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Daily Archives: June 11, 2017
Shiloh Point students top robotics competition – Forsyth County News Online
Posted: June 11, 2017 at 5:13 pm
Four elementary school students recently took home the top award from the 2017 VEX Robotics World Championship after competing against more than 300 teams from around the world.
In April, the Shiloh Point Elementary School robotics team, which consists of Charu Bigamudra, Sanjana Saravanan, Eshita Ramesh and Siddhanth Lakshmisha, traveled to Louisville, Kentucky, where more than 1,400 teams at the elementary, middle and high school levels competed for the title of world champion.
Though the elementary level made up only about a fifth of the overall number of teams, Saravanan Yoganandam, one of Shiloh Points coaches, said the win was particularly special for the school.
We were only founded in May 2016, he said, and what started as a fun thing then moved to competition after competition. The kids show a lot of passion, interest and drive to learn and they [demonstrate] a total commitment to [the team].
Yoganandam said while the team initially lost several local tournaments last summer, in October, the students won their first competition, which qualified them for the state level competition, which was held in February.
There, they won the state championship, which qualified them for the most recent tournament event.
Again, it was a surprise, Yoganandam said. Its only their first year as a team, so we didnt expect them to win, but they did extremely well.
At the state [competition], they won the Elementary Excellence Award, the top award in the state.
The world championship, which was held April 20-25, was a celebration of STEM education, the year-long work of each student-led robotics team and diversity in the high-tech field of competitive robotics, Yoganandam said.
He added the championship has four categories: the VEX IQ Challenge Elementary School World Championship for those ages 8-10; the VEX IQ Challenge Middle School World Championship for those ages 11-14; VEX Robotics High School World Championship; and VEX U, which is for those ages 18 and up.
Yoganandam said he hopes the wins will encourage more students to join the team.
It was such a big honor for the kids, he said, and one thing we are very proud of is there is a lot of hard work and commitment. There are only four students but each has a very unique strength they bring to the table.
They agree to agree and agree to disagree, and thats something they learn and that most schools dont teach something they learn through [this] and really invaluable. We want more to get involved.
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Shiloh Point students top robotics competition - Forsyth County News Online
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Cable: Where Are We Headed After This Political Meltdown? – Seeking Alpha
Posted: at 5:13 pm
What a disaster for Mrs. May. From a majority to a hung parliament. The pound reacted dreadfully on the exit poll, leading to a loss of approximately 200 ticks finding an initial base at 1.2700.
This analysis is for slightly longer term positioning and as of next week I will resume uploading intraweek trades that I shall be taking, well in advance of entry.
So, we are currently quite muted going into the weekend. I do not expect anything hugely drastic since May has said that she is not going to resign and is likely to form a minority government with the DUP.
You can see from the chart above that the support created from spiral has been breached. Instantly when I saw the drop after the exit poll last night it was a classic 'break of the ice' - a low volume fall through support or resistance in a topping or bottoming pattern. Price faces some resistance early morning (red line) and I was building a short position in my head from then.
Don't get me wrong - longer term, I am bullish cable. I think that in 12-18 months we will regain 1.40 (I have the same opinion on EURUSD if you note my previous article) but I believe that these markets really do enjoy shaking out positions. This is why I have notes the downside zones and the key price level for me is 1.2350/40. This is where I am looking to target. Why? Well my old friend COT positioning on sterling comes to mind.
We can see from the COT data that sterling non commercial positioning long has increased drastically over the last month or so. This uncertainty from political weakness gives a certain viability to traders wanting to hold sterling longs, and it's likely that CHFGBP and JPYGBP will see flows into them short term. This would indicate a fall in price and a cascade of stops pretty quickly. Interestingly, looking at CME options, 1.23 has the highest volume currently. I'm going to be honest and say that I am not an options guy so I don't know the ins and outs, but it seems pertinent so it's something that I'd mention (and if someone wants to give me any lessons on options trading I would be most open to it!).
The upside risk is of course still there. If we have a break above 1.3025 then I'll scratch the trade (where my stop will be) because that we will likely form key support at the high of the late April - current range (similar to how we are forming resistance at the low of the range currently).
