Daily Archives: May 17, 2017

80000 fans attend The Best of Armin Only in Netherlands – Trance Hub – Trance Hub (satire) (press release) (blog)

Posted: May 17, 2017 at 2:02 am

Two times 40,000 fans from 97 different countries in a sold-out Amsterdam ArenA, a behemoth LED screen (1200m2), two-hundred crew members, two-thousand blasts of fireworks and so much more. Its no surprise that The Best Of Armin Only truly was Armin van Buurens biggest solo show ever.

Armin van Buuren: Im still shaking from all this. This show, this crowd It was absolutely phenomenal. Im a bit bummed out that it has gone by so quickly, but I enjoyed this so, so much. Id like to thank everyone for their support and all of their hard work, my fans of course and also Alda, 250K, DLP, Armada and Corrino Media Group. The Best Of Armin Only isnt just my ultimate highlight. Its ours!

The livestream on arminonly.tv, Facebook Live and Dutch television station RTL 4, which reeled in over 4.8 million viewers from all over the globe, showed the full extent of The Best Of Armin Only. Joined on stage by 22 artists, 45 dancers, ten acrobats, four trampolinists and a drum band of fifty-six strong, Armin van Buuren went all out on all fronts for The Best Of Armin Only. It is without doubt a show tantamount to the artistic stature of Armin van Buuren.

Past Saturday, before the start of the second show at the Amsterdam ArenA, Armin van Buuren launched his The Best Of Armin Only album. The album captures the essence of all of Armin van Buurens previous Armin Only shows and contains its highlights as well as the new music played during The Best Of Armin Only. The album is also available in a special box, which includes four photo cards, a custom-made sound box and 56 pages of exclusive photo material in addition to the two CDs.

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Co-Founder of Trance Hub, Curator of The Gathering events in India and ALT+TRANCE in Czech Republic. By day, a Digital Marketing Enthusiast with love for Food and Technology. By night, a dreamer who wants to grow the Trance scene in India.

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Heavy Metal, Trance Come Together In Craig Connelly’s Latest ‘Elevate’ – Dance Music Northwest

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Todays political climate is rather turbulent to say the least. With tensions rising across the globe over threats of war, immigration reform, unbalancedeconomies and more, were entering a time of uncertainty. Protests have become an almost daily occurrence, some more peaceful than others. Just this last Monday, here in Seattle and Portland,thousands took to the streets to make their voices heard as part of May Day:A day of political marches marred byviolence in recent years. Also making a stand against the establishment? Famed trance DJ/producer Craig Connelly and English heavy metal vocalist Renny Carroll.

An unlikely meeting of worlds, the two artists joined forces to create Elevate, the latest single off One Second Closer,Connellys debut studio album. Featuring an uplifting, progressive melody and Carrolls gritty vocals, Elevate calls for its listeners to make a stand and elevate as one. We want the world to be as one. We got the power to see it done, Carroll strongly proclaims throughout the track. Elevates message is taken a step further with last weeks release of the tracks music video, available below.

A music video portraying a politicalrevolution is a rarity in trance, let alone electronic dance music. However,Elevates visual story is just that. Shot entirely in black and white, Connelly and friends don bandanas and, led by an emotionally charged Carroll, come together to destroyposterssaying resist change, give up, obey and other words meant to silence a society.

The combination of music and visuals helps create an uplifting trance anthem of a new kind, and not one that focuses on mendingheart break, promotinga unifiedglobal movement for change. As the world becomes increasingly edgier it seems, itll be interesting to see if more artists, from all genres,promote the same goal throughsong, and video,too.

What do you think about the song and video? Will you join Craig Connellys revolution?

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Heavy Metal, Trance Come Together In Craig Connelly's Latest 'Elevate' - Dance Music Northwest

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Cyberpunk derivatives – Wikipedia

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A number of cyberpunk derivatives have become recognized as distinct subgenres in speculative fiction.[1] These derivatives, though they do not share cyberpunk's computers-focused setting, may display other qualities drawn from or analogous to cyberpunk: a world built on one particular technology that is extrapolated to a highly sophisticated level (this may even be a fantastical or anachronistic technology, akin to retro-futurism), a gritty transreal urban style, or a particular approach to social themes.

