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Daily Archives: May 17, 2017
Penguin Computing Announces Support for Singularity Containers on POD HPC Cloud and Scyld ClusterWare – HPCwire
Posted: May 17, 2017 at 2:09 am
FREMONT, Calif., May 15, 2017 Penguin Computing, provider of high performance computing, enterprise data center and cloud solutions, today announced support for Singularity containers on its Penguin Computing On-Demand (POD) HPC Cloud and Scyld ClusterWare HPC management software.
Our researchers are excited about using Singularity on POD, said Jon McNally, Chief HPC Architect at ASU Research Computing. Portability and the ability to reproduce an environment is key to peer reviewed research. Unlike other container technologies, Singularity allows them to run at speed and scale.
Weve long desired to support containers in our public HPC cloud, but the most adopted technology of our users was Docker, said Will Cottay, Director of Cloud Solutions at Penguin Computing. For loosely coupled applications in a virtual or private environment Docker is great, but it doesnt scale up to supercomputers. Singularity provides the flexibility of containers with the security and scalability needed for tightly coupled HPC workflows. Were very grateful to Greg Kurtzer with the High Performance Computing Services group at Lawrence Berkeley National Laboratory for inventing and developing Singularity.
Penguin Computing customers are able to build and run Singularity containers on their in-house HPC resources and run the same container on POD, ensuring the same application and OS environment. Entire workflows can be built into a container enabling both bursting and replication for disaster recovery.
Since Singularity supports the import or direct execution of Docker images, users can use their existing Docker assets, or leverage others work. A single command will download and run an image from a Docker Hub repository.
Penguins POD team is maintaining a public GitHub repository of specification files to make it easy for users to build containers tuned for HPC clusters.
Penguin Computing also now ships Singularity with Scyld ClusterWare 7 HPC management software. Earlier this year Penguin Computing announced Scyld ClusterWare 7 as the companys latest version of its HPC provisioning software, enabling support of large scale clusters with enhanced functionality for clusters ranging to thousands of nodes.
Visit https://pod.penguincomputing.com/documentation/Singularity for information and documentation about Singularity on POD.
Visit http://singularity.lbl.gov for more information about Singularity.
About Penguin Computing
Penguin Computing is one of the largest private suppliers of enterprise and high performance computing solutions in North America and has built and operates the leading specialized public HPC cloud service Penguin Computing On-Demand (POD). Penguin Computing pioneers the design, engineering, integration and delivery of solutions that are based on open architectures and comprise non-proprietary components from a variety of vendors. Penguin Computing is also one of a limited number of authorized Open Compute Project (OCP) solution providers leveraging this Facebook-led initiative to bring the most efficient open data center solutions to a broader market, and has announced the Tundra product line which applies the benefits of OCP to high performance computing. Penguin Computing has systems installed with more than 2,500 customers in 40 countries across eight major vertical markets. Visit http://www.penguincomputing.com to learn more about the company and follow @PenguinHPC on Twitter.
Source: Penguin Computing
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Bizarre Mini Brains Offer a Fascinating New Look at the Brain – Singularity Hub
Posted: at 2:09 am
Brain balls sound like something straight out of a Tim Burton movie: starting as stem cells harvested from patients, they eventually develop into masses of living neurons, jumbled together in misshapen blobs.
Just like the developing brain, these neurons stretch and grow, reaching out skinny branches that grab onto others to form synapsesjunctions where one neuron talks with the next.
And they do talk: previous attempts at growing these brain organoids found that they spark with electrical activity, much like the webs of neurons inside our heads that lead to thoughts and memories.
Theyre creepy. Theyre fascinating. And they may be neuroscientists best bet at modeling developmental disorders like autism in a dish.
Last week, two studies published in the prestigious journal Nature argued for brain balls as a reductionist model for broken brains. In one study, scientists took skin cells from patients with Timothy syndrome, a devastating neurodevelopmental disorder that often ends with childhood death, and grew them into brain balls to study where and how the developing brain veered off track.
In a separate paper, researchers used cutting-edge technology to profile the inhabitants of brain balls as they matured for eight months in a dish. Heres a creepy teaser: some blobs contained retinal neurons that normally allow us to see. Brain balls with eyes?!