So the trade -
Short at market sub 1.2850 (next week)
Stop at 1.3025
Target of 1.24/2350 (the latter if you feel it will extend fully through demand)
Disclosure: I/we have no positions in any stocks mentioned, but may initiate a short position in GBPUSD over the next 72 hours.
I wrote this article myself, and it expresses my own opinions. I am not receiving compensation for it (other than from Seeking Alpha). I have no business relationship with any company whose stock is mentioned in this article.
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Never mind the election vote what’s up with the virtual reality? – The Guardian
Posted: at 5:12 pm
Jeremy Vine: menaced by graphics. Photograph: Mark Thomas/Rex Shutterstock
The winners on the night? Sky well resourced and very competent. ITV with Bradby, charm and some ace guests (especially George Osborne, who may have made the biggest career mistake of his life and grimacing as though he realised it). And Dimblebys last hurrah on the BBC, with only a few bumbles through a long, practised evening and early morning before Huw Edwards, looking almost as weary, took over the baton.
Special plaudits to Emily Maitlis, in total charge of the results board. Slightly less applause for Jeremy Vine, doing his Peter Snow memorial turn on the swings and future-extrapolation roundabouts.
Actually, its not eager Jeremy who grits any teeth here: more the surrounding oppressive edifices of virtual reality the corporation surrounds him with. Its all too much like Alien as you wait for a monstrous Farage to burst from Vines chest and start eating the studio.
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Never mind the election vote what's up with the virtual reality? - The Guardian
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Virtual reality technology and empathy – Times of Malta
Posted: at 5:12 pm
A scene of a classroom from the VR and Autism project, showing the perspective of the child diagnosed with autism. The user wearing the VR headset would experience the sights and sounds of the classroom from a different perspective, highlighting the perceptions of a child with autism. Photo: Joseph Camilleri
We were all children. We think that as adults we are able to understand children because we have experienced childhood ourselves. But not many of us have experienced autism or growing up with a family who felt it safer to traverse treacherous countries and seas illegally in the hope for a better and safer future. Nor can many of us boast being able to walk in these childrens shoes while understanding and empathising with them.
The University of Maltas Department of Artificial Intelligence, in collaboration with the Department of Digital Arts, has embarked upon two projects using creative arts and virtual reality (VR) technology to develop two VR apps designed to support empathy. Both apps have been designed as experiences to empower users through authentic multisensorial experiences captured in 3D.
One of the VR experiences has been created to mimic the world surrounding a child who has been diagnosed with autism. For this project, parents, teachers and learning support assistants provided sources of information about the childs reactions and about stimuli that might disturb the child during the daily motions of life in the classroom.
The experience, which was filmed in a real school setting, makes use of sounds and 360 visuals to provide a realistic immersive setting. This immersive VR experience can then be used as part of the training of new teachers and other people who interact with such children. It can be used as a key to the development of an empathic understanding, which will help users to resonate with the learner who is in some way affected by the condition.
The same principle is applied to the second VR app aimed at addressing multicultural situations in the classroom.
The phenomenon of migration has increased drastically in this past decade. People are driven out of their homes by war and terrorism, seeking safer locations. Most often, we have heard harrowing stories of migrants arduous journey as they travel from their native country to other countries promising safety and refuge.
In this project, the virtual reality experience exposes the migration experiences and how these might come out in daily classroom life. Users are once again transported to a realistic classroom setting, where actions that might be meaningless to teachers and students trigger a series of immersive flashbacks in migrant children.
The VR experience is not only intended to highlight the plight of migrants journeys, but also to get a glimpse into the hopes and aspirations of these voyagers.
Dr Vanessa Camilleri is a lecturer with the Department of Artificial Intelligence at the Faculty of ICT, University of Malta.
