{"id":213094,"date":"2017-08-22T23:59:52","date_gmt":"2017-08-23T03:59:52","guid":{"rendered":"http:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/recreating-the-past-with-virtual-reality-r-d-magazine\/"},"modified":"2017-08-22T23:59:52","modified_gmt":"2017-08-23T03:59:52","slug":"recreating-the-past-with-virtual-reality-r-d-magazine","status":"publish","type":"post","link":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/virtual-reality\/recreating-the-past-with-virtual-reality-r-d-magazine\/","title":{"rendered":"Recreating the Past with Virtual Reality &#8211; R &amp; D Magazine"},"content":{"rendered":"<p><p>    Virtual reality (VR) is providing intriguing opportunities for    companies to create new products.  <\/p>\n<p>    This emerging technology has yielded applications in    healthcare, where aspiring physicians can view realistic    simulations to prepare themselves for surgeries. Entertainment    has become another area of growth for VR, and a swath of tech    firms and movie studios have developed immersive experiences    where users can further explore the worlds found in their    favorite movies.  <\/p>\n<p>    However, one startup in Australia called Lithodomos VR has    taken a different approach to harnessing this enterprising    technology.  <\/p>\n<p>    The firm is utilizing VR to recreate historical    archaeological sites like Acropolis in Athens, Greece, and the    Colosseum in Rome. Lithodomos VR offers a fulll library of    content featuring historical landmarks that be viewed via VR.  <\/p>\n<p>    Lithodomos VRs software can be used at a historical site to    make the experience more immersive, or as an educational tool    elsewhere.  <\/p>\n<p>    Today, many of the ancient worlds secrets lie buried or    destroyed. For most people, seeing a pile of ruins is hard to    contextualize and visualize what was once there,said Dr. Simon    Young, the co-founder and CEO of Lithodomos VR, to R&D    Magazine. Virtual Reality is the perfect tool to    reconstruct these ancient places and spaces, allowing people to    explore them in a 3D environment when they are on site, or from    thousands of miles away in their own home or classroom.  <\/p>\n<p>    To view these digital restorations, users can either pay a    one-time royalty fee anytime they want to access the archive    for a tour or pay a small fee to set up a recurring    subscription.     Significant effort goes into creating each virtual    reconstruction, said Young.  <\/p>\n<p>    Our reconstructions stem from academic publications and    researchto ensure experiencesareas accurate,    realistic and enthralling and engaging    aspossible.This practice rests upon the foundation    of a long tradition of archaeological reconstruction practices.    First, detailed published archaeological reports are gathered,    and these form the basis of our scope. Next, archaeologists    work intensively with our team of 3D artists to direct the    meshing and texturing of the project. Finally, the scenes are    signed off by the lead archaeologist and delivered to our    library. The time needed for the process varies a great deal    depending on the complexity of the scene, but on average, a few    weeks, explained Young.  <\/p>\n<p>    Their offerings can be downloaded through Google and Apples    respective app store.  <\/p>\n<p>    Putting history in perspective  <\/p>\n<p>    Young said that the goal of his venture is to offer people the    ability to instantly form a connection with the place they are    in.  <\/p>\n<p>    Some ancient sites attract thousands of visitors every day,    but most of the time these visitors cant connect on a personal    level to the ruins, he continued.  <\/p>\n<p>    The mobile VR headsets used to view these locales are intended    to be like, binoculars into the past, which can enhance and    enrich each viewpoint from a variety of locations.  <\/p>\n<p>    Young acknowledged that visitors have an obvious fascination    with big ticket destinations like Rome and Athens, but he    noted Lithodomos also sees immense value in building models of    archaeological sites that are less well-understood.  <\/p>\n<p>    One example in Lithodomoss library is the Odeion of Agrippa    located in Athenian Agora.  <\/p>\n<p>    This destination was once a concert hall that would have once    hosted events like musical performances, poetry recitations,    and exhibitions of rhetorical skills. It was constructed around    15 B.C. with a seating capacity of about 1,000. It was built by    a member of the Roman elite that Young felt was viewed as a    symbol of Romes respect for contributions the Greek culture    made to humanity.  <\/p>\n<p>    Today it is mass of ruins that visitors pass by without a    second thought, Young noted adding that his company brought    the location back to life in its full glory.  <\/p>\n<p>    The Future for Embracing the Past  <\/p>\n<p>    There are a lot of advantages for using VR in providing deeper    insights into history, but there are some disadvantages as    well.  <\/p>\n<p>    Young said that when the content creation process is taken up    by non-specialists, the results can lack scientific rigor and    accuracy.  <\/p>\n<p>    As content creators of cultural heritage materials, we have a    responsibility to strive to ensure that the information    presented to viewers is correct and backed up by solid    research, he explained.  <\/p>\n<p>    Young noted his company is always looking for new frontiers and    opportunities where they can expand their content library    including potential sites in China, India, and South Korea.    Also, they are finishing work on their distribution platform so    customers can undertake self-guided tours of any place with    enhanced audio capabilities.  <\/p>\n<p>    Ultimately, Youngs thoughts on the future of VR is that the    wave of popularity is building, but will crash down in the    future.  <\/p>\n<p>    In time, everyone will have a VR headset, but penetration    rates are slower than originally anticipated. Many have taken    this as a sign that VR will peter out  it will not, said    Young.  <\/p>\n<p><!-- Auto Generated --><\/p>\n<p>View original post here: <\/p>\n<p><a target=\"_blank\" rel=\"nofollow\" href=\"https:\/\/www.rdmag.com\/article\/2017\/08\/recreating-past-virtual-reality\" title=\"Recreating the Past with Virtual Reality - R &amp; D Magazine\">Recreating the Past with Virtual Reality - R &amp; D Magazine<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p> Virtual reality (VR) is providing intriguing opportunities for companies to create new products. This emerging technology has yielded applications in healthcare, where aspiring physicians can view realistic simulations to prepare themselves for surgeries.  <a href=\"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/virtual-reality\/recreating-the-past-with-virtual-reality-r-d-magazine\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":4,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[187744],"tags":[],"class_list":["post-213094","post","type-post","status-publish","format-standard","hentry","category-virtual-reality"],"_links":{"self":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/213094"}],"collection":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/users\/4"}],"replies":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/comments?post=213094"}],"version-history":[{"count":0,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/213094\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/media?parent=213094"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/categories?post=213094"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/tags?post=213094"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}