{"id":209084,"date":"2017-08-01T17:50:09","date_gmt":"2017-08-01T21:50:09","guid":{"rendered":"http:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/kickstarter-alert-get-to-mars-with-total-recall-the-official-tabletop-game-geekdad-blog\/"},"modified":"2017-08-01T17:50:09","modified_gmt":"2017-08-01T21:50:09","slug":"kickstarter-alert-get-to-mars-with-total-recall-the-official-tabletop-game-geekdad-blog","status":"publish","type":"post","link":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/transhuman-news-blog\/mars-colonization\/kickstarter-alert-get-to-mars-with-total-recall-the-official-tabletop-game-geekdad-blog\/","title":{"rendered":"Kickstarter Alert: Get to Mars With &#8216;Total Recall: The Official Tabletop Game&#8217; &#8211; GeekDad (blog)"},"content":{"rendered":"<p><p>    Whats the Schwarzenegger line from that action movie? Get to    the choppa! No, wait. Hasta la vista, babee. No, wrong    again. Oh yeah! Get your [self] to Mars! Thats it! Its now    been 27 years (yikes!) since Total Recall thrilled    audiences with hints of virtual realities and Mars colonization    and rebellion. Now, you can play a part in a dream of Mars with    Total Recall: The Official    Tabletop Game, launching on Kickstarter today.  <\/p>\n<p>    A game of bluffing and deduction for 4-8 players for players    ages 12 and up. Total Recall is from Brian Henk and    Clayton Skancke, who have also paired up to bring you New    Salem, Good Cop, Bad Cop, and Leaders of    Euphoria: Choose a Better Oppressor. Total Recall plays in    20-40 minutes and pits rebels against feds against Rekall    scientists.  <\/p>\n<\/p>\n<p>    I played with a pre-launch print & play version of the    game. Im told that, while the art is pretty close, it will    change a bit so that the rebels and feds are easier to tall    apart. Additionally, I had some spiffy player mats, which might    not be part of the standard game. Additionally, there will    likely be some upgrades that backers can pony up for: plastic    minis instead of the cardboard gun standees, metal bars for    Turbinium instead of the plastic gems, and more. Finally, like    all pre-launch projects, components and art are subject to    change!  <\/p>\n<p>    That said, heres what youll find inside the box:  <\/p>\n<p>    The artwork is original. That is, it doesnt feature the    likenesses of any of the actors in either the Arnold    Schwarzenegger or Colin Farrell versions. Im not going to try    to understand the licensing that goes on with something like    this, but Im sure its complicated and expensive, so I    understand the reasons for original art.  <\/p>\n<p>    While the standees and plastic gems do the job just fine, Ive    seen renders of what the plastic minis and metal bars might    look like and they are impressive and fun. In line with that,    theres certainly no need for the play mats; the game will play    the same without them, but adding them to the table definitely    helps with the theme and are worth considering.  <\/p>\n<\/p>\n<p>    Each player gets a gun, a piece of Turbinium, and a Plot card.    Character cards are sorted, depending on the number of players    in the game, to create a deck. For instance, if playing with 5    players, remove the cards marked 6+, 7+, and 8+. The cards for    Cohaagen and Kuato are removed, along enough cards from the    deck to equal the total number of players. These are shuffled    and dealt out, guaranteeing that no single player might be    dealt both leaders. Next, the remaining deck is dealt until all    players have exactly three face-down Character cards.  <\/p>\n<p>    Players review their cards and determine if they are on the Fed    team or the Rebel team, whether by simple majority of cards or    possession of either leader. Next, players place the cards    face-down in front of them. Players may look at their own cards    at any time, but not move their positions after they have been    placed. Bluffing then begins, trying to convince, persuade, or    dissuade others of your true or false alliance. Rebels try to    root out the Feds and kill their leader, Feds try to get the    Rebels in the same way.  <\/p>\n<\/p>\n<p>    On a players turnplayers have four options for actionsthey    may take one of the following:  <\/p>\n<p>    If youre shot, you must reveal any face-down Character cards    and return your gun to your side. If you have a leader, apply a    Wounded token on that card. If the leader was already wounded,    the game ends immediately. If you dont have a leader, you have    woken from your dream about Mars and are now part of the Rekall    team. Set all of your Character cards aside. Turn your    reference card\/player mat to the Rekall side. You get to keep    the Turbinium you had, but you must give your Plot cards to the    character who shot you. You have a new objective: to take all    the Turbinium from the Fed and Rebel players.  <\/p>\n<\/p>\n<p>    Rekall Scientists, on their turns, may:  <\/p>\n<p>    Play continues until one of four endgame conditions presents    itself. If Kuato or Cohaagen receive two wounds, the game ends    and the opposite team wins. If all the Turbinium is either in    the Supply or in the hands of the Rekall Scientists, Rekall    players win. Finally, if a player possesses both Cohaagen and    Kuato at the same time, that player wins.  <\/p>\n<\/p>\n<p>    Total Recall was a movie that really captured a lot of    imaginations back in the early 90s. It was great for geeks    toohere was the worlds biggest action star in a sci-fi movie.    What a great time! Total Recall: The Official Tabletop    Game goes a long way toward capturing those feelings    (without putting an oversized probe up your nose). The theme of    unsuspected rebels walking among the devious feds is perfect    for designers Henk & Skanckes brand of bluffing and    deduction.  <\/p>\n<p>    We liked Total Recall a lot; its wonderful. The    tension at the table is often thick enough that you couldnt    cut it with a Sharon Stone scissor kick. As long as cards are    hidden, players are overly cautious and deceitful in revealing    any information about their affiliations. However, with just    three hidden characters, allegiances are soon revealed. One    might think this would lead to a quick end game, however, plot    cards and the role of the Rekall Scientists can lead to chaos;    joyous, exciting, and wonderful chaos.  <\/p>\n<p>    By swapping out cards of the dreamers (Rebels and Feds), Rekall    Scientists can cause players to switch sides multiple times in    a round and tip the balance of the majority. It is insane. Plot    cards can also cause players to swap cards, divert shots,    protect hidden cards, and more. (Note: This project will also    include some NSFW cards, which are marked NSFW for language,    specifically, lines from the film. The language, in my opinion,    isnt overly objectionableno f-bombsbut if you want to play    without these cards, it wont affect gameplay.) Having the    Rekall Scientists is a great touch because if you get shot    early, you are still in the game to the end (a nice improvement    over Good Cop, Bad Cop).  <\/p>\n<p>    However, the game is not without faults. Twice, during an    afternoon of play, a leader was exposed on a very early turn    and the game was over before the third round ended. Maybe that    was just bad luck on our part, but it did feel weird. Another    complaint is that the Turbinium is limited and, while the Plot    deck is rich with great effects and adds greatly to the theme,    I felt like we didnt get to experience enough of them in the    game because players need to have Turbinium to play a Plot    card. Maybe that was due to the play style of some of our    players, a bit more aggressive than the others, but it was    within the rules.  <\/p>\n<p>    Still, Total Recall: The Official Tabletop Game is a    really good time. Games move quickly enough that even if you    have bad luck, like we did, were on the losing side, or just    didnt get to shoot anyone, the next game is just around the    corner. Like most bluffing\/deduction games, Total    Recall works best when played with a larger group. It can    be played with a smaller group, but isnt as much fun, in my    opinion. In a bigger crowd, theres more interaction, more    deceit, more chance that the Rekall Scientists get involved,    and its just better.  <\/p>\n<p>    So get to Mars, jump in a Johnny Cab, start the reactor,    back the    game, and start having a blast!  <\/p>\n<\/p>\n<p>      I work. I play games. Sometimes I work at playing games.    <\/p>\n<p><!-- Auto Generated --><\/p>\n<p>Originally posted here:<br \/>\n<a target=\"_blank\" href=\"https:\/\/geekdad.com\/2017\/08\/kickstarter-total-recall\/\" title=\"Kickstarter Alert: Get to Mars With 'Total Recall: The Official Tabletop Game' - GeekDad (blog)\">Kickstarter Alert: Get to Mars With 'Total Recall: The Official Tabletop Game' - GeekDad (blog)<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p> Whats the Schwarzenegger line from that action movie? Get to the choppa! No, wait. Hasta la vista, babee <a href=\"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/transhuman-news-blog\/mars-colonization\/kickstarter-alert-get-to-mars-with-total-recall-the-official-tabletop-game-geekdad-blog\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[30],"tags":[],"class_list":["post-209084","post","type-post","status-publish","format-standard","hentry","category-mars-colonization"],"_links":{"self":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/209084"}],"collection":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/comments?post=209084"}],"version-history":[{"count":0,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/209084\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/media?parent=209084"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/categories?post=209084"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/tags?post=209084"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}