Monthly Archives: July 2017

By Land, By Sea, By Air: Go Inside the World of Christopher Nolan’s Dunkirk in This Virtual-Reality Exclusive – PEOPLE.com

Posted: July 8, 2017 at 4:15 am

The turbulent world of Dunkirk is a click away.

Christopher Nolans latest epic tells the tale of the battle of Dunkirk that took place between Nazi Germany and the Allied forces during the Second World War. The nine-day battle saw the evacuation of British and Allied forces from the beaches of the namesake French town as the Nazis continued their advance on the opposing forces. In the end,338,226 men escaped.

As the film gears up to hit theaters this summer, PEOPLE brings you a virtual-reality experience connected to the movie which takes place in three settings: land, sea and air.

Watch the 360Save Every Breath: The Dunkirk VR Experience in the video above, explorable by clicking and dragging your mouse across the screen. The more you move, the more youll discover the dramatic scenes.For a fully immersive virtual-reality experience using VR goggles, download the LIFE VR app for iOS and Android or visit time.com/lifevr.

Save Every Breath: The Dunkirk VR Experience will be on display next week at the all-new VR in the Sky event taking place at the Time Inc. headquarters in New York. The first-of-its-kind 2-day event will feature presentations, experiences and more spotlighting the cutting edge of the VR industry with Dunkirk VR even making an appearance as a special installation at the top of One World Trade Center.

You can also watch the full trailer for the experience below.

The movie stars a list of heavy hitters and newcomers alike, including Tom Hardy, Cillian Murphy, Fionn Whitehead and Harry Styles in his acting debut.

To watch the full experience and explore more exclusive virtual reality content, download the LIFE VR app foriOSandAndroidor visittime.com/lifevr.

Dunkirk hits theaters July 21.

Visit link:

By Land, By Sea, By Air: Go Inside the World of Christopher Nolan's Dunkirk in This Virtual-Reality Exclusive - PEOPLE.com

Posted in Virtual Reality | Comments Off on By Land, By Sea, By Air: Go Inside the World of Christopher Nolan’s Dunkirk in This Virtual-Reality Exclusive – PEOPLE.com

Virtual reality opens doors to Edinburgh’s historic past – Phys.org – Phys.Org

Posted: at 4:15 am

July 7, 2017

For the first time, visitors to Edinburgh will be able to explore the streets, marketplaces and churches as they may have been in the 16th century thanks to academics at the University of St Andrews. The virtual reality app, released this Friday, will add a new dimension for visitors, especially for those visiting the Fringe Festival over the summer.

As well as sweeping panoramas of the city, Edinburgh castle and its surrounding landscape, the mobile app enables exploration of the Netherbow Port, the West Bow, the Grassmarket, Cowgate, Trinity College, Holyrood Palace and St Giles' Kirk.

"It is striking how the cityscape is both familiar and different from the city today. Instead of the new town there stands a great loch yet the castle stands guard over the city much as it does now," says Sarah Kennedy, Smart History's Digital Designer.

Created by the University of St Andrews's spinout company Smart History, Virtual Time Binoculars: Edinburgh 1544 provides a unique window into the capital around the time of the birth of Mary Queen of Scots. Visitors will experience the digital reconstruction through a virtual reality app that hosts a range of virtual reality headset usage, as well as a web resource.

The Edinburgh reconstructions are just the beginning for Smart History. "We intend for it to be the first of many Virtual Time Binocular apps with depictions of St Andrews and Perth already in the pipeline. We have had interest from across Europe and Latin America, so we expect our Virtual Time travel platform to go global," says Dr Alan Miller, Director of Smart History.

On Friday 7 July, Smart History and Museums and Galleries Edinburgh will host a discovery evening at the Museum of Edinburgh where visitors can explore the brand new digital reconstruction of sixteenth-century Edinburgh. Visitors and residents of Edinburgh will for the first time be able to compare the modern city with the capital of James V and Mary Queen of Scots. The new reconstruction is the first to be created of the period, and is based on a drawing from 1544, the oldest relatively realistic depiction of the capital.

