{"id":205534,"date":"2017-07-14T05:14:38","date_gmt":"2017-07-14T09:14:38","guid":{"rendered":"http:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/mario-kart-becomes-the-first-nintendo-property-to-come-to-vr-ars-technica\/"},"modified":"2017-07-14T05:14:38","modified_gmt":"2017-07-14T09:14:38","slug":"mario-kart-becomes-the-first-nintendo-property-to-come-to-vr-ars-technica","status":"publish","type":"post","link":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/virtual-reality\/mario-kart-becomes-the-first-nintendo-property-to-come-to-vr-ars-technica\/","title":{"rendered":"Mario Kart becomes the first Nintendo property to come to VR &#8211; Ars Technica"},"content":{"rendered":"<p><p>It's been nearly a year-and-a-half since Nintendo   first said it was \"looking into\" virtual reality, though we  have yet to see any concrete signs of that \"look\" outside of    a vague patent application. Thus, it came down to Nintendo  partner Namco Bandai to give the world its first official taste  of what a popular Nintendo franchise would look like on a modern  virtual reality headset (no, the Virtual Boy does not count).  <\/p>\n<p>    Apparently, it will look a lot like Mario Kart Arcade GP    VR, a title being teased for Japanese arcades in a newly released    30-second trailernow making the rounds. The slickly    produced, first-person trailer shows players puttering somewhat    slowly down familiar looking track settings (Peach's Castle    grounds, Bowser's airship, a Thwomp-filled fortress) while    throwing turtle shells and banana peels and even bonking    opposing players with a hammer.  <\/p>\n<p>    Though the trailer is making a big splash today, the game's    existence was first revealed a    month ago as part of a preview event for Namco's upcoming    VR arcade games (an event we seem to have missed amid the bustle of    E3). A report from    The Japan Times explains and shows a bit more    about how the game works, with users sitting in a small kart    that bumps and shakes as they drive with     an HTC Vive strapped to their heads. Vive trackers strapped    to the back of the wrists track players' hands (via rubber    gloves) and allow them to grab virtual items out of the air and    throw them at opponents with real-world motions. IGN Japan has    even    more footage of people playing the game(notethe    commentary is all in Japanese).  <\/p>\n<p>    The existence of a new VR Mario Kart doesn't    necessarily mean we should expect more Nintendo franchises to    show up in VR soon. While the new game is officially licensed    by Nintendo, Namco Bandai is taking the lead in the game's    development, much as it has with the arcade    spin-off Mario Kart Arcade GP series since 2005.    Nintendo reportedly had a limited role in designing those    previous arcade Kart titles (besides loaning out and    approving the treatment of the characters and settings), and    it's not clear Nintendo has any direct role in this new virtual    reality development at all.  <\/p>\n<p>    Don't get your hopes up for this new Mario Kart to be    widely available outside of Japan, either. For now, Mario    Kart Arcade GP VR is being featured exclusively as a    central piece of Namco's flagship VR Zone Shinjuku entertainment    complex, which is opening this weekend in the popular Tokyo    commercial district. The permanent Shinjuku location is a    follow-up to last year's VR-focused Project i-Can, a    limited-time pop-up arcade Namco Bandai set up for in Tokyo a    few months as a \"VR entertainment research facility.\" The new    site will also feature experiences based on Dragon Ball    Z, Evangelion, and Ghost in the Shell.  <\/p>\n<p>    Namco Bandai Executive Officer for Amusement Yoshiyasu Horiuchi    said in a statement that \"the company plans to install their VR    activities in over 20 locations worldwide in order to increase    the opportunities for a larger audience to enjoy their VR    entertainment,\" leaving the door open for Western locations in    the future. At those limited numbers, though, you may have to    travel a bit to find the game if and when Namco does decide to    expand.  <\/p>\n<p>    Those who can't make the trip can always try an emulated    version of Mario Kart Wii in their Oculus Rift, of    course. Or, how about some unofficial    augmented reality Super Mario Bros. while you    wait?  <\/p>\n<p><!-- Auto Generated --><\/p>\n<p>Read more: <\/p>\n<p><a target=\"_blank\" rel=\"nofollow\" href=\"https:\/\/arstechnica.com\/gaming\/2017\/07\/mario-kart-is-getting-an-official-first-person-virtual-reality-game\/\" title=\"Mario Kart becomes the first Nintendo property to come to VR - Ars Technica\">Mario Kart becomes the first Nintendo property to come to VR - Ars Technica<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p> It's been nearly a year-and-a-half since Nintendo first said it was \"looking into\" virtual reality, though we have yet to see any concrete signs of that \"look\" outside of a vague patent application.  <a href=\"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/virtual-reality\/mario-kart-becomes-the-first-nintendo-property-to-come-to-vr-ars-technica\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":5,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[187744],"tags":[],"class_list":["post-205534","post","type-post","status-publish","format-standard","hentry","category-virtual-reality"],"_links":{"self":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/205534"}],"collection":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/users\/5"}],"replies":[{"embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/comments?post=205534"}],"version-history":[{"count":0,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/posts\/205534\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/media?parent=205534"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/categories?post=205534"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.euvolution.com\/prometheism-transhumanism-posthumanism\/wp-json\/wp\/v2\/tags?post=205534"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}