{"id":208797,"date":"2017-07-30T14:05:34","date_gmt":"2017-07-30T18:05:34","guid":{"rendered":"http:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/vr-technology-for-new-bears-qbs-its-a-virtual-hit-chicago-tribune\/"},"modified":"2017-07-30T14:05:34","modified_gmt":"2017-07-30T18:05:34","slug":"vr-technology-for-new-bears-qbs-its-a-virtual-hit-chicago-tribune","status":"publish","type":"post","link":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/technology\/vr-technology-for-new-bears-qbs-its-a-virtual-hit-chicago-tribune\/","title":{"rendered":"VR technology for new Bears QBs? It&#8217;s a virtual hit &#8211; Chicago Tribune"},"content":{"rendered":"<p><p>    Mike Glennon and Kevin White high-fived as they jogged    back to the Bears' huddle early on the first day of    training camp, satisfied they had just taken a baby step    forward in the offense's evolution.  <\/p>\n<p>    Glennon had zipped a pass smoothly over the middle. White was    open and caught it in stride, just as the coaches drew it up.    It was the type of play the Bears need to make more often to    pull the parachute cord on their NFL plummet.  <\/p>\n<p>    And they now have a new tool in that quest.  <\/p>\n<p>    Ten yards behind the line of scrimmage for that play and most    others this summer, there's a 360-degree video camera perched    atop a skinny, 8-foot pole.  <\/p>\n<p>    That addition to Bears practices this year marks their entry    into the realm of virtual reality. As the latest NFL team to    invest in the burgeoning video technology, it could help thrust    them upward as they start a chapter defined by their    quarterback overhaul.  <\/p>\n<p>    The Bears mainly hope it will help them overcome the shortage    of practice repetitions for Glennon, second-overall pick Mitch Trubisky and veteran Mark Sanchez. There's also an    evaluative component that's different from conventional    overhead video.  <\/p>\n<p>    Trubisky, for example, can strap on a VR headset in the comfort    of a classroom and see and hear exactly what Glennon did as he    dropped back on that crisp completion Thursday.  <\/p>\n<p>    \"I'm really surprised what that technology has allowed us to    do,\" Trubisky said. \"Especially calling plays in the huddle  I    call the play, go out and practice it, and Coach can see on the    screen where my eyes are going. So it has helped me with    progression and timing without actually going onto the field    and having to do it.\"  <\/p>\n<p>    General manager Ryan Pace began exploring the use of VR in 2016    as part of his priority to push the Bears into fledgling areas    of sports science and technology. The clarity and processing    time in VR technology has continued to improve, and the Bears'    quarterback changes this offseason increased its value to the    franchise.  <\/p>\n<p>    After a tryout period in the spring with STRIVR Labs, a Silicon    Valley-based company with roots in Stanford's football program,    the Bears finalized their deal before training camp. They're    the seventh NFL team to partner with STRIVR, joining the Cowboys, Cardinals, 49ers, Vikings, Bills and Jets.  <\/p>\n<p>    \"I'm excited about it,\" Glennon said. \"It gives a unique    perspective on how you see things. Sometimes you may see    something on the field, and that's not exactly how it looks on    the (All-22 overhead) film. But when you watch it on the    virtual reality, you're like, 'OK, I was right.'\"  <\/p>\n<p>    Here's how it works:  <\/p>\n<p>    The 360-degree cameras are placed around the field during    practice. For the quarterbacks' sake, they're in the backfield.  <\/p>\n<p>    After practice, memory cards are plugged into a computer, and    the footage is uploaded in about 45 minutes. STRIVR software    then divides the video into individual plays and classifies it    per team specifications.  <\/p>\n<p>    Then it's ready for the Bears' quarterback meetings with    offensive coordinator Dowell Loggains and position coach Dave    Ragone. One quarterback puts on the VR headset over his head    and eyes and holds a small controller, actually an Apple TV    remote, Glennon said. He runs through plays that either he or    one of the other quarterbacks actually ran in practice.  <\/p>\n<p>    What the player sees inside the helmet is displayed    simultaneously on a laptop or big screen for the others in the    room. From there, collaborative evaluations begin.  <\/p>\n<p>    Said Sanchez: \"If I'm looking left and I'm supposed to look    right, Dowell can pause it and say, 'Whoa, whoa, whoa. That's    not what we want. Remember, on this concept versus this    specific look, see the corner, see the leverage  boom  we    want to look right.'  <\/p>\n<p>    Sanchez finds VR particularly helpful for throws over the    middle or throws affected by something flashing directly in    front of him, like a cornerback's angle defending it. Factors    that the overhead video doesn't show clearly. And it helps for    quarterback coaches to see through the passer's eyes.  <\/p>\n<p>    \"When you're (watching) the big eye in the sky, All-22 film,    it's easy to say, 'Throw it to that guy,'\" Sanchez said. \"Well,    in the pocket you can see a little more if a guy is breathing    down your neck. That's why I dumped it down to the back or    that's why I threw it away.\"  <\/p>\n<p>    STRIVR has evolved quickly since CEO Derek Belch was a graduate    assistant on Stanford's coaching staff in 2014. The former    Stanford kicker developed the technology as part of his    master's thesis, then left coaching to build the company    full-time on the advice of head coach David Shaw. In addition    to expanding in the NFL, they have branched out to help    companies such as Wal-Mart train employees.  <\/p>\n<p>    \"The Bears are very, very much on the leading edge, even though    we're in Year 3 as a company,\" Belch said. \"This is still    something that scares people. It's still something that's going    to take time to permeate every part of the NFL. Chicago is one    of the teams diving in. It's a perfect storm with the    quarterback situation, but it's going to be so much bigger    there.\"  <\/p>\n<p>    Indeed, the Bears are starting out slowly with the technology.    Although VR can serve other decision-making positions like    safety and linebacker, the Bears are applying it only to their    quarterbacks for now. If all goes well, they eventually will    expand it and apply the data analysis component Belch's company    continues to advance.  <\/p>\n<p>    In the meantime, the quarterbacks are using it daily in    training camp. It doesn't replace conventional film study, but    it augments it in a way that has quelled any skepticism among    them and energized the entire group.  <\/p>\n<p>    \"Experience is worth its weight in gold, right?\" Sanchez said.    \"That's the ultimate idea, and this is trying to get you close    to that.\"  <\/p>\n<p>    <a href=\"mailto:rcampbell@chicagotribune.com\">rcampbell@chicagotribune.com<\/a>  <\/p>\n<p>    Twitter @Rich_Campbell  <\/p>\n<p><!-- Auto Generated --><\/p>\n<p>Excerpt from:<\/p>\n<p><a target=\"_blank\" rel=\"nofollow\" href=\"http:\/\/www.chicagotribune.com\/sports\/football\/bears\/ct-bears-quarterbacks-virtual-reality-spt-0730-20170729-story.html\" title=\"VR technology for new Bears QBs? It's a virtual hit - Chicago Tribune\">VR technology for new Bears QBs? It's a virtual hit - Chicago Tribune<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p> Mike Glennon and Kevin White high-fived as they jogged back to the Bears' huddle early on the first day of training camp, satisfied they had just taken a baby step forward in the offense's evolution. Glennon had zipped a pass smoothly over the middle <a href=\"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/technology\/vr-technology-for-new-bears-qbs-its-a-virtual-hit-chicago-tribune\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":9,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[187726],"tags":[],"class_list":["post-208797","post","type-post","status-publish","format-standard","hentry","category-technology"],"_links":{"self":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/208797"}],"collection":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/users\/9"}],"replies":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/comments?post=208797"}],"version-history":[{"count":0,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/208797\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/media?parent=208797"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/categories?post=208797"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/tags?post=208797"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}