Monthly Archives: June 2021

Underage youths duped with lucrative income by online gambling syndicate – The Star Online

Posted: June 24, 2021 at 11:20 pm

KUALA LUMPUR (Bernama): Four underage youths were among 20 individuals arrested over suspected involvement in an online gambling and fraudulent investment syndicate in a police raid at a luxury condominium in Jalan Tun Razak here on Thursday (June 24) night.

The four juveniles aged from 16 to 18, from the southern states were offered RM3,500-a-month and lodging in Kuala Lumpur via WeChat to work as customer service centre employees.

Kuala Lumpur deputy CID chief Asst Comm Nasri Mansor said the syndicate operated at the condominium with a rent of RM10,000.

According to him, in the raid at about 9.30pm, 20 people comprising 16 men including a Chinese national and four women including a Vietnamese who is the domestic helper were apprehended.

"Some tried to flee and erase the account numbers belonging to their victims to avoid their activities getting detected, he told reporters at the raid location on Thursday.

He said they were brought to Wangsa Maju police headquarters for further investigations under Section 4(1) of the Common Gaming Houses Act 1953, Section 6(1) of the Immigration Act as well as Regulation 17 of the Prevention and Control of Infectious Disease Regulations 2021.- Bernama

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Entain Teams up With Verizon to Create Immersive VR Gambling Room – GamblingNews.com

Posted: at 11:20 pm

International sports betting and gambling company Entain plans to venture into the world of virtual reality. The company reported that it is working on an immersive sports betting experience that will implement VR. It is planned to release later in 2021.

Entainsambitious and novel idea will be made possible with the help of the media and online business branch ofVerizon CommunicationsVerizon Media. The latter will help the gambling operator with the creation of the desired virtual reality sports club. People will be able to receive a fulfilling sports club betting experience from their homes.

The VR gambling experience will run on theOculus Quest 2VR headset. Entain revealed there would be a variety of ways to experience this groundbreaking virtual betting.

The company aims to provide its clients with a product of the highest quality. Entains chief operating officer,Sandeep Tiku, spoke about his companys vision with this endeavor. He revealed that everything Entains does is with the customer in mind therefore, providing innovative and exciting experiences is of the utmost importance to the company.

Tiku sees virtual reality as a gateway to a whole world of exhilarating experiences. He hopes that Entain will serve as a visionary in the field as the company pioneers the inventive VR idea.

The chief operating officer went into detail about Entains goals. As it turns out, the virtual reality experience will let people play video games and watch football matches. It will even have some quality of life additions such as a feature to play music.

Tiku describes it asan interactive and completely immersive experiencethat will provide people with an unparalleled level of depth. The COO said that Entain aims to provide clients with a layered, multi-dimensional virtual reality feeling where wagering would be a real delight.

We want to wow them and give them better experiences than theyve ever had before and at the same time also use our cutting edge to technology to keep our players safe, Tiku excitedly explained.

Entain is determined to become a powerhouse in the online betting market. In the wake of retail closures, the companys revenues saw some noticeable decrease in this years first quarter, but in turn, itgathered a true momentumin its online betting verticals. Entain saw its online incomeskyrocket by the impressive 47%for sports betting. The company also saw a23% revenue increasefrom online gambling games.

The companys powerful online poise became evident in 2020 when Entainmaintained a strong presencein all notable markets, with the exception of Germany.

It is exciting to see where the collaboration with Verizon Media will lead and how it will affect the online gambling market. Entains idea of a VR wagering hub sounds exciting for all people who like betting from home.

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How Mobile Apps Revolutionized The Gambling Industry – Android Headlines

Posted: at 11:20 pm

On Friday, June 29th George W. Bush was the American President, Gordon Brown was the Prime Minister of the UK and Rihanna was dominating the British charts with her hit single Umbrella. In California at Macworld, 45,572 avid Apple enthusiasts witnessed one of the most important technological moments of the past 50 years as Steve Jobs unveiled the worlds first ever iPhone.

One of the unexpected benefactors of this technological advancement was the gambling industry, which has used smartphone capability to stunning effect in the past decade. Between 2007 and 2014 the GGY in the UK had crept up by around 2 billion, in the three years after 2014 that figure grew by over 3 billion. That was largely thanks to the popularity of mobile gambling, which made sites like winkslots accessible to users on the move.

