{"id":51136,"date":"2015-01-02T07:42:59","date_gmt":"2015-01-02T12:42:59","guid":{"rendered":"http:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/oculus-rifts-palmer-luckey-i-brought-virtual-reality-back-from-the-dead\/"},"modified":"2015-01-02T07:42:59","modified_gmt":"2015-01-02T12:42:59","slug":"oculus-rifts-palmer-luckey-i-brought-virtual-reality-back-from-the-dead","status":"publish","type":"post","link":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/transhuman-news-blog\/immortality-medicine\/oculus-rifts-palmer-luckey-i-brought-virtual-reality-back-from-the-dead\/","title":{"rendered":"Oculus Rift&#39;s Palmer Luckey: &#39;I brought virtual reality back from the dead&#39;"},"content":{"rendered":"<p><p>    Luckey has the look of a teenage gamer who hasnt ventured    outside in a while. He has a mop of dark brown hair that looks    as if it has never been professionally cut and a rather pale    complexion. He is dressed in a work uniform only really    permissible if your office is in California, you are considered    a genius and are worth several billion dollars: a crumpled    Hawaiian shirt, khaki board shorts and leather flip-flops.  <\/p>\n<p>    I had read that he never wears shoes and ask him why. We    invented shoes to protect our feet from the harsh environment,    he says, but I live in modern-day California. Its pretty safe    here. Nothings going to happen if I take them off. Also, it    puts you in better touch with the world. You know what the    world is like under your feet. He is sipping on coconut water,    a drink he says he hates. Try it though; this one doesnt    taste like crap, he says as he hands me the bottle. And its    good for you.  <\/p>\n<p>    Palmer Luckey was born on September 19 1992. He had an    unexceptional childhood in Long Beach. The eldest of four    siblings, he was homeschooled by his mother, Julie, and his    father, Donald, who was a travelling car salesman. He spent    much of his childhood inside, building PCs and crafting mutated    video-game consoles from Nintendo GameCube parts. While his    siblings were outside playing, Luckey made pocket money    repairing and selling iPhones. He remembers the feeling of    being different to his siblings. My parents knew it too, he    says. But they encouraged me; they were just like, Dont    shoot your eyes out, kid.  <\/p>\n<p>    He was a voracious reader, obsessed with the science fiction of    Neal Stephenson and Anne McCaffrey, and mid-1990s Japanese    anime. But it was after watching the 1999 film The Matrix  in    which the computer programmer Neo learns the truth about his    simulated reality before organising a rebellion against the    machines that put him there  that the seed for Oculus Rift was    planted. Luckey wanted to make The Matrix a reality.    Or at least a virtual reality.  <\/p>\n<p>    An attendee at last Junes E3 gaming conference, in Los    Angeles, tries out  <\/p>\n<p>    the Oculus Rift. PHOTO: Getty Images  <\/p>\n<p>    With his iPhone-repairs income, he bought half a dozen    cut-price 3D monitors and head-mounted displays from government    auctions. At the age of 15 he put these parts together to    create his first headset. It wasnt very good, he says. It    wasnt at all a true virtual-reality experience. He redoubled    his efforts, committed to overcoming the flaw that had    historically torpedoed virtual-reality developers: engineers    could not smooth the head-tracking latency in the googles,    which induced an unbearable, nauseating lag every time users    turned their head. Luckey cracked it in months. He combined    stereoscopic 3D, 360-degree visuals to widen the field of view    with embedding more sensitive sensors in the monitor to ensure    the image moved seamlessly with the wearers head. He had come    up with a way of hacking the visual cortex, tricking it into    believing the created world was a reality. The result was the    first truly immersive experience.  <\/p>\n<p>    When Luckey posted prototype pictures of the headset on the    gamers message board Meant to Be Seen, he explained the    thinking behind its name. I based it on the idea that the HMD    [head-mounted display] creates a rift between the real world    and the virtual world, he wrote on the forum, though I have    to admit that it is pretty silly. \ud83d\ude42  <\/p>\n<p>    John Carmack  a hero of Luckeys and the founder of id    Software, which created the concept of 3D gaming  began    championing the Rift. In 2012 he demonstrated a prototype for a    group of select journalists at E3, the gaming industrys    flagship conference. Within days Luckey had dropped out of    university and founded Oculus VR with another precocious    dropout, his friend Brendan Iribe. The pair immediately took to    the online crowdfunding site Kickstarter, aiming to raise    $250,000 for prototype development costs and to produce a    few hundred units for sale at $300. More than    9,500 people committed a total of $2.4 million. Andreessen    Horowitz then led a round of angel funding that generated $75    million.  <\/p>\n<p>    In March 2014 Mark Zuckerberg visited Oculus VRs offices in    Irvine, California. Luckey was not keen on selling the company,    but within weeks he had agreed to Zuckerbergs offer of more    than $2 billion  for a product in an industry that had been    dormant for decades. It was already dead, Luckey says. Im    not sure whether I he stops, before saying more resolutely,    No, I did, I saved it from dying, brought it back from the    dead. But it wasnt that I was the best at what I was doing; I    was just one of the only ones that persevered. Nobody had    actually managed to pull this off. Then, bam.  <\/p>\n<p><!-- Auto Generated --><\/p>\n<p>Original post:<br \/>\n<a target=\"_blank\" href=\"http:\/\/telegraph.feedsportal.com\/c\/32726\/f\/567647\/s\/41f06e86\/sc\/5\/l\/0L0Stelegraph0O0Ctechnology0C1130A90A130COculus0ERifts0EPalmer0ELuckey0EI0Ebrought0Evirtual0Ereality0Eback0Efrom0Ethe0Edead0Bhtml\/story01.htm\/RK=0\/RS=d9D5.JVMOqGiKS1l7TfQjSRWi14-\" title=\"Oculus Rift&#39;s Palmer Luckey: &#39;I brought virtual reality back from the dead&#39;\">Oculus Rift&#39;s Palmer Luckey: &#39;I brought virtual reality back from the dead&#39;<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p> Luckey has the look of a teenage gamer who hasnt ventured outside in a while.  <a href=\"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/transhuman-news-blog\/immortality-medicine\/oculus-rifts-palmer-luckey-i-brought-virtual-reality-back-from-the-dead\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[16],"tags":[],"class_list":["post-51136","post","type-post","status-publish","format-standard","hentry","category-immortality-medicine"],"_links":{"self":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/51136"}],"collection":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/comments?post=51136"}],"version-history":[{"count":0,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/51136\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/media?parent=51136"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/categories?post=51136"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/tags?post=51136"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}