As bizarre as that sounds, the fact that brain balls can develop a variety of neuron types with densely packed synapses is a win. Because theyre made from human cells, brain balls may eventually mimic diseases like schizophrenia, autism, or Alzheimers better than mouse models, revealing what went wrong and offering ample test grounds for potential treatments.
Weve never been able to recapitulate these human-brain developmental events in a dish before, says Dr. Sergiu Pasca at Stanford, who led the Timothy syndrome study. Our method lets us see the entire movie, not just snapshots.
Brain balls, better known by their scientific name cerebral organoids, first came onto the neurodevelopmental scene in 2013.
They often begin their short life as run-of-the-mill skin cells. Scientists first transform them back into stem cells. Then, using a chemical concoction of nutrients and signaling molecules, the stem cells are pushed to spontaneously assemble into little Frankenstein blobs of brain tissue.
But the process isnt just random bursts of division and growth. Rather, the way the brain balls mature roughly echoes how a fetuss cortex develops in the womb: the outer edges curl inward, forming outer and deeper layers.
What really sparked scientists interest was this: almost 90 percent of the neurons within a brain ball had active synapses, often spontaneously shooting electrical pulses to others in their network. While scientists believe brain balls arent capable of thinkingthe high-level cognitive processes constantly churning in our headstheyre definitely doing something.
To begin getting some answers, Dr. Paola Arlotta and team at Harvard followed a number of brain balls for nine months as they gradually maturedroughly the amount of time for human gestation, and much longer than any previous attempts.
Periodically, the researchers harvested more than 80,000 brain balls and ran sophisticated genetic tests to figure out their gene expression profile. Like law enforcement using DNA to match a perpetrators identity, this allowed researchers to profile the inhabitants of the organoids.
It was a cellular bonanza: as expected, excitatory neurons and non-neuronal cells called glia both made an appearance. More surprising were inhibitory neurons that dampen network activity, and cells that normally form the corpus callosum, a highway that connects the brains two hemispheres.
But creepiest by far, every single type of retinal cell also made an appearance. Although they couldnt really see in the normal sense, when bathed under light they did fire off electrical signals.
Just like a developing brain, the older they got the more complex the brain balls became. At eight months old, they contained roughly the same density of synapses as a human fetus cortex.
The cells connect witheach other, forming circuits, and once theyre connected, they can synchronize their activity, potentially mimicking higher-order functions of the human brain, says Arlotta.
Thats great, because it means mini brains could be used to study how different types of neurons connect with each other, and how disrupting the process leads to developmental problems.
Thats the direction the second study took. Rather than letting the mini brains grow wild, Pasca and team at Stanford tweaked the protocol to force them into different identities.
As a fetus brain grows, it gradually separates into an outer layer chock full of excitatory neurons, and an inner sanctum where inhibitory neurons reside. A big part of brain wiring is inhibitory neurons reaching out towards the surface and hooking up with their respective partners.
Starting from skin cells collected from patients with Timothy disease, the scientists used distinct chemical concoctions to form two batches of brain balls, each roughly 1/16 of an inch across and containing one million cells. One batch contained mostly inhibitory neurons, mimicking deeper brain regions, whereas the other modeled the cortex.
The spheroid cells were remarkably similar to those from corresponding regions of the human fetal brain, says Dr. J. Gray Camp and Dr. Barbara Treutlein at the Max Planck Institute in Germany, who were not involved in the studies.
The team then stuck the two types of brain blobs together into the same dish, and as expected, the inhibitory ball started nudging its way into the cortical one, until the two fused together.
As it turns out, the inhibitory neurons from Timothy patients were terrible migrants. Rather than smoothly slithering their way into the mesh of excitatory partners, they stuttered, stopped, but somehow ended up much further than theyre supposed to go, as if making up for their inefficiency.
The problem seemed to be the faulty neurons themselves, rather than defective signals from the environment. When researchers fused a Timothy inhibitory ball with a healthy excitatory one, they still fumbled without heads or tails.
But surprisingly, when treated with a chemical normally used for high blood pressure, the Timothy balls calmed down and migrated normally.
Spheroids are opening up new windows through which we can view the normal development of the fetal human brain, says Pasca. More importantly, it will help us see how this goes awry in individual patients.
While the scientists dont know whether the same drug could help babies with Timothy after theyre bornand their basic brain wiring already establishedPasca hopes that there may be a window of opportunity later on in life to correct the misguided migration.
