{"id":208109,"date":"2017-07-26T16:25:31","date_gmt":"2017-07-26T20:25:31","guid":{"rendered":"http:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/neuromancer-wikipedia\/"},"modified":"2017-07-26T16:25:31","modified_gmt":"2017-07-26T20:25:31","slug":"neuromancer-wikipedia","status":"publish","type":"post","link":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/cyberpunk\/neuromancer-wikipedia\/","title":{"rendered":"Neuromancer &#8211; Wikipedia"},"content":{"rendered":"<p><p>    Neuromancer is a 1984 science fiction novel by    American-Canadian writer William Gibson. It is one of the    best-known works in the cyberpunk genre and the first novel to win the    Nebula    Award, the Philip K. Dick Award, and the    Hugo    Award.[1] It    was Gibson's debut novel and the beginning of the Sprawl    trilogy. The novel tells the story of a washed-up computer hacker hired by a    mysterious employer to pull off the ultimate hack.  <\/p>\n<p>    Before Neuromancer, Gibson had written several short    stories for American science fiction periodicalsmostly noir    countercultural narratives concerning low-life protagonists in    near-future encounters with cyberspace. The themes he developed in this    early short fiction, the Sprawl setting of \"Burning    Chrome\" (1982), and the character of Molly    Millions from \"Johnny Mnemonic\" (1981) laid the    foundations for the novel.[2]John    Carpenter's Escape from New York (1981)    influenced the novel;[3] Gibson    was \"intrigued by the exchange in one of the opening scenes    where the Warden says to Snake 'You flew the Gullfire over Leningrad, didn't you?' [sic] It turns out to be just a throwaway    line, but for a moment it worked like the best SF, where a    casual reference can imply a lot.\"[1] The novel's street and    computer slang dialogue derives from the vocabulary of    subcultures, particularly \"1969 Toronto dope dealer's slang, or    biker talk\". Gibson heard the term \"flatlining\" in a bar    around twenty years before writing Neuromancer and it    stuck with him.[1]    Author Robert Stone, a \"master of a    certain kind of paranoid fiction\", was a primary influence on    the novel.[1] The    term \"Screaming Fist\" was taken from the song of the same name    by Toronto punk rock band The Viletones.[4]  <\/p>\n<p>    Neuromancer was commissioned by Terry Carr for the    second series of Ace Science Fiction    Specials, which was intended to feature debut novels    exclusively. Given a year to complete the work,[5] Gibson undertook the    actual writing out of \"blind animal panic\" at the obligation to    write an entire novela feat which he felt he was \"four or five    years away from\".[1]    After viewing the first 20 minutes of landmark cyberpunk film    Blade    Runner (1982), which was released when Gibson had    written a third of the novel, he \"figured [Neuromancer]    was sunk, done for. Everyone would assume Id copied my visual    texture from this astonishingly fine-looking film.\"[6] He re-wrote the first    two-thirds of the book 12 times, feared losing the reader's    attention and was convinced that he would be \"permanently    shamed\" following its publication; yet what resulted was seen    as a major imaginative leap forward for a first-time    novelist.[1] He    added the final sentence of the novel, \"He never saw Molly    again\", at the last minute in a deliberate attempt to prevent    himself from ever writing a sequel, but ended up doing    precisely that with Count Zero (1986), a character-focused    work set in the Sprawl alluded to in its predecessor.[7]  <\/p>\n<p>    Henry Dorsett Case is a low-level hustler in the dystopian underworld    of Chiba    City, Japan. Once a talented computer hacker, Case was    caught stealing from his employer. As punishment for his theft,    Case's central nervous system was damaged    with a mycotoxin, leaving him unable to access the    global computer    network in cyberspace, a virtual reality dataspace called the    \"matrix\". Case is unemployable, suicidal, and apparently at the    top of the hit list of a drug lord named Wage. Case is saved by    Molly    Millions, an augmented \"street samurai\" and mercenary for a    shadowy ex-military officer named Armitage, who offers to cure    Case in exchange for his services as a hacker. Case jumps at    the chance to regain his life as a \"console cowboy,\" but    neither Case nor Molly knows what Armitage is really planning.    Case's nervous system is repaired using new technology that    Armitage offers the clinic as payment, but he soon learns from    Armitage that sacs of the poison that first crippled him have    been placed in his blood vessels as well. Armitage promises    Case that if he completes his work in time, the sacs will be    removed; otherwise they will dissolve, disabling him again. He    also has Case's pancreas replaced and new tissue grafted into    his liver, leaving Case incapable of metabolizing cocaine or amphetamines and apparently ending his drug    addiction.  <\/p>\n<p>    Case develops a close personal relationship with Molly, who    suggests that he begin looking into Armitage's background.    Meanwhile, Armitage assigns them their first job: they must    steal a ROM module that contains the saved consciousness of one of Case's    mentors, legendary cyber-cowboy McCoy Pauley, nicknamed \"Dixie    Flatline.\" Armitage needs Pauley's hacking expertise, and the    ROM construct is stored in the corporate headquarters of media    conglomerate Sense\/Net. A street gang named the \"Panther    Moderns\" is hired to create a simulated terrorist attack on Sense\/Net. The    diversion allows Molly to penetrate the building and steal    Dixie's ROM with Case unlocking the computer safeguards on the    way in and out from within the matrix.  <\/p>\n<p>    Case and Molly continue to investigate Armitage, discovering    his former identity of Colonel Willis Corto. Corto was a member    of \"Operation Screaming Fist,\" which planned on infiltrating    and disrupting Soviet computer systems from ultralight aircraft dropped over Russia. The    Russian military had learned of the idea and installed defenses    to render the attack impossible, but the military went ahead    with Screaming Fist, with a new secret purpose of testing these    Russian defenses. As the Operation team attacked a Soviet    computer center, EMP weapons shut down their    computers and flight systems, and Corto and his men were    targeted by Soviet laser defenses. He and a few survivors    commandeered a Soviet military helicopter and escaped over the    heavily guarded Finnish border. Everyone was killed except Corto,    who was seriously wounded and heavily mutilated by Finnish    defense forces attacking the helicopter as it landed. After    some months in the hospital, Corto was visited by a Government    military official and then medically rebuilt to be able to    provide what he came to realize was fake testimony, designed to    mislead the public and protect the military officers who had    covered up knowledge of the EMP weapons. After the trials,    Corto snapped, killing the Government official who had    contacted him and then disappearing into the criminal    underworld.  <\/p>\n<p>    In Istanbul, the    team recruits Peter Riviera, an artist, thief, and drug addict    who is able to project detailed holographic illusions with the    aid of sophisticated cybernetic implants. Although Riviera is a    sociopath,    Armitage coerces him into joining the team. The trail leads    Case and Molly to Wintermute, a powerful artificial    intelligence created by the Tessier-Ashpool family. The    Tessier-Ashpools spend most of their inactive time in cryonic    preservation in a labyrinthine mansion known as Villa    Straylight, located at one end of Freeside, a cylindrical    space habitat at L5, which functions primarily as a    Las    Vegas-style space resort for the wealthy.  <\/p>\n<p>    Wintermute's nature is finally revealedit is one-half of a    super-AI entity planned by the family,    although its exact purpose is unknown. The Turing Law Code    governing AIs bans the construction of such entities; to    get around this, it had to be built as two separate AIs.    Wintermute (housed in a computer mainframe in Berne,    Switzerland) was programmed by the Tessier-Ashpools with a need    to merge with its other half, Neuromancer (whose physical    mainframe is installed in Rio de Janeiro, Brazil). Unable to    achieve this merger on its own, Wintermute recruited Armitage    and his team to help complete the goal. Case is tasked with    entering cyberspace to pierce the Turing-imposed software    barriers using a powerful icebreaker program.    At the same time, Riviera is to obtain the password to the    Turing lock from Lady 3Jane Marie-France Tessier-Ashpool, an    unfrozen daughter clone and the current CEO of the family's    corporation, Tessier-Ashpool SA. Wintermute believes Riviera    will pose an irresistible temptation to her, and that she will    give him the password. The password must be spoken into an    ornate computer terminal located in Villa Straylight, and    entered simultaneously as Case pierces the software barriers in    cyberspaceotherwise the Turing lock will remain intact.  <\/p>\n<p>    Armitage's team attracts the attention of the Turing Police,    whose job is to prevent AIs from exceeding their built-in    limitations. As Molly and Riviera gain entrance to Villa    Straylight, three officers arrest Case and take him into    custody; Wintermute manipulates the orbital casino's security    and maintenance systems and kills the officers, allowing Case    to escape. The Armitage personality starts to disintegrate and    revert to the Corto personality as he relives Screaming Fist.    