The most successful[citation needed] of these subgenres, Steampunk, has been defined as a "kind of technological fantasy",[1] and others in this category sometimes also incorporate aspects of science fantasy and historical fantasy.[2] Scholars have written of these subgenres' stylistic place in postmodern literature, and also their ambiguous interaction with the historical perspective of postcolonialism.[3]

American author Bruce Bethke coined the term "cyberpunk" in his 1980 short story of the same name, proposing it as a label for a new generation of punk teenagers inspired by the perceptions inherent to the Information Age.[4] The term was quickly appropriated as a label to be applied to the works of William Gibson, Bruce Sterling, John Shirley, Rudy Rucker, Michael Swanwick, Pat Cadigan, Lewis Shiner, Richard Kadrey, and others. Science fiction author Lawrence Person, in defining postcyberpunk, summarized the characteristics of cyberpunk thus:

Classic cyberpunk characters were marginalized, alienated loners who lived on the edge of society in generally dystopic futures where daily life was impacted by rapid technological change, an ubiquitous datasphere of computerized information, and invasive modification of the human body.[5]

The relevance of cyberpunk as a genre to punk subculture is debatable and further hampered by the lack of a defined cyberpunk subculture; where the small cyber movement shares themes with cyberpunk fiction and draws inspiration from punk and goth alike, cyberculture is much more popular though much less defined, encompassing virtual communities and cyberspace in general and typically embracing optimistic anticipations about the future. Cyberpunk is nonetheless regarded as a successful genre, as it ensnared many new readers and provided the sort of movement that postmodern literary critics found alluring. Furthermore, author David Brin argues, cyberpunk made science fiction more attractive and profitable for mainstream media and the visual arts in general.[6]

Biopunk emerged during the 1990s and focuses on the near-future unintended consequences of the biotechnology revolution following the discovery of recombinant DNA. Biopunk fiction typically describes the struggles of individuals or groups, often the product of human experimentation, against a backdrop of totalitarian governments or megacorporations which misuse biotechnologies as means of social control or profiteering. Unlike cyberpunk, it builds not on information technology but on biorobotics and synthetic biology. As in postcyberpunk however, individuals are usually modified and enhanced not with cyberware, but by genetic manipulation of their chromosomes.

Nanopunk refers to an emerging subgenre of speculative science fiction still very much in its infancy in comparison to other genres like that of cyberpunk.[7] The genre is similar to biopunk, but describes a world in which the use of biotechnology is limited or prohibited, and only nanites and nanotechnology is in wide use (while in biopunk bio- and nanotechnologies often coexist). Currently the genre is more concerned with the artistic and physiological impact of nanotechnology, than of aspects of the technology itself. Still, one of the most prominent examples of nanopunk is Crysis video game series. And much lesser famous examples is Generator Rex and Transcendence.[8]

As new writers and artists began to experiment with cyberpunk ideas, new varieties of fiction emerged, sometimes addressing the criticisms leveled at the original cyberpunk stories. Lawrence Person wrote in an essay he posted to the Internet forum Slashdot in 1998:

The best of cyberpunk conveyed huge cognitive loads about the future by depicting (in best "show, don't tell" fashion) the interaction of its characters with the quotidian minutia of their environment. In the way they interacted with their clothes, their furniture, their decks and spex, cyberpunk characters told you more about the society they lived in than "classic" SF stories did through their interaction with robots and rocketships. Postcyberpunk uses the same immersive world-building technique, but features different characters, settings, and, most importantly, makes fundamentally different assumptions about the future. Far from being alienated loners, postcyberpunk characters are frequently integral members of society (i.e., they have jobs). They live in futures that are not necessarily dystopic (indeed, they are often suffused with an optimism that ranges from cautious to exuberant), but their everyday lives are still impacted by rapid technological change and an omnipresent computerized infrastructure.[5]

and advocates using the term "postcyberpunk" for this strain of science fiction. In this view, typical postcyberpunk stories explore themes related to a "world of accelerating technological innovation and ever-increasing complexity in ways relevant to our everyday lives" with a continued focus on social aspects within a post-third industrial-era society, such as of ubiquitous dataspheres and cybernetic augmentation of the human body. Unlike cyberpunk its works may portray a utopia or to blend elements of both extremes into a more mature (to cyberpunk) societal vision. Rafael Miranda Huereca states:

