Monthly Archives: August 2017

Hartford robotics team teaches at the Dodge County Fair grandstands – WiscNews

Posted: August 20, 2017 at 6:18 pm

The robotics team from Hartford Union High School took time to give fairgoers a shot at controlling one of their award-winning robots through some obstacles near the Dodge County Fair grandstand.

We think its really cute because the kids get to drive the robot, said team member Maddy Jacobi, 15.

The team is called Oriole Assault (Team 1091), which is part of the FIRST Robotics. The organization is meant to bring mentors and young students together to build science, engineering and technology skills. The 15-year-old team is composed of 21 high school students and more than seven mentors. It took the team six weeks to construct its robot.

Near the fair grandstands Thursday morning, the team maneuvered its robot through a set of obstacles. The robot could transport a large yellow gear from one station to another and is able to hoist itself off the ground, making it look like the machine is doing a pull-ups. All of the obstacles gain the team points in competition.

This year, the team took third place overall in the Seven Rivers Regional in La Crosse, and it took third place in the Wisconsin Regional in Milwaukee. According to the teams website, it has competed in nine FIRST Robotics Challenges.

Its our teams goal to one year make it to nationals, Jacobi said.

Oriole Assault is the first group of its kind to host a robotics demonstration at the Dodge County Fair. Jacobi said the team wanted to do a demonstration at the fairgrounds because, compared to other teams, they are small and they want to get their work in front of people.

In addition, she said the team is mostly boys and its important for her to show girls that they can work on a team like Oriole Assault.

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How Self-Driving, AI And Robotics Will Transform The Auto Industry – International Business Times

Posted: at 6:18 pm

The auto industry seems to be ready for disruption. It is an industry that has functioned largely without changes for the past hundred years, but with the emergence of technologies such as artificial intelligence, self-driving and robotics, the basic paradigm of the industry is expected to change.

Robotics, for example, has been used for a long time in the auto industry, but not at the rate that it are being applied currently. Tesla, the biggest disruptor in the automotive industry, has set the trend for increasingly robot-run factories.

The Tesla Gigafactory 1 is located at a site which was previously a General Motors automotive factorythat employed more than 50,000 people. In contrast, the Gigafactory 1 employs just 10,000 people and uses robots and automation to make its cars, such as the newly launched Model 3. The company employs robots such as the self-navigating Autonomous Indoor Vehicles (AIVs).

It also uses a lot of Automated Guided Vehicles (AGVs) which are used for transporting equipment from one section to the other.

The car assembly is done with the help of robotic arms instead of by tool-wielding humans.

While the Tesla Gigafactory 1 is just one of many examples of auto companies increasingly employing robots in production, it is the strongest indication that as the auto industry moves towardautomation and robotics, human employment in the industry is set to decrease. In other words, the auto industry will not be a large scale employer and as the industry progresses and competition with brands such as Tesla rises,companies will increasingly opt for robot-run factories like the Gigafactory 1.

Artificial intelligence (AI) will also play a large part in the future of the automotive industry. According to the Information Handling Services (IHS) Technology's Automotive Electronics Roadmap Report, the use of AI based driver-assistance systems in vehicles is set to jump from 7 million a couple of years ago to 122 million by 2025.

"An artificial-intelligence system continuously learns from experience and by its ability to discern and recognize its surroundings. It learns as human beings do, from real sounds, images and other sensory inputs. The system recognizes the car's environment and evaluates the contextual implications for the moving car," said Luca De Ambroggi, IHS Technology's principal analyst for automotive semiconductors, according to a report by Computerworld.

AI-based systems are set to become basic systems for vehicles and in combination with technologies such as speech recognition, gesture recognition, eye tracking, driver monitoring and virtual assistance, these systems are expected to make driving safer and also more automated.

Since cars are increasingly expected to be equipped with hardware such as camera-based machine units, radar-detection units and driver evaluation units, AI will serve as the connecting interface between the regular car machinery and such hardware e.g., advance brake warnings using object detection feedback from the onboard cameras.

This technology is expected to change the way we drive. According to Gartner, there will be 250 million connected vehicles on the roads by 2020, which will be using AI in some way or other.

Self-driving, a technology which is still not mainstream and yet has major auto and tech players investing in it, is set to change the auto industry in the biggest of ways. With many car makers aiming to achieve full autonomy by 2021, the end of driving as we know it might be near.

With cars such as the Tesla Model 3 equipped with semi-autonomous features, which let the car be driven using automation on highways, the move toward the end of human driving seems to have begun.

Apart from taking overcontrol from human drivers, self-driving has the potential of changing the notion of car ownership as it stands. Currently, you buy a car and drive it yourself or hail a cab.