It is revealed that in the past, Wintermute had originally    contacted Corto through a bedside computer during his    convalescence, eventually convincing Corto that he was    Armitage. Wintermute used him to persuade Case and Molly to    help it merge with its twin AI, Neuromancer. Finally, Armitage    becomes the shattered Corto again, but his newfound personality    is short-lived, as he is killed when Wintermute ejects him    through an airlock into space.  <\/p>\n<p>    Inside Villa Straylight, Riviera meets Lady 3Jane and tries to    stop the mission, helping Lady 3Jane and Hideo, her ninja bodyguard, to capture    Molly. Worried about Molly and operating under orders from    Wintermute, Case tracks her down with help from Maelcum, his    Rastafarian pilot. Neuromancer    attempts to trap Case within a cyber-construct where he finds    the consciousness of Linda Lee, his girlfriend    from Chiba City, who was murdered by one of Case's underworld    contacts. Case manages to escape after Maelcum gives him an    overdose of a drug that can bypass his augmented liver and    pancreas. Then, with Wintermute guiding them, Case goes with    Maelcum to confront Lady 3Jane, Riviera, and Hideo. Riviera    tries to kill Case, but Lady 3Jane is sympathetic towards Case    and Molly, and Hideo protects him. Riviera blinds Hideo with a    concentrated laser pulse from his projector implant, but flees    when he learns that the ninja is just as adept without his    sight. Molly then explains to Case that Riviera is doomed    anyway, as he has been fatally poisoned by his drugs, which she    had spiked. With Lady 3Jane in possession    of the password, the team makes it to the computer terminal.    Case enters cyberspace to guide the icebreaker to penetrate its    target; Lady 3Jane is induced to give up her password, and the    lock is opened. Wintermute unites with Neuromancer, fusing into    a superconsciousness. The    poison in Case's bloodstream is washed out, and he and Molly    are profusely paid for their efforts, while Pauley's ROM    construct is apparently erased, at his own request.  <\/p>\n<p>    In the epilogue, Molly leaves Case. Case finds a new    girlfriend, resumes his hacking work, and spends his earnings    from the mission replacing his internal organs so that he can    continue his previous drug use. Wintermute\/Neuromancer contacts    him, saying that it has become \"the sum total of the works, the    whole show,\" and has begun looking for other AIs like itself.    Scanning old recorded transmissions from the 1970s, the    super-AI finds an AI    transmitting from the Alpha Centauri star system. In the matrix,    Case hears inhuman laughter, a trait associated with Pauley    during Case's work with his ROM construct, thus suggesting that    Pauley was not erased after all, but instead worked out a side    deal with Wintermute\/Neuromancer to be freed from the construct    so he could exist in the matrix.  <\/p>\n<p>    In the end, while logged into the matrix, Case catches a    glimpse of himself, his dead girlfriend Linda Lee, and    Neuromancer. The implication of the sighting is that    Neuromancer created a copy of Case's consciousness when it    previously tried to trap him. The copy of Case's consciousness    now exists with that of Linda's, in the matrix, where they are    together forever.  <\/p>\n<p>    Neuromancer's release was not greeted with fanfare, but    it hit a cultural nerve,[10] quickly becoming an    underground word-of-mouth hit.[2] It became the first novel    to win the Nebula, the Hugo, and Philip K. Dick Award for paperback    original,[11] an unprecedented achievement    described by the Mail & Guardian as \"the    sci-fi writer's version of winning the Goncourt,    Booker and Pulitzer prizes in the same year\".[12] The novel    thereby legitimized cyberpunk as a mainstream branch of science    fiction literature. It is among the most-honored works of    science fiction in recent history, and appeared on Time    magazine's list of 100 best English-language    novels written since 1923.[13]    The novel was also nominated for a British Science Fiction    Award in 1984.[14]  <\/p>\n<p>    Neuromancer is considered \"the archetypal cyberpunk    work\".[15]    and outside science fiction, it gained unprecedented critical    and popular attention,[1] as    an \"evocation of life in the late 1980s\",[16] although The Observer    noted that \"it took the New York Times 10 years\" to    mention the novel.[17] By    2007 it had sold more than 6.5million copies    worldwide.[11]  <\/p>\n<p>    The novel has had significant linguistic influence,    popularizing such terms as cyberspace and ICE (Intrusion    Countermeasures Electronics). Gibson himself coined the    term \"cyberspace\" in his novelette \"Burning    Chrome\", published in 1982 by Omni    magazine.