All said, brain balls are an extremely reductionist model of the human brain. Although its hard to say whether the root of Timothy disease is faulty inhibitory neuron migration, its a great place to start looking for answers.
Pasca is rushing to speed up the process of growing spheroids, hoping to develop a giant depository harvested from many patients to screen for drugs that steers them towards a normal developmental path.
Others are a bit more cautious. These new studies show that brain balls whipped up from the same patient or patients with the same disease can express very different genes, warned Camp and Treutlein. The problem is likely more prominent in neurodevelopmental disorders like autism, in which the cause is a lot more heterogeneous.
But the fact that brain organoids behave like actual brains on several fundamental functionsmaking connections, spontaneously firing, responsive to external cuesis promising, so much so that theyre sparking intense ethical debates. Can they eventually see or think? Do they feel? Will consciousness spontaneously emerge without us detecting it?
For now, the mini brains are simply too tiny for higher-level thinking. Only time will tell what theyll eventually become, and how much information these mini brains can provide, says Camp and Treutlein.
Image Credit:PascaLab
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The Future of Flying Cars: Science Fact or Science Fiction? – Singularity Hub
Posted: at 2:09 am
Uber has shaken up the taxi industry and is trying to put driverless cars on our roads. Now the company aims to have flying ride-sharing vehicles in our skies by 2020.
Uber is not alone in working towards flying cars. But is this realistic, or just marketing hype?
To many of us, the concept of flying cars is synonymous with the future, just like silver jumpsuits and gourmet food in the form of a pill. Those dreams have not yet materialized, so what about flying cars?
The classic idea of a flying car was just that: a car that could somehow fly.
In fiction, the author Ian Fleming was a fan of flying cars, writing his novel Chitty Chitty Bang Bang around the concept in 1963. He also included a flying car in his James Bond novel (1964) and subsequent film, The Man with The Golden Gun. These concepts are based on a car with wheels that can drive on the road but is also capable of flying when required.
Science fiction writers and directors have often dispensed with the need to have future vehicles ever drive on the road. Instead, the cars are simply small aircraft such as the one Anakin Skywalker used in the Star Wars film Attack of the Clones.
The recent flying car announcements vary in type from single-seat, multi-copter drone-type aircraft, to road-style cars that turn into light aircraft and small flying boats that hover above the water.
It would appear that almost any small flying vehicle capable of transporting a person is now referred to as a flying car. But clearly, they are really just a kind of small aircraft.
Any potential passenger will want to know: How safe is this contraption?
The likely answer right now is not very safe," as with all early-stage technology. Companies are working feverishly to make their aircraft safe enough in the hope of convincing regulators and governments that the vehicles can be entrusted with human lives.
But there are incredible safety challenges. One of the biggest is what to do when things go badly wrong.
With a normal car, you can often just slow to a halt and stop. But a flying car might fall out of the sky, killing not only its occupants but potentially bystanders too.
The Chinese company Ehang is proposing to equip its flying car service in Dubai with a parachute. This service will apparently take a single occupant from the roof of one Dubai skyscraper to the roof of another.
Should the parachute deploy, it is not clear whether the vehicle will have any way to control where it lands, or how safely.
In the existing aviation industry, much of the mechanics of flying is automated. Given the challenges of a person flying compared to driving a car, and the efforts to reduce human error in aviation, there is even more likelihood of flying cars becoming automated so that no human pilot is needed.
But there will be differences between existing aviation practice and flying cars. Passenger jet air travel owes much of its impressive safety record to improvements in aircraft maintenance procedures and our understanding of failures. It is unlikely that the business case for small flying cars will allow for such rigorous practices.
Instead, flying cars will be less complex than modern jets, and the latest demonstrators show exactly that.
The use of large numbers of small electric motors, such as in the Lilium all-electric aircraft, reduces the maintenance complexity drastically. It also provides an inbuilt measure of redundancy in case one motor fails.
Wouldnt it be great to avoid the traffic and public transport congestion of our major cities? We think so.
For example, it currently takes 23 minutes to drive the 19km from our offices in Brisbane to the domestic airport when traffic is freely flowing.
If we could fly from our office roof (and there is a pad on our roof that is ideally suited to deploying a flying car), the trip would only take 8 minutes.
Wed get a double boost, first from flying at an average speed of (say) 100kmh, and second by taking the straightest path, a mere 13km.