The problem with lending out cars is, in some ways, due tothe inconsistency of human driving. Once driving becomes safer, thanks to a universal standard of safety followed by self-driven cars, this might not be an issue.

Think about a world in which driving is no longer necessary. Since the cars will be driven via automation, chances are that people might actually lend their cars out when they are not using them. These cars could be used by ride-hailing services such as Uber and returned to the owner at the time of his/her usage.

Another paradigm is that since self-driven cars would be available 24 hours, a person could simply order a car to his/her doorrather than keepone in the driveway. Automotive transport could transform into a utility like electricity or water supply.

According to the MIT'sMilken Institutes AgeLab, When the brightest-eyed autonomous vehicle advocates talk about self-driving cars transforming society as we know it, what theyre imagining, first and foremost, is the death of car ownership.

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Technology could make us immortal. But there will be consequences. – The Week Magazine

Posted: at 6:18 pm

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Immortality has gone secular. Unhooked from the realm of gods and angels, it's now the subject of serious investment both intellectual and financial by philosophers, scientists, and the Silicon Valley set. Several hundred people have already chosen to be "cryopreserved" in preference to simply dying, as they wait for science to catch up and give them a second shot at life. But if we treat death as a problem, what are the ethical implications of the highly speculative "solutions" being mooted?

Of course, we don't currently have the means of achieving human immortality, nor is it clear that we ever will. But two hypothetical options have so far attracted the most interest and attention: rejuvenation technology, and mind uploading.

Like a futuristic fountain of youth, rejuvenation promises to remove and reverse the damage of aging at the cellular level. Gerontologists such as Aubrey de Grey argue that growing old is a disease that we can circumvent by having our cells replaced or repaired at regular intervals. Practically speaking, this might mean that every few years, you would visit a rejuvenation clinic. Doctors would not only remove infected, cancerous, or otherwise unhealthy cells, but also induce healthy ones to regenerate more effectively and remove accumulated waste products. This deep makeover would "turn back the clock" on your body, leaving you physiologically younger than your actual age. You would, however, remain just as vulnerable to death from acute trauma that is, from injury and poisoning, whether accidental or not as you were before.

Rejuvenation seems like a fairly low-risk solution, since it essentially extends and improves your body's inherent ability to take care of itself. But if you truly wanted eternal life in a biological body, it would have to be an extremely secure life indeed. You'd need to avoid any risk of physical harm to have your one shot at eternity, making you among the most anxious people in history.

The other option would be mind uploading, in which your brain is digitally scanned and copied onto a computer. This method presupposes that consciousness is akin to software running on some kind of organic hard-disk that what makes you you is the sum total of the information stored in the brain's operations, and therefore it should be possible to migrate the self onto a different physical substrate or platform. This remains a highly controversial stance. However, let's leave aside for now the question of where you really reside, and play with the idea that it might be possible to replicate the brain in digital form one day.

Unlike rejuvenation, mind uploading could actually offer something tantalizingly close to true immortality. Just as we currently back up files on external drives and cloud storage, your uploaded mind could be copied innumerable times and backed up in secure locations, making it extremely unlikely that any natural or man-made disaster could destroy all of your copies.

Despite this advantage, mind uploading presents some difficult ethical issues. Some philosophers, such as David Chalmers, think there is a possibility that your upload would appear functionally identical to your old self without having any conscious experience of the world. You'd be more of a zombie than a person, let alone you. Others, such as Daniel Dennett, have argued that this would not be a problem. Since you are reducible to the processes and content of your brain, a functionally identical copy of it no matter the substrate on which it runs could not possibly yield anything other than you.

What's more, we cannot predict what the actual upload would feel like to the mind being transferred. Would you experience some sort of intermediate break after the transfer, or something else altogether? What if the whole process, including your very existence as a digital being, is so qualitatively different from biological existence as to make you utterly terrified or even catatonic? If so, what if you can't communicate to outsiders or switch yourself off? In this case, your immortality would amount to more of a curse than a blessing. Death might not be so bad after all, but unfortunately it might no longer be an option.

Another problem arises with the prospect of copying your uploaded mind and running the copy simultaneously with the original. One popular position in philosophy is that the youness of you depends on remaining a singular person meaning that a "fission" of your identity would be equivalent to death. That is to say: If you were to branch into you1 and you2, then you'd cease to exist as you, leaving you dead to all intents and purposes. Some thinkers, such as the late Derek Parfit, have argued that while you might not survive fission, as long as each new version of you has an unbroken connection to the original, this is just as good as ordinary survival.

