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Daily Archives: March 27, 2017
Noblett: Health care and social Darwinism – Roanoke Times
Posted: March 27, 2017 at 4:55 am
Prior to the Affordable Care Act (Obamacare) it was known that for every one million people who were uninsured, 1,000 of them died yearly due to a lack of health care. This was how the market system factored out of the gene pool those individuals who were developmentally-unfit to care for themselves. Capitalism, through health care, served to make America great again.
In this way American health care is a continuation of that tradition of social Darwinism, begun during those greater-days of the early 20th century. Then, over fifty thousand women, who were legally deemed "feeble-minded," were sterilized under the popular eugenics laws.
Eugenics finally became un-popular in America when it was taken up, with more programmatic ardor, by Adolf Hitler. It seems that Americans found Nazism to be even less attractive than feeblemindedness. A nation of mo
re intelligent offspring did seem desirable, unless they also were unkind and intelligent. So we became more kind... but also weak. The lame were permitted to live. The meek inherited the Earth.
We need not worry about this now. We can repeal this situation. We are free to call "good" that which serves self-interest. There is no Hitler to call us out. If this makes us less human, that is okay. Those voices of the suffering poor, who appeal to our all-too-human sensibilities, will die out in time. This is how it should be. In the end, it is about "winning." Unless, of course, what we become is not worth winning.
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Robotics | Texas 4-H
Posted: at 4:55 am
The primary platform for the project is Lego Mindstorms but individuals or groups can independently pursue other platforms.
National Youth Science Day
Ages: 9-18
Join the worlds largest youth-led science experiment!
Texas 4-H Robotics Advisory Committee
Ages: 13-Up
The Texas 4-H Robotics Advisory Committee provides direction for the future of the 4-H robotics projects. Members will work to build and strengthen the 4-H robotics program through suggestions for program direction and delivery. They will plan activities for the 4-H robotics program that interest a variety of youth and volunteers, and encourage participants to become more involved in planning and developing project materials and activities. Applications are accepted once a year at the beginning of the 4-H year. See opportunities.
Texas 4-H Tech Team
Ages: 15-Up
The Texas 4-H Technology Team is a group of young people and adults who promote computer and technology use within 4-H. The Technology Team recruits new members yearly for one to two year membership terms. This program requires a significant amount of time and requires that you secure transportation for the Fall Orientation, the Spring Meeting, Texas 4-H Roundup, and Texas 4-H Congress. Applications are accepted once a year before the beginning of the 4-H year.
National 4-H Robotics
This program helps students learn basic science concepts and application of the scientific inquiry method and engineering design. Track are open to students: Junk Drawer Robotics Curriculum
GEAR Robotics
Ages: Juniors (8-13) and Senior (14-19)
Students are given the opportunity to design, build, and test a robot with limited time and resources. After completing the robot, the students can enter the robot into the GEAR (Get Excited About Robotics) competition. Part of the learning process is learning new game designs and developing winning game strategies.
Wichita County 5th Annual Open GEAR Robotics Tournament, Saturday, April 22
Gearing Up 4-H Robotics Series
Robotshop: How to Make a Robot Lesson
This 10 lesson online tutorial program is designed for students interested in building a robot on their own and provides explanations of robotics terms.
STEMcentric: NXT Tutorial
STEMcentric is a resource for students and teachers using the LEGO Robotics kits. The NXT Tutorial is divided into two parts. Essentials is the first part and includes information all NXT programmers should know with exercises for practice. The second part Advanced is for reference.
Carnegie Mellon Robotics Academy
The Carnegie Mellon Robotics Academy is a branch of the Carnegie Mellon Robotics Institute and it seeks to provide resources and activities for classroom use. This program uses Robot Virtual World Software which allows students to experience programming robots and viewing the robotics perform virtually.
LEGO Engineering
This site provides inspiration and support for teachers using the LEGO -based engineering program in classrooms.
SPIN Club
Start your own 4-H Robotics Club with five or more student members between the ages of 9-18. Starting your own Robotics Club enable more 4-H students to experience the fun of robotics! Contact your local county extension office.
Robotics Challenge at Texas 4-H Roundup
The Robotics Challenge is a contest designed to allow members to demonstrate their robotics, engineering, and problem-solving skills.More information can be on the Roundup webpage.
