{"id":208108,"date":"2017-07-26T16:25:30","date_gmt":"2017-07-26T20:25:30","guid":{"rendered":"http:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/cyberpunk-2077-to-have-destructible-environments-reactive-physics-cogconnected\/"},"modified":"2017-07-26T16:25:30","modified_gmt":"2017-07-26T20:25:30","slug":"cyberpunk-2077-to-have-destructible-environments-reactive-physics-cogconnected","status":"publish","type":"post","link":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/cyberpunk\/cyberpunk-2077-to-have-destructible-environments-reactive-physics-cogconnected\/","title":{"rendered":"Cyberpunk 2077 to Have Destructible Environments &amp; Reactive Physics &#8211; COGconnected"},"content":{"rendered":"<p><p>    Our latest news coverage forCyberpunk 2077 comes    directly from a CD Projekt Red job posting. In their twitter    feed, the developer revealed their purpose behind    recruiting.In sum, it looks like their highly anticipated    sci-fi title will have realistic physics and destruction.  <\/p>\n<\/p>\n<p>    Among the things we know by now is that CD Projekt    Redis skilled at implementing photorealistic    environments and physics. As we saw inThe Witcher 3,    small details such as trees swaying in the wind, Geralts hair,    and reactionary AI proved that,ironically, realism was    part of the fantasy experience.  <\/p>\n<p>    So how will CDPR render their environment inCyberpunk    2077? Well, when we pay particular attention to their    Environment Artist job listing, heres what the developer    asks for:  <\/p>\n<p>    CD PROJEKT RED is currently looking for talented artists    to join our environment art team in Warsaw to work on Cyberpunk    2077. The Environment Artist will create a wide range of    photorealistic environments in futuristic settings, covering    also physicalized objects and destruction models.  <\/p>\n<\/p>\n<p>    Paying particular attention to the last sentence, we note    physicalized objects and destruction models. From this, we    determine thatCyberpunk 2077 will have an    advanced game engine that utilizes physics. Essentially, it    will allow for an interactive environment that facilitates    real-time destruction and interesting visual affects. For    example,gun shots could lead to lasting bullet holes.    Explosions can leave char marks and incinerate cover, and so    on.  <\/p>\n<p>    Additionally, we must remember that the game is set in the    future, with cities, which is very different from anything the    developer has attempted before. Seeing as this is a much larger    team than any of their previous projects, we can expect a much    larger and more immersivesetting. Also, a very refined    realism factor.  <\/p>\n<p>    The name of CD Projekt Reds engine forCyberpunk    2077 is REDengine 4,developed exclusively    for their RPG titles. With all the strides theyre making,    expect more interesting news coming out of the Warsaw-based    studio. Until then,  <\/p>\n<p>    Happy gaming.  <\/p>\n<p>    SOURCE  <\/p>\n<p><!-- Auto Generated --><\/p>\n<p>More: <\/p>\n<p><a target=\"_blank\" rel=\"nofollow\" href=\"http:\/\/cogconnected.com\/2017\/07\/cyberpunk-2077-reactive-physics\/\" title=\"Cyberpunk 2077 to Have Destructible Environments &amp; Reactive Physics - COGconnected\">Cyberpunk 2077 to Have Destructible Environments &amp; Reactive Physics - COGconnected<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p> Our latest news coverage forCyberpunk 2077 comes directly from a CD Projekt Red job posting. In their twitter feed, the developer revealed their purpose behind recruiting.In sum, it looks like their highly anticipated sci-fi title will have realistic physics and destruction <a href=\"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/cyberpunk\/cyberpunk-2077-to-have-destructible-environments-reactive-physics-cogconnected\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[187757],"tags":[],"class_list":["post-208108","post","type-post","status-publish","format-standard","hentry","category-cyberpunk"],"_links":{"self":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/208108"}],"collection":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/comments?post=208108"}],"version-history":[{"count":0,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/208108\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/media?parent=208108"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/categories?post=208108"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/tags?post=208108"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}