit of everything for them to work anyway - money to pay for your troops, science to keep them advanced, industry to build them fast, food to supply the population, and so on. The endgame everything-bagel state is far and away the worst part of grand strategy games as a result of this, requiring busywork and attention in every direction, and so anything that makes games feel more like that rather than less is a problem.
More than that though, an oft-forgotten part of what makes a truly great strategy game of any kind, especially the grand ones, is role-playing. This is, really, the entire point of the wider genre: be it Stellaris or Civ or anything else, you play these games in order to sit back with a character-appropriate drink and assume the role of blustering commander-in-chief, or omnipotent demi-god, or shrewd technocrat, and this is hard to do when you're actually only a technocrat for a couple dozen turns before the next era comes around. You'll quickly find yourself rushing through roles like a one-man-theatre, shoving a lab coat over one arm of your military fatigues before you've whipped off the builder's hardhat. You can stay as one culture throughout, admittedly, through the transcendence option, but it will take some considerable skill to win a game that way, especially against militaristic foes with unique tanks rolling in or special fighter jets overhead, and the implication is very much for you to chop and change as you go.
Similarly, the victory conditions play into that. I pick Genghis Khan or the Imperial Space Slugs or whoever because I want to go for a military victory and play that way from the off, with a bit of adaptation where necessary, and that clarity of purpose is what separates one game from the next. And the surprise of an enemy pipping me to the post is, in a way, the point. The end of a good grand strategy is tense, you holding off an enemy horde while you try to rush through the construction of a final spaceport, or buy up whatever artefacts you can find to steal some last-minute tourists from someone on the verge of a cultural win. Focusing on era stars, which are undymanic - as in once you get one you can't lose it - means the systems are largely quite insular, even if you can technically use plenty of inter-player tools, like influence-bombing a territory to make it yours or just ploughing through a city with your army to reduce the population of someone going for an agrarian star, but that's less sophisticated than you'd hope for a game of this kind.
There's an obligation on the historical 4X to inspire fear and awe. Humankind can often appear to think mere appreciation is enough.
Finally, there is just a lingering sense that Humankind feels a tiny bit flat. It's a beautifully presented game in a vacuum, with a clean and mostly well-explained UI (although there are a few bits of awkward copy, and the tutorial never actually explains how building a city works, just that it can be done by converting outposts, which seems like an oversight, but these are very forgivable in the early days of a launch). But there's a missing spark, a missing celebration, in a way, that's quite stark when compared to its peers. There's no fanfare at all for unlocking new technologies - a good, if slightly sarky narrator only popping up on occasion - and the soundtrack again is good but a little unspectacular, no Baba Yetu or Creation and Beyond. These are games about all of humanity, about the wonders and horrors and dreams and nightmares of all that humans can do. There's an obligation on the historical 4X, above all other games, to inspire fear and awe, and Humankind can often appear to think mere appreciation is enough.
It's a crying shame, because the package as a whole is great. The ideology system - little-I - is a highlight, a series of left-right axes that your civilisation is nudged between according to civics you enact and decisions you make on pop-up narrative events. The further you go towards one ideology's end, like authoritarianism, say, the greater the related bonus and the greater the hit to your overall stability, or how likely your cities are to revolt. It makes sense! A lot of sense, as so much of this game does, filtering through clever societal commentary through mechanical nuance, the strategy game's golden ideal. Religion is very simple and somewhat unplugged from other mechanics - you get to add a new tenet when you hit a new follower threshold, you don't get them if you get converted - but it's effective. Diplomacy is mostly functional, which is about as good as diplomacy's ever been in a video game, so no worries there.
