{"id":68840,"date":"2016-06-22T23:42:03","date_gmt":"2016-06-23T03:42:03","guid":{"rendered":"http:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/singularity-gamespot\/"},"modified":"2016-06-22T23:42:03","modified_gmt":"2016-06-23T03:42:03","slug":"singularity-gamespot","status":"publish","type":"post","link":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/singularity\/singularity-gamespot\/","title":{"rendered":"Singularity &#8211; GameSpot"},"content":{"rendered":"<p><p>Pax East Panel: Owned but Independant                <\/p>\n<p>          Key members of Raven Software, High Moon Studios, and          Vicarious Visions talk about what it's like to be an          Activision Studio.        <\/p>\n<p>          God of War III, Singularity, Prince of Persia, and Star          Wars: Force Unleashed II also receive 2010 Writers Guild          of America nods for achievement in game writing.        <\/p>\n<p>          Wisconsin developer of Singularity, Marvel: Ultimate          Alliance reportedly sees payroll trimmed by around 20.        <\/p>\n<p>          This new trailer that shows more of the multiplayer          aspect of Singularity!        <\/p>\n<p>          The doctor explains why all good PC users need to keep          their TMD in tip-top condition in this montage for the PC          version of Singularity.        <\/p>\n<p>          Kathryn needs a bit of help as she gets assaulted by a          pack of deadly creatures.        <\/p>\n<p>          Evil things often lurk on the other side of locked doors;          be careful.        <\/p>\n<p>          Turn Nazis to dust after navigating through the tight          corridors of a building complex.        <\/p>\n<p>          Give the lady a boost, but don't let your guard down,          enemy soldiers are everywhere.        <\/p>\n<p>          Kevin VanOrd takes us back to the '50s to show us how the          Russians almost ruled the world in his review for          Singularity.        <\/p>\n<p>          A soldier with a shotgun takes on barrel-throwing          creatures.        <\/p>\n<p>          A player steers bullets onto targets.        <\/p>\n<p>          A player learns from the mistakes of the dead.        <\/p>\n<p>          A player freezes creatures and takes them out.        <\/p>\n<p>          A player uses the power of barf to win.        <\/p>\n<p>          A player fries, blasts, and shoots his supernatural          enemies.        <\/p>\n<p>            released          <\/p>\n<p>            released          <\/p>\n<p>            released          <\/p>\n<p>            unreleased          <\/p>\n<p>            unreleased          <\/p>\n<p><!-- Auto Generated --><\/p>\n<p>Visit link:<\/p>\n<p><a target=\"_blank\" rel=\"nofollow\" href=\"http:\/\/www.gamespot.com\/singularity\/\" title=\"Singularity - GameSpot\">Singularity - GameSpot<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p> Pax East Panel: Owned but Independant Key members of Raven Software, High Moon Studios, and Vicarious Visions talk about what it's like to be an Activision Studio. God of War III, Singularity, Prince of Persia, and Star Wars: Force Unleashed II also receive 2010 Writers Guild of America nods for achievement in game writing <a href=\"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/singularity\/singularity-gamespot\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[187807],"tags":[],"class_list":["post-68840","post","type-post","status-publish","format-standard","hentry","category-singularity"],"_links":{"self":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/68840"}],"collection":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/comments?post=68840"}],"version-history":[{"count":0,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/68840\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/media?parent=68840"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/categories?post=68840"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/tags?post=68840"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}