{"id":45278,"date":"2014-11-13T18:40:57","date_gmt":"2014-11-13T23:40:57","guid":{"rendered":"http:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/call-of-duty-advanced-warfare-review\/"},"modified":"2014-11-13T18:40:57","modified_gmt":"2014-11-13T23:40:57","slug":"call-of-duty-advanced-warfare-review","status":"publish","type":"post","link":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/transhuman-news-blog\/futurism\/call-of-duty-advanced-warfare-review\/","title":{"rendered":"Call Of Duty: Advanced Warfare Review"},"content":{"rendered":"<p><p>TubeMogul Soars 14% After Reporting Strong Q3 Revenue Of $27.4M,  Smaller-Than-Expected Loss        <\/p>\n<p>    With Advanced    Warfare, Activision is taking the extremely successful Call    of Duty mostly to places its already been, which is to say    this is a game about war, shooting, explosions and guns. But    its also taking a stab at some realistic futurism with the    Exo suits your character gets to wear, which augment your    ability to navigate your environment and deal damage to your    enemies, and weapons that boast some    plausibleimprovements over their counterparts of today.    And of course, Kevin Spacey is all over the place.  <\/p>\n<p>    Heres a disclaimer up front: I dont usually spend that much    time playing these kinds of games. My interests favor swords,    sorcery, giant rolling Katamaris and colourful characters. That    said, I also cut my teeth on classics like Medal of Honor for    the PC, and the early Tom Clancy Rainbow Six and Ghost Recon    games. Still, Im coming to Call of Duty: Advanced Warfare with    only a casual knowledge of the games in the series that precede    it.  <\/p>\n<\/p>\n<p>    That said, I thoroughly enjoyed Call of Duty: Advanced    Warfares single player campaign. It struck a good balance    between exposition, basic instruction and making sure you get    to the action right away at the beginning, jumping you right in    at the start and only then peeling back for the traditional oh    heres some training simulation to refine the basics you pick    up in the initial live combat opening level.  <\/p>\n<p>    What surprised me about Advanced Warfare most mightve been how    much I enjoyed its story. The plot, while both predictable and    shallow, was nonetheless solidly put together, well-told and    well-acted by both the animated characters (which look    fantastic on the PlayStation 4, by the way) and the voice    actors behind them, which include Spacey in a key role thats    probably really best described as the lead, given his screen    time, Troy Baker as the player character Jack Mitchell, and    Gideon Emery as the creatively-named Gideon.  <\/p>\n<p>    While the story isnt going to blow anyone away, even with its    big twist (which you should be able to see coming from    basically the opening cutscene) its sort of like any good big    budget action movie, in that its a simple story, well-told,    with a focus on action and special effects that makes up for    the lack of a deep narrative. Again, Im not the most familiar    with this series, but as far as action games go, this is one of    the better recent entrants from a story perspective.  <\/p>\n<\/p>\n<p>    On the gameplay side, Call Of Duty delivers typically solid    first-person shooter action. The fundamentals are all well    done, as is the new arsenal of weaponry. Each gun can be found    throughout the game outfitted with a number of different sights    and scopes, and youll find pretty quickly that youll likely    prefer one type over another. Tracking down the right weapon    variant for your play style adds to the experience, and I    quickly found Id become either frustrated when I couldnt find    a weapon with a threat indicator, or feel a wave of relief wash    over me when I could.  <\/p>\n<p>    As for the Exos, the exoskeleton augmentation suits that    soldiers wear in Call Of Duty: Advanced Warfare, they do indeed    offer fun gameplay tweaks, including the ability to jump much    farther than you can normally in games like this, a hover break    for steep descents, grappling hooks for zipping around maps and    quietly taking down bad guys, and much more. Each mission has a    different loadout, and pretty rigorously guides and limits your    use of these new features, but in multiplayer its up to you to    determine what powers you carry, and how you use them.  <\/p>\n<p><!-- Auto Generated --><\/p>\n<p>See the original post:<br \/>\n<a target=\"_blank\" href=\"http:\/\/techcrunch.com\/2014\/11\/13\/call-of-duty-advanced-warfare-review\/?ncid=rss\/RK=0\/RS=wxaL9yJ.VOLXjhOQZWTTXkGPTj4-\" title=\"Call Of Duty: Advanced Warfare Review\">Call Of Duty: Advanced Warfare Review<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p> TubeMogul Soars 14% After Reporting Strong Q3 Revenue Of $27.4M, Smaller-Than-Expected Loss With Advanced Warfare, Activision is taking the extremely successful Call of Duty mostly to places its already been, which is to say this is a game about war, shooting, explosions and guns. But its also taking a stab at some realistic futurism with the Exo suits your character gets to wear, which augment your ability to navigate your environment and deal damage to your enemies, and weapons that boast some plausibleimprovements over their counterparts of today. And of course, Kevin Spacey is all over the place.  <a href=\"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/transhuman-news-blog\/futurism\/call-of-duty-advanced-warfare-review\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[12],"tags":[],"class_list":["post-45278","post","type-post","status-publish","format-standard","hentry","category-futurism"],"_links":{"self":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/45278"}],"collection":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/comments?post=45278"}],"version-history":[{"count":0,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/45278\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/media?parent=45278"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/categories?post=45278"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/tags?post=45278"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}