At the evening launch attendees will be able to walk through the streets of Edinburgh featuring the entire city held within the video game engine it was built in.

"Ever since we showed the preview video of our digital reconstruction of 1544 Edinburgh, people have been asking when the complete app will be available. We are very pleased to finally release it to the public," says Dr Elizabeth Rhodes, Smart History's Historian.

Using their mobile phones and VR headsets, users will become virtual time-travellers as they are immersed in historic scenes, stereoscopic video and 360 degree images. Visitors to the city will explore today's St Giles' Kirk and the Grassmarket as they learn more about their 16th century equivalents in parallel.

With the global release of the app on 7 July, Smart History will be in the Scottish capital at the Museum of Edinburgh for city tours and demonstrations from 10am to 4pm both Saturday and Sunday. Expertly guided virtual tours of the Royal Mile will allow virtual time travellers to compare Edinburgh's past to its present.

"In some ways time binoculars offer better Virtual Time travel than even the Holodeck on the Starship Enterprise. While the holodeck is incredibly realistic, it only exists in one place in time and space. Virtual Time Binoculars is a holodeck you can take anywhere with you," says Catherine Anne Cassidy, Head of Smart History's Digital Curation.

The app, which is Google Daydream enabled, allows users to view the reconstructions either in full screen mode or through more immersive virtual reality mode. Hotspots highlight the scenes with more facts and historical images for users to learn about the location.

The digital reconstruction is inspired by a drawing created by the English military engineer Richard Lee, who accompanied the Earl of Hertford's May 1544 expedition. Lee's drawing (now held by the British Library) is one of the oldest surviving depictions of Edinburgh, and became the defining English impression of Scotland's capital.

The interdisciplinary team of St Andrews researchers supplemented the information from Lee's plan with archaeological evidence, sixteenth-century written sources, and information about the geography of the modern city, to create an updated reconstruction of Edinburgh.

"The Virtual Time Binoculars project is ground breaking for digital reconstruction because it uses technology already in people's pockets. We have developed a software framework which will enable us to continue to send people back in time," says Dr Iain Oliver, Head of Systems for Smart History.

Explore further: New technology reveals 16th century Edinburgh

More information: Link to app: play.google.com/store/apps/det ory.edinburgh1544vtb

Google parent Alphabet is spinning off a little-known unit working on geothermal power called Dandelion, which will begin offering residential energy services.

Elon Musk's Tesla will build what the maverick entrepreneur claims is the world's largest lithium ion battery within 100 days, making good on a Twitter promise to ease South Australia's energy woes.

Qualcomm on Thursday escalated its legal battle with Apple, filing a patent infringement lawsuit and requesting a ban on the importation of some iPhones, claiming unlawful and unfair use of the chipmaker's technology.

France will end sales of petrol and diesel vehicles by 2040 as part of an ambitious plan to meet its targets under the Paris climate accord, new Ecology Minister Nicolas Hulot announced Thursday.

Japanese designer Yuima Nakazato claimed Wednesday that he has cracked a digital technique which could revolutionise fashion with mass made-to-measure clothes.

Volvo plans to build only electric and hybrid vehicles starting in 2019, making it the first major automaker to abandon cars and SUVs powered solely by the internal combustion engine.

Please sign in to add a comment. Registration is free, and takes less than a minute. Read more

Read more:

Virtual reality opens doors to Edinburgh's historic past - Phys.org - Phys.Org

Posted in Virtual Reality | Comments Off on Virtual reality opens doors to Edinburgh’s historic past – Phys.org – Phys.Org

Brooklyn’s role as tech powerhouse surges with coming of virtual reality lab – Brooklyn Daily Eagle

Posted: at 4:15 am

Another step in Brooklyns evolution as a tech powerhouse comes with the announcement that the borough will soon be home to the countrys first ever publicly funded virtual reality/augmented reality (VR/AR) facility.

The city recently announced the selection of New York University Tandon School of Engineering (formerly Polytechnic University) to develop and operate a hub for VR/AR at the Brooklyn Navy Yard, with a workforce development center at CUNY Lehman College in the Bronx. It is expected to open late in 2017.