Which option is more ethically fraught? In our view, mere rejuvenation would probably be a less problematic choice. Yes, vanquishing death for the entire human species would greatly exacerbate our existing problems of overpopulation and inequality but the problems would at least be reasonably familiar. We can be pretty certain, for instance, that rejuvenation would widen the gap between the rich and poor, and would eventually force us to make decisive calls about resource use, whether to limit the rate of growth of the population, and so forth.

On the other hand, mind uploading would open up a plethora of completely new and unfamiliar ethical quandaries. Uploaded minds might constitute a radically new sphere of moral agency. For example, we often consider cognitive capacities to be relevant to an agent's moral status (one reason that we attribute a higher moral status to humans than to mosquitoes). But it would be difficult to grasp the cognitive capacities of minds that can be enhanced by faster computers and communicate with each other at the speed of light, since this would make them incomparably smarter than the smartest biological human. As the economist Robin Hanson argued in The Age of Em (2016), we would therefore need to find fair ways of regulating the interactions between and within the old and new domains that is, between humans and brain uploads, and between the uploads themselves. What's more, the astonishingly rapid development of digital systems means that we might have very little time to decide how to implement even minimal regulations.

What about the personal, practical consequences of your choice of immortality? Assuming you somehow make it to a future in which rejuvenation and brain uploading are available, your decision seems to depend on how much risk and what kinds of risks you're willing to assume. Rejuvenation seems like the most business-as-usual option, although it threatens to make you even more protective of your fragile physical body. Uploading would make it much more difficult for your mind to be destroyed, at least in practical terms, but it's not clear whether you would survive in any meaningful sense if you were copied several times over. This is entirely uncharted territory with risks far worse than what you'd face with rejuvenation. Nevertheless, the prospect of being freed from our mortal shackles is undeniably alluring and if it's ever an option, one way or another, many people will probably conclude that it outweighs the dangers.

This article was originally published by Aeon, a digital magazine for ideas and culture. Follow them on Twitter at @aeonmag.

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Building an Ultra Saber from Start to Finish – Geek

Posted: at 6:18 pm

As long as I can remember, Ive always wanted to construct my own lightsaber. It always felt like a right of passage. Picking just the right kyber crystal that bonds with you. The hilt itself never felt as important, but now as weve seen Reys journey and trials with Anakins original saber; it just might. Sadly in the real world, the closest we have come to building a fully destructible saber is Allen Pans burning saber and the Arctic Spyder 3 laser. But if youre looking for something you can take into a convention hall without suffering the risks of being escorted off the premises with; then polycarbonate sabers are right for you!

The fine folks at Ultra Sabers got in contact with me to build my ultimate saber. The ultimate fanboy in me lit up. These are not your typical store-bought sabers made of hollow plastic. Ultra Sabers are high-end lightsabers that look as if they were plucked right out of the film! Not interested in a replica? Ultra Sabers can also help you craft unique designs to fit whatever original costume or character concept you have in-store.

Its funny. I immediately had the ultimate saber in mind before going to Ultra Sabers website. Once there I was floored by the amount of customizations I could add to my saber. They even have different chipsets for light and sound FX. Right now theDiamond Controller is their hottest selling saber brand. It is the most powerful and versatile saber controller on the market for custom lightsabers. It recognizes gestures in a sequence of movements that you can program into the Diamond Controller to trigger unique sounds and light effects.

With the budget I was allotted, I becameWatto in a junkyard free for all. Yet, it was the hardest decision ever! I could buy a car and name my first born faster than I could finalize a decision like this. Luckily while making about four or five different sabers with many tabs open, Ultra Sabers staff were quick to message me through their site asking if I had any questions. Boy did I have many. I asked about their Tri LEDs. These are LED diodes instead of just the single diode. The result is a slightly brighter and a fuller blade color. Yes, you can even make your saber the brightest saber at the con! If you are going to be using these sabers for friendly combat, you can even reinforce your sabers carbon tubing and add pointed tips for effect. You also have the option to have the saber flash different colors when it clashes.

These are just a handful of effects the saber has itself. We havent even talked about the hilts. Ultra Sabers sell single blade, double bladed and Kylos cross guard designs, all Custom built to your hearts desire. You can request that your power on button lights up, or maybe you want vent holes right where the beam ignites. It is all up to you and how much you are willing to spend.

So this was the moment. What was I going to go with? I have a collection of Force FX sabers I acquired over the years. As much as I enjoyed them, they were not built for combat. Coming home one late night from work, back in my early twenties; I found my roommates in my dark backyard clashing away with the sabers in hand. Spots where the sabers had taken hits no longer worked so that the beam had gaps in it. To say I was a tad peeved is an understatement. Though with this new saber, I would not be doing much clashing, as I would just be showing off the saber at home or maybe at a convention. My now EX-roommates helped me never want to clash another saber again.

