{"id":205558,"date":"2017-07-14T05:20:46","date_gmt":"2017-07-14T09:20:46","guid":{"rendered":"http:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/mike-pondsmith-talks-creating-cyberpunk-2077-with-cd-projekt-red-one-angry-gamer-blog\/"},"modified":"2017-07-14T05:20:46","modified_gmt":"2017-07-14T09:20:46","slug":"mike-pondsmith-talks-creating-cyberpunk-2077-with-cd-projekt-red-one-angry-gamer-blog","status":"publish","type":"post","link":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/cyberpunk\/mike-pondsmith-talks-creating-cyberpunk-2077-with-cd-projekt-red-one-angry-gamer-blog\/","title":{"rendered":"Mike Pondsmith Talks Creating Cyberpunk 2077 With CD Projekt Red &#8211; One Angry Gamer (blog)"},"content":{"rendered":"<p><p>(Last Updated On: July 13, 2017)  <\/p>\n<p>    The creator of the Cyberpunk tabletop game franchise, Mike    Pondsmith, has taken up an interview with another publication    site to detail what its like to take Cyberpunk the    board-game and turn it into the upcoming video game currently    in development at CD Projekt Red.   <\/p>\n<p>    According to the interview between Mike Pondsmith and    publication site Rock, Paper,    Shotgun, information on the progress of the game as well as    Pondsmiths role in helping the development of Cyberpunk    2077 comes to light.  <\/p>\n<p>    In an attempt to keep the whole thing short and readable,    Pondsmith is said to be a key collaborator over the last four    years of CD Projekt Reds involvement in the Cyberpunk    2077 game. Pondsmith shared that he feels he has been very    important to the development process, and that his explanations    surrounding the propertys world have been useful for the team:  <\/p>\n<p>      At the beginning of the project, I talked to them a lot,      every week. For a long time they didnt realise Id worked in      digital, but Ive been doing pen and paper for 20 years and      digital for fifteen. When I was explaining Cyberpunk to them,      I was explaining the mechanics in a way that they understood      and that helped them to realise I could contribute more to      the actual design.    <\/p>\n<p>    Although there are no videos showing any gameplay or in-game    footage as of this moment, it is said that Pondsmith is trying    to keep things level-headed along with CDPR so that the game    can portray everything necessary at launch. Additionally, he    explains how the team at CDPR is approaching putting content in    the game that reflects features from the pen and paper version    that will work in the 3D version of the tabletop game:  <\/p>\n<p>      A lot of the conversations weve had on the team are not      can we do this? We can do just about anything. Instead,      its me explainingwhy I did it in pen and paper, and      then we figure out if we need it again, and whether it serves      a different purpose in a video game. I know why flying cars      are there in the original but thats not necessarily the same      functionality in 2077. Everything is taken apart in terms of      what it does to the game, how it differs from tabletop, and      getting the right feel.    <\/p>\n<p>    In other words, both Pondsmith and CDPR know that they can put    anything into Cyberpunk 2077, but instead of just    throwing content into the game to make it cool, they instead    are going through content and weighing what works in the pen    and paper version and what will work in the 3D version. If each    piece of content serves a purpose and propels the video game to    becoming that much better, I can only hope that the content is    well optimized and not a glitchfest.  <\/p>\n<p>    Cyberpunk 2077 is in development as we speak, and    although the game is slated to be for PC and the latest    consoles, it will be ready when it is ready. Lastly, you can    read the full interview between Mike Pondsmith and the    publication site over on Rock, Paper, Shotgun.  <\/p>\n<p><!-- Auto Generated --><\/p>\n<p>Read the original: <\/p>\n<p><a target=\"_blank\" rel=\"nofollow\" href=\"http:\/\/www.oneangrygamer.net\/2017\/07\/mike-pondsmith-talks-creating-cyberpunk-2077-with-cd-projekt-red\/35003\/\" title=\"Mike Pondsmith Talks Creating Cyberpunk 2077 With CD Projekt Red - One Angry Gamer (blog)\">Mike Pondsmith Talks Creating Cyberpunk 2077 With CD Projekt Red - One Angry Gamer (blog)<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p> (Last Updated On: July 13, 2017) The creator of the Cyberpunk tabletop game franchise, Mike Pondsmith, has taken up an interview with another publication site to detail what its like to take Cyberpunk the board-game and turn it into the upcoming video game currently in development at CD Projekt Red. According to the interview between Mike Pondsmith and publication site Rock, Paper, Shotgun, information on the progress of the game as well as Pondsmiths role in helping the development of Cyberpunk 2077 comes to light. In an attempt to keep the whole thing short and readable, Pondsmith is said to be a key collaborator over the last four years of CD Projekt Reds involvement in the Cyberpunk 2077 game <a href=\"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/cyberpunk\/mike-pondsmith-talks-creating-cyberpunk-2077-with-cd-projekt-red-one-angry-gamer-blog\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":5,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[187757],"tags":[],"class_list":["post-205558","post","type-post","status-publish","format-standard","hentry","category-cyberpunk"],"_links":{"self":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/205558"}],"collection":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/users\/5"}],"replies":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/comments?post=205558"}],"version-history":[{"count":0,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/205558\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/media?parent=205558"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/categories?post=205558"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/tags?post=205558"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}