Texas 4-H GEAR Contests
Ages: Juniors (8-13) and Senior (14-19)
These competitions are open to active 4-H members who compete as 2-6 member teams. The competition is comprised of a robotics demonstration, an informational presentation, and technical interview. More information can be found in the robotics_GEAR-General-Rules-2015
Texas Tech University GEAR Contest
South Plains elementary and middle schools have the opportunity to partner with engineering students from Texas Tech University for a period of 6-8 weeks. This program is free of charge and requires schools to register. School teams will have the opportunity to compete in the South Plain GEAR tournaments.
Other Opportunities
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Playtime: Explaining robotics, and how you can help local team travel to ‘Worlds’ – MLT News
Posted: at 4:55 am
The Atomic Robots (Photo courtesy teams Facebook page)
A few years ago, a neighbor from up the street told us about these amazing competitions that her son, who was part of the STEM program at Mountlake Terrace High School, took part in. She explained the stadium-type feel with cheering and fanfare typically reserved for sporting events. At the time, It was hard to picture, and now having had one of my kids compete in a robotics competition, my neighbor described it perfectly! By the end of the day-long robotics competition, the stands were full, the concession stand was picked over, and the cheering was loud.
While skimming Facebook, I came across a post in a local Moms group where Pam Brisse posted about her son Luke, a 10th grader at Edmonds Heights K-12, and his team, Atomic Robotics, going to Worlds next month in Houston, Texas. Brisse posted to brag a little about the team, which is one of only six teams from our state to advance to this level, and her son, who is the teams co-manager in charge of the engineering and programming side of things.
To get some more information on just what a robotics team does and to find out what Worlds are, I spoke with Cathy Webb, K-12 Tech Integration Specialist at Edmonds Heights, which draws students from across the Edmonds School District. Webb not only teaches their Robotics classes, she is also a coach for Atomic Robotics. She shares coaching duties with John Courter, the teams tech coach and a parent of a former Edmonds Heights K-12 student. I got the chance to talk to Webb, over background chatter from her school lab, about the team, its benefits and just what it takes for 10 kids, two coaches and one robot to get to Houston.
Atomic Robotics is a FTC or FIRST Tech Challenge Team. FTC teams are aimed at those from 7th to 12th grade. As I found out with my sons team, FIRST (For Inspiration and Recognition of Science and Technology) Robotics Competitions are much more than robot building. The group, founded in 1989, aims to inspire young peoples interest and participation in science and technology. Webb explained that the team reached this level after wins at Interleague and State then after a good showing at Super Regionals, the team was invited to compete at the FIRST Championship in Houston next month, otherwise known at Worlds as international teams compete. These teams are far more than just building robots. Many different skills are involved in being on a robotics team. Competitions require marketing, programming, community outreach, mentoring, and more.
Team members develop a multitude of skills and develop the skills on their own, Webb said, leading into a story about a team member who joined Atomic Robotics intending to work on robot programming. Instead, he ended up focusing on the production of the video they use to market the team and do community outreach. Being able to explore all the different facets of a team allowed this team member to find out he loved a different thing and has since been accepted to Seattle Film Institute.
On top of broadening horizons and gaining translatable life skills, Webb says the students get opportunities for exposure and professional input on their projects. Atomic Robots has done so by presenting their projects to Boeing, Microsoft, and Disney.
The other reason Brisse posted about her sons team was to generate donations. Webb told me that it will take $16,000 to get the team to the competition. The robot theyve been using weighed 85 pounds, but Webb says they are building a new robot for this competition. Since posting their GoFundMe page currently at $1,400 the team announced that two anonymous donors have offered a match if the donations reach $3,000: If we can raise $3,000.00, it will become $9,000.00! If youd like to help Atomic Robotics, you can do so by clicking HERE.
So how does your child get involved in robotics locally? Webb told me that each local high school has a FRC robotics team. They are like the Atomic Robotics FTC team, but the age range is smaller, allowing only for those at the high school level. On the lower levels, where my son competed, Ive seen FLL, FIRST Lego League, teams formed at school, but also was particularly pumped up about a local Girl Scout Troop forming a team and advancing past the first level of competition. You can find out more about bringing a team to your school at FirstInspires.org.
Of the many LEGO engineering camps at the Frances Anderson Center this summer, two are specifically robotics based. Robotics Using LEGO WeDo for grades 2-4 is an introductory robotics class where kids will learn basic programming skills, simple engineering concepts, and the names of robot components. This class is a great way to prepare young Robotics enthusiasts for our more advanced Robotics programs.
