Monthly Archives: February 2017

Crescent Valley robotics focused on developing freshmen – Corvallis Gazette Times

Posted: February 10, 2017 at 3:16 am

Last year marked the fourth straight year that Crescent Valley High Schools robotics team qualified for and traveled to the FIRST Robotics world championship.

That meant, of course, that the team had a group of experienced senior leaders who had traveled with the team to the world championship every year.

But it also meant that the team lost seven or eight seniors, mostly from the design and build teams, after last season, said Matthew Sundberg, this years captain and a CV senior who has been on the team since his freshman year.

Sundberg said that this year's team has just five seniors, and their experience is less concentrated in the design and build areas (some come from the business/fundraising/marketing side of the team).

Its been fun and quite a challenge this year; we lost a lot of experienced members last year, he said.

But it's a challenge that comes with opportunity: a large group of new team members.

Were bouncing back," he said. "Its really exciting to focus on new members this year."

Natalie Dupuy, also a CV senior in her fourth year on the team and captain of the business team, said about half of the 36 members are new to the team and most of those are freshmen.

The team is meeting three days a week to work on building its robot for the FIRST Robotics Competition, an event with thousands of teams from the United States and across the world. It tasks teams of high school students with designing and building a robot in just six weeks for a new challenge each year. The teams then bring their robots to regional competitions and play games in small alliances; the winners at those competitions can qualify for regional and then world championship events.

This years challenge involves having robots help teams collect fuel (in the form of whiffle balls) and gears needed for them to power an airship (the control platform the students pilot from). The whiffle balls must be tossed into a target high off the ground and the gears must be placed precisely on pegs. Teams can also earn points at the end of the match by having their robot climb the airship.

Dupuy said the team members have prepared for this build season by doing an unofficial off-season competition, BunnyBot, during the fall. The competition is intended to give new team members a lower-stakes chance to learn to build a robot over a longer build season. According to Dupuy, the CV team has participated in BunnyBot in past years, but often during the competition, seniors would take over finishing the robot in the last weeks so that it would be competition-ready. This year, though, the juniors and seniors didnt touch the robot being built for BunnyBot.

Dupuy said she enjoyed being able to repay the people who trained her by passing her knowledge onto new team members.

Its amazing that years ago someone did that for me, and Im finally able to share, she said.

However, with the end of build season coming Feb. 21, Sundberg said the team is behind where it wants to be: In past years, he said, the drive system was working at this point and team members were focusing on adding other systems to the robot, but this year they arent that far.

He said after team members complete the drive system, they will prioritize completing mechanisms to collect gears for the airship and a climbing mechanism. If time allows, they will add a mechanism for collecting and shooting the whiffle ball fuel for the airship. The programming team is working on software for the robot that would use cameras to help automate some of their processes.

We may not go for every feature we planned, but well be happy with it, he said.

Sundberg said robotics is a great opportunity for high school students to get hands-on experience with engineering and business.

Dupuy added that shes formed a lot of friendships through robotics: including classmates at CV, members of Corvallis High School's robotics team, and even people from all over the world at championship events.

I refer to it as my family of nerds, she said.

See the rest here:

Crescent Valley robotics focused on developing freshmen - Corvallis Gazette Times

Posted in Robotics | Comments Off on Crescent Valley robotics focused on developing freshmen – Corvallis Gazette Times

iFuture Robotics cuts manpower needs of warehouses with its mobile robots – YourStory.com

Posted: at 3:16 am

Have you wondered why something said by a person makes such a deep impact on our minds?Its got to do with the way our brains are wired: they find what they inherently want or like and make it their own. In other words, we internalise what we like as a person.Rajesh Manpats story is also something like this.

When 32-year-old Rajesh heard Infosys founder Narayana Murthy say, No earth shattering idea has been born out of India for the last 60 years, it made a great impact on his mind. Thats because deep down he was an innovator and in Murthys words he found a challenge as well as inspiration.Rajesh had always been passionate about technological innovation. Having been in the automation industry since 2009, Rajesh had developed several inspection automation solutions.But as a subliminal response to Murthys words, he went ahead and built Ark Robot.