The first real money online casino was launched in 1996, but 11 years later the industry was still struggling to establish itself. The Gross Gambling Yield (GGY) which is the amount of money retained by operators after the payment of winnings in 2007 was around 9.9 billion.

The National Lottery was the biggest contributor to that figure, with 25% of the GGY coming from the state-franchised lottery. Sports betting, bingo and land-based casino games were the other main contributors to the British GGY.

The online sectors contribution was so low as to not be formally recognised in the Gambling Commission report. In fact at the time, it was estimated that only 4% of all bets in the UK were placed online.

Therefore it is no exaggeration to say that when Steve Jobs launched Apples first generation iPhone that online gambling was a very small industry with limited long-term prospects.

In the three to four years following the launch of the first iPhone, the world gradually began to adapt to the smartphone age. Phone coverage was improved all over the UK, allowing people to make the most of their phones internet capability when they were out and about.

Conventional media outlets also began to adapt to the smartphone age, producing apps and websites specifically geared for mobile users. At the same time, Apples competitors were hard at work producing rival devices which ultimately drove down the price of smartphones making them more and more accessible.

In 2014 the majority of Britons below the age of 55 owned a smartphone, and it was around then that online gambling companies began to wake up to the possibility of mobile app gambling.

Up until that point, many industry leaders had sat back and watched on as TV streaming sites, newspapers and game development companies had invested heavily into smartphone capability and done nothing.

Anyone in the UK with access to an internet-enabled device from 1996 to 2014 was free to go online and spin the reels with slots, test out their poker skills or take on the dealer at blackjack. Yet relatively few people did, so why did it take the invention of the smartphone to make people think again?

One of the best explanations is that specifically designed mobile gambling apps made it easier than ever before for people to play their favourite casino games. Unlike PCs and laptops, smartphones could be used on the sofa, on the bus or in the park making gambling a fun activity that could be played without any specific planning.

In addition to this, mobile gambling apps actually performed better in the main than their desktop versions. The graphics and user interface available on a mobile device made online gambling seem, for the first time, like a really slick and fun activity.

The evidence given thus far in this article has been quite generalised, so to analyse just how important the mobile sector is to the gambling industry lets delve down into some of the specific figures.

The GGY in the UK for the most recent year was 14.9 billion, which was a slight decrease on the year before understandably as in 2020, most people had less money to spend on gambling than they did in the previous year.

The National Lottery and sports betting accounted for around 6 billion of that figure and online gambling made up 5.2 billion of the remaining GGY.

Around 86% of those online revenues were made on mobile devices, which to put that into perspective means that the mobile gambling industry today is worth almost half of the total GGY of 2007.

In summary then, the advent of the smartphone in 2007 helped to transform online gambling from a niche into a billion pound industry. Had Steve Jobs unveiled a different device at MacWorld 14 years ago its very possible that we would be discussing online gambling in the same vein as we do today.

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2000 People Treated For Gambling Already So Far This Year – Euro Weekly News

Posted: at 11:20 pm

The Minister of Health and Families, Jess Aguirre, has reported that the Junta de Andalucia has treated a total of 2,054 people for addiction to pathological gambling so far this year, through the 100 Outpatient Treatment Centres (CTA) integrated into the Public Addiction Attention Network (RPAA).

These centres provide specialised care through prevention, orientation, rehabilitation and social incorporation on an outpatient basis, care that is complemented by the RPAA Day Centres.

In coordination with the municipalities, in the words of the counsellor, the Junta de Andalucia executes the Community Prevention Program Cities against Drugs, which covers areas such as education, family and work, and in which 16 provincial coordinators of the territorial delegations participate provincial and provincial drug addiction centres and 235 coordinators of activities.

In addition, the counsellor has indicated that through annual calls for grants amounting to 250,000, the Department finances programs for the prevention and support of treatment in the field of pathological gambling and other behavioural addictions. These include outreach and prevention campaigns, information workshops aimed at professionals and the general population, support and complementary actions to treatment and social incorporation.