[18] It    was only through its use in Neuromancer that the term    Cyberspace gained enough recognition to become the de    facto term for the World Wide Web during the    1990s.[19][20]    The portion of Neuromancer usually cited in this respect    is:  <\/p>\n<p>      The matrix has its roots in primitive arcade games.       Cyberspace. A consensual hallucination experienced daily by      billions of legitimate operators, in every nation, by      children being taught mathematical concepts.  A graphic      representation of data abstracted from banks of every      computer in the human system. Unthinkable complexity. Lines      of light ranged in the nonspace of the mind, clusters and      constellations of data. Like city lights, receding.[21]    <\/p>\n<p>    The 1999 cyberpunk science fiction film The Matrix    particularly draws from Neuromancer both eponym and    usage of the term \"matrix\".[22] \"After    watching The Matrix, Gibson commented that the way that the    film's creators had drawn from existing cyberpunk works was    'exactly the kind of creative cultural osmosis\" he had relied    upon in his own writing.'\"[23]  <\/p>\n<p>    In his afterword to the 2000 re-issue of Neuromancer,    fellow author Jack Womack goes as far as to suggest that    Gibson's vision of cyberspace may have inspired the way in    which the Internet developed (particularly the World Wide    Web), after the publication of Neuromancer in 1984.    He asks \"[w]hat if the act of writing it down, in fact,    brought it about?\" (269).  <\/p>\n<p>    Norman    Spinrad, in his 1986 essay \"The Neuromantics\" which appears    in his non-fiction collection Science Fiction in the Real    World, saw the book's title as a triple pun: \"neuro\"    referring to the nervous system; \"necromancer\"; and \"new romancer\". The    cyberpunk genre, the authors of which he suggested be called    \"neuromantics\", was \"a fusion of the romantic impulse with    science and technology\", according to Spinrad.  <\/p>\n<p>    Writing in F&SF in 2005, Charles de    Lint noted that while Gibson's technological extrapolations    had proved imperfect (in particular, his failure to anticipate    the cellular telephone), \"Imagining    story, the inner workings of his characters' minds, and the    world in which it all takes place are all more    important.[24]  <\/p>\n<p>    Lawrence Person in his \"Notes Toward a    Postcyberpunk Manifesto\" (1998) identified Neuromancer    as \"the archetypal cyberpunk work\",[15] and in 2005,    Time included it in their list of the    100 best English-language novels written since 1923, opining    that \"[t]here is no way to overstate how radical    [Neuromancer] was when it first appeared.\"[13] Literary critic Larry    McCaffery described the concept of the matrix in    Neuromancer as a place where \"data dance with human    consciousness... human memory is literalized and mechanized...    multi-national information systems mutate and breed into    startling new structures whose beauty and complexity are    unimaginable, mystical, and above all nonhuman.\"[1] Gibson later commented    on himself as an author circa Neuromancer that \"I'd buy    him a drink, but I don't know if I'd loan him any money,\" and    referred to the novel as \"an adolescent's book\".[25] The success of    Neuromancer was to effect the 35-year-old Gibson's    emergence from obscurity.[26]  <\/p>\n<p>    In 1989, Epic    Comics published a 48-page graphic novel version by Tom de Haven    and Bruce    Jensen.[27][28] It only covers the first    two chapters, \"Chiba City Blues\" and \"The Shopping Expedition\",    and was never continued.[29]  <\/p>\n<p>    In the 1990s a version of Neuromancer was published as    one of the Voyager Company's Expanded    Books series of hypertext-annotated HyperCard stacks for    the Apple Macintosh (specifically the PowerBook).[30]  <\/p>\n<p>    A video game adaptation of the novelalso titled Neuromancerwas published in    1988 by Interplay. Designed by Bruce J.    Balfour, Brian    Fargo, Troy A. Miles, and Michael A. Stackpole, the game had    many of the same locations and themes as the novel, but a    different protagonist and plot. It was available for a variety    of platforms, including the Amiga, the Apple II, the    Commodore    64, and for DOS-based    computers. It featured, as a soundtrack, a computer adaptation    of the Devo song \"Some    Things Never Change.\"  <\/p>\n<p>    According to an episode of the American version of Beyond 2000, the original plans for the    game included a dynamic soundtrack composed by Devo and a    real-time 3d rendered movie of the events the player went    through.[citation    needed] Psychologist and futurist Dr.    