Rajesh also gives a part of the credit for Ark Robot to KIVA Systems (now Amazon Robotics), the pioneers of mobile robots for warehouse automation. Before getting ready to execute the Ark Robot project, Rajesh visited one of the largest warehouses in India to gauge the problems they faced. He spent the next few days designing and refining the concept for Ark Robot. But before building Ark Robot, he launched iFuture Robotics in June 2016 as its maker.

The Ark in Ark Robot stands for Autonomous Robot for Known environment. It is a mobile robot that can navigate autonomously to any location in a known workspace. The arms and grippers of the robot can be used to store and retrieve inventory. A server communicates between many robots in a single environment and sends each robot a task. The server talks to customer websites and routes work to independent robots in real-time.

Earlier, manpower had to run miles all around the warehouse to find goods and carefully bring them to the exit point. Another thing to be considered is that manpower efficiency is not consistent, and varies throughout the day due to fatigue. Human personnel also need constant monitoring and trainingand require the supply of lights and air-conditioning.

Rajesh, who did a bachelor's in Computer Science from PES University (Bengaluru) and an MBA from Karnataka State Open University, says,

"Our robots assist manpower by bringing the required goods to the pick stations. Now, a worker in the warehouse is required to sit at one place, with the goods coming to him efficiently and accurately. Just like in any other industry, there are definite advantages in automation here - machines can be faster and durable, and see better ROI when compared to manual operations.

In 2013, Rajesh invented Elite Scorer, an electronic target system for rifle shooting sport and the defence market. It is used to score targets in real-time and provide a digital display of shot locations. According to Rajesh, Elite Scorer was a success, having sold in 26 countries, and is a patented product.

The Elite Scorer project enabled Rajesh to build a team with technical expertise, gain financial strength, and understand the product development lifecycle. He says,

There were many opportunities I came across, such as in the defence, medical or dental fields. But I decided to work on robotics as it is a subject that I feel very passionate about. I had twice attempted to get into robotics since 2010, but lacked the financial resources to venture into it at the time.

Before stumbling into the world of entrepreneurship, Rajesh was a national level rifle shooting championand won many medals. He was part of the national squad in 2007 before he decided to start up with iFuture Systems in 2008, with a seed capital of Rs 5,000. iFuture Systems, under which he built Elite Scorer, was Rajeshs first venture.

Rajesh now boasts of having nine years of experience in building machine vision systems, automation machines and control systems. He claims to have 10 India and US patents applications in various fields.

Since Ark Robot won the Qualcomm Design in India challenge, resulting in Qualcomm becoming their investor, they gained access to technical, strategy and intellectual property advice from the telecommunications equipment giant. Prior to leveraging Qualcomm as a technology partner, Ark Robot solely relied on shelf embedded hardware. Qualcomm Innovation Lab has also given Ark Robot access to Qualcomm products that are built for IoT applications. Ark Robot is being deployed by a few leading e-commerce companies as a part of a pilot study, according to Rajesh.

Ark Robot also offers a parcel sorting system as a separate product to logistics companies, and the product is gaining significant traction as well. Bengaluru-based Ark Robot currently has a team of 30 members, and the number will likely go up to 40 by the end of February. The startup, at present, is focusing on the domestic market, with plans to go global in the next two years.

The industrial robotics market globally is expected to reach $ 79.58 billion by 2022, according to a report by Markets and Markets. Among the key drivers of this growth are factors like demand for collaborative industrial robots from small and medium-scale enterprises in China, Japan, South Korea and India, and the increasing investments in countries such as India to fuel the manufacturing sector as a part of the Make in India initiative.