With the same budget, I sat aside a lot of the flashy motion options and put that into a second saber. Thats right. I went with a double-bladed lightsaber! While collecting sabers over the years, I never actually owned one and felt now was the time. But I wanted to theme it to my liking. I always enjoyed Jedi Master Plo Koons orange lightsaber. Though it was technically not canon (even after they put it in all the games, figures, and comics), I felt it was time to finally own an orange saber. But not just a single orange saber, a double-bladed orange saber with the Dark Sentinel V4hilt to give the lightsaber an almost Halloween look to it.

If you buy a double-bladed saber through Ultra Sabers, they are basically two separate sabers held together by a centerpiece. The inside and outside designs were complete, and it was ready for shipment. It only took about a week for the saber to be built and shipped my way. I included rechargeable batteries and chargers with the order so that way the sabers would never dull out. Upon arrival, everything was in one large box heavily wrapped in bubble wrap. It was pure bliss putting the saber together and igniting it for the first time.

Comparing my classic Force FX sabers to the new Ultra Sabers, I found one interesting difference. The travel of the light when first igniting and then extinguishing. Force FX runs LEDs up the carbon tube to give the look of the beam elongating and then diminishing. Ultras LEDs are located in the hilt of the saber and turns on and off like a flashlight. But where the travel light fails, the sound takes over. I ordered my saber with an Obsidian USB V4 Sound chip and boy does it pack a punch next to the Force FX sabers. Now the great thing about this chip is that you can load up different sounds to your saber.

For instance, sounds made in Episode II are slightly different than the ones used in Episode IV. You can hold down the sabers button and pick different sound fonts. The Ultra Sabers community has been uploading new sounds for a while now, and I think that is probably the strongest trait Ultra Sabers has going for it. For young padawans, thelauncher tutorialworks out beautifully on both Mac and Windows platforms. Just simply download the custom sound files from the forums and load them right onto your sabers hilt using a USB mini cable. If you wanted, you could even have your saber become an Owen Wilson meme. The dark choice is completely up to you.

The saber itself is beyond gorgeous and is built exactly to my liking. Another great thing about Ultra Sabers line is once you are done building your custom saber, you can always send it back in to get modifications done when new features are released. You also can also order different parts and add onto the hilt yourself. In the two videos below I show off the Phantom V4 in action, along with an up-close look at the Dark Sentinel V4. I have a creepy Sith idea in mind to accompany the grim saber and cannot wait to get started on it. Definitely give Ultra Sabers site a look soon! They are always trying out new designs and pushing the limits of their craft. Easily one of the best saber manufacturers out there!

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How a Toronto hospital uses virtual reality to grant dying patients a last wish – CBC.ca

Posted: at 6:17 pm

Meike Muzzi isnot dressed for travel.

Hospital bracelets in all three primary colours encircle her wrinkled right forearm,a goldbangle onthe left.

But she says she's ready for today's trip the promise of an escape from the Toronto palliative care ward in which she's spent the past five weeks waiting to die.

David Parkeris there to fulfilthat promisewith the help of his virtual reality goggles.

"What you've brought me so far has been beautiful," Muzzi says, settling the soft black material of the goggles into the creases around her eyes.

David Parker shoots his own video or edits together video shot by others to take patients around the world or into the heart of their own city. (CBC)

The pair has alreadytravelled together through the plains of Africa. And Muzzi reminds her guest that she would have liked to linger longer with the elephants.

Parker already knows this.

He listens to her stories,interviewing Muzzi and all the patients he visits at BridgepointHealth in Riverdale, so he can storethe information away and use it to help them revisit the moments of particular meaning in their lives.

Parker's idea to offer virtual reality therapy began at Christmas.

The IT consultant received the headset as a gift. He first used them to take his wife's grandmother to Venice, gliding through the canals on a gondola. Then herealized he could offer the same experience to those in hospice or havinglong-term hospital stays.

That idea has bloomed into both a pilot project at Bridgepointand a passion project for Parker. Right nowhe donates his time and the equipment, but says that even thoughhe runs a creative agency he can see this becoming his life's work.

Virtual reality therapy grants final wishes to terminally ill6:09

He's taught himself to shoot 360-degree video and to edit other video so that it gives viewersan immersive experience. Parker doesn't just want to show someone a video of the Great Wall of China; he wants them to feel like they're getting on a plane, riding a taxi to the hotel, wandering the hot and crowded markets, before seeing the final wonder.