Those in grades 5-8 can sign up for Robotics Using LEGO EV3. Students can build and program robots using the LEGO Mindstorms EV3 system which is what the FIRST LEGO League competitors use. Students will use mechanical and software design as they work in small groups to program and build their robot to avoid obstacles, pick up and carry objects, and play sounds. For more details on either class, you can check out EdmondsCamps.org or call Edmonds Parks and Recreation at 425-771-0230.
By Jennifer Marx
Jen Marx, an Edmonds mom of two young boys, is always looking for a fun place to take the kids that makes them tired enough to go to bed on time. You can find her on Twitter trying to make sense of begging kids to just eat the mac n cheese @jen_marx.
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Playtime: Explaining robotics, and how you can help local team travel to 'Worlds' - MLT News
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Ocosta robotics team headed to world championships – The Daily World
Posted: at 4:55 am
Kaden Smith, Enapa Croy and Kaylie Prieur perform routine maintenance on The Bullfish, the Fishy Business teams robotic competition vehicle. (SCOTT D. JOHNSTON PHOTO)
By Scott D. Johnston
For GH Newspaper Group
In the world of organized high school robotics competitions, it may be that size doesnt really matter. Smarts and savvy seem to be the secrets of success.
How else to explain that members of the 4-H Ocosta Fishy Business Inc. team from Ocosta Junior/Senior High School in Westport crushed the competition, are preparing for the ultimate battle at a world championship event next month and already have an impressive world record atop their stellar stats?
The Fishy Business team, with seven students and three adult mentors, finished second among 73 teams from 14 states at the FIRST Tech Challenge West Super Regional event at the Tacoma Convention Center March 11. That makes them one of five teams from Washington state and 128 overall that will battle it out at the FTC World Championships to be held April 19-22 in Houston, Texas.
But now they need the communitys help to make the final chapter of their quest come true. Mentor Joe Prieur, whose daughter, Kaylie, is part of a trio of seniors leading the team, has started a Gofundme page at http://www.gofundme.com/FTC11121Worlds. The team is a little over three-quarters of the way to its goal of $13,000, which means they can afford to send at least three students plus mentors on the six-day trip. The goal, of course, is to raise enough to send the entire team.
The competitions are staged by FIRST (For Inspiration and Recognition of Science and Technology), a non-profit organization that seeks to inspire young peoples interest and participation in science and technology. FIRST operates four global after-school programs for grades K-12. The FIRST Tech Challenge for grades 7-12 is the third level.
Each year brings a different set of parameters and objectives for the robotics competitions. Each team starts with a kit that resembles a glorified erector set and a 100-page manual that explains it all. There are no specific blueprints for the robotic device to be built, and teams can fabricate parts along the way.
The competition is judged on multiple elements, including an autonomous section that tests successful programming, a section on the teams log books that have been kept since the first team meetings, and the actual robot vs. robot competitions.
Strategy and cooperation are also key elements as the event involves two teams pairing up and working to each others strengths. It was in that setting that the Fishy Business roboteers and a team from Pleasant Hill, Calif., combined to set a world record.
Everything went perfect
Senior Aaron Doull said scores at the Super Regional level were mostly in the range of 150-200 points. The existing record of 300 points was eclipsed with a 305 score early in the event at Tacoma. But the Ocosta/Pleasant Hill alliance blew the competition away with a stunning 350 points. Junior Kaden Smith said it was a match where the synergy with our partner was great, and everything went perfect.
The Ocosta team got started in mid-September and actually lost its first competition eight weeks later. Eighteen straight wins then followed as they progressed through four levels of competition. The World FTC event is the fifth and final level.
While all seven members of the team are able to put their robotic vehicle nicknamed The Bullfish through its paces, some are also specialists. Senior Enapay Croy who has been doing robotics for three years said he likes building, testing and adjusting. He said many elements have been refined, sometimes replaced, as The Bullfish has continued to evolve via competition.
All three seniors said their experiences with robotics and the Fishy Business team have helped them choose careers they intend to pursue after graduating this year. That will leave three freshmen to carry on the Fishy Business tradition: Samatha Starkey, Evan Smith and Markay Williams.
More information on the Ocosta team is available online at their Facebook page at http://www.facebook.com/FTC11121/.