This example journey is well within the capabilities of the flying cars being demonstrated today.
Of course, it may be that authorities mandate we stick to flight corridors reserved for flying cars, so a direct route is not always an option. These corridors may be strategically located over low-risk areas of land that have minimal population.
There are lots of things about flying cars that are hard, but some problems may become easier.
There is a lot more space available for cars when you have access to three dimensions for travel, as long as the navigation challenges are solved.
Using the several hundred meters of space above the ground means you can potentially have a lot less traffic congestion. You also dont need to build and maintain expensive road infrastructure.
For self-driving flying cars, moving into the sky actually makes some aspects of planning and traffic control easier.
It is too early to know how the economics of flying cars will work.
Given the huge regulatory hurdles, the safety issues to overcome, and the lack of special infrastructure to support flying cars (such as take-off and landing areas and charging points for the all-electric aircraft), it is difficult to estimate what a trip should cost.
The current non-flying car ride-sharing companies such as Uber appear to be operating at a massive loss.
The price paid by the consumer in an Uber vehicle is reported to be on average less than half the actual cost of the trip, but the company is hoping to recoup some of these costs by implementing driverless cars. Given that theres even more chance that flying cars will be driverless, maybe the economics will be favorable.
What would a consumer be willing to pay to possibly get to their destination in half the time? Theres at least one famous historical example in Concorde that posed that same question, and had safety issues. Sadly, its supersonic passenger flights are not available any more.
There is still so much to do before flying cars can become common. The technology has come a long way, mainly due to the rapid development of drones. But the technology of the flying machine itself is just one part of a very complex system.
Like ground-based self-driving cars, its likely that if they ever happen, flying cars will occur in certain priority areas first.
Imagine a cheaper but still expensive option for high-level executives, such as the Dubai proposal.
For the rest of us, we may already be walking around in silver jumpsuits and eating meals in a pill before we get to ride in a flying car.
This article was originally published on The Conversation. Read the original article.
Image Credit:Shutterstock/Pavel Chagochkin
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With a Sexy New Thanksgiving Tower Cafe, Ascension Is One of Dallas’ Fastest-Growing Coffee Brands – Dallas Observer
Posted: at 2:07 am
Monday, May 15, 2017 at 4 a.m.
Like its other locations, the bar design at the new Ascension in Thanksgiving Tower is simple but full of the latest in coffee equipment technology.
Tim Cox
In 2012, Ascension Coffee opened its first location next to Meddlesome Moth in the Design District, and the cafe has taken a full steam ahead approach ever since, opening a roastery about a mile away in 2014 and a second cafe in the Crescent in 2016. Ascension clearly doesn't plan on taking a breather any time soon; two weeks ago, the brand opened its third retail location in downtowns Thanksgiving Tower.
This rapid growth while atypical for a Dallas coffee brand has come with both successes and challenges.
I think Ive aged 20 years in the past five, jokes owner Russell Hayward. We are only able to grow if the people of Dallas keep our baristas working. At this stage, it seems there is a market for us, but we will only know how much as we move forward.
"Growth is important to any business but its not an essential part of the Ascension brand, per se," Hayward says. "If there is demand, we will grow; if not, we will continue to work as hard as we can to select, roast and brew great coffee for our guests.
This simplicity is evident in the new shop's minimal design, which is a little more restrained than the previous two stores. Even still, the space still feels very Ascension, and the haute aesthetic fits right in with the recent renovations at Thanksgiving Tower.
Our goal is to try and fit the design of Ascension into its environment, both the building it resides within and the immediate community it serves, Hayward says. He had his eye on downtown for a couple of years before finding a spot that worked.
When I first saw the space, it felt to me like a museum-like space with tall ceilings and the three sides of floor-to-ceiling glass that flood the space with natural light, as well as provide a picture frame of our city view across Elm Street and the daily life of the city from dawn to night," Hayward says. "Following that impression, I wanted to keep the space as simple as possible really, so internally there were minimal distractions setting up our baristas at work, and city life, as the actors on the stage.
Another similarity to the previous two locations is complicated parking; it is downtown, after all. If youre not hoofing it from your downtown office space, your best bet may be the metered spaces on the other side of Ervay.