"I'm not just dumping a headset on them," he said. "I'm actually sort of progressing it so they get the feeling that they're doing a trip or doing something that's special.

"How can we virtually start to cross items off [the patient's] bucketlist?"

Most of Muzzi's days are spent inside this hospital room, decorated with photos and the flowers she used to grow in her garden (CBC)

To Parker's knowledge his pilot project is the only of his kind in Toronto.

There's limited data about the efficacyof virtual reality as therapy, but both he and Dr. Leah Steinbergthe palliative care physician who has supported the projecthope to change that.

They've already cleared several hurdles simply in starting the program. For example, they've ensured that the headset can be sterilized so that it doesn't bring in any bacteria to vulnerable patients.

It's not a typical medical tool, but the escape of virtual reality can helppatients cope after learning they have a terminal condition, Steinberg said.

"One of the things that patients really struggle with when they get a diagnosis of a life-threatening illness they can often lose their sense of who they are, sort of lose the sense of what's meaningful to them in their life," she said. "So a big part of what we do in palliative care is help them reconnect to who they are."

It can also help take them out of their pain, at least according to Parker and Steinberg.

The physician hopes at some pointto have her patients rate both their mental well-being and their pain, both before and after "travelling" with Parker.

David Parker and Meike Muzzi chat about her latest trip using the videos of Toronto he shot for her to watch through a virtual reality headset. (CBC)

At 83, Muzzi is a seasoned traveller. She's met at least five times with Parker andthis time he takes her to the heart of the city: Nathan Phillips Square on a summer day. The sun glimmers off the pond, creating a rippled reflection of the iconic Toronto sign.

She lovesseeing the waterespecially. She remembers the warmth of the sea off Corsica, a rainbow of fish and coral gliding beneath her.

"Those were beautiful that you had," she said of an older video of scuba diving among coral Parker immersed her in during another virtual visit. "They were so red and so orange and so beautiful.

"I did do a lot of those" she mimes a mask.

"Snorkelling," Parker interjects, helping her find the English word she's forgotten for her native Dutch.

"Every single week I'm going to bring you something and ask, 'Is it as good as the coral? And then one time, you're going to go, 'That was better.'"

"Oh, I don't know," she says, her face creased in a smile.

It's a challenge and one Parkerhopes they're given the time tofulfil.

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Reach Out and Touch This Virtual Reality Art Installation – Smithsonian

Posted: at 6:17 pm

SmartNews Keeping you current A screenshot of William Wheeler's VR creation showing a barren, sandy landscape to explore (Essex Flowers)

smithsonian.com August 18, 2017

There's only so much space in a gallery to hold art, but one New York venue has figured out a clever way to get around this problem,reports Benjamin Sutton forHyperallergic.

For its latest show, the Chinatown gallery Essex Flowers is showcasingthe work of 15 artists in a400-square-foot space. How? Thanks to some virtual reality wizardry. Rather than having theworks physically occupy the space,the exhibit, titled"The Sands,"lives entirely in the VR headsets thatvisitors don when they enter the exhibit.

The innovative solution allows the works on view to be rotated through an endlessvirtual space. Visitors can reach out andinteract with, and even walk through, the curateddisplays.

"The works in this show...simply share the same space and time in ways that are sometimes funny, sometimes poignant, and occasionally even discordant," the gallery writes in a description of the exhibit.

The show's name draws inspiration from the legendary Las Vegas hotel and casino of the same name, where Frank Sinatra and many other stars of the mid-20th century could often be found. Even though it was demolished more than 20 years ago, the casino lives on strongly in the American cultural memory today, serving as ashorthand for agolden era of Las Vegas inthe 1950sfull of ambition, glamor and arrogance.

"It was a place both physical and imaginary, where fantasies came true and where realities transformed into myth," the gallery writes.

Essex Flowers isn't the first artistic venue to make use of burgeoning virtual reality technology. Last year, The Dal Museum inFlorida allowed visitors to literally step inside a surrealpainting, while London'sTate Modern museum plans to employ VR technologyto simulate the early 20th-century Paris in an upcoming exhibit on the career of artist Amedeo Modigliani.

The Sands will run in Essex Flowers, located inNew York City's Lower East Side, until Sunday, August 20.

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Elon Musk and AI Experts Call for Total Ban on Robotic Weapons – Fortune

Posted: at 6:17 pm

One hundred and sixteen roboticists and AI researchers, including SpaceX founder Elon Musk and Google Deepmind co-founder Mustafa Suleyman, have signed a letter to the United Nations calling for strict oversight of autonomous weapons, a.k.a. "killer robots." Though the letter itself is more circumspect, an accompanying press release says the group wants "a ban on their use internationally."