Ocosta Junior/Senior High Schools Fishy Business robotics team practicing in anticipation of their trip next month to the World Championship event in Houston. Pictured from left are Enapay Croy, Aaron Doull, Evan Smith, Kaylie Prieur, Samatha Starkey and Kaden Smith. (SCOTT D. JOHNSTON PHOTO)
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Ocosta robotics team headed to world championships - The Daily World
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FIRST Robotics competition wraps up in Albany | Local News … – The Albany Herald
Posted: at 4:55 am
ALBANY Robotics teams from all over the state of Georgia were in Albany this weekend competing in the weekend-long FIRST Robotics Peachtree District Qualifier at the Albany Civic Center.
The robotics competition, which began Friday, brought 35 teams of students from across Georgia together to battle for a berth to compete in the FIRST Robotics state championship set for April 5-8 at the University of Georgias Stegeman Coliseum.
The local events lead sponsor, Procter & Gamble, contributed $50,000 for Albany to host the event and to help support any local teams, of which there were six competing, that qualify for the state championship.
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FIRST Robotics competition wraps up in Albany | Local News ... - The Albany Herald
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Robotics competition draws teams from across the region – Knoxville News Sentinel
Posted: at 4:55 am
The 2017 Smoky Mountains Regional Robotics Competition at Thompson-Boling Arena in Knoxville hosted hundreds of high school students whose teams competed with their own, individually built robots. Andrew Capps
MC Stephanie Steuri encourages the crowd to cheer for the finalists at the 2017 Smoky Mountain Regional Robotics Competition at Thompson-Boling Arena.(Photo: Andrew Capps/News Sentinel)Buy Photo
Hundreds of high school students, parents and mentors gathered from across the region Saturday, March 25, for the 2017 Smoky Mountain Regional Robotics Competition at Thompson-Boling Arena.
Teams began arriving Wednesday for the competition, which is one of dozens across the country that have taken place since the beginning of March. Teams from Ohio, Florida, Pennsylvania and West Virginia traveled to compete in the event and possiblyadvancing to the 2017 FIRST Robotics Championship in Houston.
According to FIRST Regional Director, L.J. Robinson, who brought the event to Knoxville in 2010, 15 teams from the Knoxville area competed in the 48-team event, including the Farragut High School Flagship team, which earned the opportunity to compete in the championship in April.
The event began with several practice matches Thursday and Friday, in which teams were able to test their machines ability to complete the tasks required to compete. The final competition came down to two alliances of three teams who were competing for the chance to go to Houston. The red alliance consisted of the Delphi E.L.I.T.E. team from Warren, Ohio, Shark Attack from Fort Lauderdale, Florida, and the Farragut High School Flagship team from Knoxville. After two tense final rounds, the red alliance defeated the opposing blue alliance, which featured the SigmaC@T Robotic Team from Fort Lauderdale, Category 5 from North Charleston, South Carolina, and the Secret City Wildbots from Oak Ridge.
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Robinson explained that the annual competition serves an opportunity to introduce high school students to engineering concepts and to help them build relationships with mentors.
Its a wonderful cycle, she said. These children are mentored by professional engineers from the industry or professors from here at UT. When they go to college they become the interns of these industries and when they graduate these industries have already captured their future engineers and scientists.
She added that the program gives former students the opportunity to give back to their schools as mentors and team coaches.
Thats one of the interesting things about this program, these kids are being mentored therefore they learn mentoring, she said. Then they turn around and give back to the team when they graduate. Its so much more than the robots.
Theyre learning about giving.
Mark Wehrenberg, who has been involved in the Smoky Mountain Regional Robotics Competition since its inception, served as the judge advisor at this years competition. He added that the event helps area schools and industries interest the students in STEM careers.
The environment that we create here helps the K-12 students to understand that theres more to it than just math, he said. Theres teambuilding and problem solving and so much competition that is involved. It truly fills a need in the future by starting the program when theyre young.
For Robinson, who works as the executive director of Manorhouse Assisted Living in Knoxville, bringing a regional competition to Knoxville was less about the robots and more about doing something good for the community.
I dont know the first thing about engineering or technology, she said, but I know a good thing when I see it, and this is a good thing.
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Robotics competition draws teams from across the region - Knoxville News Sentinel
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NASA trains astronauts with zero-G virtual reality – Engadget
Posted: at 4:54 am
NASA recently teamed with Oculus on Mission:ISS, a consumer education VR experience aboard the ISS. However, the training SIM NASA is developing with Unreal Engine is different altogether, and they appear to be using both the Oculus Rift and HTC's Vive headsets.