Among the hardware startups that are striving to make a mark in the robotics industry is Bengaluru-based space startup Team Indus, which is planning to launch a mission on December 28 this year through ISROs PSLV rocket. Gurgaon-based Grey Orange designs and builds products to help e-commerce, logistics and manufacturing companies improve productivity and automate processes in their warehouse operations. i2u2, another prominent player in the space, enables users to be virtually present at the location where the robot is, thereby allowing people to interact, monitor, or move around with family, friends, and colleagues. It can be controlled remotely through a mobile, tablet, or PC via an app connected to the internet.

Website:iFuture Robotics

Limited seats left. Click here to apply now!

Apply for the YES BANK FINTECH accelerator programme today.

Continue reading here:

iFuture Robotics cuts manpower needs of warehouses with its mobile robots - YourStory.com

Posted in Robotics | Comments Off on iFuture Robotics cuts manpower needs of warehouses with its mobile robots – YourStory.com

Hartland robotics teams take on the FIRST Tech challenge at state competition – Lake Country Now

Posted: at 3:16 am

The Edge FIRST Tech Challenge (FTC) team members (from left) Eddie Noll, Matt Lesch, Joey Self, and Muffin Tanks team members Sam Bradin, coach Heinz Bourquin and Lucas Bourquin drive their robots to a first-place finish at the FTC State Championship held at the University of Wisconsin-Milwaukee on Feb. 4. The teams advanced to super-regional competition in Cedar Rapids, Iowa, in March.(Photo: Submitted)

Four prequalified teams from the Hartland area competed at the 2017 Wisconsin State Championship for FIRST (For Inspiration and Recognition of Science and Technology)Tech Challenge (FTC) on Feb.4: The Edge, team 10294, The Knack, team 9956and rookie teams Muffin Tanks, team 11490, and Formal Emus, team 11353.

A total of 24 teams from around Wisconsin met at the University of Wisconsin-Milwaukee to compete in the 2016-17 game Velocity Vortex.

The Velocity Vortex challenge started in September when teams around the world learned the rules of this year's game. Teams design, build and program a robot to complete challenges in the game, played on a 12-foot square field on a soft mat floor. The challenges are worth points during a three-minute match.Alliances of two teams face off in each match, which starts with an autonomous period where robots operate using only preprogrammed instructions, according to the FIRST website atfirstinspires.org.

Each match has two periods of play:the30 second autonomous period, followed by a two-minute driver-controlled period during which drivers attempt to score points by placing particles (small balls) andcap balls (exercise balls), triggering beacons for their alliance or parking the robot on specific parts of the field. The last 30 seconds of the game is the end game, which adds new scoring opportunities.

Students are also required to keep an engineering notebook detailing their design, building and programming process.

The Edge, along with Muffin Tanks won the 2017 FTC State Championship along with their alliance partner, the Supposable Thumbs, team 4106from New Berlin.The Edge will now advance to the North Super-Regionalin Cedar Rapids, Iowa, in March.

The Edge team members are Reagan Zimmerman, Ryan Tabor, Joey Self, Matthew Lesch, Nick Noll, Eddie Noll, Alex Noll and Paul Schlager. They are coached by Kent Tabor, Kirk Noll, Louisa Self, Kevin Self and Debbie Rypkema.

Four Hartland area FIRST Tech Challenge (FTC) teams competed at the 2017 Wisconsin State Championship on Feb. 4 at the Universwity of Wisconsin-Milwaukee. FTC rookie team 22490 Muffin Tanks (left), FTC team 10294 The Edge (middle), and FTC team 9956 The Knack (right) are pictured at the state competition. FTC team 11353 Formal Emus also competed.(Photo: Submitted)

The Muffin Tanks team includes Lucas Bourquin, Sam Bradin, Jacob Johnson, Erik Giess, Saniya Saluja, who are coached by Heinz Bourquin and Chris Mehling.

Hartland area students in grades seventhrough 12 interested in robotics can join this program sponsored by FIRST, who also supports FIRST Lego League (FLL) at grade schools and FIRST Robotics Competition (FRC) at high schools. FTC teams usually have sixto 12 students coached by parents and community volunteers who have an interest in teaching students about technology.

To learn more about FIRST robotics programs visitfirstinspires.org.