Other signatories of the letter include executives and founders from Denmarks Universal Robotics, Canadas Element AI, and Frances Aldebaran Robotics.

The letter describes the risks of robotic weaponry in dire terms, and says that the need for strong action is urgent. It is aimed at a group of UN officials considering adding robotic weapons to the UNs Convention on Certain Conventional Weapons . Dating back to 1981, the Convention and parallel treaties currently restrict chemical weapons, blinding laser weapons, mines, and other weapons deemed to cause unnecessary or unjustifiable suffering to combatants or to affect civilians indiscriminately.

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Robotic warriors could arguably reduce casualties among human soldiers at least, those of the wealthiest and most advanced nations. But the risk to civilians is the headline concern of Musk and Suleymans group, who write that these can be weapons of terror, weapons that despots and terrorists use against innocent populations, and weapons hacked to behave in undesirable ways."

The letter also warns that failure to act swiftly will lead to an arms race towards killer robots but thats arguably already underway. Autonomous weapons systems or precursor technologies are available or under development from firms including Raytheon , Dassault , MiG , and BAE Systems.

Element AI founder Yoshua Bengio had another intriguing warning that weaponizing AI could actually hurt the further development of AIs good applications. Thats precisely the scenario foreseen in Frank Herberts sci-fi novel Dune, set in a universe where all thinking machines are banned because of their role in past wars.

The UN weapons group was due to meet on Monday, August 21, but that meeting has reportedly been delayed until November.

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AI-powered filter app Prisma wants to sell its tech to other companies – The Verge

Posted: at 6:17 pm

Prisma, the Russian company best known for its AI-powered photo filters, is shifting to B2B. The company wont retire its popular app, but says in the future, it will focus on selling machine vision tools to other tech firms.

We see big opportunities in deep learning and communication, Prisma CEO and co-founder Alexey Moiseenkov told The Verge. We feel that a lot of companies need expertise in this area. Even Google is buying companies for computer vision. We can help companies put machine vision in their app because we understand how to implement the technology. The firm has launched a new website prismalabs.ai in order to promote these services.

Prisma will offer a number of off-the-shelf vision tools, including segmentation (separating the foreground of a photo from the background), face mapping, and both scene and object recognition. The companys expertise is getting these sorts of systems powered by neural networks to run locally on-device. This can be a tricky task, but avoiding using the cloud to power these services can result in apps that are faster, more secure, and less of a drain on phone and tablet battery life.

Getting copied by Facebook might help account for its pivot to B2B

Although Prismas painting-inspired filters were all the rage last year (the app itself was released in June 2015), they were soon copied by the likes of Facebook, which might account for the Russian companys change in direction.

Moiseenkov denies this is the case, and says it wasnt his intention to compete with bigger social networks. We never thought we were a competitor of Facebook were a small startup, with a small budget, he said. But, he says, the popularity of these deep learning filters shows there are plenty of consumer applications for the latest machine vision tech.

Moiseenkov says his company will continue to support the Prisma app, and that it will act as a showcase for the firms latest experiments. He says the app still has between 5 million and 10 million monthly active users, most of which are based in the US. The company also started experimenting with selling sponsored filters on its main app last year, and says it will continue to do so. It also launched an app for turning selfies into chat stickers.

There have been rumors that Prisma would get bought out by a bigger company. Moiseenkov visited Facebooks headquarters last year, and the US tech giant has made similar acquisitions in the past buying Belarus facial filter startup MSQRD in March 2016. When asked if the company would consider a similar deal, co-founder Aram Airapetyan replied over email: We want to go on doing what we do and what we can do best. The whole team is super motivated and passionately committed to what we do! So the rest doesn't matter (where, when, with whom). Make of that what you will.

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Merging big data and AI is the next step – TNW

Posted: at 6:17 pm

AI is one of hottest trends in tech at the moment, but what happens when its merged with another fashionable and extremely promising tech?

Researchers are looking for ways to take big data to the next level by combining it with AI. Weve just recently realized how powerful big data can be, and by uniting it with AI, big data is swiftly marching towards a level of maturity that promises a bigger, industry-wide disruption.

The application of artificial intelligence on big data is arguably the most important modern breakthrough of our time. It redefines how businesses create value with the help of data. The availability of big data has fostered unprecedented breakthroughs in machine learning, that could not have been possible before.

With access to large volumes of datasets, businesses are now able to derive meaningful learning and come up with amazing results. It is no wonder then why businesses are quickly moving from a hypothesis-based research approach to a more focused data first strategy.