For the 2021 call, an increase in the financing of these programs is expected, he reported.

We must be aware that pathological gambling constitutes a true social and health problem that, in todays society, has acquired more than remarkable dimensions and scope, above all due to the new possibilities and channels for gambling that are facilitated by the technologies of the information and communication.

Given the increase in addiction to online gambling in people under 25 years of age, the Ministry of Health and Families is designing specific prevention and care programs for adolescents and young people and the IV Andalucian Plan on Drugs and Addictions will influence this theme.

Similarly, we have planned to have the associative movement, promoting the participation and involvement of families in pathologies of young people in order to be, both the RPAA and the associations, coordinated in information and awareness; prevention and treatment; training of professionals and action with Primary Care and Mental Health, he concluded.

Thank you for reading, and dont forget to checkThe Euro Weekly Newsfor all your up-to-date local and international news stories.

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MLB Weekend Preview + NL West Division Odds | MLB Gambling Podcast (Ep. 18) – The Sports Gambling Podcast

Posted: at 11:20 pm

The MLB Gambling Podcast drops a new episode to preview the MLB weekend plus NL West Division Odds. Malcolm Bamford and Munaf Manji bring you their bi-weekly episode discussing all things from around the MLB. The guys discussion the implementation of checking pitchers for foreign substance use. In addition, the guys get you caught up on the Astros hot streak, the feud between Max Scherzer and Joe Girardi. Also, the guys discuss the Rays calling up the #1 MLB Pipeline prospect Wander Franco.

Later in the podcast the guys discuss the NL West Division Odds. Is there a clear favorite? Which team has the best betting odds to win the division? Can the Giants continue their success so far this season? As always the guys preview the series of the weekend to look for. Lastly, the episode wraps up with best bets from Malcolm, Munaf, Will, and Nick!

Make sure to subscribe to MLB Gambling Podcast onAppleandSpotify. Check Malcolm Bamford, Will Moorman, Nick Dant, and Munaf Manjis updated daily MLB picks today and EVERY DAMN DAY atSG.PN/MLBpicks.

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Gambling Commission: 34% of players say ads prompted them to gamble – iGaming Business

Posted: at 11:20 pm

The Gambling Commission of Great Britain has released survey data aimed at measuring the impact and reach of gambling advertising, which found that a third of gamblers said marketing had prompted them to spend money in the last year.

The Gambling Commission survey of 6,258 respondents included data intended to measure the impact of gambling advertising upon customers behaviour. Of the 4,566 respondents who had gambled in the past 12 months, 34% said that a post or media had prompted them to spend money on a gambling activity in that period.

Free bets or money to spend with a gambling company was the most likely to prompt a customer to engage in gambling, with 22% of gamblers reporting doing so.

Advertising on social media and on TV had each prompted 15% of gamblers to gamble in the last 12 months. Direct marketing, sports sponsorships and newspaper advertising prompted 9%, 8% and 7%, respectively.

The Gambling Commission also asked those who had reported seeing gambling ads how, if at all, those ads had changed their gambling habits.

Of those respondents who had reported seeing traditional advertising from gambling companies such as television or print ads 52.8% said that the advertising hadnt changed the amount that they gambled.

Meanwhile, 13.0% said such advertisements prompted them to start gambling for the first time, while 16.3% said these traditional ads prompted them to increase the amount that they gamble.

A further 14.7% were prompted to restart gambling after taking a break from the activity because of these ads. Meanwhile, 10.1% said the ads prompted them to change what they gambled on or try a new form of gambling.

Free bets or money to spend with a gambling company was shown to be the most effective new customer acquisition method, as 25.9% of those who had gambled in the last 12 months and seen posts or advertising said that free bets prompted them to start gambling for the first time.

Free bets also led to 18.6% of viewers restarting gambling after taking a break.

Of the advertising methods examined, the Gambling Commission said free bets had the lowest rate of responses saying they had not changed the amount that respondents gambled, at just 35.2%.

Direct marketing via email, text message or push notification appeared to be more effective with existing or lapsed customers, however. It was cited by the most respondents as prompting them to increase the amount they gambled, at 21.8%. It was also the method which prompted the most people to restart gambling after taking a break, at 19.6%.

