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Monthly Archives: June 2017
Honda to focus on self-driving cars, robotics, EVs through 2030 – Reuters
Posted: June 8, 2017 at 11:11 pm
By Naomi Tajitsu | HAGA, Japan
HAGA, Japan Japanese carmaker Honda Motor Co (7267.T) on Thursday spelled out for the first time its plans to develop autonomous cars which can drive on city streets by 2025, building on its strategy to take on rivals in the auto market of the future.
Unveiling its mid-term Vision 2030 strategy plan, Honda said it would boost coordination between R&D, procurement and manufacturing to tame development costs as it acknowledged it must look beyond conventional vehicles to survive in an industry which is moving rapidly into electric and self-driving cars.
Honda has already spelled out plans to market a vehicle which can drive itself on highways by 2020, and the new target for city-capable self-driving cars puts its progress slightly behind rivals like BMW (BMWG.DE).
"We're going to place utmost priority on electrification and advanced safety technologies going forward," Honda CEO Takahiro Hachigo said.
Developing new driving technologies, robotics- and artificial intelligence-driven services and new energy solutions also would be key priorities for Honda in the years ahead, the company said.
LEVELING UP
Honda established a division late last year to develop electric vehicles (EVs) as part of its long-held goal for lower-emission gasoline hybrids, plug-in hybrids, EVs and hydrogen fuel cell vehicles (FCVs) to account for two-thirds of its line-up by 2030, from about 5 percent now.
By 2025, Honda plans to come up with cars with "level 4" standard automated driving functions, meaning they can drive themselves on highways and city roads under most situations.
Achieving such capabilities will require artificial intelligence to detect traffic movements, along with a battery of cameras and sensors to help avoid accidents.
BMW has said it would launch a fully autonomous car by 2021, while Ford Motor Co (F.N) has said it will introduce a vehicle with similar capabilities for ride-sharing purposes in the same year. Nissan Motor Co (7201.T) is planning to launch a car which can drive automatically on city streets by 2020.
Honda has been ramping up R&D spending, earmarking a record 750 billion yen ($6.84 billion) for the year to March.
(Reporting by Naomi Tajitsu and Maki Shiraki; Editing by Stephen Coates)
BRUSSELS The European Union wants to make it easier for law enforcement authorities to get electronic evidence directly from tech companies, such as Facebook Inc and Alphabet Inc's Google, even when stored in another European country.
BEIJING Alibaba Group Holding Ltd expects revenue growth of 45-49 percent in the 2018 fiscal year, said Chief Financial Officer Maggie Wu on Thursday during an investor conference in Hangzhou, China.
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Westlake Robotics exceeds tech challenges – Austin American-Statesman
Posted: at 11:11 pm
There is plenty of enthusiasm in Westlake High Schools award-winning robotics program, and it has come a long way since being formed 10 years ago. This year, it inaugurated a new home with substantially more space in the old bus barn, but there never seems to be enough room to accommodate the growing interest.
Six different classes are offered and students who cant fit robotics into their schedule during the day, can participate in a team after school.
Students are passionate about this program where science meets fun, and Coach Norman Morgan says that along the way, the top five skills his students learn are: communication, problem-solving, time-management, failure and success.
First Tech Challenge Teams are filled with Freshman and Sophomores, and Juniors and Seniors work on the varsity team which participates in the First Robotics Challenge. Morgan said. The last two years, weve had over 70 students on our varsity team and over 65 on the junior varsity teams.
One of his goals has been to recruit more girls to the program, and theyve increased the number of girls substantially. The team made a concentrated effort to recruit at the seventh-grade level to convince enough girls to sign-up. One of them was Rosemarie Pousset, 17, who will be a senior.
A few girls and I came together and founded the all-girls First Tech Challenge team at Westlake, called the Psionics, Pousset said. Im so proud of the legacy we have here because Ive been mentoring the younger girls. Seeing the girls get hands-on after being afraid to makes me so happy.
Pousset is on the leadership team, which does fundraising pitches. Morgan says they go out and find corporate sponsorships.
Financing the team is always a problem because it is a real expensive, Morgan said. We developed a pitch-deck, and she (Pousset) and a few others trained with a start-up guy. Now they have experience pitching to these multi-national corporations.