In this fictional world, the unison in the hive becomes a power mechanism which is executed in its capillary form, not from above the social body but from within. This mechanism as Foucault remarks is a form of power, which "reaches into the very grain of individuals, touches their bodies and inserts itself into their actions and attitudes, their discourses, learning processes and everyday lives." In postcyberpunk unitopia 'the capillary mechanism' that Foucault describes is literalized. Power touches the body through the genes, injects viruses to the veins, takes the forms of pills and constantly penetrates the body through its surveillance systems; collects samples of body substance, reads finger prints, even reads the prints that are not visible, the ones which are coded in the genes. The body responds back to power, communicates with it; supplies the information that power requires and also receives its future conduct as a part of its daily routine. More importantly, power does not only control the body, but also designs, (re)produces, (re)creates it according to its own objectives. Thus, human body is re-formed as a result of the transformations of the relations between communication and power.[9]

The Daemon novels by Daniel Suarez could be considered postcyberpunk in that sense. In addition to themes of its ancestral genre postcyberpunk might also combine elements of nanopunk and biopunk.[10] Often named examples of postcyberpunk novels are Neal Stephenson's The Diamond Age and Bruce Sterling's Holy Fire. In television, Ghost in the Shell: Stand Alone Complex has been called "the most interesting, sustained postcyberpunk media work in existence".[11] In 2007, SF writers James Patrick Kelly and John Kessel published Rewired: The Post-Cyberpunk Anthology. Like all categories discerned within science fiction, the boundaries of postcyberpunk are likely to be fluid or ill defined.[12]

As a wider variety of writers began to work with cyberpunk concepts, new subgenres of science fiction emerged, playing off the cyberpunk label, and focusing on technology and its social effects in different ways. Many derivatives of cyberpunk are retro-futuristic, based either on the futuristic visions of past eras, especially from the first and second industrial revolution technological-eras, or more recent extrapolations or exaggerations of the actual technology of those eras.

The word "steampunk" was invented in 1987 as a jocular reference to some of the novels of Tim Powers, James P. Blaylock, and K. W. Jeter. When Gibson and Sterling entered the subgenre with their 1990 collaborative novel The Difference Engine the term was being used earnestly as well.[13]Alan Moore's and Kevin O'Neill's 1999 The League of Extraordinary Gentlemen historical fantasy comic book series (and the subsequent 2003 film adaption) popularized the steampunk genre and helped propel it into mainstream fiction.[14]

The most immediate form of steampunk subculture is the community of fans surrounding the genre. Others move beyond this, attempting to adopt a "steampunk" aesthetic through fashion, home decor and even music. This movement may also be (perhaps more accurately) described as "Neo-Victorianism", which is the amalgamation of Victorian aesthetic principles with modern sensibilities and technologies. This characteristic is particularly evident in steampunk fashion which tends to synthesize punk, goth and rivet styles as filtered through the Victorian era. As an object style, however, steampunk adopts more distinct characteristics with various craftspersons modding modern-day devices into a pseudo-Victorian mechanical "steampunk" style.[15] The goal of such redesigns is to employ appropriate materials (such as polished brass, iron, and wood) with design elements and craftsmanship consistent with the Victorian era.[16]

Dieselpunk is a genre and art style based on the aesthetics popular between World War I and the end of World War II. The style combines the artistic and genre influences of the period (including pulp magazines, serial films, film noir, art deco, and wartime pin-ups) with retro-futuristic technology[17][18] and postmodern sensibilities.[19] First coined in 2001 as a marketing term by game designer Lewis Pollak to describe his role-playing game Children of the Sun,[18][20] dieselpunk has grown to describe a distinct style of visual art, music, motion pictures, fiction, and engineering. Examples include the movies Iron Sky, Rocketeer, K-20: Legend of the Mask, Sky Captain and the World of Tomorrow and Dark City, and the games Crimson Skies, Greed Corp, Gatling Gears, BioShock and its sequel BioShock 2, The Legend of Korra and Skullgirls.[21]

There have been a handful of divergent terms based on the general concepts of steampunk. These are typically considered unofficial and are often invented by readers, or by authors referring to their own works, often humorously.