Engineers are using soft robotics technology to make light, flexible gloves that allow users to feel tactile feedback when they interact with virtual reality environments. The researchers used the gloves to realistically simulate the tactile feeling of playing a virtual piano keyboard.
https://www.sciencedaily.com/releases/2017/05/170530140713.htm
Researchers are using VR to teach the principles behind string theory, which posits that the universe is built not just from three spatial dimensions (up/down, side/side, forward/backward) and the single dimension of time, but at least six other dimensions. These other dimensions would be too small for humans to detect, but according to the theory, the six dimensions play a major role in controlling particles. VR is used to explain these concepts which might be otherwise too difficult to demonstrate.
https://www.wired.com/2017/06/string-theorys-weirdest-ideas-finally-make-sense-thanks-vr/
For more soundbites listen to Radio Mocha on Radju Malta 2 every Monday at 1pm and Friday at 6pm.
https://www.facebook.com/RadioMochaMalta/
Virtual reality technology creates a stereoscopic 3D image by angling the two 2D images to mimic how each of our two eyes views the world ever-so-slightly differently.
A VR set is able to track your head movement through a system called 6DoF (six degrees of freedom), which plots your head in terms of your X, Y and Z axis to measure head movements forward and backwards, side to side and shoulder to shoulder, otherwise known as pitch, yaw and roll.
Psychological Presence is central to virtual reality, whereby the brain forgets that it is in a virtual space and immerses into the perceptual illusion offered by the VR experience.
Google designed a cardboard head mount for smartphones as a low-cost VR system. Instructions to make your own cardboard head mount can be found online.
Virtual reality is used in many sectors, including in medicine for things like surgical training and drug design. Nowadays, through VR technology, it is also possible for a surgeon in one location to perform a surgery through a robot in a different location.
The first research towards VR was in 1938 when Charles Wheatstone demonstrated that the brain processes the different two-dimensional images from each eye into a single object of three dimensions.
For more trivia see:www.um.edu.mt/think
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AI Has Beaten Humanity at Our Own Game. Literally. – Futurism
Posted: at 5:12 pm
In BriefDeep Blue, IBM's chess computer, caused a worldwide epiphanyregarding the capabilities of AI when it defeated Gary Kasparov in1997. What is the legacy of this match, what other games has AIexcelled in, and what will it succeed in next? Deep Blues Victory
Murray Campbell, a Distinguished Research Staff Member at IBM, recently discussed the legacy and impact of the fateful 1997 chess series in which IBMs Deep Blue beat Gary Kasparov the world number one chess player for 225 out of 228 months between 1986 and 2005.
Campbell was part of the portentous encounter himself. He was a member of the team that helped build Deep Blues university progenitor, Deep Thought, which was the first program to beat a grandmaster in a professional tournament. When IBM took notice, Campbell andhis colleagues were hired by them to build Deep Blue. The system they eventually built was a combination of general-purpose supercomputer processors combined with [] chess accelerator chips.
Although computers had beaten humans in games before such as BKG 9.8s victory over Luigi Villa at backgammon in 1979 and Chinooks domination of Don Lafferty in checkers in 1994 Deep Blues victory was considered so auspicious because it won at chess.
David J. Staley wrote, concerning the match, that Chess represents a domain of human skill that is simple enough to model yet complex enough to reflect deep levels of cognition. Therefore, Deep Blues triumph marked the first true trophy for artificial intelligencebecause it beat the man who many consider to be the best player of all time at a game that has been regarded as a pinnacle of human intelligence since antiquity.
Monty Newborn, Emeritus Professor of McGill Universitys School of Computer Science, makes an apt analogy in his book Kasparov versus Deep Blue: Computer Chess Comes of Age.He states that many advances in the auto world were first tried on racing models and then after refinement incorporated into commercial vehicles. This may be the pattern in the computer field, too, where techniques used by computers to play chess are on the cutting edge of developments in complex problem-solving.
Since Deep Blue established a benchmark, says Campbell, machines have improved in processing speed and memory and so on resulting in them adding more and more gaming jewels to their virtual crown. Additionally, machine learning algorithms have access to a lot more data than they did in the past.
In recent years, the most notable victories have been AlphaGos win over five of the best Go (a game arguably more complicated than chess) players simultaneously, and Libratuss domination over four of the worlds top poker players. In this latter encounter, Dong Kim, one of the contestants, told Wired,I felt like I was playing against someone who was cheating, like it could see my cards. Im not accusing it of cheating. It was just that good.
These developments may be reflections of AIs incremental development towards becoming more human, as these games are similar to the complexities and solutions of life itself. However, Kasparovs point from 2010 that modern technology is a culture of optimization that it is derivative, incremental, profit margin-forced, consumer-friendly technology not the kind that pushes the whole world forward economically applies to these victories.