Shrey Majmudar, 17, who will also be a senior, is a member of the outreach team who goes to Science days at the elementary schools. He encourages STEM and robotics participation in the middle schools, and informs the public about the teams successes and needs. Voluntary service is a big component of the program.
This summer, were hosting 23 camps through EISD, Majmudar said. We have our teams student volunteers at each of these camps, teaching kids from third to ninth grade about everything from programming their own apps, to 3D printing, to classic LEGO robots.
Every year, First Robotics Competition gives out the Deans List award, its highest honor, to the student whose passion and effectiveness is exemplary in leading their teams. Majmudar was one of four students to win in the 10-year history of the Westlake robotics program.
Morgan also won the Woody Flowers Award, which is the highest honor any team mentor can receive. He was also honored by the Eanes school district with its Teacher of the Year title in 2014.
The First Robotics Competition held every year, brings an intense challenge with a six-week time limit to build and program a large robot capable of playing a field game against competitors. Teams have limited resources and must raise funds and use their wits and imagination to best their opponents. For the past five years in a row, the Westlake team received the Chairmans Award at the regional level of this competition because it best represents a model for other teams to emulate
This years team also got to the subdivision finals of the World Championship competition with their robot-the furthest the team has ever gotten.
Some team members have also traveled the globe to mentor teams in other countries. Alumni of the program are rewarded by acceptance into prestigious colleges and are employed by pioneering technology companies.
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Why Mazor Robotics Is Tanking Today – Motley Fool
Posted: at 11:11 pm
What happened
Shares of Mazer Robotics(NASDAQ:MZOR), an Israeli-based robotic-surgery company focused on diseases of the spine and brain, fell by 11% in afternoon trading on Thursday.
Mazor released anSEC filing today stating that the Israeli Securities Authority (ISA) conducted a search at the company's office. The ISA is also questioning "certain officers" in connection with aninvestigation being run by the agency.
Mazor's response to this news was brief: "Mazor has not been informed as to the subject matter of the investigation, nor has it been charged with any wrongdoing. Mazor is cooperating fully with the ISA."
As expected, a numberof law firms have already announced their intention to conduct investigations on behalf of shareholders to see ifMazor has misled the public.Given the unexpected news, it's easy to understand why traders are selling off shares today.
Image Source: Getty Images.
Without any additional information, it's hard to know what to make of today's news. It's possible that we could learn a great deal more about this situation tomorrowas CEO Ori Hadomi is scheduled to give a presentation at theJefferies 2017 Global Healthcare Conference at 8:00 a.m. EDT. While the conference is invitation only, a webcast is going to be published on the company's website.
While this news is certainly unsettling, I'm personally still abeliever in Mazor's products and long-term potential. For that reason, I'm content to sit tight until more news surfaces.
Brian Feroldi owns shares of Mazor Robotics. The Motley Fool has no position in any of the stocks mentioned. The Motley Fool has a disclosure policy.
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WA robotics students are tech wizards of the future – ABC Online
Posted: at 11:11 pm
Updated June 09, 2017 10:47:01
A school in the south-east of Perth is working to boost the future workforce in key areas of science and technology by engaging students through robotics.
Science, technology, engineering and maths known as STEM subjects are said to teach people the skills and knowledge needed for 75 per cent of the fastest growing occupations.
Yet despite children being more engaged with technology than ever before, recent studies have shown the number of Australian students in the STEM area is decreasing.
The Robotics Club at Southern River College in Gosnells, about 20 kilometres from Perth, has been running since 2012 and is already having positive results.
"Many of the students have gone on to pursue similar interests in further study," Southern River's deputy principal Mike Erith said.
"And it's not just the technology skills.
"There's all those other higher order skills: the collaboration, leadership, problem solving and team work."
The group meets once a week for two hours after school over two semesters.
Students are given specific missions, which they have to complete through building and programming their robots.
The previous group of students came fifth in a robotics competition at Macquarie University in March which Mr Erith said was a wonderful achievement.
"That group loved the program so much they've even come to me and told me they wanted to start their own club," he said.
"It shows when you open their minds and get that aspect of inquisitiveness in their learning combined with joyful learning they'll want to make it their own. It's a win, win."
The program at Southern River is facilitated through The Smith Family, an education-based charity for children.
WA general manager Ian Moore said people of all backgrounds and gender should be given the opportunity to enter what is fast becoming the job market of the future.
