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Daily Archives: June 16, 2017
The Last Night was one of E3’s most dazzling games and also its most frustrating – The Verge
Posted: June 16, 2017 at 3:27 pm
Its rare that a game becomes one of the biggest wins and the biggest losses of E3 at the same time, but The Last Night a cyberpunk side-scroller made by indie studio Odd Tales may have done it. The Last Nights stylish, neon-drenched trailer was a highlight of Microsofts annual press conference, overshadowing much bigger games from much larger teams. But not long after the show, a series of controversial tweets surfaced from co-creator Tim Soret, suggesting that the game would reflect the worldview of the anti-feminist Gamergate movement. Within a few hours, The Last Night went from universally appealing to bitterly divisive.
Based on what Ive now seen of The Last Night, the final game wont be either of those things. This game is one of the most beautiful things at E3, and also one of the most nebulous. The Last Night is a cinematic platformer that may have almost no platforming, with a cyberpunk plot and setting that the developers insist is not cyberpunk, based on a view of the world that seems less reactionary than naive. Its a game whose creators appear determined to make socially relevant, but in a way that may ultimately hurt The Last Night as a piece of art.
The Last Night wasnt playable at E3, but Odd Tales appeared at the show with a series of animated environments: a bustling neon-lit street, a subway station, a harbor at night. Each one is composed of flat pixel art layered in a three-dimensional space, which is then lit like an ordinary 3D scene. The world is magnetic, with a warmth and depth that brings its buildings and inhabitants to life.
Its less clear what form that life will take. The game is set in a future of ubiquitous computing, where labor has been rendered obsolete by artificial intelligence. Its about a man who is medically unable to get the implanted computing devices that other people in the world depend on, drifting around the edges of society until hes drawn into a life-or-death plot.
A cinematic platformer where you dont jump
Odd Tales calls The Last Night a cinematic platformer in the vein of Another World, whose developer Soret cites as an inspiration. But he describes gameplay that sounds more like a complex interactive drama based on talking to people and exploring the environment, with a cast of characters whose reactions will change based on what you say and do. Despite the platformer label, the game supposedly wont include a jump mechanic Soret jokes that you dont see people leaping around the streets in real-world cities.
These kinds of branching narratives are hard to pull off, and we dont know how good Odd Tales is at writing them, since we havent seen the game in action. And Odd Tales seems to be grappling with what kind of future it wants to make which is exactly what got it into trouble at E3. In 2014, Soret wrote that The Last Night takes place in a cyberpunk world where modern feminism won instead of egalitarianism, appending the Gamergate hashtag. Around the same time, he claimed the game would show the dangers of extreme progressivism, and inquired about the possibility of using Gamergate mascot Vivian James in the game.
Soret has disavowed the tweets and the sentiment, and when I met with him, he reiterated that they were mistakes that dont reflect his current worldview or plans for The Last Night. He cast some of his earlier statements in a more neutral light: where his old tweets seemed to condemn artificial wombs as a kind of extreme feminism meant to let women smoke and drink during pregnancy, he now describes them simply as something that could change womens role in his future, possibly for the better. Its neither utopian nor dystopian, he says.
Soret still seems dubious of modern feminism and social justice, but expresses it in vague terms of seeing the movement as divisive, and theres no sign this will translate into the game itself. Nothing about The Last Nights world sounds preachy if anything, its social commentary sounds remarkably mild, covering ubiquitous future-shock anxieties like gamification, automation, and consumerism. The danger is that nothing seems particularly well-considered, either. Would a post-work future really look so much like Blade Runner or Neuromancer, both of which were full of hustlers looking for their next score? Will the developers engage with feminism enough to address its future with any depth, the way that recent games like VA-11 HALL-A have done?
There's little sense of context or self-awareness around The Last Night
Odd Tales expresses a confusingly bellicose conviction that its turning the science fiction world on its head, without offering much justification for why. The Last Night began as an entry in the 2014 Cyberpunk Game Jam, but Odd Tales later rejected the label in an online manifesto, declaring that the cyberpunk vision established by Blade Runner and William Gibson is just too normal and deriding every cyberpunk-adjacent game of the past decade as trope comfort food.
