{"id":207380,"date":"2017-07-24T07:49:05","date_gmt":"2017-07-24T11:49:05","guid":{"rendered":"http:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/adam-savage-explains-why-space-suits-are-his-happy-place-the-the-verge\/"},"modified":"2017-07-24T07:49:05","modified_gmt":"2017-07-24T11:49:05","slug":"adam-savage-explains-why-space-suits-are-his-happy-place-the-the-verge","status":"publish","type":"post","link":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/transhuman-news-blog\/mars-colonization\/adam-savage-explains-why-space-suits-are-his-happy-place-the-the-verge\/","title":{"rendered":"Adam Savage explains why space suits are his happy place &#8211; The &#8230; &#8211; The Verge"},"content":{"rendered":"<p><p>    Adam Savage loves space suits. When I     interviewed him in March, he spoke about how safety    equipment appealed to him, whether it was firefighter gear, the    protective armor that bomb disposal personnels wear, or space    suits of the fictional    variety.  <\/p>\n<p>    For the last several years, Savage would attend San Diego    Comic-Con dressed up in a costume that hides his identity,    something he calls Adam Incognito. This year, one of the    costumes he suited up in was one used in the production of    Alien: Covenant.  <\/p>\n<p>    After he returned from the floor, I spoke with him about why    hes so attracted to these galactic wear.  <\/p>\n<p>    This interview has been condensed for clarity.  <\/p>\n<p>    Looking back to how you said youre attracted to safety    equipment, how did you find wearing the Alien space suit while    walking around the floor today? Were you impervious to the    crowds?  <\/p>\n<p>    Well, I'm not impervious to the crowds, because about 75 people    came up to me and said you must be Adam. I've definitely    spoiled my own thing because Ive done so much cosplay now that    any time people see an elaborate, full suit, they ask if its    me.  <\/p>\n<p>    However, the guys at FBFX did a nice job [with this suit]. This    fabric looks heavy duty. It looks like ballistic nylon, but it    breathes quite well.  <\/p>\n<p>    To you, what makes up a good space    suit costume? What components do you look for?  <\/p>\n<p>    The stuff that I really like in a space suit is the detail. In    a NASA suit, I love the high-level details that tell the story    that this was made by people. If you look at NASA hardware    really close up you really can sense that these arent    production-made items. They're one-offs, each one handmade by a    machinist, designed by engineers. And, the best movie space    suits are the ones that also communicate that same kind of    hand-hewn attention to detail.  <\/p>\n<p>    What's an example of a detail that you found stands out    in a real or fictional suit?  <\/p>\n<p>    Right now, I'm totally obsessed with the [Alien]    Covenant stuff. They have a number of things like    little brass tags and tiny markers, and even things like    pressure readings that are based off of what the real pressure    of that suit would probably be.  <\/p>\n<p>    So what can cosplayers learn    from real suits, and what can real    suit makers learn from science fictional suits?  <\/p>\n<p>    It's funny because real space suits almost never have lights in    the helmet. [Theyre] a totally a movie trope because you have    to see the actors. There are almost no lights on any NASA suit.  <\/p>\n<p>    There is a simplicity to NASA hardware and it's required: you    need that simplicity. A film like Alien: Covenant is    layering in [details] because theyre thinking of a future    where these aren't one-off items: they are [mass-produced.]  <\/p>\n<p>    With its reveal of the latest     Z-2 backpack entry suit, NASA is definitely trying to sexy    it up to garner a bit more public excitement. They gave it some    color, called it the Mars Colonization Suit. I think that's a    reasonable thing for an organization like NASA to do, and the    positive benefits from The Martian, I think, led  if    not directly then were at least partially responsible for     the increase in NASA's budget a couple of years later. These    things capture the public's imagination.  <\/p>\n<p>    NASAs     running out of space    suits.  <\/p>\n<p>    NASA is behind in their space suit production. Its over a    million dollars to make a space suit. They now have a set of    replacement parts where they can fit together a suit that fits    an astronaut by adjusting the arms and the legs and the various    geometries.  <\/p>\n<p>    But yeah, NASA uses a ludicrously complex set of procedures to    make this the multilayer, air-proof suits it uses.  <\/p>\n<p>    What what trends are you seeing in costume    manufacturing that has changed how people are making    suits?  <\/p>\n<p>    There's two major leaps. One is from cosplayers: the    advancement of foam building technology using camping mats, hot    glue, and contact cement to make really elaborate costumes.    