"If we look at students in lower socio-economic backgrounds compared to those in higher socio-economic backgrounds there is a schooling gap in terms of performance in maths and science-related subjects when we get to Year 9 of about three years," he said.
"So some students can be three years behind."
He said the way the program worked was by first grabbing the students' imagination while also delivering a number of skills needed for further study and work in the field.
Mr Moore said there needed to be more access to STEM subjects for everyone especially considering the current fear of a shortage of key science and technology workers down the track.
"Essentially what we've got is a huge cohort of kids and young people that aren't being given the opportunity to take up careers in science and technology," he said.
"And there is absolutely no reason not to include girls in that."
Year 8 student Alexis Gidman is one of three girls in the group at Southern River College.
She said she had always had an interest in the area so signed up right away.
"I want to build limbs for people that have missing ones," she said
"So they can do everything they need to for everyday life."
Dylan Pudwell wants to be a forensic scientist, and said he found the club had helped him in other areas.
"It's helped me with my maths, given me practice with the maths skills," he said.
"And really helped with how I solve problems."
Topics: education, science, robots-and-artificial-intelligence, gosnells-6110, wa, perth-6000
First posted June 09, 2017 07:47:07
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AI and Robotics Lead to US Business Growth; Skilled Talent Needed – GoodCall News (blog)
Posted: at 11:11 pm
CareersTech Posted By Terri Williams on June 8, 2017 at 7:05 am
U.S. companies believe that an increase in artificial intelligence and robotics is good for business, according to a new Randstad Sourceright Talent Trends survey. Responses from C-suite and human capital leaders reveal the following:
While companies have been criticized for increasing their use of automation, its actually a good business decision for companies that want to remain competitive. Jim Guerrera is the managing director of SC Novi, an affiliate of MRINetwork, a search consulting firm specializing in recruiting for the automotive, industrial and automation sectors. An increase in AI and robotics will definitely increase productivity and corporate profits, especially in the manufacturing sector, Guerrera tells GoodCall. Companies that do not go all in on automation will be phased out over time, as the automated factories will far out produce those that are not automated.
Making the move to automation isnt cheap, but its well worth the return on investment. Even though it is an expensive capital cost, the way these machines are built today, they will be able to last for several years, off-setting the large upfront capital outlays, Guerrera explains.
However, he says, The work cannot be done with robots alone American manufacturers need skilled and technical workers to operate these facilities.
So, why do Americans in general, and American workers in particular, believe that AI and robotics will take their jobs instead of increase hiring? Hary Bottka, global concepts leader at Randstad Sourceright, tells GoodCall, There has been a lot of focus in the media on the loss of jobs in the U.S., in particular, that certain jobs are moving overseas and are not being replaced.
And since this was a key issue in the 2016 U.S. presidential campaign, Bottka believes it is still fresh in the minds of the American public.
AI and robotics are a natural next threat, as technology will displace certain job profiles in the coming years. But, Bottka says the survey reveals that these advances in technology will actually create jobs while also changing the skills required by many organizations.
Chris Nicholson is the CEO of Skymind, the company behind Deeplearning4j, a deep learning tool for Java that is used for everything from fraud/anomaly detection to image recognition to predictive analytics.
Nicholson tells GoodCall that many workers may be displaced. Displacement is a good term to explain whats happening, because it implies moving from one job to another. But he admits, Who gains and who loses? Its not always the same people. Bottka agrees that technology will not completely phase out jobs. In reality, technology is producing more of a shift in jobs requiring new skills, as compared to a complete loss of job opportunities for workers.
However, it would be nave to think that companies are not considering employee-related costs when deciding to increase their use of AI and robotics. The rise of health care costs in the U.S. only adds to the desire for plants to get automated, because less overall workers means less overall healthcare expenses, Guerrera explains. And there are other productivity benefits such as the ease and ability of the robots to work 24 hours a day, 7 days a week, 365 days a year in addition to manufacturing locally, so U.S. manufacturers will be able to greatly reduce their supply chain costs.
As a result, some fears of American workers may be justified. Especially workers who lack the skills to move into other areas.
You cant automate everything, and when companies want to sell their products, they will hire more administrative and sales people, so other roles are growing, Nicholson says. We need to try to get some of the displaced workers into these roles.
He also advises workers to be open to moving to another city or state. A lot of people feel trapped in a local job market, but there are places where the local economy is really healthy and robust but again, this may entail moving to another part of the country.
