{"id":207636,"date":"2017-07-25T12:00:49","date_gmt":"2017-07-25T16:00:49","guid":{"rendered":"http:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/exclusive-rodriguez-unveils-new-inhumans-designs-for-marvels-royals-cbr-blog\/"},"modified":"2017-07-25T12:00:49","modified_gmt":"2017-07-25T16:00:49","slug":"exclusive-rodriguez-unveils-new-inhumans-designs-for-marvels-royals-cbr-blog","status":"publish","type":"post","link":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/rationalism\/exclusive-rodriguez-unveils-new-inhumans-designs-for-marvels-royals-cbr-blog\/","title":{"rendered":"EXCLUSIVE: Rodriguez Unveils New Inhumans Designs for Marvel&#8217;s Royals &#8211; CBR (blog)"},"content":{"rendered":"<p><p>    The title characters of the Marvels Royals are an    eclectic group of Inhumans who are on an intergalactic quest to    find the missing element that imbued members of their culture    with superhuman powers. The initial leg of their journey has    brought them to the devastated home world of the Kree, the    empire that created the Inhumans, and soon theyll head into    the far reaches of space.  <\/p>\n<p>    RELATED: Inhumans: How ABCs    Maximus Differs from His Comics Incarnation  <\/p>\n<p>    Come October, artist Javier Rodriguez joins writer Al Ewing on    the series with Royals#9, a Marvel Legacy arc that    introduces the title characters to the Progenitors, a brand-new    alien race with ties to both the Kree and the Inhumans. CBR    spoke with Rodriguez about designing the Progenitors, their    wondrous home world, and his love for the Inhumans and the    legendary Stan Lee and Jack Kirby comics they debuted in.  <\/p>\n<p>    CBR: In Doctor Strange and the Sorcerers Supreme, you    got to visit a number of otherworldly locations and bring to    life a diverse cast of human and fantastic creatures. It feels    like with the protagonists of Royals embarking on a    cosmic odyssey into the farthest reaches of the Marvel    Universe, youll get the chance to continue to let your    imagination run wild. Is that what drew you to this series?  <\/p>\n<p>    Javier Rodriguez: Yes! Comics mean to me a    constant dialogue with the readers. I lay down my visual input,    the audience fills the gaps and connects the dots. Their    interpretation builds their rapport with the comic. This is    when the story comes to life. Its the main reason for me to    love this language; particularly the fantasy or sci-fi genre. I    love Kirbys Fantastic Four run  it might be my    favorite comic ever. In my opinion, Inhumans are the best    characters in it. I have no words to express how much I love    them.  <\/p>\n<p>    Two of the most prominent characters in Royals are Medusa    and Maximus the Mad. Theyre both in interesting situations in    this series with Medusa apparently being ill, and Maximus    having successfully swapped positions with his brother. Whats    your sense, as an artist, of Medusa and Maximus? Which of their    qualities did you really want to capture in your depictions of    them?  <\/p>\n<p>    Medusa is my favorite Marvel character. To me, she represents    the terrestrial forces, unlike Black Bolt. He reigns in the sky    with his infinite power. He is a king, Medusa is the ground,    the rationalism versus the divine. She is the question, not the    answer. Her power is tangible, visually speaking, connected    with the earth. Her red hair evokes hot lava, whipping red    veins moving under her control. I wanted to show an empowered    Medusa. Knowing that she is not under the best circumstances,    she goes through some predicament. The best stories emerge from    conflict.  <\/p>\n<p>    And of course, Maximus is capital to understanding the    Inhumans. He has a Shakespearian antagonist role. In my    opinion, he represents the Marvel foundation. The essence of    the Lee and Kirby origins, where the bad guy could be grey. Not    evil per se, often a victim of the environment. He can work    with the heroes at times I love him.  <\/p>\n<p>    RELATED: Royals    Marvel Legacy Arc Reveals Secret Origin of the    Kree  <\/p>\n<p>    What was it like bringing to life your other cast members?    Which of these characters did you especially enjoy drawing?    Were there any characters that were hard to get a handle    on?  <\/p>\n<p>    As a Fantastic Four lover, Crystal and Gorgon are special to    me. Im really enjoying the chance to do my own take on    characters that I loved and followed since I was kid. On the    other hand, the Nuhumans and Marvel Boy are fresh concepts. I    wouldnt say hard when I refer to the art. But it is true    that they deserve lots of attention to detail. Their costumes    and behavior were new to me, but it was interesting. I know by    experience, that often, these kinds of characters, the ones    with less background, all the sudden become a huge thing. It    happened with Roger in Spider-Woman, and with Nina and    Kushala in Doctor Strange and the Sorcerers Supreme. So    lets see!  <\/p>\n<p>    One of the biggest elements youll be bringing to life, both    metaphorically and literally, is the Progenitors. The designs    Ive seen indicate theyre a pretty diverse species in terms of    appearance, but they all share a few common traits: theyre    giant-sized when compared to humans, they have both mechanical    and biological traits, and they dont appear to have necks.    What inspired you to give them these shared traits?  <\/p>\n<p>    The background and clues come from Al. He gave me lot of info,    character stories, and a lot of room for me to be creative. One    of the most interesting features were the floating heads. It is    random and seems out of place, but makes them quite    interesting. Are they living beings? Artificial? They live in a    hi-tech environment, isolated from the rest of the galaxy. Is    their task to control the wild nature of space? Research the    knowledge hidden in the coffins of the universe? Are they good?    Evil? All of these elements were on my mind. That, and that I    love to draw big characters, giants. Artistically speaking, you    need ample spaces to show where they live. This allowed me to    play around with a group of characters like the Royals.  <\/p>\n<p>    What inspired some of the unique traits and looks of the    Progenitors we saw on the cover of Royals #9?  <\/p>\n<p>    Wil Moss gave me an idea. We are suggesting that the    Progenitors are behind the Inhumans origin. Michelangelos    Creation of Adam was an inspiration. That cover should show    that the Progenitors are beyond the galaxy and knowledge; some    puzzling space creatures doing their business. Black Bolt    represents the Inhumans, looking for answers, pushing the wall    of wisdom.  <\/p>\n<p>    We have about five Progenitor designs, and each of them have a    task, a reason to exist that affects the design.  <\/p>\n<p>        ABCs New Inhumans Posters Unleash Medusas Hair  <\/p>\n<p>    Concept art is just a starting point. The way the story    evolves. How to tell the story through panels effects a lot of    the character design. I always try to keep them flexible,    visually speaking. Same applies to the other characters. The    mood and the narrative thread have a huge impact on the way    that you reveal the characters. Using their appearance is a    key. One of my achievements, is to show that character    development when I have a chance to draw more than one issue.  <\/p>\n<p>    Finally, the Progenitors are still shrouded in mystery at    this point but we do know theyre capable of astounding    seemingly technological feats like The World Farm. What was    your reaction when you heard about that? What was it like    bringing to life something so big and crazy as the World    Farm?  <\/p>\n<p>    When I read the script I thought to myself, How am I gonna    portray this astounding, mind-boggling world? It is a big deal    because the Progenitors world is fascinating. I dont want to    spoil it, but its not only a task for me, the penciller. It    requires lots of work by lvaro Lpez. Doing a detailed and    clean ink job plus the wonderful color work that Jordie    Bellaire does. Youll see what Im talking about in the last    pages of #9.  <\/p>\n<p>    It is a pleasure to work on a book with some of my most loved    Marvel characters and all under the talent of Al Ewing. To me    hes one of the most interesting and brilliant writers in    business right now. I love the way he build the characters. On    the art side Im delighted to have the Sorcerers Supreme    team together again. I love to collaborate with lvaro and    Jordie, they make everything easy and beautiful.  <\/p>\n<p>      ShareOn      Facebook    <\/p>\n<p>      Pint It    <\/p>\n<p>      Email    <\/p>\n<p><!-- Auto Generated --><\/p>\n<p>Read more:<\/p>\n<p><a target=\"_blank\" rel=\"nofollow\" href=\"http:\/\/www.cbr.com\/interview-javier-rodriguez-concept-art-royals-progenitors\/\" title=\"EXCLUSIVE: Rodriguez Unveils New Inhumans Designs for Marvel's Royals - CBR (blog)\">EXCLUSIVE: Rodriguez Unveils New Inhumans Designs for Marvel's Royals - CBR (blog)<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p> The title characters of the Marvels Royals are an eclectic group of Inhumans who are on an intergalactic quest to find the missing element that imbued members of their culture with superhuman powers. The initial leg of their journey has brought them to the devastated home world of the Kree, the empire that created the Inhumans, and soon theyll head into the far reaches of space. RELATED: Inhumans: How ABCs Maximus Differs from His Comics Incarnation Come October, artist Javier Rodriguez joins writer Al Ewing on the series with Royals#9, a Marvel Legacy arc that introduces the title characters to the Progenitors, a brand-new alien race with ties to both the Kree and the Inhumans.  <a href=\"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/rationalism\/exclusive-rodriguez-unveils-new-inhumans-designs-for-marvels-royals-cbr-blog\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":7,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[187714],"tags":[],"class_list":["post-207636","post","type-post","status-publish","format-standard","hentry","category-rationalism"],"_links":{"self":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/207636"}],"collection":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/users\/7"}],"replies":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/comments?post=207636"}],"version-history":[{"count":0,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/207636\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/media?parent=207636"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/categories?post=207636"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/tags?post=207636"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}