FIRST Tech Competition (FTC) team The Edge members (from left) Eddie Noll, Matt Lesch and Joey Self drive their robot and place an exercise ball (cap ball) onto the goal in the final seconds of a game at the FTC State Championship at the University of Wisconsin-Milwaukee Feb. 4. Capping the goal counts for 40 points in the game.(Photo: Submitted)

Read or Share this story: http://www.lakecountrynow.com/story/news/local/lake-country-reporter/2017/02/09/hartland-robotics-teams-take-first-tech-challenge-state-competition/97699666/

Read this article:

Hartland robotics teams take on the FIRST Tech challenge at state competition - Lake Country Now

Posted in Robotics | Comments Off on Hartland robotics teams take on the FIRST Tech challenge at state competition – Lake Country Now

Botetourt 4-H Phoenix Robotics team sets sights on success – Roanoke Times

Posted: at 3:16 am

Botetourt 4-H Phoenix Robotics is a FIRST Robotics Competition team based in Botetourt County. Each year student team members assemble a robot to complete various tasks and compete in tournaments across the state and even more. 4-H through the Phoenix Robotics focuses on teaching STEM (Science, Technology, Engineering, and Math) to youth, promoting youth leadership, positive youth development and youth cooperation and providing learning opportunities for students. Their team consists of students from sixth to twelfth grade and mentors with experience in technology, teaching, money management and organization. The opportunities to give service to the community, build unforgettable experiences and learn skills for modern industry for their members are all because of FIRST's mission and commitment to STEM and 4-Hs commitment to positive youth development.

Botetourt 4-H Phoenix Robotics, previously James River Robotics, formed in 2012 with nine members and two mentors. Their first year proved difficult as FIRST makes every game fun and challenging while James River Robotics was inexperienced. Last year their head coach left the Botetourt County School System and when another faculty coach could not be found, the team found themselves searching for a supporting organization. After many meetings and discussions through the summer, the team was welcomed as a new Botetourt County 4-H community club and Botetourt County 4-H now supports the team and acts as the main sponsor of the team activities and events. Since its beginning, the team has diversified, gained experience and grown to over thirty members. This year there are students representing Central Academy Middle School, Read Mountain Middle School, James River High School and Lord Botetourt High School.

Phoenix Robotics Students have been meeting together as a team since Jan. 7 and must have their robot finished by Feb. 21. Success in early competitions qualifies the students to go to the FIRST Championship, the biggest robotics competition in FIRST, located in St. Louis, MO. If they win, the whole team will be eligible for $25 million in scholarships and will have the honor of being FIRST Steamworks Champion.

"FIRST Steamworks" has three main features: fuel, gears and rope. The robot collects fuel and scores it in one of the two goals of the boiler. A human player gives the robot a gear that it can deliver to a lift that scores the team even more points. At the end of the match a rope is lowered for the robot to climb. The team with the most points at the end wins.

FIRST, which stands for For Inspiration and Recognition of Science and Technology, is an organization devoted to promoting STEM through sportsmanlike competition known as "Gracious Professionalism." Founded in 1989 by Dean Kamen, inventor of the Segway, and Woodie Flowers, a Professor of Engineering at MIT, FIRST has grown from a small organization in New England with a few hundred teams to an international phenomenon with over thirty-eight thousand teams and almost half a million members. Each year FIRST designs new challenges from teams to solve, requiring them to rethink their approach each season. One of the most complex and interactive challenges is this years game, "FIRST Steamworks".

Submitted by Georgia Honts

Read the rest here:

Botetourt 4-H Phoenix Robotics team sets sights on success - Roanoke Times

Posted in Robotics | Comments Off on Botetourt 4-H Phoenix Robotics team sets sights on success – Roanoke Times

How a WiFi Pilot Program Is Helping Students in the Rio Grande Valley – KUT

Posted: at 3:15 am

From Texas Standard:

Selene Moreno is a senior at Benito Juarez-Abraham Lincoln High School in La Joya, Texas. She says shes looking forward to graduation.