A large number of terms have been used by the GURPS roleplaying game Steampunk to describe anachronistic technologies and settings, including stonepunk, bronzepunk, sandalpunk, candlepunk, and transistorpunk. These terms have seen very little use outside GURPS.[22]

Stonepunk refers to works set roughly during the Stone Age in which the characters utilize Neolithic Revolutionera technology constructed from materials more or less consistent with the time period, but possessing anachronistic complexity and function. The Flintstones franchise and its various spin offs, Roland Emmerich's 10,000 BC, and the flashback scenes in Cro fall under this category. Literary examples include Edgar Rice Burrough's Back to the Stone Age and The Land that Time Forgot, and Jean M. Auel's "Earths Children" series, starting with The Clan of the Cave Bear.[23]

Clockpunk portrays Renaissance-era science and technology based on pre-modern designs, in the vein of Mainspring by Jay Lake,[24] and Whitechapel Gods by S. M. Peters.[25] Examples of clockpunk include Astro-Knights Island in the nonlinear game Poptropica, the 2011 film version of The Three Musketeers, the game Thief: The Dark Project, and the game Syberia.

The term was coined by the GURPS role playing system.[22]

Nowpunk is a term invented by Bruce Sterling, which he applied to contemporary fiction set in the time period in which the fiction is being published, i.e. all contemporary fiction. Sterling used the term to describe his book The Zenith Angle, which follows the story of a hacker whose life is changed by the September 11, 2001 attacks.[26]

Elfpunk is subgenre of urban fantasy in which traditional mythological creatures such as faeries and elves are transplanted from rural folklore into modern urban settings and has been seen in books since the 1980s including works such as War of the Oaks by Emma Bull, Gossamer Axe by Gael Baudino, and The Iron Dragons' Daughter by Michael Swanwick. During the awards ceremony for the 2007 National Book Awards, judge Elizabeth Partridge expounded on the distinction between elfpunk and urban fantasy, citing fellow judge Scott Westerfeld's thoughts on the works of Holly Black who is considered "classic elfpunkthere's enough creatures already, and she's using them. Urban fantasy, though, can have some totally made-up f*cked-up [sic] creatures".[27]

Catherynne M. Valente uses the term "mythpunk" to describe a subgenre of mythic fiction which starts in folklore and myth and adds elements of postmodern literary techniques. As the -punk appendage implies,[28] mythpunk is subversive. In particular, it uses aspects of folklore to subvert or question dominant societal norms, often bringing in a feminist and/or multicultural approach. It confronts, instead of conforms, to societal norms.[29] Valente describes mythpunk as breaking "mythologies that defined a universe where women, queer folk, people of color, people who deviate from the norm were invisible or never existed" and then "piecing it back together to make something strange and different and wild".[28]

Typically, mythpunk narratives focus on transforming folkloric source material rather than retelling it, often through postmodern literary techniques such as non-linear storytelling, worldbuilding, confessional poetry, as well as modern linguistic and literary devices. The use of folklore is especially important because folklore is "often a battleground between subversive and conservative forces" and a medium for constructing new societal norms. Through postmodern literary techniques, mythpunk authors change the structures and traditions of folklore, "negotiatingand validatingdifferent norms".[29]

Most works of mythpunk have been published by small presses, such as Strange Horizons,[30] because "anything playing out on the edge is going to have truck with the small presses at some point, because small presses take big risks".[28] Writers whose works would fall under the mythpunk label include Ekaterina Sedia, Theodora Goss, Neil Gaiman, Sonya Taaffe, Adam Christopher, and the anonymous author behind the pen name "B.L.A. and G.B. Gabbler". Valente's novel Deathless is a good example of mythpunk, drawing from classic Russian folklore to tell the tale of Koshchei the Deathless from a female perspective.[31]

"Dreampunk" is a fledgling genre of post-modern, dystopian fiction that concentrates on the alchemical power of dreams and the exploration of countercultures. Dreampunk is influenced by other punk genres such as steampunk and cyberpunk but also from more classical literary genres, mythology, process-oriented psychology, Jungian archetypes and shamanic traditions. Dreampunk, as the name suggests, is inspired by dreams, and thus uses "dream logic" or fairy tales to convey themes and meaning. A complex and nuanced genre of fiction, dreampunk narratives are layered and can be interpreted on many levels, with superficial narrative elements suitable for all audiences as well as deep and chilling archetypal references that are more intriguing for readers interested in alchemy, psychoanalysis or the occult. Works cited as dreampunk include many of the works of filmmaker David Lynch and Lewis Carroll's Alice series.[32][bettersourceneeded]

Works concerned specifically with dreampunk themes include the works of EC Steiner,[33] an Atlanta-based artist, designer and sometimes storyteller, and Yelena Calavera,[34] a writer, journalist and multimedia storyteller from Johannesburg, South Africa. Calavera's extensive writing[35] actively aims to flesh out the dreampunk genre and publish literary titles that best articulate the main themes of the genre.

