{"id":207473,"date":"2017-07-24T08:14:56","date_gmt":"2017-07-24T12:14:56","guid":{"rendered":"http:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/one-mans-two-year-quest-not-to-finish-final-fantasy-vii-the-new-yorker\/"},"modified":"2017-07-24T08:14:56","modified_gmt":"2017-07-24T12:14:56","slug":"one-mans-two-year-quest-not-to-finish-final-fantasy-vii-the-new-yorker","status":"publish","type":"post","link":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/mind-uploading\/one-mans-two-year-quest-not-to-finish-final-fantasy-vii-the-new-yorker\/","title":{"rendered":"One Man&#8217;s Two-Year Quest Not to Finish Final Fantasy VII &#8211; The New Yorker"},"content":{"rendered":"<p><p>    In 2012, David Curry, a    thirty-four-year-old cashier from Southern California, came    across a post on an online forum by someone who went by the    handle Dick Tree. It contained a herculean proposal: Tree    planned to play the 1997 video game Final Fantasy VII for as    many hours as it took to raise the characters to their maximum    potential, without ever leaving the opening scene, which    unfolds in a nuclear reactor. Final Fantasy VII is a    role-playing game, a form popularized in the nineteen-seventies    by Dungeons & Dragons, in which players featsbeasts    felled, maidens wooedare quantified with experience points.    Accrue enough of these points, and your character ascends a    level, at which point it confronts stronger opponents worth    more points. Curry estimated that, even playing for a few hours    every day, Trees attempt to raise a character to Level 99 by    fighting only the games weakest enemies would take more than a    year to complete.  <\/p>\n<p>    Nevertheless, Tree attracted a    following of forum users, including Curry, who cheered the    project on and watched it unfold in sporadic posts. Over time,    Curry told me recently, Trees updates became more infrequent.    After two years, Tree stopped altogether. I got fed up with    Dick Tree, he said. So I declared that I would do it myself.      <\/p>\n<p>    Curry had first played Final Fantasy    VII several years after its dbut, but had set the game down    after a few hours, underwhelmed. Although he had participated    in a few Web endurance projectshe once provided commentary on    twenty-three seasons worth of The Simpsonshe had never    undertaken a video-game marathon before. I dont consider    myself anything more than a casual gamer, Curry said. But    then, on January 18, 2015, he switched on his PlayStation and    loaded the game disk. After that first session, I felt    confident that I could complete the challenge, he told me. I    was also confident that I would teach Dick Tree a lesson about    finishing what you start.   <\/p>\n<p>    Sometimes Curry played every day, and    sometimes he went weeks without picking up the controller.    Sessions might last one hour or twenty-four. As time passed,    the forum users rallied behind him. At one point, Tree    reappeared, claiming to have, in fact, completed the challenge    already, without telling the group. He couldnt back up his    claim with any sort of evidence, so we went on in spite of    him, Curry said.  <\/p>\n<p>    A few months into his endeavor, Curry    bought some hardware that allowed him to record his activity.    He started uploading the footage to YouTube, then broadcasting    it live on     the streaming service Twitch     . In April, a    full two years after he had embarked on the project, his    characters reached Level 98. When the final session first    started, mostly what I felt was pain, Curry recalled. He had    recently undergone surgery on his arm, which was still heavily    bandaged and resting in a sling. Using his free hand, Curry    began the fifty-six-minute session that would take him past the    finish line. It didnt take very long for the Twitch chat to    fill up with far more people than usual, he said. Before the    finale, I would struggle to keep five viewers, but that day I    had around fifty. Just keeping up with reading and responding    to comments took most of my attention. When the moment came,    Curry met it with an appropriate sense of ceremony. Im going    to hit the button and were going to get that glorious half a    second where it says Level up,      he says in the video     , his voice    quivering. I want us to savor that level-up, because it is the    last one . . . Brace yourselves.  <\/p>\n<p>    The human predilection for combining    tenacity and tedium goes back a long way; in the early    twentieth century, for instance, there was a fad for    pole-sitting, in which practitioners would sit atop flagpoles,    often for days at a time, winking at crowds. Video games offer    a new avenue for the old impulse. Indeed, Curry is one of many    players to engage in arcane endurance challenges. Every year    for the past decade, an Internet sketch-comedy troupe called         LoadingReadyRun     has driven a virtual bus from Tucson,    Arizona, to Las Vegas, Nevada, in     Desert Bus     , an unreleased video game from 1995    conceived by the American entertainers Penn Jillette and    Teller. Tens of thousands of people tune in to watch the    troupes progress through the mind-numbing, unpausable game,    and their donations have, to date, raised more than $3.8    million for a childrens charity. Another man, Kurt J. Mac, is    several years into a two-decade-long quest to         walk to the edge of the Minecraft    universe .    Efforts like this redefine the traditional parameters of    success in video games, which typically reward quickness and    dexterity. Not everyone can set the world record in Donkey    Kong, Curry said. But all it takes to walk to the edge of the    Minecraft map or reach Level 99 in the first reactor in Final    Fantasy VII is time.   <\/p>\n<p>    Many     have poured scorn on Currys venture,    particularly since it doesnt have a charitable component.    This is the most pathetic waste of man hours that could have    been used for good that Ive seen in a long time, one typical    YouTube comment says. On the forum where he first heard about    Dick Trees idea, Curry posted a spirited, if nihilistic,    rebuttal. To say that our lives are pointless and our    achievements meaningless is to state the obvious, he wrote.    No matter how grand our achievements or how broad their scope,    time turns all to dust and death destroys all memory. But that    does not mean we cannot ascribe our own meaning to what we do.    For Curry, the Final Fantasy VII challenge proved not only    comforting but also instructive. It taught me perseverance, of    course, he said. But more important than the ability to    finish what you start is what I now see as the moral goodness    of finishing what you start.   <\/p>\n<p>    Curry has already moved on to another    endurance challenge, set in the preceding game in the series,    Final Fantasy VI. But he may not be done with VIIs opening    scene just yet; the game is currently being remade in Japan, at    vast expense, and the new version is expected to come out in    the next few years. Im already thinking about doing it    again, he told me.  <\/p>\n<p><!-- Auto Generated --><\/p>\n<p>Link: <\/p>\n<p><a target=\"_blank\" rel=\"nofollow\" href=\"http:\/\/www.newyorker.com\/tech\/elements\/one-mans-two-year-quest-not-to-finish-final-fantasy-vii\" title=\"One Man's Two-Year Quest Not to Finish Final Fantasy VII - The New Yorker\">One Man's Two-Year Quest Not to Finish Final Fantasy VII - The New Yorker<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p> In 2012, David Curry, a thirty-four-year-old cashier from Southern California, came across a post on an online forum by someone who went by the handle Dick Tree. It contained a herculean proposal: Tree planned to play the 1997 video game Final Fantasy VII for as many hours as it took to raise the characters to their maximum potential, without ever leaving the opening scene, which unfolds in a nuclear reactor. Final Fantasy VII is a role-playing game, a form popularized in the nineteen-seventies by Dungeons &#038; Dragons, in which players featsbeasts felled, maidens wooedare quantified with experience points <a href=\"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/mind-uploading\/one-mans-two-year-quest-not-to-finish-final-fantasy-vii-the-new-yorker\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":9,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[187745],"tags":[],"class_list":["post-207473","post","type-post","status-publish","format-standard","hentry","category-mind-uploading"],"_links":{"self":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/207473"}],"collection":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/users\/9"}],"replies":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/comments?post=207473"}],"version-history":[{"count":0,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/207473\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/media?parent=207473"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/categories?post=207473"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/tags?post=207473"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}