Im planning to become a physical therapist after I graduate from high school and Im planning on going to Texas A&M, Moreno says.

Moreno is petite and soft-spoken. Shes also ambitious taking college courses and a bunch of AP classes. That can be especially difficult because she doesnt have Internet access at home.

Some parts of Texas are at the epicenter of what's called the digital divide. Thats the gulf between those who have ready access to computers and theInternet,and those who dont.

The Federal Reserve Bank in Dallas found the two metropolitan areas in the country with the lowest broadband access are in the Rio Grande Valley. Those most impacted by the digital divide may be students in the Valley from low-income families, like Moreno.

Moreno does have some access to the Internet, but she says it isnt enough.

I do have a cellphone and that has Internet, but sometimes its really slow and its hard to catch up because it takestimeto get it done, she says. I wish I had fast Internet to get it done faster.

She often finds herself having to work on projects until 2 or 3 a.m.

I remember one time I stayed up to cry, Moreno says. I worked through my tears to stay up late. And sometimes I would come sleepless to school and I wouldnt be able to concentrate the next day.

Moreno's story isnt unique.

Clem Garza is La Joya Independent School District's Director of Instructional Resources and Technology.

Theresparents that sit, take lawn chairs, outside a campus so they can access the web, Garza says. There are students that sit outside by the fence on the grass so they can access the web to do homework. And that tugged at me and that visual never left my mind.

So Garza came up with a plan.

We equipped the buses with routers and antennas so that our students are able to accessInterneton the school buses, Garza says.

Only two of the district's buses have Internet access right now.

Equipping thebusescost a little more than $4,000. But this is not an out-of-pocket expense for the district. Verizon and other businesses are paying for it.

Juarez LincolnHigh School teacher Karim Briseno says the program is also helping teachers. They now feel better about assigning projects that require Internet access. Although most families dont have the Internet at home, kids do ride the bus.

If they spend that much time, from 30 to 45 minutes on the bus, Briseno says, Im pretty sure they can use that time in order for them to do research, homework [and] communicate with teachers [any] questions they might have.

Briseno says she hopes the program will soon be accessible to more students.

I think every bus should have Wifi, Briseno says.

An expansion is in the works, but first La Joya ISD needs to look at the data from the pilot program.

How many users logged on, what types of sites, not necessarily individual sites, but let's say how many educational sites were accessed, how many social sites were accessed, Garza says. Were able to use that and then to see are they mainly streaming, are they downloading, uploading? What are the students doing?

Garza says that information will go to the school board. Itll be up to the board to implement the program. One thing that will help her case, Garza has already found funding for 20 of the 261 buses in the district.

Read more from the original source:

How a WiFi Pilot Program Is Helping Students in the Rio Grande Valley - KUT

Posted in Mind Uploading | Comments Off on How a WiFi Pilot Program Is Helping Students in the Rio Grande Valley – KUT

How to improve your LinkedIn profile – ArabianBusiness.com

Posted: at 3:15 am

Online professional network LinkedIn has partnered with bestselling biographies author Christopher Sandford to provide advice for those looking to improve their profiles with relatively simple changes.

1. Draw your readers in:

Because your profile summary is one of the first things people look at, its important to get it right. You want the reader to want to know more about you, so start with something punchy. You can do this through specific phrases, storytelling or even clever use of punctuation. Dont be afraid to lead with a short sentence, such as Music is my first love, Sandford says. Above all, you should always keep your reader, or customer, firmly in mind.

2. Add a personal touch:

While its often tempting to speak in the third person when it comes to our working lives, Sandford urges users not to. Its impersonal and wont draw the reader in. Take a professional tone and be assertive and direct when youre talking about your achievements, dont hide behind buzzwords or jargon. At the same time, dont shy away from adding some personality to your language this is a great way to show your character, he says.

3. Use everyday language

Many users make the mistake of filling their profile summaries with common complex words. Standford suggests listing out all your relevant previous roles and describe what you did in everyday language. This will help people understand the breadth of your work story - a complete profile reflects a well-rounded person, he says.