Decopunk is a recent subset of Dieselpunk, centered around the art deco and Streamline Moderne art styles, and based around the period between the 1920s and 1950s. In an interview[36] at CoyoteCon, steampunk author Sara M. Harvey made the distinctions "shinier than dieselpunk, more like decopunk", and "Dieselpunk is a gritty version of steampunk set in the 1920s1950s. The big war eras, specifically. Decopunk is the sleek, shiny very art deco version; same time period, but everything is chrome!" Its fandom arose around 2008.[citation needed] Possibly the most notable examples of this are the first two BioShock games, and the cartoon Batman: The Animated Series which included neo-noir elements along with modern elements such as the use of VHS cassettes.

Atompunk (sometimes called "atomicpunk") relates to the pre-digital short twentieth century, specifically the period of 19451965, including mid-century Modernism, the Atomic Age, Jet Age and Space Age, Communism and concern about it exaggerated as paranoia in the USA along with Neo-Soviet styling, underground cinema, Googie architecture, Sputnik and the Space Race, superhero fiction and comic books, the rise of the US military/industrial powers and the fall-out of Chernobyl.[37][38] Its aesthetic tends toward Populuxe and Raygun Gothic, which describe a retro-futuristic vision of the world.[37] Among the most notable examples is the Fallout video game series and the film Fido.

Cyberprep is a term with a very similar meaning to postcyberpunk. The word is an amalgam of the prefix "cyber-", referring to cybernetics and "preppy", reflecting its divergence from the punk elements of cyberpunk. A cyberprep world assumes that all the technological advancements of cyberpunk speculation have taken place but life is utopian rather than gritty and dangerous.[39] Since society is largely leisure-driven, uploading is more of an art form or a medium of entertainment[citation needed] while advanced body modifications are used for sports, pleasure and self-improvement. An example would be Scott Westerfeld's Uglies series.

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Fallout 4 Mods Add Cyberpunk Apartments, Metroid Armor And More – One Angry Gamer (blog)

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(Last Updated On: May 16, 2017)

The latest Fallout 4 mods add Cyberpunk apartments, free DLC that brings a variant of the Metroid Suit, a New York quest-line that sends you to Manhattan, and a pack of Tough Traveler outfits. Bethesdas Fallout 4 is out now for PC, PS4 and Xbox One.

If you are a fan of cyberpunk or sci-fi noir aesthetics and wish to bring some of that stuff into your modded game of Fallout 4, modder Bloodmeat08 has you covered. The mod brings a futuristic apartment setting to the wasteland and offers two variants: a warm Apartment 8, and cool looking Apartment 9.

The mod can be download over on NexusMods or you can read a bulleted list along with a video by Bloodmeat08 showing both Apartment 8 and Apartment 9:

The next mod comes in as free DLC that adds quite a bit of stuff to the base game, which includes Samus Arans Metroid suit.

This DLC mod by JohnC0n0r adds too much stuff to note without it becoming a post of its own. Ill, however, give a quick rundown on the new stuff which includes:

You can either look this mod over in more detail or download it over on NexusMods.

The next mod by AlxRam brings a whole new state to the game which Is New York; prompting the exploration of Manhattan. The city is filled with the gigantic Liberty Prime units that coincide with a brand new quest-line, among other factions, too.

The mod offers a lot like the mod by JohnC0n0r, but it also holds a lot of spoilers too, so I wont give anything away if you want to travel somewhere else instead of Boston or Maine. You can get this mod over on NexusMods.

The last mod on this list brings Tough Traveler outfits for wastelanders to wear. The mod is purely cosmetic and offers up different post-apocalyptic apparel for character to flaunt. A video showing Hagyjalbekens mod by Faceman Gaming sits below.

You can get this mod by heading over to NexusMods.

Bethesdas Fallout 4 is out now for PC, PS4 and Xbox One.