Every time Odd Tales tries to explain why The Last Night isnt cyberpunk, though, it ends up describing something that could come straight out of Blade Runner when I asked Soret whether The Last Night took the genres aesthetic in a new direction, he mentioned drawing influence from a trip to Hong Kong. (Even William Gibson himself retweeted a joke about the games straightforward visual homage.) Theres a common thread here with the Gamergate controversy, which is that theres very little sense of context or self-awareness around The Last Night. Its seemingly post-cyberpunk the way that people who dont know much about feminism identify as post-feminist, advancing past an unrecognizable strawman of the genre.
And ironically, insisting that The Last Night is unprecedented makes it a lot less likable. It suggests that the studio doesnt understand why people enjoyed its trailer so much: not because it offered something totally new, but because it handled a familiar formula with fantastic competence. The project is in such an early state that I cant say whether Odd Tales will be able to deliver a finished game by 2018, the current release date. But if it does, The Last Night could be the best cyberpunk comfort food of the year. I dearly hope thats where it goes.
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The Last Night was one of E3's most dazzling games and also its most frustrating - The Verge
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Bigfoot to appear at grand opening of new motel in CF – Iron Mountain Daily News
Posted: at 3:24 pm
CRYSTAL FALLS Motel managers Dorris and Tom Cornwell have been working on the finishing touches of the Bigfoot Hideaway Motel that is slated to officially open on June 29.
The grand opening celebration will be 10 a.m. to 2 p.m. and kick off with a ribbon-cutting ceremony.
Community members and visitors are welcome to come at any point during the celebration and enjoy complimentary treats, as well as an opportunity to tour one of the newly renovated rooms, lobby, and gift shop, the Cornwells said.
The special feature of the day will be the appearance of the mysterious Bigfoot for which the motel is named.
We, of course, have invited and expect our friend Bigfoot to show up for our grand opening, said Dorris Cornwell. And there will be fun opportunities to have your picture taken with him.
She and her husband, Tom moved to the U.P. last year be closer to their children who have relocated to the area. They took on the management position at the Bigfoot Hideaway and began remodeling in October 2016.
Cornwell expressed delight at the finishing of the remodeling project and the long-awaited grand opening. We are very excited to join the hospitality community in Crystal Falls, she said. We know how to throw a decent party and keep a clean house.
Amenities of the new motel include cable, wi-fi, air conditioning, access to hiking trails and a gift shop featuring exclusive Bigfoot novelties.
For more information about the grand opening and reservations for the Bigfoot Hideaway Motel, contact the Cornwells at 906-464-8506 or email them at BigfootHideaway1@gmail.com.
GREEN BAY, Wis. A major construction project that will last throughout summer and into fall is underway on ...
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Bigfoot to appear at grand opening of new motel in CF - Iron Mountain Daily News
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Who Is Alex Jones? His Top Five Conspiracy Theories Ahead of NBC’s Megyn Kelly Interview – Newsweek
Posted: at 3:22 pm
NBC host Megyn Kellys interview with noted conspiracy theorist Alex Jones, scheduled to air on Sunday, never reallyseemed like a good idea. Sandy Hook parents have called for NBC to pull the interview, due to the controversial right-wing radio hosts previous statements promoting conspiracy theories about the school shooting. AndJones has now fired back at Kelly, leaking recorded audio where Kelly tells him she thinks he is fascinating and promises the interview wont be some gotcha-hit-piece.
Jones is the founder of InfoWars, an outlet which proclaims there is a war on for your mind! He has promoted conspiracy theories ranging from the Sandy Hook Shooting being faked, to the government creating homosexuality.
Kellys scheduled interview with Jones put bothNBC and Kelly onto the defensive for giving a platform for Jones. JP Morgan & Chase Co. has pulledadvertising from the show until after the interview airs.
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Every week. 5 years later. Still harrased by truthers. You do NOT give crazy a platform. You're better than this @nbc, Nelba Marquez-Greene, whose daughter, Anna Grace, was killed in the Sandy Hookmassacre, tweeted Monday.