The figures also showed that 85% of those surveyed reported having seen any gambling advertising or sponsorship. In total, 83% reported having seen advertising and 78% having seen sponsorship.

These figures are down on 2019s survey which showed 87% of people had seen advertisements or sponsorships, with 86% seeing advertisements and 82% sponsorships.

Television advertising was the most widely seen format for gambling advertising, with 76% of respondents reporting seeing this.

Gambling sponsorships on TV, radio or podcasts were the next most common format for people to see, at 67%. Other common places to see gambling advertising or sponsorships were on sports merchandise (60%), in sports venues (59%) and online outside social media (56%).

The least common reported place to see a gambling advertisement was via direct marketing, either by email. text message or push notification, which 37% of respondents reported seeing.

The group most likely to have ever seen gambling advertisements are those who have gambled in the past 4 weeks, at 89%. However, this figure sits at 85% across the population at large, with 88% of men and 83% of women reporting seeing gambling advertising.

These figures are lower for those who said they had seen gambling ads at least once a week, at 59% of the total surveyed.

Traditional advertising such as on television, radio or print is the most commonly seen form of marketing, with 81% of respondents reporting seeing it. Sponsorships were also seen by 78% of respondents, while online advertising was seen by 66%.

The most common frequency to see these forms of advertising was reported as being more than once a week. This was reported significantly more than once a week, at least once a month or less frequently than once a month.

The data showed that young people are more likely to see gambling advertising online, with 77% of people aged 18 to 24 saying they had seen gambling ads online, compared to 55% of those 65 and over.

Of those surveyed, most (68%) said they use social media but dont follow gambling operators or companies. Meanwhile, 17% said they do not use social media or streaming platforms, and 16% said they do follow or watch gambling companies.

Facebook was the most common platform for doing so, with 11% of respondents saying they followed a gambling company on the platform.

The Gambling Commission said this research enforces what it already knows, that gambling advertising has a wide reach including existing gamblers as well as lapsed or non-gamblers who may be encouraged to start gambling.

It restated that its official statistics do not indicate an increase in gambling through the period of the novel coronavirus (Covid-19) pandemic. However, it said operators should be alert to the potential risks of ad exposure to different population groups.

The survey was conducted in three parts, taken in March, June and September2020. It was part of a wider survey conducted by Yonder for the Gambling Commission, asking a range of questions relating to gambling.

A previous release from part of the same survey showed how betting habits have changed amid the novel coronavirus (Covid-19) pandemic. That survey found the rise in mobile betting was halted and while esports betting became much more popular.

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Voice of the People: Keep Florida family friendly. Say no to expanded gambling – The Ledger

Posted: at 11:20 pm

opinion

Regarding the possibility of enhanced gambling all over Florida: no, no, no!

So far, gambling has legally been with the Seminole Tribe in one location. It has appeared to satisfy those who choose to gamble. And it has been just one aspect of many choices of entertainments for adults who visit as well as adults who live in Florida. But not for families with children.

Our state government needs to protect and stabilize all natural features of our beautiful, natural and unique state of Florida for all.

Marian Morrison, Lake Wales

More: Voice of the People: County planning board seems to care only about more homes

More: Voice of the People: Polk commissioners did the right thing raising developer fees

More: Voice of the People: Emphasis on flight patterns over Polk Parkway disturbing

I'm living in the most dangerous time of my life - stupidity, ignorance and a lot of uneducated adults listen to the propaganda, lies and untrue stories spread by the news media. CNN seems to be the worst.

When we elect congressional members into office, they have no intention of thinking for themselves and representing the majority of the people. Is there a right or wrong vote on each bill? For the voters it seems quite simple. If it's good for all of America, the simple vote is yes.

Unfortunately we have voted into office more than 500 congressmen, Democrats and Republicans. Greed, power and money is their goal. The most unbelievable thing occurs, not one of them can vote for the people that elected them. It's a party vote only, all Democrat or all Republican.

We no longer have a people's government in Washington D.C. We have two Democratic Party leaders or two Republican Party leaders running our country. That makes it a one-party government, run as one government.

