{"id":67182,"date":"2016-01-19T15:28:27","date_gmt":"2016-01-19T20:28:27","guid":{"rendered":"http:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/the-amazingly-accurate-futurism-of-2001-a-space-odyssey\/"},"modified":"2016-01-19T15:28:27","modified_gmt":"2016-01-19T20:28:27","slug":"the-amazingly-accurate-futurism-of-2001-a-space-odyssey","status":"publish","type":"post","link":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/transhuman-news-blog\/futurism\/the-amazingly-accurate-futurism-of-2001-a-space-odyssey\/","title":{"rendered":"The Amazingly Accurate Futurism of 2001: A Space Odyssey"},"content":{"rendered":"<p><p>        Slide: 1        \/        of 1 .      <\/p>\n<p>        Caption: The Making of Stanley Kubricks '2oo1: A        Space Odyssey' Taschen      <\/p>\n<p>        Slide: 1        \/        of 10 .      <\/p>\n<p>        Caption: A new book, The Making of Stanley Kubricks        2001: A Space Odyssey chronicles the creation of the        epic sci-fi movie. Here, actor Keir Dullea poses in the        equipment storage corridor to one side of Discoverys pod        bay. Dmitri Kessel\/Getty        Images      <\/p>\n<p>        Slide: 2        \/        of 10 .      <\/p>\n<p>        Caption: The central design challenge for 2001        was creating a set and props that could outpace 1960s        technology. While they filmed, NASA was trying to put a man        on the moon. If 2001 looked too much like what        NASA had created, its futuristic setting wouldn't be        believable. Taschen      <\/p>\n<p>        Slide: 3        \/        of 10 .      <\/p>\n<p>        Caption: The book's author Piers Bizony points out that        here and there, the movie forecasts our technology today.        The executive briefcase with its phone handset and dial?        Look closely, and all the elements of the laptop or        smartphone are there, half a century ahead of time, he        says.Taschen      <\/p>\n<p>        Slide: 4        \/        of 10 .      <\/p>\n<p>        Caption: Kubrick hired a skunkworks team of aeronautics        engineers and astronomy illustrators to help create the        set. This drawings shows a cross section of the        Discovery. Oliver        Rennert\/TASCHEN      <\/p>\n<p>        Slide: 5        \/        of 10 .      <\/p>\n<p>        Caption: Kubrick and his team shooting the nal scenes        of 2001 in the faux-luxurious bedroom. Stanley Kubrick Archives\/TASCHEN      <\/p>\n<p>        Slide: 6        \/        of 10 .      <\/p>\n<p>        Caption: Actor Gary Lockwood in the main command deck of        2001: A Space Odyssey's interplanetary spacecraft.        Even though the design of the movie needed to outpace what        NASA was creating, the designers took some cues from the        industry and based spacesuits on actual NASA        designs.Stanley Kubrick        Archives\/TASCHEN      <\/p>\n<p>        Slide: 7        \/        of 10 .      <\/p>\n<p>        Caption: Kubrick and author and co-creator Arthur C.        Clarke pose for publicity photographs inside the passenger        deck set of the Aries lunar ferry. Stanley Kubrick Archives\/TASCHEN      <\/p>\n<p>        Slide: 8        \/        of 10 .      <\/p>\n<p>        Caption: Stanley Kubrick gives instructions through a        hatch at the bottom of the centrifuge, as actors Keir        Dullea and Gary Lockwood prepare for a scene.        Stanley Kubrick        Archives\/TASCHEN      <\/p>\n<p>        Slide: 9        \/        of 10 .      <\/p>\n<p>        Caption: Most of the movie was filmed in England. Here,        Kubrick directs the lunar monolith scenes over the        Christmas of 1965 at Shepperton, on Europes second-largest        shooting stage. Taschen      <\/p>\n<p>        Slide: 10        \/        of 10 .      <\/p>\n<p>        Caption: Book cover designer Roy Carnon helped created a        visual scheme for how lighting might look in outer space.        