VR and AR are hot and getting hotter. The city says the new lab will directly create more than 500 jobs over the next 10 years, and further position New York City as a global leader in the VR/AR industry.

Virtual reality is a computer-generated, three-dimensional environment that can be entered into by a person using technology such as special goggles or headsets and gloves. For example, a person might learn to skydive with a few stomach-lurching virtual jumps before attempting the real thing, or play a superhero battling aliens while immersed in a VR universe.

Augmented reality superimposes computer-generated images viewed with special headsets, smart glasses or a cellphone on top of the real world. For example, Facebook recently previewed an augmented reality social world where you can interact with your friends as if they are in the same room as you, no matter where they actually are. Or, a shopper might use AR to preview how a piece of furniture will look in their living room before they buy it. Soldiers can wear AR headsets showing data such as enemy location.

During a demonstration of the technology on June 27, Deputy Mayor Alicia Glen tried out NYU Tandons virtual reality app to take a virtual trip to Mars.

Augmented and virtual reality represents a huge new industry, and we want New York City to be second to none, Mayor Bill de Blasio said in a release. De Blasio said the plan was part of his strategy, called New York Works, to spur 100,000 good-paying city jobs in 10 years.

The lab received an initial $6 million investment by the NYC Economic Development Corporation (NYCEDC) and the Mayors Office of Media and Entertainment (MOME). It will boost research, talent development and workforce development initiatives, the city says.

The lab will also help to fuel the citys emerging VR/AR sector with early-stage capital, and allow investors, researchers and organizations to collaborate.

The world of VR/AR is growing at breakneck speed and the implications for businesses across New York City are incredibly exciting, Media and Entertainment Commissioner Julie Menin said in a statement. This new facility will ensure that were doing our part to spur innovation, create talent pipelines, and make New York City the home of these emerging industries.

The lab will further strengthen the Brooklyn Navy Yard's thriving media sector, anchored by Steiner Studios, and create high-quality, middle-class job opportunities for New Yorkers," said David Ehrenberg, president and CEO of the Brooklyn Navy Yard Development Corporation.

According to a 2016 report by Citigroup, the global VR/AR market could grow to $2.16 trillion by 2035 as different industries and applications make use of the technology.

Hundreds of startups and tech companies have set up shop in Brooklyn. The Tech Triangle made up of Downtown Brooklyn, DUMBO, and the Brooklyn Navy Yard is now home to more than 1,350 innovation companies 22 percent more than three years ago, according to the Tech Triangle consortium.

Go here to read the rest:

Brooklyn's role as tech powerhouse surges with coming of virtual reality lab - Brooklyn Daily Eagle

Posted in Virtual Reality | Comments Off on Brooklyn’s role as tech powerhouse surges with coming of virtual reality lab – Brooklyn Daily Eagle

Animal Welfare Groups Have a New Tool: Virtual Reality – The New … – New York Times

Posted: at 4:15 am

Wayne Hsiung, a founder of Direct Action Everywhere, which also fights for animal welfare, called the technology a game changer for animal advocates.

The meat industry always complains that were using selective footage, narrow vantage points and editing to make things seem worse, he said. But with VR, youre seeing exactly what we saw and hearing exactly what we heard.

In one sign of how quickly the technology is being adopted among animal advocacy groups, Direct Action also released a virtual-reality video on Thursday. It takes viewers into barns at Circle Four Farms in Milford, Utah, one of the largest pig production operations in the United States. The film shows sows with bloody and mangled teats; pregnant sows gnawing on the bars of the narrow stalls they live in until they give birth; and piglets clambering over and nibbling dead siblings.

In a portion of the film Mr. Hsiung narrates, dead piglets are piled up behind a sow who is wedged into a crate so tightly that she cannot move away from the mess. But a viewer can turn away from her to see, and hear, sows in similar straits all around her.

Circle Four is owned by Smithfield Foods, which was bought in 2013 by Shuanghui International, one of Chinas largest meat processors. Keira Lombardo, a Smithfield spokeswoman, said the video had blatant inaccuracies, such as its assertions that the animals shown in it are being starved.