Can you think of a few other countries run by a single government - Cuba, Russia, Iran to name a few. Pray that our First Amendment can save us before it becomes eliminated.

Robert Reese, Winter Haven

The Ledger encourages its readers to share their opinions through letters to the editor. Submit your letter byclicking here, or send it tovoice@theledger.com. Include your name, street address, a phone number and an email address. Only your name and city of residence will be printed. Letters are limited to 200 words or less and are subject to editing.

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Views from the bar: Gambling with cryptocurrency – TT Newsday

Posted: at 11:20 pm

CommentaryNewsday Reporter2 Days AgoKanisa George -

KANISA GEORGE

In the beginning, there was man, grain and bartering. Since then, human beings have revolutionised the exchange of goods and services by introducing a standard exchange rate, paper currency, and non-precious coinage. And then, just like that, technology took the world of money by storm and introduced magnetic ink character recognition and the oh so convenient automatic banking machines.

Chip and pin technology has given us more security in the palm of our hands, and internet banking makes banking and shopping from the comfort of our home a reality that wasnt possible a few generations ago.

As lifestyles progressed, science and technology have moved at an alarming rate to simplify life. Accessibility, instantaneity and hassle-free transactions have birthed a tool resembling something straight out of a dystopian film, cryptocurrency.

Difficult for most to understand and nearly impossible to regulate, cryptocurrency makes money, as we know it, appear Jurassic in nature. Simply put, cryptocurrency is a form of payment that can be exchanged online for goods and services.

Over the last few years, Bitcoin has become a poster child for cryptocurrency, but according to CoinMarketCap.com, more than 10,000 different cryptocurrencies are traded publicly. In addition, the total value of all cryptocurrencies as of May 27, 2021, was more than $1.7 trillion.

Cryptocurrencies are primarily based on a decentralised technology known as blockchain with inherent encryption, distributed among users via the internet. This blockchain is an open, distributed ledger that records transactions in code and practice and operates like a chequebook distributed across countless computers worldwide. Transactions are recorded in blocks that are then linked together on a chain of previous cryptocurrency transactions.

I suppose its main selling point is that its a medium of exchange that is digital, encrypted and decentralised. What this means is that the system that runs and operates cryptocurrencies is not owned or controlled by a single entity, such as a government, bank, or company. Instead, the product is run and maintained using the computing power contributed by a global network of participants.

According to Forbes Advisor, unlike the US dollar or the TT dollar, there is no central authority that manages and maintains the value of a cryptocurrency. So essentially, cryptocurrency doesnt fall under the ambit of the Central Bank of Trinidad and Tobago. To users, this lack of control releases them from the bonds of capitalism and grants them the freedom to do anything that its value can buy. But to world leaders, this is a dance with death and can potentially unleash the wrath of Pandora if not adequately monitored.

Unregulated cryptocurrencies undermine the work already done by financial institutions globally to combat money laundering and terrorist financing, yet there are varying approaches on how cryptocurrency should be managed. For example, in Algeria, Egypt and Iran, there is a complete ban on its use, while other countries like Switzerland and Denmark are developing regulatory frameworks on taxation and money laundering to bring cryptocurrency under government control.

In the Caribbean, there are also varying views on the use of cryptocurrency. The Dominican Republic government banned the use of cryptocurrencies in transactions; but its use is still widespread, and citizens continued to use it at their own risk. In Antigua and Barbuda, the government is in the process of drafting laws to regulate Bitcoins. Surprisingly, data collected suggests that Antiguans are interested in using cryptocurrency to pay for public services, especially since its economy thrives on the tourism sector. Interestingly, officials believe that Bitcoin makes it easier to track transactions, which is very important, considering how many view this Caribbean country as a tax harbour.

In TT there are no laws governing cryptocurrency, and as a result, regulation proves to be near impossible. A joint statement issued by the Central Bank, Securities and Exchange Commission and the Finance Intelligence Unit highlighted that virtual currency is a digital representation of value that can be digitally traded and functions as a medium of exchange within a specified online community, but does not have legal tender status in Trinidad and Tobago and in most other jurisdictions Providers of virtual currencies are neither regulated nor supervised by the Authorities Virtual currencies tend to be volatile, and their value can fluctuate significantly. Further warnings have been given surrounding the potential for fraud and liquidity risks.