The coffee menu is the same as the other locations, and they are currently featuring Brazil as part of their single-origin feature program, which entails a single-origin espresso offering and a Brazilian batch-brew in addition to Ascensions house blends, as well as two pour-over options from Brazilian producers the brands roasting company works with.
Food-wise, the menu matches the Crescent Court location. Breakfast includes everything from chorizo and jalapeo breakfast tacos ($1.75) served with bright, fresh-tasting house-made salsa to a Croque Madame Benedict ($13) with one one of the best hollandaise sauces in town. There's also a smoked salmon hash ($18) whose smoky salmon, spicy chorizo and dressing of hollandaise and Sriracha is a complex and extra-hearty splurge meal that might necessitate a post-breakfast nap, but damn, is it good.
There are light lunch options like quinoa salad ($9.50). But it's the sandwiches that stand out. Whilepaninis like the soppressata and fig jam ($10) are above average, the Pane Aria sandwiches are where true love lives on this lunch menu. The spicy Italian Pane Aria ($12), with its soppressata and turkey, will live on in your dreams. The soft boursin perfectly contrasts the crunchy bread, and thegiardiniereadds spice and acidity. The breads crunchy outer layer can occasionally seem abrasive, but like your favorite childhood breakfast cereals, its more than worth it.
Evening options like the sweet and spicy Moroccan lamb flatbread ($13) and a meat and cheese board ($19) will go nicely with a glass of wine off the impressive wine list.
Moving forward, Hayward and Ascension have no plans to tap the breaks just yet, but they dont want to grow recklessly, either.
We are looking at many different opportunities, but for me, each cafe needs to deliver a quality experience, and until we can do that over and over again at the cafes we have now, we will be treading forward very carefully, Hayward says.
Ascension Coffee at Thanksgiving Tower, 1601 Elm St.
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After crash with Ascension sheriff’s unit while under influence, Gonzales-area driver found to be undocumented immigrant – The Advocate
Posted: at 2:07 am
GONZALES A 40-year-old man suspected of drunken driving crashed into an Ascension Parish sheriff's car on La. 44, injuring the deputy and causing major damage to the unit, deputies said Tuesday.
Jary Romero, who is suspected of entering the U.S. illegally, drove through a red light at La. 44 and Black Bayou Road outside Gonzales shortly before 9 p.m. Saturday, Sheriff Jeff Wiley said in a statement.
The deputy, who was driving east on Black Bayou Road at the time of the collision, suffered moderate injuries, Wiley said.
After Romero's arrest, deputies determined that he was in the country without authorization, though they were unable to determine his nationality, according to the statement.
Romero, 14484 Oak Meadow St., Gonzales, was booked into Ascension Parish Prison with counts of misdemeanor first-offense driving while intoxicated, disregarding a signal light and having no driver's license, deputies said.
Sheriff's deputies have notified U.S. Immigration and Customs Enforcement, Wiley said. Romero was being held Tuesday in jail without bail.
Follow David J. Mitchell on Twitter, @NewsieDave.
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Top Ascension Wisconsin exec calls for bipartisan reform – Milwaukee Business Journal
Posted: at 2:07 am
Top Ascension Wisconsin exec calls for bipartisan reform Milwaukee Business Journal Bernie Sherry, senior vice president of Glendale-based Ascension Wisconsin, says the current effort by Republicans in Washington, D.C., to rewrite health care law with no Democratic support will not deliver fundamental change that ultimately would ... |
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Lt. Governor visits Ascension during Tourism Week – Weekly Citizen
Posted: at 2:07 am
Brandie Richardson
Local officials and tourism leaders gathered at Lamar-Dixon Expo Center last week to discuss the impact of tourism in Ascension and the state with Lieutenant Governor Billy Nungesser as part of National Tourism Week. Ascension was one of many stops he made throughout the week.
Tour Ascension Executive Director Tracy Browning shared with Nungesser some of the many attractions the Parish has to offer such as the various plantations and festivals, the historic City of Donaldsonville and the shopping at Tanger Outlet in Gonzales, which offers tax free incentives for international shoppers.
Ascension is comprised of 300 square miles made up of over 121,000 residents from the east and west banks of the Mississippi River. There are currently over 1,600 hotel rooms, with two new hotels under construction, to accommodate the tourists that travel to the Parish.
"The tourism industry has impacted Ascension Parish with over $154 million in tourism expenditures, which generated $19.8 million in state and local taxes and created over 2,190 jobs," Browning said. "If it were not for the state and local taxes paid by the tourists visiting Ascension Parish, each household would have to pay an additional $236 in taxes."