4. Show real examples of your work

Language is important, but showing real examples of your work is vital too. Instead of using common words like strategic, prove it by uploading presentations or projects that bring this to life, Standford says. These are individual to you and help paint the picture of your special skills and unique background whether thats an image from a launch of a big campaign or the blog you write in your spare time, he adds.

Link:

How to improve your LinkedIn profile - ArabianBusiness.com

Posted in Mind Uploading | Comments Off on How to improve your LinkedIn profile – ArabianBusiness.com

The Future Of Virtual Reality: Mobile VR Platforms In A Battle – Forbes

Posted: at 3:15 am


Forbes
The Future Of Virtual Reality: Mobile VR Platforms In A Battle
Forbes
While everyone obsesses over whether Sony , Oculus or HTC HTCCY +% sold more virtual reality (VR) headsets last year, Google GOOGL -0.01% and Facebook FB -0.28% have been waging a silent platform war. This war of platforms ultimately comes down ...
Prospects Dimming For Facebook's Oculus Rift Virtual-Reality HeadsetsInvestor's Business Daily
Facebook and Oculus are working on gloves for finger tracking in virtual realityDigital Trends
This tool will sharpen virtual reality Vive and Oculus headset visualsTechRadar
NDTV -The Sydney Morning Herald -PCWorld -Business Insider
all 148 news articles »

Follow this link:

The Future Of Virtual Reality: Mobile VR Platforms In A Battle - Forbes

Posted in Virtual Reality | Comments Off on The Future Of Virtual Reality: Mobile VR Platforms In A Battle – Forbes

Ringling showcase offers glimpse of virtual reality in Sarasota – Sarasota Herald-Tribune

Posted: at 3:15 am

Thomas Becnel Staff Writer @thomasbecnel

SARASOTA Charlotte Suhler moved inside a human heart, craning her neck for a better look at the virtual reality of throbbing valves and pulsing muscles.

That was wild, she said, smoothing her hair after taking off a headset. Not scary fascinating to see whats inside you.

Ron Fowler took a virtual tour of an operating room that felt like a glimpse of the future.

It felt like I was almost in it, you know what I mean?" he said. "I was almost there. I can see how close they are.

Stacy Prouty took a swing at a tennis ball without leaving the Roskamp Exhibition Hall at the Ringling College of Art and Design.

Oh wow, she said. Im not a video gamer, but theres a very emotional reaction. It was exhilarating.

On Thursday evening, Ringling College and the Gulf Coast Community Foundation presented a technology showcase called "Seeing the Future in Virtual Reality. A few hundred guests got their first look at what everyone kept calling VR.

They struggled to describe an experience that feels less like cinema and more like role playing.

Theres no amount of explaining it to someone, said Jim McCampbell, head of the Ringling computer animation program. They have to see it.

'Blow people's minds'

Guest speakers for the showcase included Scott Ross and Brett Leonard, entertainment executives who lead a new media company in California called Virtuosity VR.

Were the Hollywood guys, Ross joked.

He was serious, though, about the idea of change coming sooner rather than later in all facets of modern life. There are applications for virtual reality in every field science and medicine, business and commerce, education and entertainment.

I guarantee this will be the future, Ross said. Its a totally new and immersive medium that will change the world. We see opportunities that will blow peoples minds.

Local speakers included Jeff Hazelton, chief technology officer for the Sharecare Reality Lab in Sarasota. He talked about using virtual reality to explore the body in medical programs such as the Dr. Oz television program.

Were reaching a lot of people, he said. There are huge opportunities in virtual reality, and its happening right here in Sarasota."

Rust Bucket ride

Teddy Mundy offered people an airship ride through a virtual experience called Rust Bucket.

His senior project puts people at the controls of an airship they must pilot through a swamp. The best part is watching newcomers enter a virtual world for the first time.

Its really fun just seeing how people react and move, Mundy said. Until they take off the headset thats one of my favorite things and theyre like, Whoa!

