Doddz is an artist at the forefront of the Augmented Reality movement. He started as a street artist, transitioning into creating custom garments that produce an interactive experience where the artwork comes to life once a smartphone scans it.
His work pushes ARs boundaries, creating an artistic experience that is unlike anything else with a strong focus on sustainability, the Metaverse and digital fashion. He is paving the way for how we experience, collect and interact with art. Word of his sorcery soon spread, leading him to collaborate with some of the worlds biggest brands and artists, including Dior, Disney, The Beatles, Amazon, Adidas, Billie Eilish, Drake, Giggs, and Big Narstie, to name a few.
I endeavoured to make my work stand out from the many other artists
He has recently founded his online academy, which hosts online courses and free webinars, teaching his audience the simple steps to begin their digital journey. In his latest project, see him take over a billboard in New Yorks Time Square in true Augmented Reality fashion. We managed to catch up with the AR artist to learn how he got started, his process and whats next for him.
A: Of course, my name is Doddz. Im a 28-year-old artist working primarily with an Augmented Reality art style.
A: To take my art career more seriously, about five years ago, I endeavoured to make my work stand out from the many other artists and create something no one had ever done. This move was based on the feedback and rejection Id received from many galleries when looking for representation. This led me to experiment with all different types of mediums which was a fun, free creative number of years for me where no idea was off the table.
In order to make something that no one else had done before, I thought about using tech that hadnt been around for very long. It made sense that there wouldnt be much AR art as its still very much in its infancy. As soon as I experimented with Augmented Reality, the reaction was significantly different (in a good way) than all previous attempts, so I doubled down, and here we are.
10204 main stage at Coachella with a special guest? @champagnepapi
A: Typically theyll reach out to the team with a campaign they are keen to include AR with. Well hear them out, understanding the broader context of the whole campaign, and if we agree that AR makes sense, well put together several ideas and present them back. Once were agreed on the idea then, well begin production.
Having worked in the marketing world for a long time, I understand being able to steer the creative direction is a privilege which I dont take lightly. I often express a lot of gratitude that we are able to guide the clients decisions rather than reacting to client demands as we explain how and what works best for AR. Most of the time, its a collaborative effort rather than being hired by a brand to build out their ideas.
A: I think the work surrounding the start of my career will be focused around education. Teaching people whats possible with AR through art examples. Most of my artwork also blurs the line between digital and physical; this project was no exception. I rented out a billboard at the centre of the marketing world.
Times Square after recently seeing the trend of 3D billboards from brands where they fake a 3D effect using perspective on a 2D screen. Our billboard went the extra step of allowing the character to break free from the shackles of the screen and scoop up unknowing pedestrians in a King Kong-type fashion.
A: Every major tech company is not building a new phone model. Theyreallbuilding AR devices. So at this point, I would argue its difficult to suggest that the future is not centrally focused around AR; mobile devices have taken us as far as they can and staring at the screen feels unnatural, disconnecting from the surroundings. AR allows you to do everything a phone does and more, and youre now connected back to an enhanced version of your environment.
Unbeknownst to us, there is a tech rat race for who will own the next influential device. Apple won the phone battle, but that doesnt mean theyll win the smart wearables (watches, glasses, contact lenses) race. At the moment, I would say Meta is winning as Oculus has the most globally accepted headset in the market.
Regardless of who wins, there still needs to be some serious development areas like lighter, longer-lasting batteries and increased internet speeds before we all wear Apple Glasses.
A: Im glad you asked. Im releasing my first NFT project shortly in collaboration with DressX, the marketplace leader in digital fashion, at the end of August. There have been questions about releasing NFTs as a digital artist, but until now, Ive always felt that if I did release something, it would have been a money grab rather than something constructive. The more I learnt about the Web3 space, the more I felt that if I worked on an NFT project, it would need to be something Im passionate about, and as you mentioned before, Im often working on digital fashion as a personal project so this made sense.
The NFT release will be a small number of physical clothes I designed. Youll have the option of purchasing the physical item individually or buying the NFT, granting access to what Im calling the digital layer. That includes a virtual version of the clothes and Instagram effects that allow you to scan the physical item and reveal a hidden AR experience.
A: Unfortunately, as Im travelling around currently, I dont have a base where I can build out a studio, but in my old space, I owned a replica of the Micheals Special Stuff water bottle from Space Jam. You know the one? I know it sounds silly, but as a kid, I loved the bit where they drink the water, think theyre invincible and play great basketball only to discover its water, and their own self-belief made them great.
Now Im on the road, two important things Ill always have with me are dog treats to keep my Frenchie Louie happy and an ironing board. I read once in a 50 Cent book about the power of appearance and even if you cant afford the expensive stuff, making an effort and ironing your stuff (especially if you live out of a suitcase like me) makes a big impact on those you meet.
A: To continue the education of what AR can do by bringing AR into culturally relevant moments to reach more people with my artwork and hopefully put on some Immersive exhibitions later this year/early next year.
https://www.instagram.com/doddz/
2022 Doddz
Len is a curator and writer at Art Plugged, a contemporary platform inspired by a passion for showcasing exceptional artists and their work he also studying an MFA in Curating at Goldsmiths London.
Read more from the original source:
Doddz: The Artist Taking The World By Storm With His Augmented Reality Art - ArtPlugged
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