In fact, Bottka reveals that one of the primary concerns of C-suite and HR leaders is the inability to find the talent they need for some of the new roles created by AI and robotics.
Thats because some of the new roles will require more advanced training. Randstad provides Recruitment Process Outsourcing services to some of its clients, and Bottka says theres definitely been a shift in the types of jobs clients need. Roles such as application developers, service technicians, and hardware or software specialists are now in demand in organizations that traditionally have hired labor to fulfill more manual roles, Bottka explains.
It may be comforting to know that robots are incapable of replacing all U.S. jobs. American manufacturers need skilled and technical workers to operate these facilities, Guerrera says.
But he warns that it wont look anything like the manufacturing work force from the 1970s through the early 2000s. Instead of a plant filled with general manual labor workers and only some skilled workers, the plants will be filled with mostly skilled technical workers, albeit a far lower number of overall employees.
Guerrera describes some of the most in-demand positions:
In addition, Guerrera says that since machines do occasionally break down, workers with general maintenance skills are also needed. Skilled field service personnel and maintenance engineers will be paramount to a top performing automated manufacturing facility because these individuals will perform the important tasks of keeping the machines running.
But manufacturing is just one of the industries looking to increase automation. Bottka and Nicholson warn that employees in other areas should also step up their game. Workers and potential workers must be aware of the skills gaps in the market and tailor their interests, studies and training to prepare themselves to be in a position to fill the these gaps, Bottka says. Specific skills are in limited supply, so there is a need for the existing workforce, as well as incoming workers, to choose an education and training curriculum that prepares them for these jobs.
Nicholson agrees that learning new skills is crucial. A lot of skills are hard to automate, like people skills, where youre dealing with people and helping them. He mentions nurses, therapists, counselors, teachers, and managers as jobs that are difficult to automate. Robots cant provide healthcare; jobs that are people-centric and where you need to need to establish a relationship are pretty safe bets.
Terri Williams Terri Williams graduated with a B.A. in English from the University of Alabama at Birmingham. Her education, career, and business articles have been featured on Yahoo! Education, U.S. News & World Report, The Houston Chronicle, and in the print edition of USA Today Special Edition. Terri is also a contributing author to "A Practical Guide to Digital Journalism Ethics," a book published by the Center for Digital Ethics and Policy at Loyola University Chicago.
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Robots’ role in humanity to be a core topic at TechCrunch Sessions: Robotics – TechCrunch
Posted: at 11:11 pm
TechCrunch | Robots' role in humanity to be a core topic at TechCrunch Sessions: Robotics TechCrunch At least since Isaac Asimov posited the Three Law of Robotics, many have wondered whether robots would ultimately help or harm humanity. Or maybe do a little of both. Humanity still has time to shape the answer to that question, and we're pleased to ... |
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Under Armour launches its first customisable shoes – just-style.com (subscription)
Posted: at 11:11 pm
Models available for customising include theCurry 1, Highlight, and ClutchFit Force 3.0
Athletic wear maker Under Armour has launched a new platform allowing consumers to customise its athletic shoes by uploading their own images and selecting prints and colours.
The beta launch of UA Icon, which will see the first footwear shipped mid-July, has been in the works for some time. Customers can upload pictures or other images on Under Armour's website, shrink or expand them, and select the position where they will appear on the footwear.
Models available for customising include theCurry 1, Highlight, and ClutchFit Force 3.0.
"We're giving you the power to really let your imagination run wildbut how is your UA Icon going to fit into the rest ofthe stuff you're wearing? Whether you rep your team or black it out, keep your closet in mind," Under Armour's website reads.
Under Armour's new customisation platform prices the Curry One at US$160, Highlight at $160 and the ClutchFit Force 3.0 at $250.
However, the company notes: "Ourcapacity is a bit limited right now and we can only make a limited number of shoes a day. Be sure to save yourdesigns by sharing themwith yourself. All orders placed at this time will start shipping mid-July."