This video, which appears to be highly edited and even staged, is an attempt to leverage a new technology to manufacture an animal care issue where one does not exist, she wrote in an email on Wednesday.

She said that after Smithfield was contacted last week by The New York Times, the company had outside auditors Barry N. Pittman, Utahs state veterinarian, and Jennifer Woods, a veterinarian and livestock handling expert conduct an investigation at Circle Four, which found no animal mistreatment. Rather, she said, the videos creators, who claim to be animal care advocates, risked the life of the animal they stole and the lives of the animals living on our farms. (In fact, Direct Action took two piglets from the farm, to rescue them, and Smithfield says it will alert the authorities in Utah on Thursday about trespassing on its property and other alleged infractions by Direct Action.)

Other animal rights organizations are moving to adopt virtual-reality technology. At its Animal Care Expo in May, the Humane Society of the United States introduced its first 3D video showing conditions at a dog-meat plant in South Korea. Its powerful, more powerful than conventional video, said Paul Shapiro, the societys vice president for policy.

It is not easy, however, to sneak the bulky equipment needed to make a high-quality VR video into an industrial barn or meat plant. Animal Equality had to stitch its first iAnimal video together using film shot on several cameras.

But the bigger challenge is distribution. The technology needed to watch the videos is not widespread, so when Animal Equality started an outreach program on American college campuses last year, it had to supply headsets.

So far, the videos have made it to 117 campuses, including Oxford, Yale and the University of California at Berkeley. Animal Equality is working to develop a mobile app that will deliver as close to a virtual-reality experience as possible.

Mr. Valle noted that The Times had distributed more than one million cardboard virtual-reality headsets and said that he expected the technology to continue to spread. Sure, this is a new technology, he said, but its being used more and more.

Originally posted here:

Animal Welfare Groups Have a New Tool: Virtual Reality - The New ... - New York Times

Posted in Virtual Reality | Comments Off on Animal Welfare Groups Have a New Tool: Virtual Reality – The New … – New York Times

Virtual reality app highlights Penn State campus landmarks – Centre Daily Times

Posted: at 4:15 am


Centre Daily Times
Virtual reality app highlights Penn State campus landmarks
Centre Daily Times
The Penn State University Park campus is ornamented by senior class gifts that date back to the late 1800s and a team of Penn State researchers has developed a mobile virtual reality app that highlights some of the more popular landmarks. Through the ...

Read the original:

Virtual reality app highlights Penn State campus landmarks - Centre Daily Times

Posted in Virtual Reality | Comments Off on Virtual reality app highlights Penn State campus landmarks – Centre Daily Times

Is government ready for AI? – FCW.com

Posted: at 4:15 am

Emerging Tech

Artificial intelligence is helping the Army keep its Stryker armored vehicles in fighting shape.

Army officials are using IBMs Watson AI system in combination with onboard sensor data, repair manuals and 15 years of maintenance data to predict mechanical problems before they happen. IBM and the Armys Redstone Arsenal post in Alabama demonstrated Watsons abilities on 350 Stryker vehicles during a field test that began in mid-2016.

The Army is now reviewing the results of that test to evaluate Watsons ability to assist human mechanics, and the early insights are encouraging.

The Watson AI enabled the pilot programs leaders to create the equivalent of a personalized medicine plan for each of the vehicles tested, said Sam Gordy, general manager of IBM U.S. Federal. Watson was able to tell mechanics that you need to go replace this [part] now because if you dont, its going to break when this vehicle is out on patrol, he added.

The Army is one of a handful of early adopters in the federal government, and several other agencies are looking into using AI, machine learning and related technologies. AI experts cite dozens of potential government uses, including cognitive chatbots that answer common questions from the public and complex AIs that search for patterns that could signal Medicaid fraud, tax cheating or criminal activity.

There are, for a lack of a better number, a gazillion sweet spots for AI in government, said Daniel Enthoven, business development manager at Domino Data Lab, a vendor of AI and data science collaboration tools.