Parish President Kenny Matassa noted that Gonzales' multi-purpose event center, Lamar-Dixon, will have over 300 events this year ranging from music festivals to livestock shows, bringing in thousands of tourists to the area.
"One of our goals under President Matassa was to bring in an extensive world class caliber [to Lamar], bring in things that will get us noticed, not just state wide but regionally, nationally," said Lamar-Dixon General Manager Kyle Rogers. "We have a festival ground that it's foot-print is four acres larger than Jazz Fest."
Sacs Western Store General Manager Joey Templet shared his personal view of the tourism industry, saying how when there are big events at the expo center the store will see an increase of 15 to 20 percent that week, or month, of the event.
"It's been a big asset to us and a big asset to Ascension Parish," he echoed the other speakers.
Nungesser encouraged everyone to sign up to become a #OnlyLouisiana ambassador, where they can become a Bayou Krewe member and share their passion for Louisiana culture, food and great outdoors using the #OnlyLouisiana hashtag on social media. He also discussed how Louisiana is home to seven world-class bass fishing lakes, including the number one bass lake in the country for the past two years.
Lastly, 2016 Miss Gonzales Jambalaya Queen Holly Stelly invited everyone to visit the Jambalaya Festival at the end of the month, one of the state's longest running festivals.
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Artificial Superintelligence review – Reigns for a new generation – Pocket Gamer
Posted: at 2:06 am
If you're the type to enjoy making seemingly minor choices that can make a huge difference, then you can sometimes find your choices slightly limited on mobile.
With Reigns 2 still a ways off, there's currently very little to get excited about though Artificial Superintelligence will certainly scratch the itch for a short time.
It's a more modern take on the binary choice-focused title, though with a slightly less-intuitive UI and a simpler art style that will be off-putting to some.
Boot up Playing Artificial Superintelligence couldn't be simpler you're presented with a problem, and you have to choose between two solutions, each of which will impact different people in different ways.
Instead of taking charge of a nation, you're a startup tech firm in Silicon Valley, tasked with building the titular artificial intelligence through any means necessary.
You have to keep your employees and investors happy, while also balancing the wants of the government and the Internet, making sure not to make either faction too happy or too angry.
It's never made clear how your choices will impact the different factions, but the game does let you know the severity of your actions in advance it's up to you to work out whether this will be in your favour or not.
The goal is to keep everyone balanced enough until your AI can reach its full potential, but failure simply means you jump to a new multiverse and start over again.
Blue screen For the most part, this is actually pretty enjoyable. The whole affair is very light-hearted, and has you starting flamewars with Internet trolls, dealing with malicious employees leaving dumb responses in your AI, and the eventual apocalypse caused by a computer that deems humanity a waste of time.
But somehow, while this game takes so many cues from Nerial's Reigns, it misses something incredibly key a slick user interface.
To make a choice, you have to move a slider from to one end of a spectrum, a movement that somehow lacks the effortlessness of swiping through a deck of cards.
It's an odd choice, given that you can only make two choices and a slider effectively allows for any number of options, but Artificial Superintelligence never uses it for this purpose and suffers because of it.
On top of that, some presentation choices feel weak. There's a decent amount of chunky pixel art throughout the game, giving it a pleasant retro feel, but the bulk of it is a more simplistic cartoon style which feels cheap in comparison.
How about a nice game of chess? Overall, Artificial Superintelligence is fairly enjoyable throughout. It's fast-paced fun with plenty of fresh ideas, and enough dumb jokes scattered throughout that you'll never go long without a laugh.
But it suffers from a lacklustre UI and some graphical choices that are more of eye-sore than endearing due to their simplicity.
It'll almost certainly make up for a lack of a new Reigns for now, but it needs a bit more spit and polish to be truly great.
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Artificial Superintelligence review - Reigns for a new generation - Pocket Gamer
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The Long Journey Home offers a rich vision of space exploration … – Polygon
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Space exploration games have been with us since the very first days of gaming, with the likes of Star Control 2 (1992) still recalled with much fondness. The Long Journey Home continues this tradition of massive, procedurally generated galaxies populated by alien races. It's a highly promising game about exploration, trading, upgrading and, occasionally, fighting.