Perhaps AIs real challenge, and the next paradigm shift, is for it to defeat a game we have developed in modern times like StarCraft II.Oriol Vinyals, a DeepMind researcher and former top-ranked StarCraft player, told The Verge that the game is so complex and multifaceted that the skills required for an agent to progress through the environment and play StarCraft well could ultimately transfer to real-world tasks.
Even though you can play against AI when you play StarCraft, the AI that Vinyals is working on would be modeled afterthe way humans play the game along with usingthe same rules we do. AIs are able to play simple video games (think Atari-level), but nothing as complex as StarCraft yet. The researchers dont know when an AI will be created that is able to best a top-ranked player, but the day will come. This AI will have been taught to make decisions as a human would when playing a game with far more layers and complexities than any gameattempted by AI before. Maybe it will be able to teach players the perfect strategy to defeating a Zerg rush.
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AI Has Beaten Humanity at Our Own Game. Literally. - Futurism
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Ai Weiwei Is Creeping on New York with an Army of Drones, and Instagram Is Loving It – W Magazine
Posted: at 5:12 pm
Last year, the artist Ai Weiwei celebrated the the Chinese government returning his passport by putting on no less than four exhibitions in New York, including even a thrift shop in Soho that was in fact stocked with the abandoned belongings of thousands of refugees forced to relocate to a camp on the border of Greece and Macedonia.
Ai's work continues to spotlight sociopolitical crises, of which there is no shortage these days. This week, he unveiled an expansive installation in collaboration with the architects Jacques Herzog and Pierre de Meuron inside the Park Avenue Armory on Manhattan's Upper East Side (this exhibition comes on the heels of the 13 Cate Blanchetts that were projected throughout the cavernous Drill Hall). (It's not the first time Ai has collaboarted with Herzog and de Meuron: They have worked together for the past 15 years on projects like the 2008 Beijing Olympic Stadium which Ai later said he regretted taking part in because the games were "merely a stage for a political party to advertise its glory to the world.")
Hansel & Gretel , as the installation is eerily called, also happens to be interactive, whether visitors like it or not. From the moment they step into Drill Hall, each of their movements is tracked and monitored via drones. Unlike the artist Jordan Wolfson's equally chilling yet slightly more menacing robot , which employed similar technology to lunge at viewers, though, each visitor is then simply projected back onto the installation, as a white light follows them to make sure they won't get lost in the darknessand so they can't avoid the cameras's glare. Still, many of them have taken to throwing up peace signsor, in the case of the artist himself, a middle fingerat the drones. And of course, they're posting about the chilling experience on Instagram . Witness their encounters, here.
Meet the Chameleons of the Art World, aka the Humans of Frieze New York:
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Ai Weiwei Is Creeping on New York with an Army of Drones, and Instagram Is Loving It - W Magazine
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Tim Cook says Apple’s AI is already watching you – BGR
Posted: at 5:12 pm
BGR | Tim Cook says Apple's AI is already watching you BGR When you talk about Silicon Valley tech giants using AI to improve an existing product, there's a decent chance you're thinking of Google. The recent I/O developer conference confirmed that Google thinks AI and machine learning will be all that matters ... |
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Why are AI predictions so terrible? – VentureBeat
Posted: at 5:12 pm
In 1997, IBMs Deep Blue beat world chess champion Gary Kasparov, the first time an AI technology was able to outperform a world expert in a highly complicated endeavor. It was even more impressive when you considerthey were using 1997 computational power. In 1997, my computer could barely connect to the internet; long waits of agonizing beeps and buzzes made it clear the computer was struggling under the weight of the task.
Even in the wake of Deep Blues literally game-changing victory, most experts remained unconvinced. Piet Hut, an astrophysicist at the Institute for Advanced Study in New Jersey, told the NY Times in 1997 that it would still be another hundred years before a computer beats a human at Go.
Admittedly, the ancient game of Go is infinitely more complicated than chess. Even in 2014, the common consensus was that an AI victory in Go was still decades away. The world reigning champion, Lee Sedol, gloated in an article for Wired, There is chess in the western world, but Go is incomparably more subtle and intellectual.