Still, many agencies will need to answer some difficult questions before they embrace AI, machine learning and autonomous systems. For instance, how will the agencies audit decisions made by intelligent systems? How will they gather data from often disparate sources to fuel intelligent decisions? And how will agencies manage their employees when AI systems take over tasks previously performed by humans?

Intelligence agencies are using Watson to comb through piles of data and provide predictive analysis, and the Census Bureau is considering using the supercomputer-powered AI as a first-line call center that would answer peoples questions about the 2020 census, Gordy said.

A Census Bureau spokesperson added that the AI virtual assistant could improve response times and enhance caller interactions.

Using AI should save the bureau money because you have a computer doing this instead of people, Gordy said. And if trained correctly, the system will provide more accurate answers than a group of call-center workers could.

You train Watson once, and it understands everything, he said. Youre getting a very consistent answer, time after time after time.

For many agencies, however, its still early in the AI adoption cycle. Use of the technology is very, very nascent in government, said William Eggers, executive director of Deloittes Center for Government Insights and co-author of a recent study on AI in government. If it was a nine-inning [baseball] game, were probably in the first inning right now.

He added that over the next couple of years, agencies can expect to see AI-like functionality being incorporated into the software products marketed to them.

The first step for many civilian agencies appears to be using AI as a chatbot or telephone agent. Daniel Castro, vice president of theInformation Technology and Innovation Foundation, said intelligent agents should be able to answer about 90 percent of the questions agencies receive, and the people asking those questions arent likely to miss having a human response.

Its not like people are expecting to know their IRS agents when they call them up with a question, he said.

The General Services Administrations Emerging Citizen Technology program launched an open-source pilot project in April to help federal agencies make their information available to intelligent personal assistants such as Amazons Alexa, Googles Assistant and Microsofts Cortana. More than two dozen agencies including the departments of Energy, Homeland Security and Transportation are participating.

Many vendors and other technology experts see huge opportunities for AI inside and outside government. In June, an IDC study sponsored by Salesforce predicted that AI adoption will ramp up quickly in the next four years. AI-powered customer relationship management activities will add $1.1 trillion to business revenue and create more than 800,000 jobs from 2017 to 2021, the study states.

In the federal government, using AI to automate tasks now performed by employees would save at least 96.7 million working hours a year, a cost savings of $3.3 billion, according to the Deloitte study. Based on the high end of Deloittes estimates, AI adoption could save as many as 1.2 billion working hours and $41.1 billion every year.

AI-based applications can reduce backlogs, cut costs, overcome resource constraints, free workers from mundane tasks, improve the accuracy of projections, inject intelligence into scores of processes and systems, and handle many other tasks humans cant easily do on our own, such as sifting through millions of documents in real time for the most relevant content, the report states.

Although some might fear a robot takeover, Eggers said federal workers should not worry about their jobs in the near term. Although theres likely to be pressure from lawmakers to use AI to reduce the governments headcount, agencies should look at AI as a way to supplement employees work and allow them to focus on more creative and difficult tasks, he added.

Read the original post:

Is government ready for AI? - FCW.com

Posted in Ai | Comments Off on Is government ready for AI? – FCW.com

Josh.ai raises $11 million for a premium home automation system … – TechCrunch

Posted: at 4:14 am

One of the promises of voice-based computing is the ability to make home automation simpler something that major tech companies, including Amazon, Apple and Google, are now tackling with their own voice assistants and smart speakers. But their solutions are still somewhat clunky, both in terms of the software interface for configuring your smart home and the voice commands you use to take actions. Thats where the startup Josh.ai comes in.

The company has now raised $11 million to design a better voice-controlled system for smart homes, and will later this year release its own hardware dedicated to this purpose.

Headquartered in Denver with offices in L.A., Josh.ai is the product of serial entrepreneursAlex Capecelatro, CEO, and Tim Gill, CTO. The two previously worked together on a social recommendations app Yeti, which had begun its life as At The Pool, andwas sold back in 2015. Gill, who had previously founded and sold Quark (Quark XPress), had joined Yeti as a technical advisor, and wrote a number of the algorithms used in the app.