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Fallout 4 Mods Add Cyberpunk Apartments, Metroid Armor And More - One Angry Gamer (blog)

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Implied Volatility Surging for EDAP TMS (EDAP) Stock Options – Zacks.com

Posted: at 2:01 am

Investors in EDAP TMS S.A. (EDAP - Free Report) need to pay close attention to the stock based on moves in the options market lately. That is because the May 19th, 2017 $3 Put had some of the highest implied volatility of all equity options today.

What is Implied Volatility?

Implied volatility shows how much movement the market is expecting in the future. Options with high levels of implied volatility suggest that investors in the underlying stocks are expecting a big move in one direction or the other. It could also mean there is an event coming up soon that may cause a big rally or a huge sell off. However, implied volatility is only one piece of the puzzle when putting together an options trading strategy.

What do the Analysts Think?

Clearly, options traders are pricing in a big move for EDAP TMS shares, but what is the fundamental picture for the company? Currently, EDAP TMS is a Zacks Rank #5 (Strong Sell) in the Medical - Instruments industry that ranks in the Bottom 41% of our Zacks Industry Rank. Over the last 60 days, no analyst has increased its earnings estimates for the current quarter, while one analyst has dropped its estimates. The net effect has taken our Zacks Consensus Estimate for the current quarter from a loss of 1 cent per share to a loss of 3 cents in that period.

Given the way analysts feel about EDAP TMS right now, this huge implied volatility could mean theres a trade developing. Often times, options traders look for options with high levels of implied volatility to sell premium. This is a strategy many seasoned traders use because it captures decay. At expiration, the hope for these traders is that the underlying stock does not move as much as originally expected.

Looking to Trade Options?

Each week, our very own Dave Bartosiak gives his top options trades. Check out his recent live analysis and options trade for the TSLA earnings report completely free. See it here: Bartosiak: Trading Tesla's (TSLA) Earnings with Options or check out the embedded video below for more details:

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Implied Volatility Surging for EDAP TMS (EDAP) Stock Options - Zacks.com

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TMS Awards Ceremony Trenton Republican-Times – Trenton Republican Times

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TMS Awards Ceremony Trenton Republican-Times
Trenton Republican Times
Trenton Middle School will hold its awards assembly on the last day of school, Thursday, May 18, in the TMS gym. Awards will be presented to fifth and sixth ...

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2017-2018 TMS Cheerleaders – Trenton Republican Times

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Trenton Republican Times
2017-2018 TMS Cheerleaders
Trenton Republican Times
2017-2018 TMS Cheerleaders. R-T Photo/Ronda Lickteig The Trenton Middle School Cheerleaders for the 2017-2018 school year have been selected and include, from left, front row, Zoie McGowan, football and basketball; Summer Martin, football and ...

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Edap Tms SA (EDAP) Needle Moving on Volume – Lenox Ledger

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Shares ofEdap Tms SA (EDAP) is moving on volatility today-3.50% or -0.09 rom the open.TheNASDAQ listed companysaw a recent bid of2.48 on48542 volume.

Deep diving into thetechnical levels forEdap Tms SA (EDAP), we note that the equitycurrently has a 14-day Commodity Channel Index (CCI) of -14.71. Active investors may choose to use this technical indicator as a stock evaluation tool. Used as a coincident indicator, the CCI reading above +100 would reflect strong price action which may signal an uptrend. On the flip side, a reading below -100 may signal a downtrend reflecting weak price action. Using the CCI as a leading indicator, technical analysts may use a +100 reading as an overbought signal and a -100 reading as an oversold indicator, suggesting a trend reversal.

Edap Tms SAs Williams Percent Range or 14 day Williams %R currently sits at -66.67. The Williams %R oscillates in a range from 0 to -100. A reading between 0 and -20 would point to an overbought situation. A reading from -80 to -100 would signal an oversold situation. The Williams %R was developed by Larry Williams. This is a momentum indicator that is the inverse of the Fast Stochastic Oscillator.

Currently, the 14-day ADX for Edap Tms SA (EDAP) is sitting at 24.72. Generally speaking, an ADX value from 0-25 would indicate an absent or weak trend. A value of 25-50 would support a strong trend. A value of 50-75 would identify a very strong trend, and a value of 75-100 would lead to an extremely strong trend. ADX is used to gauge trend strength but not trend direction. Traders often add the Plus Directional Indicator (+DI) and Minus Directional Indicator (-DI) to identify the direction of a trend.

