{"id":206491,"date":"2017-07-19T04:19:36","date_gmt":"2017-07-19T08:19:36","guid":{"rendered":"http:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/cyberpunk-2077-unique-classes-detailed-includes-punk-rockers\/"},"modified":"2017-07-19T04:19:36","modified_gmt":"2017-07-19T08:19:36","slug":"cyberpunk-2077-unique-classes-detailed-includes-punk-rockers","status":"publish","type":"post","link":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/cyberpunk\/cyberpunk-2077-unique-classes-detailed-includes-punk-rockers\/","title":{"rendered":"Cyberpunk 2077 Unique Classes Detailed, Includes Punk Rockers"},"content":{"rendered":"<p><p>    Details have been scarce on Cyberpunk 2077, the next game from    CD Projekt Red, the talented folks behind the Witcher series of    games, but a new interview shines somelight on the    upcoming title.  <\/p>\n<p>    Mike Pondsmith, the creator of the tabletop game that inspired    the video game adaptation, is working alongside the development    team to ensure that the best possible Cyberpunk game is    created. In an interview with     Gamereactor UK, Pondsmith shared details on how the class    system will work in the game. Given the futuristic noir    setting, it makes sense that standard classes like warrior and    rogue wont be present. Instead, youll be able to choose from    options like Rockerboys, Nomads, various kinds of hackers, and    Journalists.  <\/p>\n<p>    Each class sounds like it has extremely different gameplay.    Rockerboys fight authority with music. Nomads are corporate    workers who have been exiled and have turned to patrolling the    highways in gangs. Hackers can infiltrate the games internet    and explore the web in VR.  <\/p>\n<p>    Cyberpunk 2077 continues to sound more and more impressive. The    brief CG trailer we received four years ago already had us    excited, but these new tidbits have us salivating at the    possibilities. Now that work on The Witcher and its DLC has    concluded, the team can focus entirely on this new project, and    hopefully, well see it before the end of the decade.  <\/p>\n<p>    Pondsmith also confirmed that the game will use an improved    version of the Witcher IIIs engine, which should cut down on    some development times.  <\/p>\n<p>    There is no release date or window announced for Cyberpunk 2077    but stay tuned to Twinfinite as more news continues to trickle    out.  <\/p>\n<p><!-- Auto Generated --><\/p>\n<p>See more here:<\/p>\n<p><a target=\"_blank\" rel=\"nofollow\" href=\"http:\/\/twinfinite.net\/2017\/07\/cyberpunk-2077-classes-details\/\" title=\"Cyberpunk 2077 Unique Classes Detailed, Includes Punk Rockers\">Cyberpunk 2077 Unique Classes Detailed, Includes Punk Rockers<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p> Details have been scarce on Cyberpunk 2077, the next game from CD Projekt Red, the talented folks behind the Witcher series of games, but a new interview shines somelight on the upcoming title. Mike Pondsmith, the creator of the tabletop game that inspired the video game adaptation, is working alongside the development team to ensure that the best possible Cyberpunk game is created. In an interview with Gamereactor UK, Pondsmith shared details on how the class system will work in the game <a href=\"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/cyberpunk\/cyberpunk-2077-unique-classes-detailed-includes-punk-rockers\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":5,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[187757],"tags":[],"class_list":["post-206491","post","type-post","status-publish","format-standard","hentry","category-cyberpunk"],"_links":{"self":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/206491"}],"collection":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/users\/5"}],"replies":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/comments?post=206491"}],"version-history":[{"count":0,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/206491\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/media?parent=206491"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/categories?post=206491"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/tags?post=206491"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}