Kellys defense of the interview has centered around President Donald Trumps promotion of Jones. Trumps long-time adviser Roger Stone also often appears on Jones show and Trump appeared on the show during the campaign and told Jones, Your reputation is amazing. I will not let you down.
Jones' conspiracy theories have reached a wide audience. Infowars.com has averaged 6.72 million unique visitors a month so far in 2017, according to Quantcast.Jones' business model revolves around sellingdietary supplements to his devoted followers.
Comments fromJones'own defense team during hisrecent custody dispute have raised questions about whetherheactually believes the conspiracies he is peddling. Jones' ex-wifeKelly Joneswonthe right to decide who the children live with in the April trial. Kelly Jones said Alex Jones is "not stable" and expressed concern about their children watching hisshow.Jones lawyer said that Jones was playing a character and is a performance artist.
Here are five of his Jones'prominent conspiracy theories.
Most of Jones other conspiracy theories revolve around this one, which argues the worlds elites are planning on exterminating 80 percent of the worlds population to live forever with the aid of advanced technology. Jones made a documentary exploring this theory, which proposes globalists are planning on using eugenics to eliminate a large portion of thepopulation. On his radio show, Jones often rails against these globalists.
Jones had described himself as one of the very first founding fathers of the 9-11 truth movement. He made a film titled Martial Law 9-11: The Rise of the Police State, in which he called 9-11 an inside job orchestrated by globalists in the U.S. government who were trying to enslave the world. He has also appeared at a 9/11 truther conference, where he called 9/11 a hoax and a fraud.
Along with 9/11, Jones has accused many other major shootings and bombings as being faked by the government to promote the interests of globalists. Jones sees false flag operations orchestrated by elites in many events, including the Oklahoma City and Boston Marathon Bombings. He also questioned the mass shootings in Aurora, Colorado; Columbine, Colorado;Tucson, Arizona; San Bernardino, California; Orlando and Newtown, Connecticut. Listeners of Jones who believe these theories have harassed family members of victims in the years following the shootings.
Jones was one of many right-wingers to aggressively target President Barack Obama following his election in 2008. Jones called Obama the global head of Al-Qaeda, accusing him of funding and arming the terrorist organization to achieve his own political goals. He also called Obama and former Secretary of State Hillary Clinton literal demons.
Jones has said the government is using juice boxes to make children gay to slow and eventually reverse the growth of the population. In one of his most popular videos, often used to mock Jones online, the radio host proclaims that chemicals in the water are turning the freaking frogs gay.
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Who Is Alex Jones? His Top Five Conspiracy Theories Ahead of NBC's Megyn Kelly Interview - Newsweek
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Latest Tech Culture videos – CNET
Posted: at 3:22 pm
CNET | Latest Tech Culture videos CNET ... China · France · Germany · Japan · Korea · United Kingdom. US Editions; English · Espaol. Autoplay: ON Autoplay: OFF. Your video, "The evolution of Apple ads and videos" will start after this message from our sponsors. Loading video... Autoplay ... |
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Youngsters go high-tech at robotics academy – Tahlequah Daily Press
Posted: at 3:19 pm
Gears were turning at Northeastern State University's Bagley Hall Thursday, as local students worked on their projects during NSU's RACE Summer Academies.
There were several academies for kids to choose from, including a robotics academy and a Rube Goldberg academy.
Kids ages 4-5 participated in a robots course, wherein they explored popular robot movies and books, while learning how to make their own robots from household items. Thursday, the students built an "art robot" out of a plastic cup, clothespins, markers and a tiny motor.
"They were very excited for this," said Karissa Pierson, junior at NSU. "They were asking all week, when are we going to make the robot that moves? When are we going to make the art robot?"
Pierson said they'll cap off the week by letting the kids make costumes to become robots themselves.
Just down the hall from the robotics academy, 8-year-olds were building Rube Goldberg machines. After starting off with a game of Mousetrap, the students quickly began constructing their own contraptions, including roller coasters and machines made from Rube Goldberg kits.