Theres a lot going on in The Long Journey Home
Developed by Daedalic a company best known for narrative adventures The Long Journey Home isn't just about resource and upgrade systems. It's also a story, in which a team of four members are lost in space and trying to get back home. The player chooses the team from a roster of 10. Each has their own personality, quirks and specialties. I haven't studied them in detail, but they seem like a varied and diverse bunch, allowing for experimentation on different playthroughs.
The game begins with a space exploration mission that goes awry, throwing the team into the far nethers of creation. Physical gameplay consists of navigating through star systems, making use of planetary gravitational slingshots to inch closer to home.
Planets are discovered, explored and mined for resources. As in many such games, these planets have personalities of their own, offering different opportunities, dangers and environments. Some yield useful or trade-able artifacts.
Planetary exploration is conducted by a single, chosen crew member who drops down in a Lander-style pod. Depending on the crew-member who discovers the artifacts, different outcomes can occur. So one might favor scrapping the item for its raw materials, while another will see the value of saving it for a later trade.
Resources like gases, minerals and metals are used to repair and upgrade the ship's systems and to travel. These come in different bands of value. The ship can take damage when, for example, the player is negotiating asteroid fields. The crew's health must also be maintained, as accidents can happen on missions.
Alien races are encountered in transit or on space stations, where they can be wooed via on-screen communications. A dialog system using basic words and phrases makes use of the potential to trade and barter.
Sometimes they can be persuaded to part with useful maps that help to show the most efficient way forward. Others offer optional quests that confer useful items.
Generally, their demeanor is something to be discovered and exploited. Alien relationships with one another are a factor to be considered. This leads to some tough choices about who to chum up to, and who to avoid. On the whole, aliens won't automatically see humans as a threat more a faintly harmless curiosity so it's up to the player to avoid cultural errors that can lead to conflict.
But space is also home to various scumbags such as crooked customs officials and pirates. And so there are occasions when combat is unavoidable. Battles take place in age-of-sail style dodge and maneuver, with gun ports stationed on ship broadsides. But the cost in damage makes combat a chore to be avoided.
The Long Journey Home is currently in beta, and launches fully at the end of this month, on Windows PC with PlayStation 4 and Xbox One versions to follow.
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The Long Journey Home offers a rich vision of space exploration ... - Polygon
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Libertarians in space: Is Alien: Covenant a parable about the privatization of space? – Salon
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Director Ridley Scotts Alien science fiction horror film franchise continues with its sixth installment that debuts in U.S. theaters this week. Alien: Covenant, the second prequel in the series, picks up years after the events depicted in the 2012 film Prometheus, in which a small group of explorers from Earth is sabotaged by a relative of the intelligent, acid-bleeding space monsters first introduced in the 1979 original.
Along with Parkour-adept parasitic extraterrestrials, a common thread runs through Scotts Alien films:In his universe, space activity is a private, commercial enterprise. The first film takes place on the Nostromo, a commercial cargo transporter named after a1904 Joseph Conrad novel centered on a fictional South American private silver-mining concession. In the subsequent films we learn the back story that Nostromo wasowned and operated by the fictional Weyland Corporation, an intergalactic mining company focused on terraforming planets for profit that wants to capture, study and weaponize the aliens.
Unlike Scotts 2015 feel-good space film The Martian, whichis focused on scientific research and intergovernmental cooperation for the advancement of science, the Alien films depict a grimmer, for-profit take on space exploration. Even without the monsters, outer space from this perspective is a dark and cruel place, characterized by blue-collar workers toiling in the outer reaches of the void on behalf of a giant soulless corporation back home on Earth.
Most of the tech industry billionaires who have founded space-oriented companies Richard Branson (Virgin Galactic), Jeff Bezos (Blue Origin), Larry Page (Planetary Resources) and Elon Musk (SpaceX) among them profess libertarian politics or come close to doing so. And as private space exploration increasingly captures the attention of these free-market boosters, the Alien movies offera dark parable in whichspace becomes the final frontier of colonial capitalism
How humanity should tackle the immensely costly and potentially profitable process of space-based research, transport and exploration is something thats only recently become a point of discussion and debate. Gone are the days of the Apollo mission, when national pride emerged from public efforts to be the first to reach the Moon or to develop Voyager 1, the first man-made object to leave the solar system. Today members of thepublic are as willing to celebrate private ventures, like SpaceXsrecyclable first-stage rocket, as they are to applaud public efforts like theCassini mission to send back to Earth detailed images of Saturn and its moons.