And combat, in particular, is a delight. Humankind's got Civ beat there, and plenty others. It's like a lighter version of something like Age of Wonders, where an overworld clash is zoomed in to a simplified XCOM-style tactical battle, taking place over a few hexes of battlefield. There's good nuance to it - elevation and sightlines are crucial, as is positioning and, at higher levels of play, a good understanding of what all the many units are capable of. It works well, is quick and breezy and deep if you want it to be. In many ways it reflects much of Humankind as a game: a lighter touch than some others in the genre maybe, more accessible once you get past the typical new-strategy-game fog, and clean, elegant, thoroughly thought-out.
The problem is the thinking-out is where the problems arise, too. It might be trite to say, but Humankind seems to have been made on an ideology slider of its own. Playfulness on one end, authenticity on the other. Too much towards either end of the axis and you lose stability, lose the fine balance of what makes a great historical strategy sing, and for the moment Humankind's just a smidge too far to the latter. It's missing a little magic, the wildcard element of a Great Person, the human touch of named, well-renowned faction leaders as opposed to your custom, but otherwise mannequin-esque avatar. Or those villainous, caricatured opponents that stick in the memory, instead of whoever it is behind "the green faction", who's name changes every couple dozen turns.
Still. Amplitude has promised to support Humankind for some time, and these games inevitably change over the months and years after launch - especially ones built on open development like this. Hopefully an opportunity might pop up that lets them nudge things just a little further towards the fun, because if the studio does manage to strike the right balance further down the line, they'll still be onto a winner.
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Space Caf WebTalk with Antonino Salmeri Recap: From Sicily to the Moon with law – SpaceWatch.Global
Posted: at 7:52 am
by Luisa Low
During this weeks Space Caf, SpaceWatch.Global publisher Torsten Kriening spoke with the ambitious and inspiring Antonino Salmeri, a doctoral space law researcher at the University of Luxembourg and the co-lead of the Space Exploration Project Group at the Space Generation Advisory Council.
Antonino is a space law subject matter expert and consummate grade A student having studied law at the Universiteit Leiden, LUISS Guido Carli University in Rome and the Universita di Catania, and space studies at the International Space University.
During this weeks Space Caf, he and Torsten discuss his lifes mission, his advice for space industry new starters, and just how important jurisprudence is to the burgeoning sector.
Antoninos guiding light Sicily and the Moon
Antoninos story starts in sunny Sicily the Southern Italian island with a rich history and culture that borrows from its many diverse inhabitants over the past few millennia.
Its this very history that gives Antonino a sense of solid ground allowing him to think and focus on the future, which ever since he was a child has centred around his lifes passion the Moon.
I think the moon is one of the most precious things that we have. And I want to help humanity to continue benefiting from it.
When weighing up his career prospects as a high school graduate, he considered hard science and astrophysics, but ultimately chose law while continuing to keep an eye on the sky.
When I started law, I continued to look at the sky and the moon but as a passion.
Although space law is little known in Italy, much less his home region of bella Sicilia, Antonino has been able to carve out a niche for himself in a profession thats really starting to gear up.
Although now devoted to the topic, a specialisation in space wasnt always such a clear path. At one point during his studies Antonio became disillusioned with law, but this all changed when he heard Elon Musk talking about establishing a colony on Mars which inspired him to to combine his legal training with his passion for the sky.
Its from this experience that he has developed sage advice for young people attempting to forge a path in the industry.
My advice would be to not to give up, not to settle down on on something that is not really connecting with you.
Dont to fixate yourself [too much] on something. It could be an opinion, a professional path, it could be anything. Dont be fixated life is change, life changes continuously and there is no shame in changing an opinion or in changing a position.
Can nations establish a consensus on Lunar activities?
Space agencies and private space enterprise are inching towards establishing the Moon as an outpost of humanity, but for a celestial object thats almost 400,000 kilometres away, there are plenty of yellow legal pads to fill and red tape to draw before a consensus on lunar operations is reached.
Given political tensions, getting nations to agree on how the Moon is run could be easier said than done, but Antonino firmly believes its too important an asset to waste on political tensions.
However, he isnt naive in thinking a transition to a Moon economy wont be without its hurdles, instead believing a general consensus should be achieved as a jumping off point.