This is a rendering of the docking area at the hub of the        space station, with a winged shuttle parked after        arrival.Taschen      <\/p>\n<p>        Slide: 1        \/        of 10      <\/p>\n<p>        Slide: 2        \/        of 10      <\/p>\n<p>        Slide: 3        \/        of 10      <\/p>\n<p>        Slide: 4        \/        of 10      <\/p>\n<p>        Slide: 5        \/        of 10      <\/p>\n<p>        Slide: 6        \/        of 10      <\/p>\n<p>        Slide: 7        \/        of 10      <\/p>\n<p>        Slide: 8        \/        of 10      <\/p>\n<p>        Slide: 9        \/        of 10      <\/p>\n<p>        Slide: 10        \/        of 10      <\/p>\n<p>    The Making of Stanley Kubricks 2001: A    Space Odyssey documents in nearly    scientificdetail exactly that: the story of how the    iconic science-fiction film came into existence, and how it    predicted much of the technology we take for granted today.  <\/p>\n<p>    Science writer and space historian Piers Bizony offers an    extraordinarily detailed catalog. It begins with the genesis of    Kubricks masterpiece, starting with his partnership with    author Arthur C. Clarke, and extends through the creation of    the films futuristicset design. Only 1,500 copies were    printed, and theyve long since sold out at $1,000 each. (A $70    second edition version is now available for pre-order.)  <\/p>\n<p>    In the tome, which is chock-full of previously    unseenimages, Bizony highlights the central tension of    the films design: Even as Kubrick and his teamincluding    cinematographer Geoffrey Unsworth and art director John    Hoesliwere creating a fictive future set in space, NASA was    racing to put a man on the moon. The set and props in 2001:    A Space Odyssey had to dramatically outpace the emerging    technology, lest NASA succeed while they were filming and make    Kubricks vision appear outdated, or, worse, flat-out wrong.  <\/p>\n<p>    Thisforced Kubricks team to do deep, meticulous    research, which Bizony says helps explain why much of the set    design accurately forecasted how we live with technology today.    The executive briefcase with its phone handset and dial? Look    closely, and all the elements of the laptop or smartphone are    there, half a century ahead of    time,Bizonytells WIRED. You could    also, for example, see HAL 9000 as a proto-Siri.  <\/p>\n<p>    The book is packed with other detailsabout the making of    the film (for example, Clarke wrote the most of the    screenplayat the Chelsea Hotel, in the company of William    S. Burroughs and Allen Ginsberg), but is most elucidating in    its attention to the technical and design details that made the    film such anenduring paragon almost 50 years after its    release.  <\/p>\n<p>    In the 1960s, television spelled trouble for film executives.    With more viewers getting their entertainment athome,    studios needed a way to lure them into movie theaters. The    board of MGM grew interested in a new widescreen format called    Cinerama, which used a three-camera system to create an    impossibly large, wide picture. It required special projection    equipment, and audiences would buy tickets and seats ahead of    time as if they were going to a Broadway playor, by todays    standards, to a 3-D IMAX flick.  <\/p>\n<p>    With the country entranced by NASAs race to the moon, Kubrick    and Clarke realized the sweeping galaxy-building of their    filmthe working title was Journey to the Starswas    exactly the widescreen extravaganza MGM needed. MGM took the    bait,Bizonysays.  <\/p>\n<p>    That left Kubrick to build a space-age world unlike any other.    After surveying set designs from other 1960s-era sci-fi films,    Kubrick decided he didnt want to leave 2001s    mise en scne in the hands of film industry artists.    He wanted a more realistic setting. He assembled a skunkworks    team of astronomical artists, aeronautics specialists, and    production designers. Aerospace engineersnot prop    makersdesigned switchpanels, display systems, and    communications devices for the spacecraftinteriors.  <\/p>\n<p>    This particularly helped with the movies light design. Artist    Richard McKenna was creating color schemes for spacecrafts    before anyone really knew what they might look like. Roy    Carnon, another illustrator, created a visual system for    Kubrick that imagined how sunlight and shadows might fall in    space. Other advisors took cues from submarines and military    vehicles to create the red-lit interiors of the moonbus    cockpit.  <\/p>\n<p>    Hans-Kurt Lange, who worked as an illustrator in NASAs Future    Projects Division, modeled 2001s space suits on    NASAs, using the same horizontal stitching to maintain a    constant volume of air. They resembled a slimmed-down Michelin    Man. Likewise, drawings of the Discoverys control    panels were based on NASA photos showing astronauts huddled    around an in-development Apollo space capsule.  <\/p>\n<p>    Kubrick and Clarke needed to conceive of an onboard computing    system for the Discovery, which they initially called Athena,    not HAL. They went to IBM, then the worlds largest computing    company, for drawings and blueprints that could imagine the    future of personal computing.  <\/p>\n<p>    IBM had trouble with that. Eliot Noyes, IBMs industrial design    consultant, based his renderings on current technological    achievements, which were room-sized supercomputers used only by    professionals and the military. He proposed to Kubrick that a    computer of the complexity required by the Discovery    spacecraft would be a computer into which men went, rather than    a computer around which men walked. Kubrick lost it. He wanted    something smaller, like a control panel. IBMs assumptions    were behind the times, Bizony writes. Rival companies, such    as Motorola and Raytheon, were pushing toward miniaturization,    spurred in large part by NASAs urgent requirement for    computers small enough to fit inside the new lunar capsules.  <\/p>\n<p>    In the end, Kubrick warmed to IBMs drawings for the sake of    creating another character and adding drama to the movie. Of    course, to animate HAL 9000, Kubricks team had to create    thegraphics. ButDoug Trumbull, who did airbrush    paintings for films, hit a speedbump: Computer-generated    graphics didnt exist in any real way yet. MIT, where Kubrick    had met with AI and robotics professor Marvin Minsky, was    developing them, but they had a resolution of just 512 pixels    across. That was advanced for the 1960s, but Kubrick knew it    would be too crude for the year 2001. So histeam faked it    by mounting high-contrast film negatives onto mobile glass    panels. Trumbull played with colored filters, photographed    different graphics slides, and then projected them onto the    set.  <\/p>\n<p>    MGMs contract with Kubrick stipulated that 2001 would    wrap in 1966. It missed the deadline, but critics and fans    alike would probably agree it was well worth the wait.)    2001: A Space Odyssey hit theaters in April 1968a    year before Apollo 11 landed on the moon and provided another    glimpse of what space travel might look like.  <\/p>\n<p>    If there was a space race between Kubrick and NASA, the    director won. But as the many, many pages in Bizonys book    show, 2001 wasnt just a journey through space. It was    a carefully wrought prediction for the future.  <\/p>\n<p><!-- Auto Generated --><\/p>\n<p>View post:<br \/>\n<a target=\"_blank\" href=\"http:\/\/www.wired.com\/2015\/08\/amazingly-accurate-futurism-2001-space-odyssey\/\" title=\"The Amazingly Accurate Futurism of 2001: A Space Odyssey\">The Amazingly Accurate Futurism of 2001: A Space Odyssey<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p> Slide: 1 \/ of 1 . Caption: The Making of Stanley Kubricks '2oo1: A Space Odyssey' Taschen Slide: 1 \/ of 10 .  <a href=\"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/transhuman-news-blog\/futurism\/the-amazingly-accurate-futurism-of-2001-a-space-odyssey\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[12],"tags":[],"class_list":["post-67182","post","type-post","status-publish","format-standard","hentry","category-futurism"],"_links":{"self":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/67182"}],"collection":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/comments?post=67182"}],"version-history":[{"count":0,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/67182\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/media?parent=67182"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/categories?post=67182"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/tags?post=67182"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}