Technology, through cryptocurrency, has yet again granted us another dose of freedom, flexibility and control. But with a long list of foreseeable risks and the potential to dismantle the worlds economy, has technology pushed us to bite off way more than we could chew?

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Indarsingh: Gambling Bill was a UNC creation – TT Newsday

Posted: at 11:20 pm

NewsClint Chan TackYesterdayCouva South MP Rudranath Indarsingh.

COUVA South MP Rudranath Indarsingh said he is not a gambling man, but if he were, "My Pick Two will be the Prime Minister and the Minister of Finance."

Indarsingh made these statements during his contribution to debate on the Gambling (Gaming and Betting) Control Bill, 2021.

Responding to an earlier contribution by Finance Minister Colm Imbert, Indarsingh said, "I take it with a pound of salt."

He claimed Imbert had become an expert at gambling over the last six years and had "gambled away the economy of Trinidad and Tobago."

Indarsingh said the bill was an act of desperation by Imbert to recoup revenues lost in that period.

He rejected Imbert's statement that apart from a few changes, the bill was the same one passed by the UNC-led People's Partnership coalition in May 2015.

"He's very good at twisting and manipulating words."

Indarsingh was subsequently cautioned by Speaker Bridgid Annisette-George, after accusing Imbert and Attorney General Faris Al-Rawi of having "the largest amount of hypocrisy" inside and outside of Parliament.

Nevertheless, recalling the bill was passed with amendments in the Senate on June 21, Indarsingh said, "All the objectives of this particular bill were really the vision of this side."

He said the gambling industry employs approximately 20,000 people, 75 per cent of them were women, the average number of dependents per worker was five and many single parents and young people out of school find jobs there.

Indarsingh questioned whether sufficient stakeholder consultation was done on the bill. After listing a few entities such as the Central Bank, Financial Intelligence Unit and the police, Indarsingh claimed Government treats stakeholders in society "with a level of disdain."

He also accused Imbert of creating confusion by telling bars they could only have a maximum of 20 low-level gaming machines on their premises.

"It is important for this to be clarified."

Indarsingh said this could have implications for the numbers of people who could be employed in these places and the revenues the state can earn from these businesses through taxation. He warned that severe unemployment could be one result, if matters such as these are not properly thought out.

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NATO strengthens cooperation between intelligence and security community and Centres of Excellence – NATO HQ

Posted: at 11:19 pm

Today, (24 June 2021), Deputy Assistant Secretary General for Intelligence Major General Jrgen Brtz hosted the second annual meeting between intelligence and security related Centres of Excellence (COEs) and NATOs intelligence and security community. They discussed strengthening cooperation, with a focus on education and training opportunities. The online meeting contributed to the further strengthening of mutual understanding and awareness, as well as to identifying areas where the thirteen invited COEs could assist NATOs intelligence and security efforts on matters of common interest.

The decisions taken by Allied leaders at last weeks NATO Summit formed the backdrop of this years meeting. NATO leaders welcomed the continuous progress in developing an enhanced NATO intelligence enterprise, which can provide timely and relevant support to Allied operations and decision-making in facing current and future security challenges. In his opening remarks, Major General Jrgen Brtz highlighted: The ambitious forward-looking agenda agreed by NATO leaders last week is exactly about how to continue to adapt NATO. As the Secretary General stressed, NATO will remain the most successful alliance in history thanks to its capacity to adapt to an ever-changing world. And this is especially true for intelligence and security challenges. COEs as hubs of innovation and expertise have an important part to play in this overall strive to make our Alliance future-proof. Through tailored subject matter expertise, COEs deliver innovative ideas. This makes them critical actors in bridging the current and future posture of Alliance.

Deputy Assistant Secretary General for Intelligence Major General Jrgen Brtz was joined by Major General Guillermo Cavo, Deputy Chief of Staff for Joint Force Development at Allied Command Transformation (ACT), and Gordon B. Skip Davis Jr., Deputy Assistant Secretary General for Defence Investment. The meeting was also attended by representatives from the European Union.

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