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Virtual reality: Welsh firms increasingly using VR tech – BBC News – BBC News
Posted: at 11:10 pm
BBC News | Virtual reality: Welsh firms increasingly using VR tech - BBC News BBC News It has been more traditionally associated with the games industry, but businesses are increasingly switching on to the benefits of virtual reality. With the cost of ... |
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Tackling Tech: A Virtual Reality Check for NFL Fans – Patriots.com
Posted: at 11:10 pm
True virtual reality has quickly captured the imagination of content owners, tech vendors and fans. However, capturing and holding the attention of fans with an immersive experience does have its challenges .Those who seek to redefine pro sports viewing will need to overcome core tech and network infrastructure obstacles.
Last week alone, the MLB and NBA announced deals with VR vendors to deliver a weekly game of the week to fans in virtual reality. The NFL last year provided game highlights and an original series in VR on-demand but has yet to stream live content such as game casts
The NFL worked with NextVR to create highlights and commentary packages available after three games last season. Source: NextVR
VR's promise to provide immersive, super high-resolution images from advanced cameras of live sports can spell trouble for bandwidth pipes to the home. Tech vendors are feverishly working to find ways to deliver more content using advanced streaming methods and encoding over current broadband pipes. Read
Long-used for online gaming, virtual reality promises to put sports fans front and center in the game without being at the game. VR calls this immersion, with "experiences" ranging from a single camera view to watching the action through a number of cameras placed at different vantage points in the venue. Individuals need the prescribed vendor's headset and to download the accompanying app to their smartphone to get going.
Virtual reality becomes real for a young Tom Brady fan. Source: Patriots.com
"I don't think the home has the bandwidth to handle live VR so it would have to be on demand," said one NFL source. That was the league's approach last year when it partnered with vendor NextVR to produce short highlights packages for on-demand access (as in after the game concluded). It also partnered with Google to co-create a nine-part original series in VR and available on demand. Read
Unlike other sports leagues, the NFL has to date, focused squarely on short-form content creation for use after games conclude or with the VR series, at any time via video-on-demand systems.
The NFL and NextVR last season created a series of postgame experiences available on demand. Source: NextVR
When asked if the Now Fun League would continue the projects for the upcoming season, the answer was a bit unclear and lacked detail, but seemed hopeful in terms of continued work and interest in VR.
"The short answer is we liked what we saw across our VR partnerships last year and will look to continue to do more this year to build an NFL VR presence, develop internal capabilities, and test fan interest," commented one league spokesperson.
Pro sports leagues and others have used Intel Corp.'s Voke VR camera to capture captivating content. Intel last week signed a three-year deal with Major League Baseball to do a game of the week in VR. Source: Intel.
The content capture devices, such as VR cameras from Voke, which was bought by Intel last year, and NextVR have already shot live sports action for streaming. It's how that precious payload is delivered to fans that has received little public attention Read
"Live football presents very different challenges from other sports when it comes to a live VR production so we'll continue to test until we feel we have a quality product for our fans," the spokesperson added.
One league source predicted VR streaming of live games is years away, unless a VR company or network paid a huge sum of money for the right to deliver a live NFL football game. Read
While the present is full of talk and marketing opportunities, the NFL has taken what appears to be a more measured and cautious approach with virtual reality. Instead of teaming to broadcast live games on VR, the league last November partnered with NextVR to help create a post-game experience for fans that was available on demand not long after three select games concluded.
The "experiences" were to be about 10 minutes long from the chosen sites and include a combo of expert commentary and game highlights. For each production, press materials said, "NextVR will work alongside the award-winning team from NFL Films, utilizing their experience and access to deploy NextVR's virtual reality cameras throughout each stadium to capture immersive views of NFL action like never before."
The league understands well that virtual reality is a rapidly evolving technology. "This is a great opportunity for the NFL to continue experimenting with the capabilities and distribution of VR experiences," said William Deng, Director, Media Strategy and Business Development at the NFL. Read
Also last season, the NFL produced its first original VR series - a nine-part undertaking it created for launch on YouTube using Google Daydream's headset.The league was quick to say at the announcement last November that the focus here is promotional.
Vishal Shah, the NFL's senior VP of digital media, said of the undertaking when it was announced: "We want to get better acquainted with the technology, the platform, the content we can actually create and how our fans are engaging in the content and viewing it."
NFL Films, an asset other pro leagues lack, produced the 5- to 10-minute episodes which covered players, coaches, executives, cheerleaders and fans
The NFL worked with Google is staff and equipment for the series. Important to note is that the league and Google teamed to develop, and is helping the NFL develop the app for the Daydream View platform. Read
In its quarterly State of the Internet report, Content Delivery Network (CDN) kingpin Akamai Technologies, Inc. reported gains in Internet connection bandwidth capacity. The average bandwidth to homes rose to 18.7 megabits/sec, for the first quarter of this year, while peak bandwidth rose to 86.5 megabits/sec.