Then AlphaGo, Googles AI platform, defeated him a mere two years later. Hows that for subtlety?
In recent years, it is becoming increasingly well known that AI is able to outperform humans in much more than board games. This has led to a growing anxiety among the working public that their very livelihood may soon be automated.
Countless publications have been quick to seize on this fear to drive pageviews. It seems like every day there is a new article claiming to know definitively which jobs will survive the AI revolution and which will not. Some even go so far to express their percentage predictions down to the decimal point giving the whole activity a sense of gravitas. However, if you compare their conclusions, the most striking aspect is how wildly inconsistent the results are.
One of the latest entries into the mire is a Facebook quiz aptly named Will Robots take My Job?. Naturally, I looked up writers and I received back a comforting 3.8%. After all, if a doctor told me I had a 3.8% chance of succumbing to a disease, I would hardly be in a hurry to get my affairs in order.
There is just one thing keeping me from patting myself on the back: AI writers already exist and are being widely used by major publications. In this way, their prediction would be like a doctor declaring there was only a 3.8% chance of my disease getting worseat my funeral.
All this begs the question: why are these predictions about AI so bad?
Digging into the sources from Will Robots take My Job gives us our first clue. The predictions are based on a research paper. This is at the root of most bad AI predictions. Academics tend to view the world very differently from Silicon Valley entrepreneurs. Where in academia just getting a project approved may take years, tech entrepreneurs operate on the idea of what can we get built and shipped by Friday? Therefore, asking academics for predictions on the proliferation of industry is like asking your local DMV about how quickly Uber may be able to gain market share in China. They may be experts in the vertical, but they are still worlds away from the move fast and break stuff mentality that pervades the tech community.
As a result, their predictions are as good as random guesses, colored by their understanding of a world that moves at a glacial pace.
Another contributing factor to bad AI predictions is human bias. When the question is between who will win, man or machine,we cant help but to root for the home team. It has been said, that it is very hard to make someone believe something when their job is dependent on them not understanding it. Meaning the banter around the water-cooler at oil companies rarely turns to concerns about climate change. AI poses a threat to the very notion of human based jobs, so the stakes are much higher. When you ask people who work for a university the likelihood of AI automating all jobs, it is all but impossible for them to be objective.
Hence the conservative estimations to admit that any job that can be taught to a person can obviously also be taught to an AI would fill the researcher with existential dread. Better to sidestep the whole issue and say that it wont happen for another 50 years, hoping theyll be dead by then and it will be the next guys problem.
Which brings us to our final contributing factor, that humans are really bad at understanding exponential growth. The research paper that Will Robots Take My Job was from 2013. The last four years in AI might well have been 40 years based on how much has changed. In fact, their bad predictions make more sense through this lens. There is an obvious bias for assuming jobs that require decision making as more safe than those that are straight routine. However, the proliferation of neural net resources are showing that AI is actually very good at decision making, when the task is well defined.
The problem is our somewhat primitive reasoning tends to view the world in linear reasoning. Take this example often used on logic tests. If the number of lily pads on a lake double every day, and the lake will be full at 30 days, how many days will it take for the lake to be half full? A depressingly high number of peoples knee jerk response would be 15. The real answer is 29. In fact, if you were viewing the pond the lily pads wouldnt appear to be growing at all until about the 26th day. If you were to ask the average person on day 25 how many days until the pond was full they might rightfully conclude decades.
The reality is AI tools are growing exponentially. Even in their current iteration, they have the power to automate at least part of all human jobs. The uncomforting truth that all these AI predictions seek to distract us from is that no job is safe from automation. Collectively we are like Lee Sedol in 2014, smug in our sense of superiority. The coming proliferation of AI is perhaps best summed up in the sentiments of Nelson Mandela: It always seems impossible until is it done.
Aiden Livingston is the founder of Casting.AI, the first chatbot talent agent.
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Give AI self doubt to prevent RISE OF THE MACHINES, experts warn – Express.co.uk
Posted: at 5:12 pm
GETTY
As the development of true artificial intelligence (AI) continues and experts work towards the singularity the point where machines will become smarter than humans researchers are examining ways of how to keep humans as the top beings on Earth.