Following the sale of Yeti, the two teamed up again to work on a project in the smart home space something they were both interested in for personal reasons.

Gill, for example, had spent years developing his own home automation system his version of Mark Zuckerbergs Jarvis to run inside the large residential property he was building in Denver.

He was well underway in building the house and understanding what the competition looked likewhat the product offerings looked like, explainsCapecelatro. And he was pretty dissatisfied with what was out there.

Meanwhile,Capecelatro was also building a home for himself in L.A., and running into the same problems.

I was just amazed that all of the big automation systems Crestron, Control4, and Savant they cost hundreds of thousands of dollars, and the [user interface] looks like its from the 90s, he says. It was weird that for a ton of money in my home where you want to have a delightful experience, the best offerings on the table just werent that good.

The founders saw a need in the market for something that sits above mass market solutions, like Apples Home app, or Alexas smart home control, which focus more on tying together after-market devices, like security cameras, smart doorbells, or smart lights like Philips Hue.

They founded the startup Josh.ai in March 2015, and shipped the first product the following year.

The solution, as it exists today, includes a kit with a Mac mini and iPad, and software that runs the home. After plugging in the Mac, Josh.ai auto-discovers devices on the network. It can identify those from over 50 manufacturers. For example, it can control lighting and shades like those from Lutron, music systems like Sonos, dozens of brands of security cameras, Nest thermostats, Samsung smart TVs, and even more niche products like Global Cachs box for controlling IR devices (such as your not-so-smart TVs).

The automatic speech recognition (AKA speech-to-text) portion of Josh.ais system is handled in the cloud, while Mac mini handles the natural language processing to know what your commands mean.

What makes Josh.ai unique is not just its software interface, but how users interact with the system. You speak to the voice assistant Josh to tell the home what to do. (You can also change its name if thats an issue, or even pick from a variety of male and female voices and accents.)

Josh, or the wake word youve chosen, precedes your command, which can be spoken using more natural language. The system is better than many when it comes to interpreting what you mean, by nature of its single-purpose focus on home automation.

For instance, you can tell Josh to turn it off, and it will know what it means because it remembers what it had turned on before. Or you can say, its hot in here, and Josh will know how to adjust your thermostat.

It can also deep-link to streaming video content, so you can ask to watch Planet Earth, and Josh will turn on the TV, switch to the right input, launch Netflix, then start playing the show.

Josh.ai supports scenes, as well, allowing you to configure a number of devices to work together like lights, shades, music, fans, thermostats, and other switches. That way, you can say things like turn everything off, and Josh knows to shut down all the connected devices in the home.

Where the system gets really smart is in its ability to handle complex, compound commands meaning controlling multiple devices in one sentence.

You can say to Josh, play Simon and Garfunkel and turn on the lights, for example. Or, play Explosions in the sky in the kitchen, and play Simon and Garfunkel in the living room. Other systems could get tripped up by the and and the in the in the artists names, but Josh.ai understands when those words are a break between two commands, and when theyre part of something else.

The current system which was largely designed for high-end homes is sold by professional integrators at around $10,000 and up, depending on the components involved. To date, the team has sold more than 50 and fewer than 100 installations.

Josh.ai can work over your Echo or Google Home, if you prefer, and includes interfaces for iOS, Android and the web. But the company is now preparing to launch its own, farfield mic solution in a new hardware device thats built specifically for use in the home.

While the new hardware will perform some basic virtual assistant type tasks telling you the weather, perhaps (the company isnt confirming specific features at this time) the main focus will be on home automation.

Above: a tease of the new device

The hardware wont be a cylindrical shape like Echo or Google Home, but will be designed with an aesthetic appeal in mind.

It also wont be super cheap.

It will still be a premium product, but it will be a lot less than where the current product is. And the idea is this will enable our mass market rollout in probably a year to eighteen months, notesCapecelatro, speaking of his plan to keep bringing Josh.ais technology to ever larger audiences.

Josh.ai, a team of 15 soon to be 25, recently closed on $8 million in new funding, largely from the founders personal networks. The investors names arent being disclosed because theyre not institutional firms. To date, Josh.ai has raised $11 million, but has not yet added anyone to its board.

