{"id":54795,"date":"2015-01-28T20:45:05","date_gmt":"2015-01-29T01:45:05","guid":{"rendered":"http:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/check-out-civilization-4-designers-new-strategy-game-offworld-trading-company\/"},"modified":"2015-01-28T20:45:05","modified_gmt":"2015-01-29T01:45:05","slug":"check-out-civilization-4-designers-new-strategy-game-offworld-trading-company","status":"publish","type":"post","link":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/transhuman-news-blog\/mars-colonization\/check-out-civilization-4-designers-new-strategy-game-offworld-trading-company\/","title":{"rendered":"Check Out Civilization 4 Designer&#39;s New Strategy Game Offworld Trading Company"},"content":{"rendered":"<p><p>      Share.    <\/p>\n<p>    It's not hard to see that the future of space exploration and    colonization belongs to the corporations. Even now, private    companies are already setting their sights on the sky and    beyond, looking toward the next lucrative industry. Suffice it    to say, space is going to be big business.  <\/p>\n<p>    It's this premise that drives Offworld Trading Company, the    upcoming real-time strategy game from Mohawk Games and Stardock Entertainment, headed to    Steam's Early Access program on February 12.  <\/p>\n<p>    Offworld Trading Company places you in the role of one such    upstart company, where the resource-rich surface of Mars is    waiting to be harvested in a bid to become the biggest business    on the red planet.  <\/p>\n<p>    But Offworld Trading Company isn't your typical sci-fi strategy    game. Lead by Civillization 4 designer Soren Johnson, Mohawk    Games has ditched the traditional well-worn path of expansion    and conquest through superior firepower in favor of victory    through business savvy and cold, hard cash.  <\/p>\n<p>    Of course, Offworld Trading Company will feature 8-player    online competition, free-form skirmishes against the AI, and a    dynamic single-player campaign thatstrings missions    together with persistent upgrades between them. However, that's    where the similarities to traditional military RTS games begin    to fade. You'll never fire a shot in Offworld Trading Company.    As the saying goes, it's just business.  <\/p>\n<p>    If Offworld Trading Company is beginning to sound like    something decidedly different in the strategy space, it's    because that's the point. Speaking with IGN, Soren Johnson    revealed that Mohawk's strategy was to take what they loved    about real-time strategy games and flesh it out with new    mechanics.  <\/p>\n<\/p>\n<p>      We wanted a game that fit [the RTS] format but used an      entirely different mechanic.    <\/p>\n<p>    \"RTS games have hit a very set pattern. They may have a    different setting, but in many ways, they're kind of the same    game,\" Johnson said. \"This is coming from a team that really    likes RTS Games. We like Company of Heroes, StarCraft, Age of    Empires. We love that format. We think that's a great way to    play games.  <\/p>\n<p><!-- Auto Generated --><\/p>\n<p>Read more:<br \/>\n<a target=\"_blank\" href=\"http:\/\/www.ign.com\/articles\/2015\/01\/28\/offworld-trading-company-promotes-conflict-at-the-corporate-level\/RK=0\/RS=jtk6wLHF5B7LPfU8OWvdh3h_3fQ-\" title=\"Check Out Civilization 4 Designer&#39;s New Strategy Game Offworld Trading Company\">Check Out Civilization 4 Designer&#39;s New Strategy Game Offworld Trading Company<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p> Share. It's not hard to see that the future of space exploration and colonization belongs to the corporations. Even now, private companies are already setting their sights on the sky and beyond, looking toward the next lucrative industry.  <a href=\"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/transhuman-news-blog\/mars-colonization\/check-out-civilization-4-designers-new-strategy-game-offworld-trading-company\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[30],"tags":[],"class_list":["post-54795","post","type-post","status-publish","format-standard","hentry","category-mars-colonization"],"_links":{"self":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/54795"}],"collection":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/comments?post=54795"}],"version-history":[{"count":0,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/54795\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/media?parent=54795"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/categories?post=54795"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/tags?post=54795"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}