The setup uses "cutting edge graphics and physics simulations to increase the sense of presence," says NASA Software Engineer Matthew Noyes. "The more realistic the training feels, the faster you can respond in real-world, critical situations, which could save your mission or even your life." As Ars Technica noted after trying it out earlier this month, the VR is realistic enough that it can even simulate blooming. When you look up at the digital "sky," your pupils must dilate before you can see any stars, the same thing astronauts experience in space.
NASA ISS astronauts that have tried the sim say it closely matches what it feels like to handle objects in zero G. The training includes simulated maintenance, letting you use the Vive's control wand to grab tools and other objects aboard the ISS. To make the mixed-reality simulation of gravity even more immersive, it also works with an "active response gravity offload system", basically a crane that flies astronauts around to simulate zero, lunar or Mars gravity.
While this is still an (incomplete) NASA simulation, Noyes told Ars that the sim team was also working on a public release, though no dates have been discussed. The idea would be to create both a public outreach product alongside an actual SIM -- something that might both inspire an train young wannabe astronauts.
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NASA trains astronauts with zero-G virtual reality - Engadget
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A Virtual Reality Application That Will Go Mainstream First — Likely … – Forbes
Posted: at 4:54 am
Forbes | A Virtual Reality Application That Will Go Mainstream First -- Likely ... Forbes The application of Virtual Reality in our daily lives is going to change the face of our world much like the smart phone did. |
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A Virtual Reality Application That Will Go Mainstream First -- Likely ... - Forbes
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Books come to life when combined with virtual reality – WJLA
Posted: at 4:54 am
Books come to life when combined with virtual reality (ABC7)
Steve Buckley believes the way we read a story to a child is about to change forever.
AR (augmented reality) and VR (virtual reality) are mega-trending technologies, Buckley says. "They are going to impact our everyday lives.
Buckley, a Rockville native, was a defense contractor in his previous life dealing in the world of augmented reality and virtual reality devices for the military. As he traveled around the country and world on planes, he began writing children's stories.
So Buckley changed careers and wrote close to 100 children's books. Then one day, a light went off in his brain as he watched a very young child with a smart phone.
You have strollers with two or three-year-olds being handed very powerful device,s but all they are doing is playing with them, Buckley told 7 ON YOUR SIDE. "93 percent of all apps have no educational value.
Buckley decided to walk everyone up to the horizon of a new frontier in education. He married his two passions, partnered with a British tech company and together they created books that read themselves, and with one look through the lens of a smart device or a virtual reality headset, the pages come to life.
You bring in the world of these virtual reality headsets and layering in of augmented reality functions of the next generation of smart phones and tablets you see what's coming. It's going to be a mainstream thing where you put on a set of glasses and it's got this little attachment, says Buckley.
You and your child can now go on an adventure deep inside the pages of a book.
Buckley has published four virtual reality capable books with two more to be released in April by his publishing company Bangarang Books.
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Books come to life when combined with virtual reality - WJLA
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Design firms turn to virtual reality to assist homeowners – Washington Post
Posted: at 4:54 am
Correction: Landis Architects/Builders was misidentified in an earlier version of this story.
By Deborah K. Dietsch By Deborah K. Dietsch March 24
After their dishwasher broke, homeowners Tim and Gina Seigne decided to go big and renovate the entire kitchen of their 1970s house in Oakton, Va. They worked with Moss Building and Design in Chantilly, Va., to come up with a plan for the space and agreed to tear down a wall between the kitchen and entrance hallway to open up the view.
But there were a few things that I didnt have a feel for, says Tim Seigne, a software development manager. I wondered how much space we would have between the countertops and dining table, and what it would look like when we took away the wall.
So the design-build firm invited Seigne to try out its new Moss 360 technology in a corner of its office. The homeowner put on a headset with built-in goggles to experience a full-scale, 3-D model of the kitchen design. With the aid of a wand, he walked through the simulated environment, from the front door and into the kitchen, up to the sink and stove, and entered the dining and family rooms.
I was amazed at how real it felt, Seigne says. It convinced me that the sightlines and how things will look were the way we wanted them.
[Virtually changing how buyers shop for new homes]
Welcome to virtual reality, the newest tool being used by design-build firms to sell homeowners on renovations. The immersive technology is a step up from two-dimensional floor plans and 3-D computer models in allowing viewers to experience the full depth of spatial relationships and feel like they are inside the rooms of a house. Builders say VR helps homeowners to better understand the dimensions of a space, the impact of light at different times of day and views from one room to the next, so they can make design decisions more quickly.