Read the original here:

Josh.ai raises $11 million for a premium home automation system ... - TechCrunch

Posted in Ai | Comments Off on Josh.ai raises $11 million for a premium home automation system … – TechCrunch

Google is helping fund AI news writers in the UK and Ireland – The Verge

Posted: at 4:14 am

Google is giving the Press Association news agency a grant of 706,000 ($806,000) to start writing stories with the help of artificial intelligence. The money is coming out of the tech giants Digital News Initiative fund, which supports digital journalism in Europe. The PA supplies news stories to media outlets all over the UK and Ireland, and will be working with a startup named Urbs Media to produce 30,000 local stories a month with the help of AI.

The editor-in-chief of the Press Association, Peter Clifton, explained to The Guardian that the AI articles will be the product of collaboration with human journalists. Writers will create detailed story templates for topics like crime, health, and unemployment, and Urbs Medias Radar tool (it stands for Reporters And Data And Robots) will fill in the blanks and helping localize each article. This sort of workflow has been used by media outlets for years, with the Los Angeles Times using AI to write news stories about earthquakes since 2014.

Skilled human journalists will still be vital in the process, said Clifton, but Radar allows us to harness artificial intelligence to scale up to a volume of local stories that would be impossible to provide manually.

The money from Google will also be used to make tools for scraping information from public databases in the UK, like those generated by local councils and the National Health Service. The Radar software will also auto-generate graphics for stories, as well as add relevant videos and pictures. The software will start being used from the beginning of next year.

Some reporters in the UK, though, are skeptical about the new scheme. Tim Dawson, president of the National Union of Journalists, told The Guardian: The real problem in the media is too little bona fide reporting. I dont believe that computer whizzbangery is going to replace that. What Im worried about in my capacity as president of the NUJ is something that ends up with third-rate stories which look as if they are something exciting, but are computer-generated so [news organizations] can get rid of even more reporters.

Visit link:

Google is helping fund AI news writers in the UK and Ireland - The Verge

Posted in Ai | Comments Off on Google is helping fund AI news writers in the UK and Ireland – The Verge

TrueFace.AI busts facial recognition imposters – Mashable

Posted: at 4:14 am


Mashable
TrueFace.AI busts facial recognition imposters
Mashable
The company originally created Chui in 2014 to work with customized smart homes. Then they realized clients were using it more for security purposes, and TrueFace.AI was born. Shaun Moore, one of the creators of TrueFace.AI, gave us some more insight ...

and more »

See more here:

TrueFace.AI busts facial recognition imposters - Mashable

Posted in Ai | Comments Off on TrueFace.AI busts facial recognition imposters – Mashable

Google DeepMind teams with Open AI to prevent a robot uprising – Engadget

Posted: at 4:14 am

Google DeepMind and Open AI, a lab partially funded by Elon Musk, released a research article outlining a new method of machine learning. It actually takes its cues from humans when it comes to learning new tasks. This could be safer than allowing an AI to figure out how to solve a problem on its own, which has the potential to introduce unwelcome surprises.

The main problem that the research tackled was when an AI discovers the most efficient way to achieve maximum rewards is to cheat -- the equivalent of shoving everything on the floor of your room into a closet and declaring it "clean." Technically, the room itself is clean, but that's not what's supposed to happen. Machines are able to find these workarounds and exploit them in any given problem.

The issue is with the reward system, and that's where the two groups focused their efforts. Rather than crafting an overly complex reward system that machines can cut through, the teams used human input to reward the AI. When the AI solved a problem the way trainers wanted to, it got positive feedback. Using this method, the AI was able to learn play simple video games.

While this is an encouraging breakthrough, it's not widely applicable: This type of human feedback is much too time consuming. But through collaborations like this, it's possible that we can control and direct the development of AI and prevent machines from eventually becoming smart enough to destroy us all.

Read the rest here:

Google DeepMind teams with Open AI to prevent a robot uprising - Engadget

Posted in Ai | Comments Off on Google DeepMind teams with Open AI to prevent a robot uprising – Engadget