Dale Strohl was one of the Ringling guests who took a Rust Bucket ride. He wasnt disappointed.

You could actually pilot the ship, he marveled. At first, I thought Id have problems with the controls, but I didnt. It felt like I was there.

Strohl cant wait to see what Hollywood will do with this dramatic new medium.

Its already a thing, he said. But its going to be a helluva thing.

See the rest here:

Ringling showcase offers glimpse of virtual reality in Sarasota - Sarasota Herald-Tribune

Posted in Virtual Reality | Comments Off on Ringling showcase offers glimpse of virtual reality in Sarasota – Sarasota Herald-Tribune

Google wants to use Chrome to suck you into virtual reality – CNET

Posted: at 3:15 am

Google's Chrome browser logo

Google says it's now time to marry two computing realms: the web and virtual reality.

Its latest version of the Chrome browser includes a technology called WebVR, which lets programmers create websites that present the computer-generated 3D worlds of virtual reality. If you're into VR, you might appreciate the promise WebVR holds for expanding what you can do with a device like a Google Daydream View or a Facebook Oculus Rift VR headset.

That's because, in principle at least, WebVR makes it easier for developers to create a single VR experience that'll work across many VR headsets instead of having to create a separate version for each device. It's an extension of how a single website can span your laptop, Android phone or iPad tablet.

WebVR makes it "as easy to step inside Air Force One as it is to access your favorite web page," Megan Lindsay, a product manager on Google's Chrome team, said in a blog post.

WebVR without anything to look at isn't any fun, so here are some sites Google promoted for the technology: Bear 71, an interactive nature documentary; Matterport, a library of more than 300,000 celebrity homes and other sites; Within, a collection of VR movies; WebVR Lab, a collection of interactive VR worlds, and Sketchfab, an assortment of VR scenes.

Google developed WebVR along with Firefox maker Mozilla, Facebook's Oculus team, and other partners. It's early days though. Microsoft is working on WebVR support for its new Edge browser and HoloLens eyewear, but support is still spotty among makers of VR headsets like HTC's Vive and Samsung's Gear VR.

So far, Mozilla has enabled WebVR only in its nightly and developer versions of Firefox aimed at web programmers and the adventurous. But it plans to add WebVR in the mainstream version of its browser this summer, including support for Oculus Rift and HTC Vive.

Chrome supports Google's Daydream View headset, which like Gear VR uses a phone to track head motion and display imagery for each eye. But it'll be months before WebVR and Chrome work with the company's cruder Google Cardboard cousin.

Virtual reality 101: CNET tells you everything you need to know about what VR is and how it'll affect your life.

CNET Magazine: Check out a sampling of the stories you'll find in CNET's newsstand edition.

See the article here:

Google wants to use Chrome to suck you into virtual reality - CNET

Posted in Virtual Reality | Comments Off on Google wants to use Chrome to suck you into virtual reality – CNET

Virtual Reality addiction threat prompts cautious approach as VR nears ‘smartphone-like’ take-off – ABC Online

Posted: at 3:15 am

Updated February 10, 2017 13:28:49

The technological world may be on the cusp of a revolution, the extent of which is predicted to mimic the take-up of the smartphone in the late 2000s, but some experts have urged caution as its addictive qualities and long-term effects remain unknown.

Virtual Reality, or VR, has finally become commercially accessible a full-immersion kit with motion controllers is less than $1,000 putting hardware and software tools in the hands of gamers and independent game developers for the first time.

But it is the appeal of this technology across the broader population rather than just the gaming community that has people like Microsoft multimedia and interaction researcher Mar Gonzalez Franco excited.

"We [the general public] will buy VR devices in shopping malls the way we buy smartphones today," she said.

"I think it will be adopted pretty fast."

Applications outside gaming will include social media, virtual lives, movies, news, virtual conference hook-ups, live music experiences and, of course, pornography.

Late last year, Ms Gonzalez Franco reportedly predicted future VR units would be akin to experiencing powerful hallucinations once they started including other senses, such as touch.