Businesses can now process massive volumes of data which was not possible before due to technical limitations. Previously, they had to buy powerful and expensive hardware and software. The widespread availability of data is the most important paradigm shift that has fostered a culture of innovation in the industry.

The availability of massive datasets has corresponded with remarkable breakthroughs in machine learning, mainly due to the emergence of better, more sophisticated AI algorithms.

The best example of these breakthroughs is virtual agents. Virtual agents (more commonly known as chat bots), have gained impressive traction over the course of time. Previously, chatbots had trouble identifying certain phrases or regional accents, dialects or nuances.

In fact, most chatbots get stumped by the simplest of words and expressions, such as mistaking Queue for Q and so on. With the union of big data and AI however, we can see new breakthroughs in the way virtual agents can self-learn.

A good example of self-learning virtual agents is Amelia, a cognitive agent recently developed by IPSoft. Amelia can understand everyday language, learn really fast and even gets smarter with time!

She is deployed at the help desk of Nordic bank SEB along with a number of public sector agencies. The reaction of executive teams to Amelia has been overwhelmingly positive.

Google is also delving deeper into big data-powered AI learning. DeepMind, Googles very own artificial intelligence company, has developed an AI that can teach itself to walk, run, jump and climb without any prior guidance. The AI was never taught what walking or running is but managed to learn it itself through trial and error.

The implications of these breakthroughs in the realm of artificial intelligence are astounding and could provide the foundation for further innovations in the times to come. However, there are dire repercussions of self-learning algorithms too and, if werent too busy to notice, you may have observed quite a few in the past.

Not long ago, Microsoft introduced its own artificial intelligence chatbot named Tay. The bot was made available to the public for chatting and could learn through human interactions. However, Microsoft pulled the plug on the project only a day after the bot was introduced to Twitter.

Learning at an exponential level mainly through human interactions, Tay transformed from an innocent AI teen girl to an evil, Hitler-loving, incestuous, sex-promoting, Bush did 9/11-proclaiming robot in less than 24 hours.

Some fans of sci-fi movies like Terminator also voice concerns that with the access it has to big data, artificial intelligence may become self-aware and that it may initiate massive cyberattacks or even take over the world. More realistically speaking, it may replace human jobs.

Looking at the rate of AI-learning, we can understand why a lot of people around the world are concerned with self-learning AI and the access it enjoys to big data. Whatever the case, the prospects are both intriguing and terrifying.

There is no telling how the world will react to the amalgamation of big data and artificial intelligence. However, like everything else, it has its virtue and vices. For example, it is true that self-learning AI will herald a new age where chatbots become more efficient and sophisticated in answering user queries.

Perhaps we would eventually see AI bots on help desks in banks, waiting to greet us. And, through self-learning, the bot will have all the knowledge it could ever need to answer all our queries in a manner unlike any human assistant.

Whatever the applications, we can surely say that combining big data with artificial intelligence will herald an age of new possibilities and astounding new breakthroughs and innovations in technology. Lets just hope that the virtues of this union will outweigh the vices.

Read next: Military-funded prosthetic technologies benefit veterans, but also kids

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Merging big data and AI is the next step - TNW

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Is AI More Threatening Than North Korean Missiles? – NPR

Posted: at 6:17 pm

In this April 30, 2015, file photo, Tesla Motors CEO Elon Musk unveils the company's newest products, in Hawthorne, Calif. Ringo H.W. Chiu/AP hide caption

In this April 30, 2015, file photo, Tesla Motors CEO Elon Musk unveils the company's newest products, in Hawthorne, Calif.

One of Tesla CEO Elon Musk's companies, the nonprofit start-up OpenAI, manufactures a device that last week was victorious in defeating some of the world's top gamers in an international video game (e-sport) tournament with a multi-million-dollar pot of prize money.

We're getting very good, it seems, at making machines that can outplay us at our favorite pastimes. Machines dominate Go, Jeopardy, Chess and as of now at least some video games.

Instead of crowing over the win, though, Musk is sounding the alarm. Artificial Intelligence, or AI, he argued last week, poses a far greater risk to us now than even North Korean warheads.

No doubt Musk's latest pronouncements make for good advertising copy. What better way to drum up interest in a product than to announce that, well, it has the power to destroy the world.

But is it true? Is AI a greater threat to mankind than the threat posed to us today by an openly hostile, well-armed and manifestly unstable enemy?

AI means, at least, three things.

First, it means machines that are faster, stronger and smarter than us, machines that may one day soon, HAL-like, come to make their own decisions and make up their own values and, so, even to rule over us, just as we rule over the cows. This is a very scary thought, not the least when you consider how we have ruled over the cows.

