{"id":210061,"date":"2017-08-05T06:23:19","date_gmt":"2017-08-05T10:23:19","guid":{"rendered":"http:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/evolution-castle-clash-wiki-fandom-powered-by-wikia\/"},"modified":"2017-08-05T06:23:19","modified_gmt":"2017-08-05T10:23:19","slug":"evolution-castle-clash-wiki-fandom-powered-by-wikia","status":"publish","type":"post","link":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/evolution\/evolution-castle-clash-wiki-fandom-powered-by-wikia\/","title":{"rendered":"Evolution | Castle Clash Wiki | FANDOM powered by Wikia"},"content":{"rendered":"<p><p>    IGG released a new features in the (Sept\/Oct 2015)    update, which enables Legendary 10  star Heroes to continue getting    tougher and gain a new look.  <\/p>\n<p>    Currently only Legendary Heroes can be evolved and although    evolve, their HP per level does not.  <\/p>\n<p>    AlsoHarpy    Queen is subject to an anomalous drop in her HP base.  <\/p>\n<p>    A Hero must fulfil    all the evolutionary (evo) Hero requirements before a it can be evolved. When    a Hero is ready to    evolve it will appear in the Heroes Altar with the its Star Level shining and the    Hero will have    Evolve where you typically see the Upgrade    button:  <\/p>\n<p>    The initialmove speed will drop to the 4    Starspeed for    evo1 and 5 Starspeed for evo2.  <\/p>\n<p>    The returned books  must be claimed from    your mailbox within 7 days.  <\/p>\n<p>    The following tables shows the minimum number of books that are    returned for each level, what level these books can level a new    hero to and for each level where the next 500k  break starts    on that level (add 500k steps to this number to find where    the subsequent breaks start, ie for 183 the first break is    313,501 , so the next    break will be at 313,501 + 500,000, the next at 313,501 + 2 x    500,000 etc).  <\/p>\n<p>    Honor Badges are also used to increase the Star level of a hero, which    raises it's maximum level capacity:  <\/p>\n<p>    Use the \"Base Evo Stats (Level Up)\" shown in a Hero's \"Info    Box\" (found at the top right of each Hero's page) to calculate    a Hero's damage (DMG) and Hit\/Health Points    (HP) for a given HeroLevel:  <\/p>\n<p>    Spirit Mage example withDamage: [669+] 378 (+13)    andHitpoints:[10230+] 1680 (+90):  <\/p>\n<p>    Evolved Heroes    Star level    evolve from level 1 with 3 +evolution    generationStars.This    means that the Hero's    Stars will not    increase until the evolved Hero reaches the relevant level to    Star level, ie,    level 80 to go above 4Stars, level 100    to goabove 5Stars.  <\/p>\n<p>    EvolvedHeroesstill    follow the standard stats formula with these exceptions:  <\/p>\n<p>    This now means that calculating evolved stats includes    theHero'sunique    fixedbaseas well as newbase    stats(be careful not to    confusebasewithbase stats)    which is typically shown in [x+] in theHero'sInfo    Box\" andStarswill    not start to increase until theHeroreaches    4 or moreStars.  <\/p>\n<p>    The evo1 heroes' stats have many advantages over their    counterparts including starting out with a massive base    making them up to around 3.0x - 1.88x HP and about 1.6x - 1.33x    DMG than their counterparts. But this is partially offset    byStarlevelingup increases not starting    until theHeroreaches 5Stars.  <\/p>\n<p>    Evo1 HP and Evo1 DMG are larger than its equivalent counterpart    but the biggest increase is with HP with DMG being much smaller    increase.  <\/p>\n<p>    For HP, an evo1 hero at level 66e1-68e1 will typically be match    the HP of its level 180 counterpart and 132e1-135e1 for DMG.    But at 66e1-68e1 an evo1's hero DMG will still be well under    will that of the level 180, but rather be close to that of    level 104-110. It is not until an evo1 hero gets to level 132e1    that its DMG becomes a close match for its counterpart at level    180.  <\/p>\n<p>    In battle simulations an evo1 level of between 100e1 and 120e1    typically matchesits level 180 counterpart. But this does    vary from hero to hero with some heroes able to match at 100e1    and others only barely at 120e1.  <\/p>\n<p>    - Hero must reach 10 Stars (at least level 180 )  <\/p>\n<p>    - 1 Evolution Rune (can    be obtained by spending 1000 Fame  collected from Lost    Battlefield)  <\/p>\n<p>    - 1,000 Red    Crystals   <\/p>\n<p>    - 1 duplicate of the same Hero, you can provide the duplicate    by 3 ways:  <\/p>\n<p>    All Experience gained by the hero after reaching    level 180 (10Stars)will be returned inBless Tome    experience books (500,000 exp), typically rounded up to the    nearest 500,000 exp.  <\/p>\n<p>    - Hero must reach 10 Stars of the first Evolution system  <\/p>\n<p>    - 5 Evolution Runes  <\/p>\n<p>    - 2,000 Red    Crystals  <\/p>\n<p>    - 3 duplicates of the same Hero  <\/p>\n<p>    If Hero has a higher level than 185, the Experience gained    after reaching 185 will be returned in Bless Tome || experience books (500,000 exp).  <\/p>\n<p>    Honor    Badges aren't used for evolving heroes but they will be    used to level them up.  <\/p>\n<p>          Evolution Compare: Evo2 versus Evo1 @ level 185        <\/p>\n<p>          Evo2 versus Evo1 at level 185: Comparing Evo2 (all          levels) to Evo1 at level 185 to see differences in the          evolution from evo1 level 185 to evo2.        <\/p>\n<p><!-- Auto Generated --><\/p>\n<p>Continued here:<\/p>\n<p><a target=\"_blank\" rel=\"nofollow\" href=\"http:\/\/castle-clash.wikia.com\/wiki\/Evolution\" title=\"Evolution | Castle Clash Wiki | FANDOM powered by Wikia\">Evolution | Castle Clash Wiki | FANDOM powered by Wikia<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p> IGG released a new features in the (Sept\/Oct 2015) update, which enables Legendary 10 star Heroes to continue getting tougher and gain a new look. Currently only Legendary Heroes can be evolved and although evolve, their HP per level does not. AlsoHarpy Queen is subject to an anomalous drop in her HP base <a href=\"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/evolution\/evolution-castle-clash-wiki-fandom-powered-by-wikia\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":8,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[187748],"tags":[],"class_list":["post-210061","post","type-post","status-publish","format-standard","hentry","category-evolution"],"_links":{"self":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/210061"}],"collection":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/users\/8"}],"replies":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/comments?post=210061"}],"version-history":[{"count":0,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/210061\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/media?parent=210061"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/categories?post=210061"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/tags?post=210061"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}