Canada finished behind global leader U.S. with an average of 16.2 megabits/sec, and a peak of 78.7 megabits/sec, according to the comprehensive Akamai report.
Intel produces 3-, 5- and 8-megabit virtual reality streams for Major League Baseball, according to CTO of Intel Sports Group, Jay Sankar. "These bit rates are well within reach of a significant number of homes and the experience is good with LTE as well."
The streams also include features including a picture-in-picture of a zoomed in pitcher batter view, stats, scores, and more, according to Sankar.
The VR undertaking also has adaptive bit rate streaming (ABR) tech at its disposal in the app. It has long been used with the delivery of live video over public networks because it enables the switching between bit rates based on the available bandwidth at the time. Capacity is known to fluctuate on the Internet. Read
Conspicuously absent from materials/public discussion/ is any mention of network infrastructure needed to deliver live, multi-hour VR streams to a potentially huge audience. Some ask if networks can survive.
"True VR is super bandwidth intensive and doesn't tolerate latency (delay)," explained Teresa Mastrangelo, Founder of Broadbandtrends LLC, a network infrastructure and service provider market analysis and consulting firm in Norfolk, VA. "Only a small percentage of homes already have the Internet connection needed to handle this experience."
"What's uncertain is whether or not service providers will be willing to spend to upgrade their infrastructure for an application that may prove to be of high value to consumers," she added. "It's a bit of a Catch-22 situation today."
Service providers may be facing spending on data center hubs, optical transport connections, storage and more data centers close to the network edge. Caching tech and products toward the edge could help provide an improved viewing experience, especially for non-live VR content.
The NFL's on demand approach with short-duration (minutes) streams would impose less strain on network and require less service provider network infrastructure spending. Service providers would likely focus on adding storage so the VR programming can be located closer to viewers for a better user experience. Read
As virtual reality is an emerging technology and thus a work-in-progress. The preferred price is free, be it for streams of live games or for on-demand content. While this helps attract fans to the experiences, it's not clear when we will see an actual revenue model in this space.
Models discussed include pay-per-view, inclusion in existing league streaming subscription services and a standalone subscription fee for VR content.
The fan focused NFL's thinking here is clear as day. The NFL's Shah said at the announcement of the nine - part VR series last November: "the project underscores that it's still early in the VR game - with the league tapping the tech as a promotional fan-engagement vehicle, rather than a revenue driver." Read
There is no race to a finish line when it comes to sports leagues deploying virtual reality. Determining how to provide interested fans the optimal user experience they have been shown and heard about is job one. Achieving this lofty goal with a revenue plan would be even better.
For these milestones to be reached all members of the virtual reality ecosystem need to focus on ensuring the necessary network infrastructure and embedded technologies are in place to handle the top-rate delivery of VR streams and what should be a resulting vertical increase in fan demand.
Stay tuned.
Bob Wallace is a technology journalist with over 30 years of experience explaining how new services, apps, consumer electronic devices and video sources are reshaping the wide world of sports. Wallace has specific expertise in explaining how and why advances in technology redefine the way sports teams interact with their partners and fans. He's the Founder of Fast Forward Thinking LLC. Read
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E3 2017: Video Games, Virtual Reality, Entertainment News – Investor’s Business Daily
Posted: at 11:10 pm
XAutoplay: On | OffThree-day video game nirvana E3, otherwise known as the Electronic Entertainment Expo, kicks off Tuesday, June 13. Expect a slew of announcements from console makers and publishers like Microsoft (MSFT), Nintendo (NTDOY), Activision Blizzard (ATVI) and Sony (SNY) plus a first-ever appearance and live streaming by social media and virtual reality pioneer Facebook (FB).
Investor's Business Daily will have the latest E3 news and product demos right from the show flooras thousands of video game professionals and this year, members of the public flock to the Los Angeles Convention Center.
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Players compete in the final of an international tournament of the PC video game League of Legends in Warsaw, Poland, on Oct. 30, 2016. (EPA/Newscom)
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4:59 PM ET The rapidly growing e-sports market is likely to be a...
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