{"id":23721,"date":"2014-02-08T08:43:32","date_gmt":"2014-02-08T13:43:32","guid":{"rendered":"http:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/censorship-in-germany-how-they-changed-your-fav-games\/"},"modified":"2014-02-08T08:43:32","modified_gmt":"2014-02-08T13:43:32","slug":"censorship-in-germany-how-they-changed-your-fav-games","status":"publish","type":"post","link":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/transhuman-news-blog\/censorship\/censorship-in-germany-how-they-changed-your-fav-games\/","title":{"rendered":"Censorship in Germany: How they changed your fav games &#8230;"},"content":{"rendered":"<p><p>  [Dtoid community blogger OpiumHerz shares his  experiences gaming in Germany. Want to see your own blog appear  on our front page? Go write something! --Mr Andy  Dixon]<\/p>\n<p>  My name is Jim and I am German. I've been writing a blog series  titled \"The worst thing about censorship is \" for about a  year now in order to give you a little insight into videogame  censorship, which is still pretty much alive and kicking here in  Germany (and elsewhere). In this episode, I'll discuss censorship  in various games spanning multiple regions, including Soldier  of Fortune II, The Witcher II,  Bulletstorm, Balder's Gate, Dead  Rising, and more. For more entries, check out my Cblog!<\/p>\n<p>    Soldier of Fortune II  <\/p>\n<p>    We start right off with one of the most ridiculous censorships    ever: Soldier of Fortune II: Double Helix. You    remember how in Half-Life some enemies were exchanged for robots?    Yeah, they pulled that one again. Except, this time it wasn't    only the enemies. The WHOLE game was robotized. Now don't get    me wrong: Soldier of Fortune 1 and 2 were    brutal as hell. The gore engine developed for those titles was    incredibly detailed and I would dare to say that, as far as    simple splatter goes, there are few games that have matched    them. You could literally dissect killed enemies up to the    organs.  <\/p>\n<\/p>\n<p>    As I said, in Germany the whole game got the robot treatment.    This means that not only your enemies are robots (and thus no    blood and no gore exists, only sparks fly when you shoot    somebody and burning robots don't scream of course, because    they know no pain), but everybody. They even have welding    seams. In fact, the whole story takes place in a parallel    universe, as a convenient text explains. Yeah. The German    version of SOF2 takes place in another universe where    the machines took over the world and humanity went extinct.    Over time, the robots became feeling beings and because they    only know humanity, they started living like humanity. Isn't    that a great explanation why those robots go to work and have    families and build cities with human-like politics and stuff?    So while the original story was about biological warfare, the    censored version is about a computer virus. I shit you not.  <\/p>\n<\/p>\n<p>    Funfact: the UK version had a region lock. So when you played    it in German, it still had human enemies, but no gore. Human    enemies in this version just dropped dead and that was it.    However, this region lock could be circumvented with a simple    console code. I personally had a Russian version of this game,    where this region lock was in effect too. So I guess it was    coded into every other version.  <\/p>\n<p>    Also, the censored version is incompatible with uncensored    versions in terms of multiplayer. So German players were only    able to play against other German players. They also didn't    even bother with patching the game to Version 1.03 over here.  <\/p>\n<p>    And the real kicker? This censored version was still rated 18+,    so it got our highest possible rating. Later on the game was    released on the original Xbox. It came to Germany completely    uncensored -- with the same rating. There is no set process in    rating a game in Germany, and stuff like this is the result of    that.  <\/p>\n<p><!-- Auto Generated --><\/p>\n<p>Read more:<br \/>\n<a target=\"_blank\" href=\"http:\/\/www.destructoid.com\/censorship-in-germany-how-they-changed-your-fav-games-268854.phtml\" title=\"Censorship in Germany: How they changed your fav games ...\">Censorship in Germany: How they changed your fav games ...<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p> [Dtoid community blogger OpiumHerz shares his experiences gaming in Germany. Want to see your own blog appear on our front page? Go write something! --Mr Andy Dixon] My name is Jim and I am German.  <a href=\"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/transhuman-news-blog\/censorship\/censorship-in-germany-how-they-changed-your-fav-games\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[19],"tags":[],"class_list":["post-23721","post","type-post","status-publish","format-standard","hentry","category-censorship"],"_links":{"self":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/23721"}],"collection":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/comments?post=23721"}],"version-history":[{"count":0,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/23721\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/media?parent=23721"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/categories?post=23721"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/tags?post=23721"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}