It doesnt mean that we wont have competition on the Moon. It doesnt mean there wont be different interests maybe sometimes even tensions. But that is a completely different mindset when you move from the same starting point, right.
So this is my way forward: agreeing together on a solid document where we commit to the main things that we can do now in order to allow for a sort of solid base to evolve the rules in the future, once we know more about them this is what we call adaptive governance.
No Moon is an island why international cooperation is fundamental
When talking about Lunar colonisation, its impossible not to conjure up images of the most powerful nations carving up the place and snatching prime real estate.
Although Antonino hopes the Moon will be shared space, he believes that for it to operate safely, its imperative that space law establishes a right of way system.
This system, known as Lunar safety zones, are less about creating borders and divisions and more about ensuring safe operation in space, which will always be an inherently hostile place for humankind to operate in.
People who are not familiar with space law and lunar governance understand exclusionary zones as a sort of priority area where you that put the fence and nobody can enter. Thats not the purpose of a safety zone.
Safety zones are simply areas that say: Okay, Im operating here, up to certain amount of kilometres, I can damage you if you go in, and you can damage me if you dont tell me. So please, notify me when youre getting in so we can coordinate that you can pass through the safety zone without creating damage to me, or getting damaged yourself.
It remains to be seen how well nations will work together on a legal framework for the Moon and in the establishment of safety zones, however when we consider just how impractical and difficult it is to do anything on the Moon, it suddenly seems far more likely that disparate powers will work more cooperatively up there than they do anywhere on Earth.
Its a very hostile environment, its super costly to go to the Moon, its difficult to survive the lunar nights, there are no resources that we can immediately use for building a huge base. And, if we start messing with each other, then we will never do anything there.
Because its not like Earth, and it is different. I want to insist on that legally, politically, technically, its very different and the Moon is even more special.
To listen to Antonino Salmeris insights into space law, you can watch the full program here
Space Caf is broadcast live Tuesday at 4 pm CEST. Tosubscribeand get the latest on the space industry from world-leading experts visit click here.
Luisa Lowis a freelance journalist and media adviser from Sydney, Australia. She currently manages Media and Public Relations for the University of Sydneys Faculty of Engineering.
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BIOTA Receives A Brand New Gameplay Trailer – Bleeding Cool News
Posted: at 7:52 am
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Retrovibe and developer Small Bros. released a brand new gameplay trailer today for their upcoming 2n Metrovania title, B.I.O.T.A. We haven't heard much on this one since we last chatted about it, as the game gives us some major throwback vibes to the original Game Boy, but we've been looking forward to seeing something new! In case you're not familiar with the game, you'll take control of a commando unit sent to investigate a mining colony that stopped communicating with the powers that be. You'll have to head in and attempt to survive ten completely different environments filled with mutant monsters and deadly traps, all while trying to uncover the truth of what happened. Enjoy the trailer as the game is set to be released sometime this year on PC for Steam and GOG.
It's year 21XX. You command the Gemini 2 team a commando unit made up of tough war veterans commissioned by the V-corp, a mega mining corporation. Your task: shed light on strange events that are happening on Frontier Horizon a small isolated asteroid squeezed in between Mars and Jupiter, and housing a mining station owned by the V-corp. A new biological organism recently found on the surface of the asteroid, known as "the agent" is able to interact with every element of an ecosystem and change it at its will, taking full control of the organisms. Most of the mineworkers have mutated into horrible monsters, and the scientific team who made this discovery has taken refuge in the tunnels below Frontier Horizon. Take control of the Gemini II squad by choosing your favourite hero from 8+ and swapping them as needed during this adventure. Explore the sprawling Gemini complex, now home to hostile alien life forms, a multitude of trap-filled corridors, and use all the tools at your disposal including a bipedal fully-armed mech, offensive submarine and a starfighter class spaceship, among others.
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