According to Laura Myers, Grand View Middle School science teacher, the Goldberg students were ahead of the curve when it came to building their machines.
"They're doing some of my sixth-grade lessons for potential energy," she said. "I have yet to see a roller coaster built like this, and I've taught two years to sixth-graders and these are third- and fourth-graders. It's interesting, because I feel like sometimes we stifle that creativity. So, the third- and fourth-graders have surprised me a little bit with how much more they'll be like, 'Oh, we could do this, we could do that.'"
The RACE academies aren't just for parents looking for ways to keep their kids occupied during the summer. They're for educational purposes, as well.
"Kids, when they leave [school] for the summer, they kind of forget everything," said Barbara Fuller, director of Robotics Academy of Critical Engagement. "So we like to do these, because it gives them another month to kind of enhance what they just came out of school doing."
Volunteers aren't teaching the kids at NSU's camps; teachers are doing that. Fuller said STEM is very specific about whom it hires, so they not only have the background in the subjects that they're teaching, but they also know how to control a classroom.
"We want the kids to come in and know they have an experienced teacher," she said. "We have a lot of children who are on the spectrum, so our teachers understand that and they can adapt the lessons very easily for them."
The camps have become particularly popular among the students enrolled, as well as the teachers.
Savanna Weis came from Florida to help out with the RACE academies.
"I enjoy coming back and working, because I helped start this program when it was just in its infancy," said Weis. "We started with four girls. Now we have our competition team, our students resources and our summer academies for the youth. I really enjoy seeing the ways that our program is growing."
Fuller said she hopes to soon offer RACE Academies during the regular school year.
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Youngsters go high-tech at robotics academy - Tahlequah Daily Press
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Robots deliver candy – The Daily Star-Journal
Posted: at 3:19 pm
Knob Noster Robots delivered candy to people walking past the Knob Noster High School Stealth Panther Robotics team booth at the city fair.
The group built and entered robots in the national First Robotics Competition, which began with a January challenge to teams to create a certain type of robot, student Joey Baker, 15, said.
We have to make a robot that will play a game, Baker said.
The team built a robot with a delivery system, he said. He demonstrated at the fair with one robot that carried one piece of candy and another that threw Tootsie-Rolls to people.
Fuel we collected off the floor with our amazing motor. (The fuel) goes into our hopper, which will get spun around into our shooter, and that will shoot it into the boiler, Baker said.
Fuel consisted of Wiffle Balls.
Knob Noster finished 20th out of 68 teams in the World Championships in St. Louis, with no divisional breakdowns for schools of different sizes. Before going there, the team went north for the 10,000 Lakes Regional Robotics Competition in Minneapolis, winning the Rookie All-Star award, the highest award for a first-year team.
We were able to compete with veteran teams that were 10 times bigger than us, as rookies, so I feel really good about the future of the program. My dozen kids from here go up against 50-member teams, Stealth Panther Robotics head coach Chris Adams, a technology and engineering education teacher, said.
Competing well nationally is a tribute to the students and the teams sponsors, Adams said. Sponsors include Northrup Grumman, which built the B-2 bombers stationed nearby at Whiteman Air Force Base. He said volunteers who put in hundreds and hundreds of hours individually this year are a critical element in the teams success.
Our team put in 8,000 hours building these two robots, Adams said.
The Stealth Panthers look forward to 2018 competition, he said.
Were going hot and heavy back in next year, Adams said.
What worked last year may not work next year, Baker said.
We get a new game every year, he said.
Other than the motors and gear boxes, you cant fabricate anything in advance, Adams said. Its a worldwide reveal and theres thousands of schools nationwide that will all reveal on the same day.
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Three state records broken at Maine Robotics spring track meets – Bangor Daily News
Posted: at 3:19 pm
Maine elementary school students from Edmunds, Sedgwick, and Winthrop broke standing records in Maine Robotics events at the organizations spring track meets.
These regional events are the culmination of weeks or months of preparation by teams of children who have engineered and programmed robots to compete against each other. Examples of events are: fastest robot, strongest robot, clearing objects from a table, delivering an object to a target, shooting ping pong balls into a box, and speed building a robot.