Many experts have warned on the perils of developing machines that are as capable as us, as it could realistically make humans obsolete as they could take our jobs, and eventually see us as more of a hindrance and wipe us off the face of the Earth.
To combat this threat, scientists are proposing ideas that could prevent this, with one new idea being that developers should give AI self-doubt.
The idea goes that if AI has self-doubt, it will need to seek reassurance from humans, much in the same way a dog does, which will consolidate our place as top of the totem on Earth.
GETTY
A team from the University of California has conducted studies and shows that self-doubting robots are more obedient.
The team wrote in a paper published on arXiv: "It is clear that one of the primary tools we can use to mitigate the potential risk from a misbehaving AI system is the ability to turn the system off.
GETTY
"As the capabilities of AI systems improve, it is important to ensure that such systems do not adopt subgoals that prevent a human from switching them off.
Our goal is to study the incentives an agent has to allow itself to be switched off."
In one simulation, a robot mind was turned off by a human and allowed to turn itself back on.
Robots without the self-doubt reactivated themselves, but the one that did have it did not as it was uncertain of the outcome if it went against human wishes.
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The team concluded: "Our analysis suggests that agents with uncertainty about their utility function have incentives to accept or seek out human oversight.
Thus, systems with uncertainty about their utility function are a promising area for research on the design of safe AI systems.
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Data Scientists use Artificial Intelligence to Predict Suicide Attempts – The Merkle
Posted: at 5:12 pm
There are many different use cases for artificial intelligence, even though most of them have yet to be explored. A Vanderbilt University data scientist has come up with a bold and radical plan to deploy AI as a way to predict suicide. That is a rather remarkable turn of events, as it could yield quite positive results. Giving others a chance to prevent people from committing suicide is invaluable, that much is evident.
On paper, it makes a lot of sense to use artificial intelligence as well as any other form of technology to prevent suicide attempts from happening. Colin Walsh, data scientists at Vanderbilt University Medical Center, is thinking along the same lines. To be more specific, he feels AI can play a key role in the future of predicting suicide risk and giving loved ones a chance to stop people from ending their life prematurely.
As of right now, Walsh and other scientists have successfully developed a machine-learning algorithm to predict the likelihood of people attempting suicide. As one would expect from such innovative technology, the algorithm is more than capable of accurately predicting these attempts. In fact, some people claim this algorithm is unnervingly accurate, which is both good and bad.
To be put this into numbers people can understand, the algorithm is between 80% and 90% accurate. It is not a bad thing to get some false positives, though, as long as it means the patient will not attempt suicide whatsoever. Failing to predict when someone would effectively attempt suicide is a factor to be a quite concerned about, though the much is evident. These results pertain to the patients likelihood to commit suicide in the next two years.
When reducing the timespan associated with this investigation, the results become a lot more accurate. More specifically, when assessing if a patient is likely to attempt suicide within the next week, the algorithm has a 92% accuracy rate. Do keep in mind all of these results are based on data widely available from hospital admissions, including patients age, gender, medications, and prior diagnoses.
So far, the team has gathered enough data from 5,617 patients to develop this algorithm. A total of 3,250 instances of suicide attempts has been recorded as a result. All of the patients in question were admitted with signs of self-harm, which is a primary indicator of future suicide attempts. Although this is still a relatively small sample size, it also goes to show the algorithm developed by the team of data scientists is definitely worth keeping an eye on.
It is evident artificial intelligence can be a valuable tool when it comes to preventing people from attempting suicide. Although this experiment is still in the early stages of development, it will be interesting to see if and whether researchers can improve upon it moving forward. Interestingly enough, a different algorithm was created to conduct similar tests looking at over 12,000 randomly selected patients with no documented history of self-harm. In this case, the algorithm was even more accurate, which is rather surprising.
Rest assured some people will feel the usage of artificial intelligence is an invasion of privacy, even if it can reduce the number of suicide attempts. There is a lot of data gathered by hospitals, which can be used for this purpose, without having to collect additional information from patients. It will be interesting to see how these algorithms evolve over time, and whether or not artificial intelligence will effectively be used to prevent suicide attempts in the future.
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Data Scientists use Artificial Intelligence to Predict Suicide Attempts - The Merkle
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