Timothy    Leary was involved, but very little documentation seems to    exist about this proposed second game, which was perhaps too    grand a vision for 1988 home computing.  <\/p>\n<p>    The BBC World Service Drama production of    Neuromancer aired in two one-hour parts, on 8 and 15    September 2002. Dramatised by Mike Walker, and directed    by Andy Jordan, it starred Owen McCarthy as Case, Nicola Walker    as Molly, James Laurenson as Armitage, John Shrapnel    as Wintermute, Colin Stinton as Dixie, David Webber as    Maelcum, David Holt as Riviera, Peter    Marinker as Ashpool, and Andrew Scott as The Finn. It can no    longer be heard on The BBC World Service Archive.     [1]  <\/p>\n<p>    In Finland,    Yle Radioteatteri produced    a 4-part radio play of Neuromancer.  <\/p>\n<p>    Gibson read an abridged version of his novel Neuromancer    on four audio cassettes for Time Warner Audio Books (1994). An    unabridged version of this book was read by Arthur Addison and    made available from Books on Tape (1997). In 2011, Penguin    Audiobooks produced a new unabridged recording of the book,    read by Robertson Dean.  <\/p>\n<p>    Neuromancer the Opera is an adaptation written by Jayne    Wenger and Marc Lowenstein (libretto) and Richard    Marriott of the Club Foot Orchestra (music). A    production was scheduled to open on March 3, 1995 at the Julia    Morgan Theater (now the Julia Morgan Center for the Arts) in    Berkeley, California, featuring Club    Foot Orchestra in the pit and extensive computer graphics    imagery created by a world-wide network of volunteers.    Unfortunately this premiere did not take place and the work has    yet to be performed in full.[31]  <\/p>\n<p>    There have been several proposed film adaptations of    Neuromancer, with drafts of scripts written by British    director Chris Cunningham and Chuck Russell.    The box packaging for the video game adaptation had even    carried the promotional mention for a major motion picture to    come from \"Cabana Boy Productions.\" None of these projects have    come to fruition, though Gibson had stated his belief that    Cunningham is the only director with a chance of doing the film    correctly.[32]  <\/p>\n<p>    In May 2007, reports emerged that a film was in the works, with    Joseph Kahn    (director of Torque) in line to direct and Milla    Jovovich in the lead role.[33] In May 2010 this    story was supplanted with news that Vincenzo    Natali, director of Cube and Splice, had taken over directing    duties and would rewrite the screenplay.[34] In    March 2011, with the news that Seven Arts and GFM Films would    be merging their distribution operations, it was announced that    the joint venture would be purchasing the rights to    Neuromancer under Vincenzo Natali's direction.[35] In August, 2012, GFM Films    announced that it had begun casting for the film (with offers    made to Liam    Neeson and Mark Wahlberg), but no cast members have    been confirmed yet.[36] In November    2013, Natali shed some light on the production situation;    announcing that the script had been completed for 'years', and    had been written with assistance from Gibson himself.[37]  <\/p>\n<p>    In May 2015, it was reported that movie got new funding from    Chinese company C2M, but Natali is no longer available for    directing the movie.[38]  <\/p>\n<p><!-- Auto Generated --><\/p>\n<p>View post:<\/p>\n<p><a target=\"_blank\" rel=\"nofollow\" href=\"https:\/\/en.wikipedia.org\/wiki\/Neuromancer\" title=\"Neuromancer - Wikipedia\">Neuromancer - Wikipedia<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p> Neuromancer is a 1984 science fiction novel by American-Canadian writer William Gibson. It is one of the best-known works in the cyberpunk genre and the first novel to win the Nebula Award, the Philip K. Dick Award, and the Hugo Award.[1] It was Gibson's debut novel and the beginning of the Sprawl trilogy.  <a href=\"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/cyberpunk\/neuromancer-wikipedia\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":6,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[187757],"tags":[],"class_list":["post-208109","post","type-post","status-publish","format-standard","hentry","category-cyberpunk"],"_links":{"self":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/208109"}],"collection":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/users\/6"}],"replies":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/comments?post=208109"}],"version-history":[{"count":0,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/208109\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/media?parent=208109"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/categories?post=208109"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/tags?post=208109"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}