When you talk to people involved in space policy, theyll tell you there are currently no clear boundaries between the roles of government and the private sector. But there may soon be one in the form of distinguishing between missions near Earth and deeper space exploration, such as manned trips to the moon.
Last week famed Apollo 11 astronaut Buzz Aldrin called on the U.S. government to reallocate resources toward a human mission to Mars. To do that, he said, public funds on near-Earth missions involving crews should be ceded to the private sector. (Near-Earth missions are generally defined as ones that take place at an altitude of about 250 miles fromthe planets surface. We must retire the ISS as soon as possible, Aldrin told an audience during theHumans to Mars Summit in Washington on May 9, referring to the International Space Station, which is currently jointly funded by the U.S., Japan, Canada, Russia and the 22-nation European Space Agency.
Aldrin suggested the private sector should instead take over all near-Earth orbit space missions to free up public funds to put boots on the ground on the Moon and Mars. This is a common proposal in the space-exploration community, said John M. Logsdon, founder of the Space Policy Institute at George Washington Universitys Elliott School of International Affairs.
Theres unlikely to be enough money in the U.S. or other government budgets to operate both the space station and fund deep-space exploration, Logsdon told Salon.
Certainly there wouldnt be enough money for space exploration without allocating more funds to NASAs budget, which is minuscule compared withthe $596 billion the U.S. spent on defense last year.
NASAs fiscal 2017budget requestsought $1.43 billion to contribute to the maintenance of the International Space Station plus an additional $2.76 billion for transportation to and from low-Earth orbits, mostly to deliver payloadsto and from the space station. Thats roughly 82 percent of NASAs proposed budget for science expenses (which excludes operational expenses). Passing these costs to the private sector would therefore free up billions of dollars in NASAs annual budget for deep-space exploration.
To publicly fund both near-orbit and deep-space operations would require a massive increase in public allocations, which is unlikely to happen inthe current political climate. President Donald Trumpsfiscal 2018 budget proposal spares NASA deep cuts but reduces its budget by 0.8 percent, to $19.1 billion, while continuing to expand public-private partnerships.
Robert Frost, a NASA instructor and flight controller who contributes frequently to the online forum Quora, rejects any eitheror notion about whether space exploration should be completely publicly funded or not, but he saidits important to keep the publics interest in mind for the process through government-funded scientific research and exploration.
The role of government in space exploration is to do the things that the market cant support, but the people agree is beneficial, Frostwrote. When we send a spacecraft like New Horizons to take close up pictures of Pluto, we do so because, as a people, we understand that science is important.
Frost and Logsdon share the view that the role of governments is to set up the infrastructure and transportation systems, and in the process to collect scientific discoveries and develop new engineering techniques, such as harvesting oxygen from lunar ice.
But and heres the question thats yet unanswered what happens when these processes of discovery lead to something that can be turned into a business? How is that business regulated? What is the governments role in ensuring the operations are safe, transparent and ultimately beneficial to the public?
The mainstream view in the space exploration community is that you hand this profitable venture off to the private sector, if theres a business model that works, which has yet to be proved.
We dont know whether theres money to be made from research or other activates on the moon or Mars, Logsdon said. There are a number of people who suggest thats the case, but it has to be demonstrated.
This is particularly true with deep-space exploration. Its one thing to shuttle millionaire tourists into low-Earth orbit, like Virgin Galactic is trying to do, and its another thing entirely to send robotic miners to an asteroid and send back natural resources profitably, considering the immense costs and engineering challenges.
Current private-sector involvement in outer space is a long way from the deep space dystopia depicted in Alien, but it raises important questions about the future balance between the publics interest in outer space and whatever businesses can be built out of publicly funded space exploration.
In many ways this not much different than the debates were having today here on Earth regarding a broad range of issues about the roles of government and private institutions, from the handling of public education to the privatization of prisons. The question is whether we want to transfer this debate into a distant and dangerous environment where companies may not be as accountable for their actions as they are (or arent) on Earth. To paraphrase the original Alien tagline, when something goes wrong out there, nobody can hear you scream.
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Libertarians in space: Is Alien: Covenant a parable about the privatization of space? - Salon
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