{"id":242996,"date":"2020-11-29T05:58:30","date_gmt":"2020-11-29T10:58:30","guid":{"rendered":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/virtual-reality-may-make-remote-collaboration-more-effective-according-to-a-new-study-continuity-central\/"},"modified":"2020-11-29T05:58:30","modified_gmt":"2020-11-29T10:58:30","slug":"virtual-reality-may-make-remote-collaboration-more-effective-according-to-a-new-study-continuity-central","status":"publish","type":"post","link":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/virtual-reality\/virtual-reality-may-make-remote-collaboration-more-effective-according-to-a-new-study-continuity-central\/","title":{"rendered":"Virtual reality may make remote collaboration more effective according to a new study &#8211; Continuity Central"},"content":{"rendered":"<p><p>DetailsPublished: Friday, 27 November 2020 09:05 <\/p>\n<p>New research by  HTC Vive, a VR technology company, shows that three quarters (74 percent) of  employees in UK organizations are worried about the risks of returning to work,  with meeting rooms (41 percent), communal kitchens (50 percent) and main  offices (65 percent) being the greatest areas of concern.<\/p>\n<p>In addition to a  reluctance to return to the traditional office, the study highlighted a growing  discontent with the abundance of video calls for most workers. A third of  respondents (36 percent) expressed exhaustion after being faced with hours of video  calls, with nearly half (47 percent) craving more face-to-face meetings to  break the monotony of Zoom calls.<\/p>\n<p>Since the start  of the pandemic, businesses have needed to adapt. With some choosing to close  their offices forever, others have mapped out a form of hybrid working. The  uptake of technology through the pandemic has redefined how we communicate with  our colleagues, helping workplaces survive, and sometimes even thrive.<\/p>\n<p>With many organizations  expecting to retain a high level of remote working even after the pandemic the  virtual reality industry offers solutions  to some of the issues highlighted in the HTC Vive survey. VR technology offers  teams the flexibility to work from anywhere in the world and retain the  personal interaction and connection brought by a physical office. When asked  about the use of virtual reality in the workplace, over a quarter (26 percent)  of respondents said they had used it in the past, with three out of five having  not. Despite this, over a half (52 percent) of respondents were open to  integrating such technology into the workplace.<\/p>\n<p>A current barrier  to full adoption of this technology stems from a limited understanding of how  virtual reality could be properly implemented into the world of work (19  percent). Wider barriers include workers being sceptical of how well this technology  works (14 percent) and that it is too expensive (31 percent). However, when  surveyed workers were asked if they could see their office becoming completely  virtual, using technology such as virtual reality, a quarter of respondents (25  percent) agreed that their workplaces could transition.<\/p>\n<p>The study paints  a clear picture of changing priorities and frustration with the inability to  interact with colleagues like they used to, with respondents sharing a renewed  interest in new technology integration. It is clear that with an education  around these tools and an understanding of the choice they offer businesses,  this form of VR technology can be a real bridge to human connection, giving  people the choice to still feel connected with their colleagues with improved  focus and efficiency, even if they cant be with them in real life.<\/p>\n<p>Graham Wheeler,  General Manager at HTC EMEA, commented on the findings:\"There's no  doubt that remote working will be a big part of work life in the future, with  some major organizations already making clear that employees will not be  required to work from a fixed location. That means companies need to be  efficient when it comes to communicating, learning and creating remotely,  maintaining the immersive element of a physical office, and the ability to have  real interactions<\/p>\n<p>Our research  proves theres a need for VR, as it solves key problems. At HTC Vive we  developed lightweight VR headsets and software which helps people to  collaborate while also having more natural interactions. Weve seen companies  implement VR to support the workforce for everything from education, design,  training and much more. It can be as simple as a board room meeting with  presentations, or working on a complex 3D model together. VR has the ability to  bring people together, making workplaces more efficient, more collaborative,  and allow for more meaningful interactions.\"<\/p>\n<p>HTC commissioned  OnePoll to survey 1000 office workers in the UK in November 2020.<\/p>\n<p><a href=\"http:\/\/www.VIVE.com\" rel=\"nofollow\">http:\/\/www.VIVE.com<\/a><\/p>\n<p><!-- Auto Generated --><\/p>\n<p>View original post here:<\/p>\n<p><a target=\"_blank\" rel=\"nofollow noopener noreferrer\" href=\"https:\/\/www.continuitycentral.com\/index.php\/news\/new-products-and-services\/5729-virtual-reality-may-make-remote-collaboration-more-effective-according-to-a-new-study\" title=\"Virtual reality may make remote collaboration more effective according to a new study - Continuity Central\">Virtual reality may make remote collaboration more effective according to a new study - Continuity Central<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p> DetailsPublished: Friday, 27 November 2020 09:05 New research by HTC Vive, a VR technology company, shows that three quarters (74 percent) of employees in UK organizations are worried about the risks of returning to work, with meeting rooms (41 percent), communal kitchens (50 percent) and main offices (65 percent) being the greatest areas of concern. In addition to a reluctance to return to the traditional office, the study highlighted a growing discontent with the abundance of video calls for most workers.  <a href=\"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/virtual-reality\/virtual-reality-may-make-remote-collaboration-more-effective-according-to-a-new-study-continuity-central\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":9,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[187744],"tags":[],"class_list":["post-242996","post","type-post","status-publish","format-standard","hentry","category-virtual-reality"],"_links":{"self":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/242996"}],"collection":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/users\/9"}],"replies":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/comments?post=242996"}],"version-history":[{"count":0,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/242996\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/media?parent=242996"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/categories?post=242996"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/tags?post=242996"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}