The RSI, or Relative Strength Index, is a widely used technical momentum indicator that compares price movement over time. The RSI was created by J. Welles Wilder who was striving to measure whether or not a stock was overbought or oversold. The RSI may be useful for spotting abnormal price activity and volatility. The RSI oscillates on a scale from 0 to 100. The normal reading of a stock will fall in the range of 30 to 70. A reading over 70 would indicate that the stock is overbought, and possibly overvalued. A reading under 30 may indicate that the stock is oversold, and possibly undervalued. After a recent check, the 14-day RSIforEdap Tms SA (EDAP) is currently at 42.67, the 7-day stands at 40.80, and the 3-day is sitting at 35.19.

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Edap Tms SA (EDAP) Needle Moving on Volume - Lenox Ledger

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Rangers CF Gomez headed to DL with right hamstring strain – FOXSports.com

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ARLINGTON, Texas (AP) Texas Rangers center fielder Carlos Gomez is headed to the disabled list and will be sidelined for at least a month with a right hamstring strain.

Gomez underwent an MRI and was examined by team physician Dr. Keith Meister on Monday, when the team was off a day after the outfielder got hurt in a 6-4 victory over Oakland.

The Rangers said Gomez will be out four to six weeks. He will be placed on the 10-day disabled list before Tuesdays game against Philadelphia, when a corresponding move will be made to replace him on the active roster.

Gomez, who had three hits Sunday, scored from second base on Delino DeShields two-out infield single in the seventh inning. Gomez lunged toward the plate to avoid a bat that was still on the ground.

After the game, Gomez said he was going full speed and didnt want to slide because he thought he could get hurt that way.

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MLB Rookie Profile: Bradley Zimmer, CF, Cleveland Indians – Minor League Ball (blog)

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The Cleveland Indians hope they found the solution to their injury woes in the outfield.

Welcome to The Show, @Bzimmer5. pic.twitter.com/docttMtLTP

The Indians called upBradley Zimmer on Tuesday.Widely regarded as 1A to Francisco Mejias 1B, John Sickels ranked Zimmer hissecond overall Indians prospect,20th overall in his Top 205.

Heres what John had to say about him:

Age 24, hit .250/.365/.425 with 15 homers, 38 steals, 77 walks, but 171 strikeout in 468 at-bats between Double-A and Triple-A; broad range of tools and skills, above-average speed, throwing arm, and raw power he has yet to fully tap; draws walks even when having contact issues, helping his OBP; may not hit for high averages but should be strong secondary average contributor; ETA: late 2017.

Zimmer like his brother, Royals pitching prospect Kyle Zimmer was a first-round MLB Draft pick. The Indians selected Zimmer 21st overall in the 2014 draft out of San Francisco, and now at the age of 24, he is heading to The Show.

The 6-foot-5, 220 pound left-handed bat does a little bit of everything well. While he isnt your traditional five-tool superstar a la Mike Trout, he blends solid defense, decent speed and nice pop into one of the best all-around games in the minors.

Zimmer was slashing .294/.371/.532 over 33 games at Columbus. It was his second stint in Triple-A, neither being enormously large sample sizes, as he appeared in 37 games last season. He added 11 doubles, five home runs and was successful in 9-of-12 stolen base attempts.

His strikeout rate has always been a bit worrisome, and it was no different this season at 29.9 percent. However, he normally balances it with a decent walk rate, sitting at a career 12 percent walk rate entering 2017. This season he is walking just 9.7 percent of the time. Hes also posting a career-best .238 ISO, so perhaps he has been a bit more free-swinging.

MLBFarm.com

2016

MLBFarm.com

2017

Its not fair to think that Zimmer is a .294 hitter, especially when you see his current .405 BABIP. Paired with contact issues in the past, it may also be fair to temper expectations. Zimmer likely won't come in and have a Cody Bellinger debut. That being said there is a lot to like about him He has the tools to be a decent hitter for average, a future 20-20 raker, with solid defense prowess and arm strength.

The Indians arent wasting any time, as Zimmer is set to bat ninth as the starting centerfielder for the Indians in his Tuesday night debut. He has shown the ability to be a top-of-the-order weapon throughout his career. Its scary to think what he could do at the bottom of the lineup hitting into Francisco Lindor and Jason Kipnis.

Read more from the original source:

MLB Rookie Profile: Bradley Zimmer, CF, Cleveland Indians - Minor League Ball (blog)

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