This year, statewide records were broken by five students. At the Ellsworth event, Paige Bell of Edmunds broke her own speed build record with a new time of 1:56. Her new record was then immediately broken by Inez Furth, also of Edmunds, who built her robot in 1:54. Also at the Ellsworth event, Ira Bucholtz of Sedgwick broke his own record in the ping pong shot put event, delivering an amazing 149 ping pong balls (363 points) into the target in just 30seconds.
Chris Searles and Jadee Garcia from Winthrop Middle School broke the record for the strongest bridge event. While weighing only 875 grams, their structure suspended 85 pounds.
Held each May in Oakland, South Portland, and Ellsworth, the three competitive events were attended by 460 Maine children representing 60 teams and accompanied by 90 adult coaches. Teams from Saco to Houlton attended to test their skills against those of their peers. Leading up to the events, teams worked on their robots in schools, in after-school programs, and through community organizations.
Along the way, they have learned valuable skills in the areas of engineering, computer programming, and more.
We dont teach robotics because we love robotics, said Thomas Bickford, Maine Robotics executive director, in a press release. Its never been just about robotics. Its about teamwork, communication, and the importance of trial and error. Every participant at these track meets has had the experience of their robot failing miserably over and over before they figured out how to make it work right and achieve the goal. Thats the value.
Track meets have experienced a 30percent increase in participation in just two years, filling this Mays events to capacity. Maine Robotics is seeking funding to add two more track meets to the spring slate of offerings for 2018 so that more children can participate.
For information about track meets, summer camps, fall programming, or other offerings, visit: http://www.mainerobotics.org .
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Three state records broken at Maine Robotics spring track meets - Bangor Daily News
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Kids learn robotics during week-long camp – Scottsbluff Star Herald
Posted: at 3:19 pm
After last weeks Kids in the Kitchen, Ally Berggren brings kids another week of fun with WNCC and ICE Enrichments Robotics Week.
Kids, in first through seventh grade, get the chance to go "nuts and bolts" for the world of robotics during Berggrens four-day camp.
On the first day of camp, the children got to create their own robot posters and create their own designs.
Young camper, Alison Miller said, My favorite thing about camp was definitely making my poster.
As the camp progressed, the kids got the chance to learn how to build levers, pulleys and machines. Those robotics basics paved the way for the campers to build drawbridges, carnival rides and planes out of robotics kits.
Weve just been getting familiar with the (robotics) kits and it has evolved into building actual robots, Berggren said.
The third day of camp, the campers got in teams of two built their own robots and created a user guide for it. The teams then switched robots and tried to assemble the other teams robot by following the user guide they created.
While Berggren has put on other camps in the past, this is the first year for the robotics camp.
Since it is the first year, we have to play things by ear, Berggren said.
The activities for day four of the camp were dependent on how the beginning of the week went.
Berggren said there were some difficulties with having such a large age range with different learning levels, but she said the kids usually group together to help each other out.
In its first year, the camp seems to be a success and the kids seem to love it.
Its really fun, Kaylee Kinnan said, while Alison Miller chimed in. And its difficult all at the same time.
WNCC and ICE Enrichment will be putting on kids camps throughout the whole summer.
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Kids learn robotics during week-long camp - Scottsbluff Star Herald
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Track Of The Day 16/6 – Maximillian – Clash Magazine
Posted: at 3:19 pm
Maximillian woke up one morning and found himself famous.
Uploading a video to Facebook, he simply wanted to share his music with a few friends, a few curious onlookers - but it quickly travelled around the globe.
A live rendition of his song 'Feelings', it ratcheted up more than 90,000 views in a matter of days as the world began to wonder who this teenage artist could be.
Still only 17 years old, the Danish newcomer seems to be taking the attention in his stride, focussing on what counts: his music.
The full studio version has now gone online, and it's a beautifully frank piece of alt-R&B with that heavenly vocal left largely intact.