Some people have trouble understanding floor plans and two-dimensional drawings, and virtual reality is helpful in allowing them see and experience a space, says Bill Millholland, executive vice president of Case Design/Remodeling in Bethesda. It helps them to be more confident and make better decisions about every detail. Since last summer, Case has been experimenting with a virtual-reality system called Oculus Rift, primarily for kitchen and bathroom projects.
Each design-build firm uses a different type of virtual reality, combining viewing hardware and 3-D modeling software to create the lifelike images. Headsets incorporate stereoscopic lenses and tracking mechanisms corresponding to the viewers motions to create the illusion of moving around a space.
No rendering can do what virtual reality can, says Moss Chief Operating Officer Paul DesRoches. It puts the homeowner in the design, allowing them to understand all the spatial relationships between walls, ceilings, floors, openings, furniture, lighting to ensure that the space meets their functional and aesthetic needs, all before construction begins. Were fanatical about the customer experience and try to present the most accurate information possible. Virtual reality helps us do that and reduce risks for the homeowner.
[The Washington Posts Virtual Reality Room]
DesRoches and his team started researching the technology in 2014 and experimented with Lowes Holoroom, a 3-D visualization tool, before investing six figures on its own software and hardware. In 2016, the firm hired virtual-reality whiz Tyler Tappan, who has applied cutting-edge tools to about two dozen projects and wowed homeowners such as the Seignes with walk-through designs.
In every case, our Moss 360 has garnered some change in design, whether it be the height of a countertop, the placement of a window or the size of an entire room, says Tappan, who showed off the technologies at the Capital Remodel and Garden Show in January. From the demonstrations at that event, Tappan says, he booked 10 appointments with clients interested in the service.
At Moss, project designs are presented through virtual and augmented reality. The firm uses HTC Vive technology, a sophisticated system of headset and wand. Sensors in the devices allow users to move within an area of about 15 by 15 feet and track their position as they look around the virtual environment. The handheld wand is used to point to the area where users want to stand and allows them to change the view to any location within the virtual environment.
Augmented technology superimposes holographic images onto real settings similar to the Pokmon Go craze. It requires homeowners to wear the Microsoft HoloLens, a device resembling ski goggles that transfers pictures of house plans and room settings onto the floor and walls. The wearer can walk around the virtual models and view layouts from different angles to better understand the design and quickly decide on what they want or dont want.
Landis Architects/Builders in the District is another local design-build firm using virtual reality to help homeowners envision renovations. Our goal is to reduce the gap between homeowner expectations and the ultimate space we create, says co-owner Ethan Landis. We want our clients to have a great experience from beginning to end, and using this technology can achieve that while managing costs, because there are fewer surprises and changes along the way.
Since last June, Landis has been presenting projects through Google Cardboard, a folded paper holder fitted with lenses and a smartphone to create the virtual-reality experience. While not as sophisticated as VR systems requiring computer-connected headsets, Google Cardboard is inexpensive and portable so designs can be viewed on the project site.
Capitol Hill homeowners Chris Ernesto, a building contractor, and Marianne Huber, a medical device marketer, reviewed the details of their renovation through the Landis cardboard viewer, while standing in their 1895 rowhouse. In addition to splitting one large bathroom into two, they are adding a rooftop deck with views of the Capitol dome and Union Station.
Virtual reality allowed us to visualize the spaces much more clearly, Ernesto says. Blueprints and plans are helpful, but VR has given us a much more real sense of what were trying to achieve.
After viewing the renovation scheme through the Google Box, the homeowners changed the bathroom designs to become more minimalist. The 3-D model made them realize that there was not enough space for all the fixtures originally envisioned, and they switched the tile patterns from bright colors to neutrals.
The VR models allowed us to see mirror and lighting reflections, which gave us a better sense of the overall look, Ernesto says.
Most design-build firms do not charge extra for virtual-reality models but treat them as part of the design process and overall project costs. VR can also help builders in the field spot mistakes and solve construction challenges, saving money on fixes before the renovation is completed.
Tim Seigne says the virtual-reality experience bolstered his confidence in Mosss proposed kitchen design before agreeing to pay the firm more than $70,000 to build it.
When you consider the amount of money you are going to spend, VR is a valuable tool because you can make changes during the design process, Seigne says. This tool is especially helpful for people who dont have strong spatial visualization skills. Its definitely the future of design.
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Design firms turn to virtual reality to assist homeowners - Washington Post
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