Second, AI means really good machines for doing stuff. I used to have a coffee machine that I'd set with a timer before going to bed; in the morning I'd wake up to the smell of fresh coffee. My coffee maker was a smart, or at least smart-ish, device. Most of the smart technologies, the AIs, in our phones, and airplanes, and cars, and software programs including the ones winning tournaments are pretty much like this. Only more so. They are vastly more complicated and reliable but they are, finally, only smart-ish. The fact that some of these new systems "learn," and that they come to be able to do things that their makers cannot do like win at Go or Dota is really beside the point. A steam hammer can do what John Henry can't but, in the end, the steam hammer doesn't really do anything.

Third, AI is a research program. I don't mean a program in high-tech engineering. I mean, rather, a program investigating the nature of the mind itself. In 1950, the great mathematician Alan Turing published a paper in a philosophy journal in which he argued that by the year 2000 we would find it entirely natural to speak of machines as intelligent. But more significantly, working as a mathematician, he had devised a formal system for investigating the nature of computation that showed, as philosopher Daniel Dennett puts it in his recent book, that you can get competence (the ability to solve problems) without comprehension (by merely following blind rules mechanically). It was not long before philosopher Hilary Putnam would hypothesize the mind is a Turing Machine (and a Turing Machine just is, for all intents and purposes, what we call a computer today). And, thus, the circle closes. To study computational minds is to study our minds, and to build an AI is, finally, to try to reverse engineer ourselves.

Now, Type 3 AI, this research program, is alive and well and a continuing chapter in our intellectual history that is of genuine excitement and importance. This, even though the original hypothesis of Putnam is wildly implausible (and was given up by Putnam decades ago). To give just one example: the problem of the inputs and the outputs. A Turing Machine works by performing operations on inputs. For example, it might erase a 1 on a cell of its tape and replace it with a 0. The whole method depends on being able to give a formal specification of a finite number of inputs and outputs. We can see how that goes for 1s and 0s. But what are the inputs, and what are the outputs, for a living animal, let alone a human being? Can we give a finite list, and specify its items in formal terms, of everything we can perceive, let alone, do?

And there are other problems, too. To mention only one: We don't understand how the brain works. And this means that we don't know that the brain functions, in any sense other than metaphorical, like a computer.

Type 1 AI, the nightmare of machine dominance, is just that, a nightmare, or maybe (for the capitalists making the gizmos) a fantasy. Depending on what we learn pursuing the philosophy of AI, and as luminaries like John Searle and the late Hubert Dreyfus have long argued, it may be an impossible fiction.

Whatever our view on this, there can be no doubt that the advent of smart, rather than smart-ish, machines, the sort of machines that might actually do something intelligent on their own initiative, is a long way off. Centuries off. The threat of nuclear war with North Korea is both more likely and more immediate than this.

Which does not mean, though, that there is not in fact real cause for alarm posed by AI. But if so, we need to turn our attention to Type 2 AI: the smart-ish technologies that are everywhere in our world today. The danger here is not posed by the technologies themselves. They aren't out to get us. They are not going to be out to get us any time soon. The danger, rather, is our increasing dependence on them. We have created a technosphere in which we are beholden to technologies and processes that we do not understand. I don't mean you and me, that we don't understand: No one person can understand. It's all gotten too complicated. It takes a whole team or maybe a university to understand adequately all the mechanisms, for example, that enable air traffic control, or drug manufacture, or the successful production and maintenance of satellites, or the electricity grid, not to mention your car.

Now this is not a bad thing in itself. We are not isolated individuals all alone and we never have been. We are a social animal and it is fine and good that we should depend on each other and on our collective.

But are we rising to the occasion? Are we tending our collective? Are we educating our children and organizing our means of production to keep ourselves safe and self-reliant and moving forward? Are we taking on the challenges that, to some degree, are of our own making? How to feed 7 billion people in a rapidly warming world?

Or have we settled? Too many of us, I fear, have taken up a "user" attitude to the gear of our world. We are passive consumers. Like the child who thinks chickens come from supermarkets, we are hopelessly alienated from how things work.

And if we are, then what are we going to do if some clever young person some where maybe a young lady in North Korea writes a program to turn things off? This is a serious and immediate pressing danger.

Alva No is a philosopher at the University of California, Berkeley, where he writes and teaches about perception, consciousness and art. He is the author of several books, including his latest, Strange Tools: Art and Human Nature (Farrar, Straus and Giroux, 2015). You can keep up with more of what Alva is thinking on Facebook and on Twitter: @alvanoe

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Is AI More Threatening Than North Korean Missiles? - NPR

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