He explains: "'Feelings' is a simple song about friendship, about leaving and being left. Its about the state of mind I was in right after my best friend sort of dumped me. This is my way of stating the obvious, that times change and so do people. But Ill also manage and move on."
Tune in now.
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Why is virtual reality taking so long to take off? – Washington Post
Posted: at 3:18 pm
LOS ANGELES At the Electronic Entertainment Expo, all seemed right for virtual reality. Players were waiting in snaking lines some for up to seven hours for a chance to step into fantasy worlds. Crowds watched as players wearing VR headsets over their eyes reached out to pick up objects or shoot enemies that only they could see.
More than 125 VR exhibitors were at E3 this year, up 130 percent from last year. Yet adoption of VR among consumers hasnt really taken off in the three years since it captured buzz in the wider world. An estimated 6.3 million headsets have sold worldwide indicating that, even among the worlds 2.6 billion gamers, few have picked one up.
Experts point to several reasons behind the slow adoption the technology can cause motion sickness and it is costly. Its also been hard getting people to try it, developers said. And showing virtual reality experiences on flat screens doesnt give people a good enough taste of how different the experience really is.
How do you advertise a color TV on black-and-white televisions? It requires people walking down to main street and seeing it for themselves, said Steve Bowler, president and co-founder at VR game developer CloudGate Studio.
What virtual reality needs, experts say, is a killer app. And firms are pushing to find it, building up their own platforms and funding developers to bring games to their own headsets exclusively. But this kind of fragmentation has resulted in a confusing market and fewer games for players, thus giving them fewer reasons to spend their dollars on this young trend.
Mike Fischer, chairman and co-founder of VR game developer CloudGate Studio, told a panel last year that platform fragmentation keeps me up at night after so many new companies jumped into the VR market although he says that things have improved a little since then.
Devoting extra resources to creating games for different devices can be particularly difficult for smaller studios, whose creativity drive much of the virtual reality market. In fact some developers, such as Jeff Pobst from Hidden Path Entertainment, say they rely on funding from platforms such as Oculus to get their games made at all.
These exclusive deals between developers and VR companies make it hard for consumers to know which expensive headset will get the game that they want to play leading them to put off their decision, analysts said.
A monopoly, while simple for consumers, wouldnt be perfect either, experts said. Competition is important, and different headsets characteristics inspire different types of games. HTCs technology is designed for larger, room-sized experiences that often require gamers to stand. Sonys experiences are largely seated. Oculus provides a mix of the two.
Even big players in the virtual reality market acknowledge that locking any game to a single device could be problematic.
We actually think that content in the VR space makes a lot of space for developers and publishers to look at the market from a platform agnostic standpoint, said Joel Breton, vice president of Global VR Content for HTC. While HTC helps developers create games for its own platform, Breton said it doesnt hold them to any sort of exclusivity deal.
More companies are also beginning to work on cross-platform solutions.
Developer tools such as Unity and Unreal are streamlining the process for developers who want to port their games between headsets. Ubisoft, one of the worlds largest game publishers, has committed to releasing virtual reality games that work the major three high-end headsets, allowing people who own different headsets to play with each other. Sony spokeswoman Jennifer Hallett said the PlayStation VR has several titles that also work on other platforms, including Ubisofts Star Trek: Bridge Crew and Eve: Valkyrie which started as an Oculus-exclusive title.
The VR companies are also trying to do more to work together. Jason Rubin, vice president of content at Oculus, said in an email interview that he doesnt think that there is harmful fragmentation in the market for consumers or developers. But his firm tries to work with competitors to push the whole industry forward, he added.
But other major publishers seem to be waiting to see how the market plays out before revealing their plans for virtual reality.
We believe VR will be a major opportunity, but widespread adoption will take time, said Electronic Arts in an emailed statement.
For consumers eager to try virtual reality, however, that may mean waiting at least another development cycle to let the market fill out.
The more content out there across different platforms and price points, the more likely consumers are to try VR, and the more likely they are to become true believers in the medium, Rubinsaid.
Correction: A previous version of this story misattributed the last quote from Jason Rubin. This version has been corrected.
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Why is virtual reality taking so long to take off? - Washington Post
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