This reporter recently had his first experience with a game called First Contact, and could not help but notice a mild sensation of deflation with the real world on exit a sensation that lasted about an hour.

In the narcotics world this sensation is called the come down and can lead to repeat usage and, on occasion, addiction or dependency.

Federation University Australia clinical psychology senior lecturer Vasileios Stavropoulos said research on addictive internet behaviour was largely inconsistent until 2015 when the American Psychiatric Association introduced the concept of internet gaming disorder.

Dr Stavropoulos said newly diagnosed cases "appear to have been increasing worldwide" and with the advance of VR technology that "definitely" had addictive potential, "we should be cautious".

"We're not only talking about virtual reality, we're also talking about virtual personality," he said.

"Scientifically, it's what we call the compensatory internet use hypothesis, which basically suggests that those who are not fulfilled here in this world, tend to escape in another world where they might feel more fulfilled."

He said it was the fact people could experience themselves differently online, build their ideal selves through an avatar and emotionally connect with a virtual world that might offer a better reality than reality, that would attract addiction.

Ms Gonzalez Franco said that "unlike drugs or alcohol, VR doesn't alter our higher cognitive functions".

She said it would allow people to "relate to distant life perspectives", such as experiencing a different socioeconomic status in a virtual Second Life-like world, or a different racial status or gender the fodder of several science fiction films.

"VR experiences will be more meaningful than any other previous medium of experiencing content," Ms Gonzalez Franco said.

A virtual world launched in 2003 called Second Life allowed users to create virtual representations of themselves that interacted with other users, participating in group activities, trade and building an economy it even had its own currency interchangeable with real-world currency.

University of South Australia School of Information Technology and Mathematical Sciences Professor Bruce Thomas said it was this social aspect, rather than gaming, that primarily drove Facebook to buy VR developer Oculus Rift.

He said VR would give rise to positive applications, such as allowing isolated people like the elderly to participate in communal dining with others online.

"And wouldn't it be great if you could share a meal with your family in some place you holidayed 30 years ago," Professor Thomas said.

He said online gambling would cause more harm than VR and said the same people who were addicted to online gaming would be addicted to VR.

"I don't think there's anything inherent about VR that makes it more addictive," he said.

"People are already spending a lot of time in front of a computer."

Professor Thomas said there had been no studies on the long-term effects of using VR, but he had some concern about the conflict it created with eye vergence-accommodation.

The human eye has two mechanisms, vergence movement the simultaneous movement of both eyes in opposite directions, and accommodation the lenses of an eye changing shape to focus on things at distance and up close.

Stereoscopic VR creates a conflict for this mechanism, because everything is focused at a certain distance despite a stereo image going into both eyes to give a depth cue.

"In the late 90s we [UniSA] had a monocular display one of the first head-mount displays," Professor Thomas said.

"Somebody [who tried VR] played for a Norwood baseball team. We made sure he didn't drive right away, like they told us to, but when he went to practise that night, he just couldn't hit a baseball all night.

"It wasn't a permanent effect and it's not proving anything, but there's something going on."

Ms Gonzalez Franco pointed to the side effects that some people experienced from VR as being a detractor from its addictive qualities.

She said that unlike those addicted to TV and other mediums, VR was self-experiential and people "will get physically tired, in the same way that going for a walk gets you tired".

"And I think this is something very good about VR, so people will reduce their exposures and spend more time in reality," she said.

This factor is certainly true of other users of VR, who told the ABC that after about an hour of immersion it was common to feel tired from exertion.

Topics: computers-and-technology, internet-technology, science-and-technology, health, adelaide-5000, sa, australia

First posted February 10, 2017 06:54:46

Original post:

Virtual Reality addiction threat prompts cautious approach as VR nears 'smartphone-like' take-off - ABC Online

Posted in Virtual Reality | Comments Off on Virtual Reality addiction threat prompts cautious approach as VR nears ‘smartphone-like’ take-off – ABC Online