Its unparalleled: this is a really exciting time, and budgets    are going lower because the materials are more easy to come by.    It's just about the sweat equity of making sure the forms look    great and curves are good.  <\/p>\n<p>    The other major advancement that I'm really excited about is    screen-printing dimension and texture onto lightweight fabrics,    so that they look heavy-duty. Captain Americas Winter Soldier    costume was an early, excellent harbinger of what's coming.    They took four-way stretch dance fabric, which is really light    and easy to wear for the actor, and they printed it with    texture that made it look like the old ballistic nylon, which    is much heavier and harder for the actor to wear, so its much    more comfortable.  <\/p>\n<p>    It turns out that a primary cost on making feature films is    just getting the actors out and back into their costumes so    they can eat lunch. No actor wants to sit in some giant space    suit and try to eat a burrito. It sometimes takes an entire    special effects team half an hour or maybe more to get an actor    out of a cumbersome costume.  <\/p>\n<p>    So, working with lighter-weight materials that breathe more    definitely increases the the length of time the actors can    spend in those suits, and then increases the amount the    production can get done.  <\/p>\n<p>    How about 3D printing and rapid prototyping? I know for    some productions, they end up printing up a number of    components or props.  <\/p>\n<p>    3D printing has totally revolutionized both cosplay and    costuming for movies. I know that neck rings that FBFX effects    made for The Martian and for this suit were 3D    printed. [Even] when you machine something and then cast it,    trying to get the parts to couple back together is difficult,    with the shrinkage inherent in casting and the shrinkage is    dependent upon the volume of the material you're trying to    cast. That means that some of these are straight 3D printed    high strength resins, and that's kind of the only way you can    do stuff like this.  <\/p>\n<p>    [Pointing to the Alien Covenant Helmet on the table]    How about this helmet in particular?  <\/p>\n<p>    I think this helmet is largely 3D printed. Some of the forms    for the carbon fiber pressure panels... the neck rings are    totally 3D printed, and then there's all this brass etching and    all this custom detail. FBFX and companies like it all around    the world are using this to radically increase the shapes and    the stuff they can produce, lowering the amount of time they    need to make it.  <\/p>\n<p>    Do you see this trickling into the cosplay consumer    market?  <\/p>\n<p>    It's totally trickling in the consumer market, because you can    now buy an Ultimaker    printer for a couple of grand, and get really impressive    resolution for effectively a prosumer model 3D printer.  <\/p>\n<p>    Last question: right now, whats your favorite space    suit?  <\/p>\n<p>    Currently right now, it's both of the suits from Alien:    Covenant:     the hard suit that Tennessee wears, which has all 3D    printed bearings. It's an absolute masterpiece of engineering.    Those were not off-the-shelf components. That suit would have    cost tens of thousands of dollars if they were. That was a    completely wearable hard suit. That's simply because those guys    wanted to push the envelope of what was possible in movie    costumes.  <\/p>\n<p>    Photography by Andrew Liptak \/ The Verge  <\/p>\n<p><!-- Auto Generated --><\/p>\n<p>More here:<br \/>\n<a target=\"_blank\" href=\"https:\/\/www.theverge.com\/2017\/7\/23\/16015448\/adam-savage-spacesuits-cosplay-costuming-sdcc-2017\" title=\"Adam Savage explains why space suits are his happy place - The ... - The Verge\">Adam Savage explains why space suits are his happy place - The ... - The Verge<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p> Adam Savage loves space suits.  <a href=\"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/transhuman-news-blog\/mars-colonization\/adam-savage-explains-why-space-suits-are-his-happy-place-the-the-verge\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":5,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[30],"tags":[],"class_list":["post-207380","post","type-post","status-publish","format-standard","hentry","category-mars-colonization"],"_links":{"self":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/207380"}],"collection":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/users\/5"}],"replies":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/comments?post=207380"}],"version-history":[{"count":0,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/207380\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/media?parent=207380"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/categories?post=207380"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/tags?post=207380"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}